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-/* -*- C++ -*- */
-
-//=============================================================================
-/**
- * @file Future.h
- *
- * $Id$
- *
- * @author Andres Kruse <Andres.Kruse@cern.ch>
- * @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
- * @author Per Andersson <Per.Andersson@hfera.ericsson.se>
- * @author and John Tucker <jtucker@infoglide.com>
- */
-//=============================================================================
-
-
-#ifndef ACE_FUTURE_H
-#define ACE_FUTURE_H
-#include "ace/pre.h"
-
-#include "ace/Unbounded_Set.h"
-#include "ace/Synch.h"
-#include "ace/Strategies_T.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#if defined (ACE_HAS_THREADS)
-
-// Forward decl.
-template <class T> class ACE_Future_Holder;
-template <class T> class ACE_Future_Observer;
-template <class T> class ACE_Future_Rep;
-template <class T> class ACE_Future;
-
-/**
- * @class ACE_Future_Holder
- *
- * @brief Implementation of object which has holds ACE_Future.
- */
-template <class T>
-class ACE_Export ACE_Future_Holder
-{
-public:
- ACE_Future_Holder (const ACE_Future<T> &future);
- ~ACE_Future_Holder (void);
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
- ACE_Future<T> item_;
-
-protected:
- ACE_Future_Holder (void);
-};
-
-/**
- * @class ACE_Future_Observer
- *
- * @brief ACE_Future_Observer<T>
- *
- * An ACE_Future_Observer object implements an object that is
- * subscribed with an ACE_Future object so that it may be
- * notified when the value of the ACE_Future object is
- * written to by a writer thread.
- * It uses the Observer pattern
- */
-template <class T>
-class ACE_Future_Observer
-{
-public:
- // = Destructor
- virtual ~ACE_Future_Observer (void);
-
- /// Called by the ACE_Future in which we are subscribed to when
- /// its value is written to.
- virtual void update (const ACE_Future<T> &future) = 0;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-protected:
-
- // = Constructor
- ACE_Future_Observer (void);
-};
-
-/**
- * @class ACE_Future_Rep
- *
- * @brief ACE_Future_Rep<T>
- *
- * An ACE_Future_Rep<T> object encapsules a pointer to an object
- * of class T which is the result of an asynchronous method
- * invocation. It is pointed to by ACE_Future<T> object[s] and
- * only accessible through them.
- */
-template <class T>
-class ACE_Future_Rep
-{
-private:
- friend class ACE_Future<T>;
-
- /**
- * Set the result value. The specified <caller> represents the
- * future that invoked this <set> method, which is used to notify
- * the list of future observers. Returns 0 for success, -1 on error.
- * This function only has an effect the first time it is called for
- * the object. Subsequent calls return 0 (success) but have no effect.
- */
- int set (const T &r,
- ACE_Future<T> &caller);
-
- /// Wait up to <tv> time to get the <value>. Note that <tv> must be
- /// specified in absolute time rather than relative time.
- int get (T &value,
- ACE_Time_Value *tv);
-
- /**
- * Attaches the specified observer to a subject (i.e. the
- * <ACE_Future_Rep>). The update method of the specified subject will
- * be invoked with a copy of the written-to <ACE_Future> as input when
- * the result gets set.
- *
- * Returns 0 if the observer is successfully attached, 1 if the
- * observer is already attached, and -1 if failures occur.
- */
- int attach (ACE_Future_Observer<T> *observer,
- ACE_Future<T> &caller);
-
- /**
- * Detaches the specified observer from a subject (i.e. the
- * <ACE_Future_Rep>). The update method of the specified subject will
- * not be invoked when the <ACE_Future_Rep>s result gets set. Returns
- * 1 if the specified observer was actually attached to the subject
- * prior to this call and 0 if was not.
- *
- * Returns 0 if the observer was successfully detached, and -1 if the
- * observer was not attached in the first place.
- */
- int detach (ACE_Future_Observer<T> *observer);
-
- /**
- * Type conversion. will block forever until the result is
- * available. Note that this method is going away in a subsequent
- * release since it doesn't distinguish between failure results and
- * success results (exceptions should be used, but they aren't
- * portable...). The <get> method should be used instead since it
- * separates the error value from the result, and also permits
- * timeouts.
- */
- operator T ();
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
- // = Encapsulate reference count and object lifetime of instances.
-
- // These methods must go after the others to work around a bug with
- // Borland's C++ Builder...
-
- /// Create a ACE_Future_Rep<T> and initialize the reference count.
- static ACE_Future_Rep<T> *create (void);
-
- /**
- * Increase the reference count and return argument. Uses the
- * attribute "value_ready_mutex_" to synchronize reference count
- * updating.
- *
- * Precondition (rep != 0).
- */
- static ACE_Future_Rep<T> *attach (ACE_Future_Rep<T> *&rep);
-
- /**
- * Decreases the reference count and and deletes rep if there are no
- * more references to rep.
- *
- * Precondition (rep != 0)
- */
- static void detach (ACE_Future_Rep<T> *&rep);
-
- /**
- * Decreases the rep's reference count and and deletes rep if there
- * are no more references to rep. Then assigns new_rep to rep.
- *
- * Precondition (rep != 0 && new_rep != 0)
- */
- static void assign (ACE_Future_Rep<T> *&rep,
- ACE_Future_Rep<T> *new_rep);
-
- /// Is result available?
- int ready (void);
-
- /// Pointer to the result.
- T *value_;
-
- /// Reference count.
- int ref_count_;
-
- typedef ACE_Future_Observer<T>
- OBSERVER;
-
- typedef ACE_Unbounded_Set<OBSERVER *>
- OBSERVER_COLLECTION;
-
- /// Keep a list of ACE_Future_Observers unread by client's reader thread.
- OBSERVER_COLLECTION observer_collection_;
-
- // = Condition variable and mutex that protect the <value_>.
- ACE_Thread_Mutex value_ready_mutex_;
- ACE_Condition_Thread_Mutex value_ready_;
-
-private:
- // = Constructor and destructor private.
- ACE_Future_Rep (void);
- ~ACE_Future_Rep (void);
-};
-
-/**
- * @class ACE_Future
- *
- * @brief This class implements a ``single write, multiple read''
- * pattern that can be used to return results from asynchronous
- * method invocations.
- */
-template <class T>
-class ACE_Future
-{
-public:
- // = Initialization and termination methods.
- /// Constructor.
- ACE_Future (void);
-
- /// Copy constructor binds <this> and <r> to the same
- /// <ACE_Future_Rep>. An <ACE_Future_Rep> is created if necessary.
- ACE_Future (const ACE_Future<T> &r);
-
- /// Constructor that initialises an <ACE_Future> to point to the
- /// result <r> immediately.
- ACE_Future (const T &r);
-
- /// Destructor.
- ~ACE_Future (void);
-
- /// Assignment operator that binds <this> and <r> to the same
- /// <ACE_Future_Rep>. An <ACE_Future_Rep> is created if necessary.
- void operator = (const ACE_Future<T> &r);
-
- /// Cancel an <ACE_Future> and assign the value <r>. It is used if a
- /// client does not want to wait for <T> to be produced.
- int cancel (const T &r);
-
- /**
- * Cancel an <ACE_Future>. Put the future into its initial
- * state. Returns 0 on succes and -1 on failure. It is now possible
- * to reuse the ACE_Future<T>. But remember, the ACE_Future<T>
- * is now bound to a new ACE_Future_Rep<T>.
- */
- int cancel (void);
-
- /**
- * Equality operator that returns 1 if both ACE_Future<T> objects
- * point to the same ACE_Future_Rep<T> object. Attention: It also
- * returns 1 if both objects have just been instantiated and not
- * used yet.
- */
- int operator == (const ACE_Future<T> &r) const;
-
- /// Inequality operator, which is the opposite of equality.
- int operator != (const ACE_Future<T> &r) const;
-
- /**
- * Make the result available. Is used by the server thread to give
- * the result to all waiting clients. Returns 0 for success, -1 on failure.
- * This function only has an effect the first time it is called for
- * the object (actually, the first time the underlying ACE_Future_Rep has a
- * value assigned to it). Subsequent calls return 0 (success) but have no
- * effect.
- */
- int set (const T &r);
-
- /// Wait up to <tv> time to get the <value>. Note that <tv> must be
- /// specified in absolute time rather than relative time.
- int get (T &value,
- ACE_Time_Value *tv = 0);
-
- /**
- * Type conversion, which obtains the result of the asynchronous
- * method invocation. Will block forever. Note that this method is
- * going away in a subsequent release since it doesn't distinguish
- * between failure results and success results (exceptions should be
- * used, but they aren't portable...). The <get> method should be
- * used instead since it separates the error value from the result,
- * and also permits timeouts.
- */
- operator T ();
-
- /// Check if the result is available.
- int ready (void);
-
- /**
- * Attaches the specified observer to a subject (i.e. the
- * <ACE_Future>). The update method of the specified subject will be
- * invoked with a copy of the associated <ACE_Future> as input when
- * the result gets set. If the result is already set when this
- * method gets invoked, then the update method of the specified
- * subject will be invoked immediately.
- *
- * Returns 0 if the observer is successfully attached, 1 if the
- * observer is already attached, and -1 if failures occur.
- */
- int attach (ACE_Future_Observer<T> *observer);
-
- /**
- * Detaches the specified observer from a subject (i.e. the
- * <ACE_Future_Rep>). The update method of the specified subject will
- * not be invoked when the <ACE_Future_Reps> result gets set. Returns
- * 1 if the specified observer was actually attached to the subject
- * prior to this call and 0 if was not.
- *
- * Returns 0 if the observer was successfully detached, and -1 if the
- * observer was not attached in the first place.
- */
- int detach (ACE_Future_Observer<T> *observer);
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /**
- * Get the underlying <ACE_Future_Rep>*. Note that this method should
- * rarely, if ever, be used and that modifying the undlerlying <ACE_Future_Rep>*
- * should be done with extreme caution.
- */
- ACE_Future_Rep<T> *get_rep (void);
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-private:
- /// Do not allow new operator.
- void *operator new (size_t nbytes);
-
- /// Do not allow delete operator
- void operator delete (void *);
-
- /// Do not allow address-of operator.
- void operator & ();
-
- // the ACE_Future_Rep
- /// Protect operations on the <Future>.
- typedef ACE_Future_Rep<T> FUTURE_REP;
- FUTURE_REP *future_rep_;
-};
-
-#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
-#include "ace/Future.cpp"
-#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
-
-#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
-#pragma implementation ("Future.cpp")
-#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
-
-#endif /* ACE_HAS_THREADS */
-#include "ace/post.h"
-#endif /* ACE_FUTURE_H */