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-/* -*- C++ -*- */
-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// ace
-//
-// = FILENAME
-// Functor_T.h
-//
-// = DESCRIPTION
-// Templatized classes for implementing function objects that are
-// used in various places in ACE. There are currently two major
-// categories of function objects in ACE: GOF Command Pattern
-// objects, and STL-style functors for comparison of container
-// elements. The command objects are invoked via an <execute>
-// method, while the STL-style functors are invoked via an
-// <operator()> method.
-//
-// = AUTHOR
-// Chris Gill <cdgill@cs.wustl.edu>
-//
-// Based on Command Pattern implementations originally done by
-//
-// Carlos O'Ryan <coryan@cs.wustl.edu>,
-// Douglas C. Schmidt <schmidt@cs.wustl.edu>, and
-// Sergio Flores-Gaitan <sergio@cs.wustl.edu>
-//
-// and on STL-style functor implementations originally done by
-//
-// Irfan Pyarali <irfan@cs.wustl.edu>
-//
-// ============================================================================
-
-#ifndef ACE_FUNCTOR_T_H
-#define ACE_FUNCTOR_T_H
-
-#include "ace/Functor.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-///////////////////////////////////
-// GOF Command Pattern Templates //
-///////////////////////////////////
-
-template <class RECEIVER, class ACTION>
-class ACE_Command_Callback : public ACE_Command_Base
-{
- // = TITLE
- // Defines a class template that allows us to invoke a GOF
- // command style callback to an object without knowing anything
- // about the object except its type.
- //
- // = DESCRIPTION
- // This class declares an interface to execute operations,
- // binding a RECEIVER object with an ACTION. The RECEIVER knows
- // how to implement the operation. A class can invoke operations
- // without knowing anything about it, or how it was implemented.
-public:
- ACE_Command_Callback (RECEIVER &recvr, ACTION action);
- // Constructor: sets the <receiver_> of the Command to recvr, and the
- // <action_> of the Command to <action>.
-
- virtual ~ACE_Command_Callback (void);
- // Virtual destructor.
-
- virtual int execute (void *arg = 0);
- // Invokes the method <action_> from the object <receiver_>.
-
-private:
- RECEIVER &receiver_;
- // Object where the method resides.
-
- ACTION action_;
- // Method that is going to be invoked.
-};
-
-/////////////////////////////////
-// STL-style Functor Templates //
-/////////////////////////////////
-
-template <class TYPE>
-class ACE_Hash
-{
- // = TITLE
- // Function object for hashing
-public:
- u_long operator () (const TYPE &t) const;
- // Simply calls t.hash ()
-};
-
-template <class TYPE>
-class ACE_Pointer_Hash
-{
- // = TITLE
- // Function object for hashing pointers
-public:
- u_long operator () (TYPE t) const;
- // Simply returns t.
-};
-
-template <class TYPE>
-class ACE_Equal_To
-{
- // = TITLE
- // Function object for comparing two objects of
- // the given type for equality.
-public:
- int operator () (const TYPE &lhs,
- const TYPE &rhs) const;
- // Simply calls operator==
-};
-
-template <class TYPE>
-class ACE_Less_Than
-{
- // = TITLE
- // Function object for determining whether the first object of
- // the given type is less than the second object of the same
- // type.
-public:
- int operator () (const TYPE &lhs,
- const TYPE &rhs) const;
- // Simply calls operator<
-};
-
-#if defined (__ACE_INLINE__)
-#include "ace/Functor_T.i"
-#endif /* __ACE_INLINE__ */
-
-
-#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
-#include "ace/Functor_T.cpp"
-#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
-
-#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
-#pragma implementation ("Functor_T.cpp")
-#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
-
-#endif /* ACE_FUNCTOR_T_H */