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-rw-r--r--ace/LSOCK_Connector.h49
1 files changed, 25 insertions, 24 deletions
diff --git a/ace/LSOCK_Connector.h b/ace/LSOCK_Connector.h
index 7443dbfd67c..f3a648ffe87 100644
--- a/ace/LSOCK_Connector.h
+++ b/ace/LSOCK_Connector.h
@@ -5,26 +5,27 @@
//
// = LIBRARY
// ace
-//
+//
// = FILENAME
// LSOCK_Connector.h
//
// = AUTHOR
-// Doug Schmidt
-//
+// Doug Schmidt
+//
// ============================================================================
#ifndef ACE_LOCAL_SOCK_CONNECTOR_H
#define ACE_LOCAL_SOCK_CONNECTOR_H
#include "ace/SOCK_Connector.h"
-#include "ace/LSOCK_Stream.h"
-#include "ace/UNIX_Addr.h"
#if !defined (ACE_LACKS_PRAGMA_ONCE)
-#pragma once
+# pragma once
#endif /* ACE_LACKS_PRAGMA_ONCE */
+#include "ace/LSOCK_Stream.h"
+#include "ace/UNIX_Addr.h"
+
#if !defined (ACE_LACKS_UNIX_DOMAIN_SOCKETS)
class ACE_Export ACE_LSOCK_Connector : public ACE_SOCK_Connector
@@ -37,15 +38,15 @@ public:
ACE_LSOCK_Connector (void);
// Default constructor.
- ACE_LSOCK_Connector (ACE_LSOCK_Stream &new_stream,
- const ACE_UNIX_Addr &remote_sap,
- ACE_Time_Value *timeout = 0,
- const ACE_Addr &local_sap = ACE_Addr::sap_any,
- int reuse_addr = 0,
- int flags = 0,
- int perms = 0,
- int protocol_family = PF_UNIX,
- int protocol = 0);
+ ACE_LSOCK_Connector (ACE_LSOCK_Stream &new_stream,
+ const ACE_UNIX_Addr &remote_sap,
+ ACE_Time_Value *timeout = 0,
+ const ACE_Addr &local_sap = ACE_Addr::sap_any,
+ int reuse_addr = 0,
+ int flags = 0,
+ int perms = 0,
+ int protocol_family = PF_UNIX,
+ int protocol = 0);
// Actively connect and produce a <new_stream> if things go well.
// The <remote_sap> is the address that we are trying to connect
// with. The <timeout> is the amount of time to wait to connect.
@@ -60,15 +61,15 @@ public:
// the OS do the binding. If <reuse_addr> == 1 then the
// <local_addr> is reused, even if it hasn't been cleanedup yet.
- int connect (ACE_LSOCK_Stream &new_stream,
- const ACE_UNIX_Addr &remote_sap,
- ACE_Time_Value *timeout = 0,
- const ACE_Addr &local_sap = ACE_Addr::sap_any,
- int reuse_addr = 0,
- int flags = 0,
- int perms = 0,
- int protcol_family = PF_UNIX,
- int protocol = 0);
+ int connect (ACE_LSOCK_Stream &new_stream,
+ const ACE_UNIX_Addr &remote_sap,
+ ACE_Time_Value *timeout = 0,
+ const ACE_Addr &local_sap = ACE_Addr::sap_any,
+ int reuse_addr = 0,
+ int flags = 0,
+ int perms = 0,
+ int protcol_family = PF_UNIX,
+ int protocol = 0);
// Actively connect and produce a <new_stream> if things go well.
// The <remote_sap> is the address that we are trying to connect
// with. The <timeout> is the amount of time to wait to connect.