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Diffstat (limited to 'ace/Future.h')
-rw-r--r-- | ace/Future.h | 203 |
1 files changed, 0 insertions, 203 deletions
diff --git a/ace/Future.h b/ace/Future.h deleted file mode 100644 index 4f628074773..00000000000 --- a/ace/Future.h +++ /dev/null @@ -1,203 +0,0 @@ -/* -*- C++ -*- */ -// $Id$ - -// ============================================================================ -// -// = LIBRARY -// ace -// -// = FILENAME -// Future.h -// -// = AUTHOR -// Andres Kruse <Andres.Kruse@cern.ch>, Douglas C. Schmidt -// <schmidt@cs.wustl.edu>, and Per Andersson -// <Per.Andersson@hfera.ericsson.se>. -// -// ============================================================================ - -#if !defined (ACE_FUTURE_H) -#define ACE_FUTURE_H - -#include "ace/Synch.h" - -#if defined (ACE_HAS_THREADS) - -// Forward decl. -template <class T> class ACE_Future; - -template <class T> class ACE_Future_Rep -{ - // = TITLE - // ACE_Future_Rep<T> - // - // = DESCRIPTION - // An ACE_Future_Rep<T> object encapsules a pointer to an - // object of class T which is the result of an asynchronous - // method invocation. It is pointed to by ACE_Future<T> object[s] - // and only accessible through them. -private: - friend class ACE_Future<T>; - - // Create, attach, detach and assign encapsulates the reference - // count handling and the object lifetime of ACE_Future_Rep<T> - // instances. - - static ACE_Future_Rep<T> *create (void); - // Create a ACE_Future_Rep<T> and initialize the reference count - - static ACE_Future_Rep<T> *attach (ACE_Future_Rep<T> *&rep); - // Precondition(rep != 0) - // Increase the reference count and return argument. Uses - // the attribute "value_ready_mutex_" to synchronize reference - // count updating - - static void detach (ACE_Future_Rep<T> *&rep); - // Precondition(rep != 0) - // Decreases the reference count and and deletes rep if - // there are no more references to rep. - - static void assign (ACE_Future_Rep<T> *&rep, - ACE_Future_Rep<T> *new_rep); - // Precondition(rep != 0 && new_rep != 0) - // Decreases the rep's reference count and and deletes rep if there - // are no more references to rep. Then assigns new_rep to rep - - int set (const T &r); - // Set the result value. - - int get (T &value, - ACE_Time_Value *tv); - // Wait up to <tv> time to get the <value>. - - operator T (); - // Type conversion. will block forever until the result is - // available. Note that this method is going away in a subsequent - // release since it doesn't distinguish between failure results and - // success results (exceptions should be used, but they aren't - // portable...). The <get> method should be used instead since it - // separates the error value from the result, and also permits - // timeouts. - - void dump (void) const; - // Dump the state of an object. - - ACE_ALLOC_HOOK_DECLARE; - // Declare the dynamic allocation hooks. - - // = Constructor and destructor private - ACE_Future_Rep (void); - ~ACE_Future_Rep (void); - - int ready (void); - // Is result available? - - T *value_; - // Pointer to the result. - - int ref_count_; - // Reference count. - - // = Condition variable and mutex that protect the <value_>. - ACE_Condition_Thread_Mutex value_ready_; - ACE_Thread_Mutex value_ready_mutex_; -}; - -template <class T> class ACE_Future -{ - // = TITLE - // This class implements a ``single write, multiple read'' - // pattern that can be used to return results from asynchronous - // method invocations. -public: - // = Initialization and termination methods. - ACE_Future (void); - // Constructor. - - ACE_Future (const ACE_Future<T> &r); - // Copy constructor binds <this> and <r> to the same - // <ACE_Future_Rep>. An <ACE_Future_Rep> is created if necessary. - - ACE_Future (const T &r); - // Constructor that initialises an <ACE_Future> to point to the - // result <r> immediately. - - ~ACE_Future (void); - // Destructor. - - void operator = (const ACE_Future<T> &r); - // Assignment operator that binds <this> and <r> to the same - // <ACE_Future_Rep>. An <ACE_Future_Rep> is created if necessary. - - int cancel (const T &r); - // Cancel an <ACE_Future> and assign the value <r>. It is used if a - // client does not want to wait for <T> to be produced. - - int cancel (void); - // Cancel an <ACE_Future>. Put the future into its initial - // state. Returns 0 on succes and -1 on failure. It is now possible - // to reuse the ACE_Future<T>. But remember, the ACE_Future<T> - // is now bound to a new ACE_Future_Rep<T>. - - int operator == (const ACE_Future<T> &r) const; - // Equality operator that returns 1 if both ACE_Future<T> objects - // point to the same ACE_Future_Rep<T> object. Attention: It also - // returns 1 if both objects have just been instantiated and not - // used yet. - - int operator != (const ACE_Future<T> &r) const; - // Inequality operator, which is the opposite of equality. - - int set (const T &r); - // Make the result available. Is used by the server thread to give - // the result to all waiting clients. - - int get (T &value, - ACE_Time_Value *tv = 0); - // Wait up to <tv> time to get the <value>. - - operator T (); - // Type conversion, which obtains the result of the asynchronous - // method invocation. Will block forever. Note that this method is - // going away in a subsequent release since it doesn't distinguish - // between failure results and success results (exceptions should be - // used, but they aren't portable...). The <get> method should be - // used instead since it separates the error value from the result, - // and also permits timeouts. - - int ready (void); - // Check if the result is available. - - void dump (void) const; - // Dump the state of an object. - - ACE_ALLOC_HOOK_DECLARE; - // Declare the dynamic allocation hooks. - -private: - void *operator new (size_t nbytes); - // Do not allow new operator. - - void operator delete (void *); - // Do not allow delete operator - - void operator &(); - // Do not allow address-of operator. - - // the ACE_Future_Rep - typedef ACE_Future_Rep<T> FUTURE_REP; - FUTURE_REP *future_rep_; - // Protect operations on the <Future>. -}; - -#if defined (ACE_TEMPLATES_REQUIRE_SOURCE) -#include "ace/Future.cpp" -#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */ - -#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA) -#pragma implementation ("Future.cpp") -#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */ - -#endif /* ACE_HAS_THREADS */ -#endif /* ACE_FUTURE_H */ - |