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-rw-r--r--ace/LSOCK_Connector.h98
1 files changed, 0 insertions, 98 deletions
diff --git a/ace/LSOCK_Connector.h b/ace/LSOCK_Connector.h
deleted file mode 100644
index 7e3689560bc..00000000000
--- a/ace/LSOCK_Connector.h
+++ /dev/null
@@ -1,98 +0,0 @@
-/* -*- C++ -*- */
-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// ace
-//
-// = FILENAME
-// LSOCK_Connector.h
-//
-// = AUTHOR
-// Doug Schmidt
-//
-// ============================================================================
-
-#if !defined (ACE_LOCAL_SOCK_CONNECTOR_H)
-#define ACE_LOCAL_SOCK_CONNECTOR_H
-
-#include "ace/SOCK_Connector.h"
-#include "ace/LSOCK_Stream.h"
-#include "ace/UNIX_Addr.h"
-
-#if !defined (ACE_LACKS_UNIX_DOMAIN_SOCKETS)
-
-class ACE_Export ACE_LSOCK_Connector : public ACE_SOCK_Connector
-{
- // = TITLE
- // Defines the format and interface for the connector side of
- // the <ACE_LSOCK_Stream>.
-public:
- // = Initialization methods.
- ACE_LSOCK_Connector (void);
- // Default constructor.
-
- ACE_LSOCK_Connector (ACE_LSOCK_Stream &new_stream,
- const ACE_UNIX_Addr &remote_sap,
- ACE_Time_Value *timeout = 0,
- const ACE_Addr &local_sap = ACE_Addr::sap_any,
- int reuse_addr = 0,
- int flags = 0,
- int perms = 0,
- int protocol_family = PF_UNIX,
- int protocol = 0);
- // Actively connect and produce a <new_stream> if things go well.
- // The <remote_sap> is the address that we are trying to connect
- // with. The <timeout> is the amount of time to wait to connect.
- // If it's 0 then we block indefinitely. If *timeout == {0, 0} then
- // the connection is done using non-blocking mode. In this case, if
- // the connection can't be made immediately the value of -1 is
- // returned with <errno == EWOULDBLOCK>. If *timeout > {0, 0} then
- // this is the amount of time to wait before timing out. If the
- // time expires before the connection is made <errno == ETIME>. The
- // <local_sap> is the value of local address to bind to. If it's
- // the default value of <ACE_Addr::sap_any> then the user is letting
- // the OS do the binding. If <reuse_addr> == 1 then the
- // <local_addr> is reused, even if it hasn't been cleanedup yet.
-
- int connect (ACE_LSOCK_Stream &new_stream,
- const ACE_UNIX_Addr &remote_sap,
- ACE_Time_Value *timeout = 0,
- const ACE_Addr &local_sap = ACE_Addr::sap_any,
- int reuse_addr = 0,
- int flags = 0,
- int perms = 0,
- int protcol_family = PF_UNIX,
- int protocol = 0);
- // Actively connect and produce a <new_stream> if things go well.
- // The <remote_sap> is the address that we are trying to connect
- // with. The <timeout> is the amount of time to wait to connect.
- // If it's 0 then we block indefinitely. If *timeout == {0, 0} then
- // the connection is done using non-blocking mode. In this case, if
- // the connection can't be made immediately the value of -1 is
- // returned with <errno == EWOULDBLOCK>. If *timeout > {0, 0} then
- // this is the amount of time to wait before timing out. If the
- // time expires before the connection is made <errno == ETIME>. The
- // <local_sap> is the value of local address to bind to. If it's
- // the default value of <ACE_Addr::sap_any> then the user is letting
- // the OS do the binding. If <reuse_addr> == 1 then the
- // <local_addr> is reused, even if it hasn't been cleanedup yet.
-
- // = Meta-type info
- typedef ACE_UNIX_Addr PEER_ADDR;
- typedef ACE_LSOCK_Stream PEER_STREAM;
-
- void dump (void) const;
- // Dump the state of an object.
-
- ACE_ALLOC_HOOK_DECLARE;
- // Declare the dynamic allocation hooks.
-};
-
-#if !defined (ACE_LACKS_INLINE_FUNCTIONS)
-#include "ace/LSOCK_Connector.i"
-#endif
-
-#endif /* ACE_LACKS_UNIX_DOMAIN_SOCKETS */
-#endif /* ACE_LOCAL_SOCK_CONNECTOR_H */