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-rw-r--r--ace/Local_Memory_Pool.cpp144
1 files changed, 0 insertions, 144 deletions
diff --git a/ace/Local_Memory_Pool.cpp b/ace/Local_Memory_Pool.cpp
deleted file mode 100644
index 96a647ed6fd..00000000000
--- a/ace/Local_Memory_Pool.cpp
+++ /dev/null
@@ -1,144 +0,0 @@
-// $Id$
-
-// Local_Memory_Pool.cpp
-#include "ace/Local_Memory_Pool.h"
-#include "ace/Auto_Ptr.h"
-#include "ace/OS_Memory.h"
-#include "ace/Log_Msg.h"
-
-ACE_RCSID(ace, Local_Memory_Pool, "$Id$")
-
-ACE_BEGIN_VERSIONED_NAMESPACE_DECL
-
-ACE_ALLOC_HOOK_DEFINE(ACE_Local_Memory_Pool)
-
-void
-ACE_Local_Memory_Pool::dump (void) const
-{
-#if defined (ACE_HAS_DUMP)
- ACE_TRACE ("ACE_Local_Memory_Pool::dump");
-#endif /* ACE_HAS_DUMP */
-}
-
-ACE_Local_Memory_Pool::ACE_Local_Memory_Pool (const ACE_TCHAR *,
- const OPTIONS *)
-{
- ACE_TRACE ("ACE_Local_Memory_Pool::ACE_Local_Memory_Pool");
-}
-
-ACE_Local_Memory_Pool::~ACE_Local_Memory_Pool (void)
-{
- // Free up all memory allocated by this pool.
- this->release ();
-}
-
-// Ask system for initial chunk of local memory.
-void *
-ACE_Local_Memory_Pool::init_acquire (size_t nbytes,
- size_t &rounded_bytes,
- int &first_time)
-{
- ACE_TRACE ("ACE_Local_Memory_Pool::init_acquire");
- // Note that we assume that when ACE_Local_Memory_Pool is used,
- // ACE_Malloc's constructor will only get called once. If this
- // assumption doesn't hold, we are in deep trouble!
-
- first_time = 1;
- return this->acquire (nbytes, rounded_bytes);
-}
-
-void *
-ACE_Local_Memory_Pool::acquire (size_t nbytes,
- size_t &rounded_bytes)
-{
- ACE_TRACE ("ACE_Local_Memory_Pool::acquire");
- rounded_bytes = this->round_up (nbytes);
-
- char *temp = 0;
- ACE_NEW_RETURN (temp,
- char[rounded_bytes],
- 0);
-
- ACE_Auto_Basic_Array_Ptr<char> cp (temp);
-
- if (this->allocated_chunks_.insert (cp.get ()) != 0)
- ACE_ERROR_RETURN ((LM_ERROR,
- ACE_LIB_TEXT ("(%P|%t) insertion into set failed\n")),
- 0);
-
- return cp.release ();
-}
-
-int
-ACE_Local_Memory_Pool::release (int)
-{
- ACE_TRACE ("ACE_Local_Memory_Pool::release");
-
- // Zap the memory we allocated.
- for (ACE_Unbounded_Set<char *>::iterator i = this->allocated_chunks_.begin ();
- i != this->allocated_chunks_.end ();
- ++i)
- delete [] *i;
- this->allocated_chunks_.reset ();
- return 0;
-}
-
-int
-ACE_Local_Memory_Pool::sync (ssize_t, int)
-{
- ACE_TRACE ("ACE_Local_Memory_Pool::sync");
- return 0;
-}
-
-int
-ACE_Local_Memory_Pool::sync (void *, size_t, int)
-{
- ACE_TRACE ("ACE_Local_Memory_Pool::sync");
- return 0;
-}
-
-int
-ACE_Local_Memory_Pool::protect (ssize_t, int)
-{
- ACE_TRACE ("ACE_Local_Memory_Pool::protect");
- return 0;
-}
-
-int
-ACE_Local_Memory_Pool::protect (void *, size_t, int)
-{
- ACE_TRACE ("ACE_Local_Memory_Pool::protect");
- return 0;
-}
-
-#if defined (ACE_WIN32)
-int
-ACE_Local_Memory_Pool::seh_selector (void *)
-{
- return 0;
- // Continue propagate the structural exception up.
-}
-#endif /* ACE_WIN32 */
-
-int
-ACE_Local_Memory_Pool::remap (void *)
-{
- return 0;
- // Not much can be done.
-}
-
-void *
-ACE_Local_Memory_Pool::base_addr (void) const
-{
- return 0;
-}
-
-// Let the underlying new operator figure out the alignment...
-size_t
-ACE_Local_Memory_Pool::round_up (size_t nbytes)
-{
- ACE_TRACE ("ACE_Local_Memory_Pool::round_up");
- return ACE::round_to_pagesize (static_cast<off_t> (nbytes));
-}
-
-ACE_END_VERSIONED_NAMESPACE_DECL