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-/* -*- C++ -*- */
-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// ace
-//
-// = FILENAME
-// Future.h
-//
-// = AUTHOR
-// Andres Kruse <Andres.Kruse@cern.ch>, Douglas C. Schmidt
-// <schmidt@cs.wustl.edu>, and Per Andersson
-// <Per.Andersson@hfera.ericsson.se>.
-//
-// ============================================================================
-
-#ifndef ACE_FUTURE_H
-#define ACE_FUTURE_H
-
-#include "ace/Synch.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#if defined (ACE_HAS_THREADS)
-
-// Forward decl.
-template <class T> class ACE_Future;
-
-template <class T>
-class ACE_Future_Rep
-{
- // = TITLE
- // ACE_Future_Rep<T>
- //
- // = DESCRIPTION
- // An ACE_Future_Rep<T> object encapsules a pointer to an
- // object of class T which is the result of an asynchronous
- // method invocation. It is pointed to by ACE_Future<T> object[s]
- // and only accessible through them.
-private:
- friend class ACE_Future<T>;
-
- // Create, attach, detach and assign encapsulates the reference
- // count handling and the object lifetime of ACE_Future_Rep<T>
- // instances.
-
- static ACE_Future_Rep<T> *create (void);
- // Create a ACE_Future_Rep<T> and initialize the reference count
-
- static ACE_Future_Rep<T> *attach (ACE_Future_Rep<T> *&rep);
- // Precondition(rep != 0)
- // Increase the reference count and return argument. Uses
- // the attribute "value_ready_mutex_" to synchronize reference
- // count updating
-
- static void detach (ACE_Future_Rep<T> *&rep);
- // Precondition(rep != 0)
- // Decreases the reference count and and deletes rep if
- // there are no more references to rep.
-
- static void assign (ACE_Future_Rep<T> *&rep,
- ACE_Future_Rep<T> *new_rep);
- // Precondition(rep != 0 && new_rep != 0)
- // Decreases the rep's reference count and and deletes rep if there
- // are no more references to rep. Then assigns new_rep to rep
-
- int set (const T &r);
- // Set the result value.
-
- int get (T &value,
- ACE_Time_Value *tv);
- // Wait up to <tv> time to get the <value>. Note that <tv> must be
- // specified in absolute time rather than relative time.
-
- operator T ();
- // Type conversion. will block forever until the result is
- // available. Note that this method is going away in a subsequent
- // release since it doesn't distinguish between failure results and
- // success results (exceptions should be used, but they aren't
- // portable...). The <get> method should be used instead since it
- // separates the error value from the result, and also permits
- // timeouts.
-
- void dump (void) const;
- // Dump the state of an object.
-
- ACE_ALLOC_HOOK_DECLARE;
- // Declare the dynamic allocation hooks.
-
- // = Constructor and destructor private
- ACE_Future_Rep (void);
- ~ACE_Future_Rep (void);
-
- int ready (void);
- // Is result available?
-
- T *value_;
- // Pointer to the result.
-
- int ref_count_;
- // Reference count.
-
- // = Condition variable and mutex that protect the <value_>.
- ACE_Condition_Thread_Mutex value_ready_;
- ACE_Thread_Mutex value_ready_mutex_;
-};
-
-template <class T>
-class ACE_Future
-{
- // = TITLE
- // This class implements a ``single write, multiple read''
- // pattern that can be used to return results from asynchronous
- // method invocations.
-public:
- // = Initialization and termination methods.
- ACE_Future (void);
- // Constructor.
-
- ACE_Future (const ACE_Future<T> &r);
- // Copy constructor binds <this> and <r> to the same
- // <ACE_Future_Rep>. An <ACE_Future_Rep> is created if necessary.
-
- ACE_Future (const T &r);
- // Constructor that initialises an <ACE_Future> to point to the
- // result <r> immediately.
-
- ~ACE_Future (void);
- // Destructor.
-
- void operator = (const ACE_Future<T> &r);
- // Assignment operator that binds <this> and <r> to the same
- // <ACE_Future_Rep>. An <ACE_Future_Rep> is created if necessary.
-
- int cancel (const T &r);
- // Cancel an <ACE_Future> and assign the value <r>. It is used if a
- // client does not want to wait for <T> to be produced.
-
- int cancel (void);
- // Cancel an <ACE_Future>. Put the future into its initial
- // state. Returns 0 on succes and -1 on failure. It is now possible
- // to reuse the ACE_Future<T>. But remember, the ACE_Future<T>
- // is now bound to a new ACE_Future_Rep<T>.
-
- int operator == (const ACE_Future<T> &r) const;
- // Equality operator that returns 1 if both ACE_Future<T> objects
- // point to the same ACE_Future_Rep<T> object. Attention: It also
- // returns 1 if both objects have just been instantiated and not
- // used yet.
-
- int operator != (const ACE_Future<T> &r) const;
- // Inequality operator, which is the opposite of equality.
-
- int set (const T &r);
- // Make the result available. Is used by the server thread to give
- // the result to all waiting clients.
-
- int get (T &value,
- ACE_Time_Value *tv = 0);
- // Wait up to <tv> time to get the <value>. Note that <tv> must be
- // specified in absolute time rather than relative time.
-
- operator T ();
- // Type conversion, which obtains the result of the asynchronous
- // method invocation. Will block forever. Note that this method is
- // going away in a subsequent release since it doesn't distinguish
- // between failure results and success results (exceptions should be
- // used, but they aren't portable...). The <get> method should be
- // used instead since it separates the error value from the result,
- // and also permits timeouts.
-
- int ready (void);
- // Check if the result is available.
-
- void dump (void) const;
- // Dump the state of an object.
-
- ACE_ALLOC_HOOK_DECLARE;
- // Declare the dynamic allocation hooks.
-
-private:
- void *operator new (size_t nbytes);
- // Do not allow new operator.
-
- void operator delete (void *);
- // Do not allow delete operator
-
- void operator &();
- // Do not allow address-of operator.
-
- // the ACE_Future_Rep
- typedef ACE_Future_Rep<T> FUTURE_REP;
- FUTURE_REP *future_rep_;
- // Protect operations on the <Future>.
-};
-
-#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
-#include "ace/Future.cpp"
-#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
-
-#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
-#pragma implementation ("Future.cpp")
-#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
-
-#endif /* ACE_HAS_THREADS */
-#endif /* ACE_FUTURE_H */
-