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Diffstat (limited to 'ace/Malloc.h')
-rw-r--r-- | ace/Malloc.h | 259 |
1 files changed, 0 insertions, 259 deletions
diff --git a/ace/Malloc.h b/ace/Malloc.h deleted file mode 100644 index dd6cafabf1a..00000000000 --- a/ace/Malloc.h +++ /dev/null @@ -1,259 +0,0 @@ -/* -*- C++ -*- */ -// $Id$ - -// ============================================================================ -// -// = LIBRARY -// ace -// -// = FILENAME -// Malloc.h -// -// = AUTHOR -// Doug Schmidt and Irfan Pyarali -// -// ============================================================================ - -#if !defined (ACE_MALLOC_H) -#define ACE_MALLOC_H - -#include "ace/ACE.h" - -#include "ace/Malloc_Base.h" - -#if defined (ACE_HAS_MALLOC_STATS) -#include "ace/Synch_T.h" -#if defined (ACE_HAS_THREADS) -#define ACE_PROCESS_MUTEX ACE_Process_Mutex -#else -#include "ace/SV_Semaphore_Simple.h" -#define ACE_PROCESS_MUTEX ACE_SV_Semaphore_Simple -#endif /* ACE_HAS_THREADS */ - -typedef ACE_Atomic_Op<ACE_PROCESS_MUTEX, int> ACE_INT; - -struct ACE_Export ACE_Malloc_Stats -// TITLE -// This keeps stats on the usage of the memory manager. -{ - ACE_Malloc_Stats (void); - void dump (void) const; - - ACE_INT nchunks_; - // Coarse-grained unit of allocation. - - ACE_INT nblocks_; - // Fine-grained unit of allocation. - - ACE_INT ninuse_; - // Number of blocks in use -}; -#define AMS(X) X -#else -#define AMS(X) -#endif /* ACE_HAS_MALLOC_STATS */ - -// ACE_MALLOC_ALIGN allows you to insure that allocated regions are at -// least <ACE_MALLOC_ALIGN> bytes long. It is especially useful when -// you want areas to be at least a page long, or 32K long, or -// something like that. It doesn't guarantee alignment to an address -// multiple, like 8-byte data alignment, etc. The allocated area's -// padding to your selected size is done with an added array of long[] -// and your compiler will decide how to align things in memory. -// -// The default ACE_MALLOC_ALIGN is 'long', which will probably add a -// long of padding - it doesn't have any real affect. If you want to -// use this feature, define ACE_MALLOC_ALIGN in your config.h file and -// use a signed integer number of bytes you want. For example: -// #define ACE_MALLOC_ALIGN ((int)4096) - -#if !defined (ACE_MALLOC_ALIGN) -#define ACE_MALLOC_ALIGN ((int)(sizeof (long))) -#endif /* ACE_MALLOC_ALIGN */ - -union ACE_Export ACE_Malloc_Header -{ - // TITLE - // This is a block header. - - struct ACE_Malloc_Control_Block - { - ACE_Malloc_Header *next_block_; - // Points to next block if on free list. - - size_t size_; - // Size of this block. - } s_; - - long align_[ACE_MALLOC_ALIGN/sizeof (long)]; - // Force alignment. -}; - -class ACE_Export ACE_Name_Node -{ - // = TITLE - // This is stored as a linked list within the Memory_Pool - // to allow "named memory chunks." -public: - // = Initialization methods. - ACE_Name_Node (const char *name, void *, ACE_Name_Node *); - ACE_Name_Node (void); - ~ACE_Name_Node (void); - - char *name_; - // Name of the Node. - - void *pointer_; - // Pointer to the contents. - - ACE_Name_Node *next_; - // Pointer to the next node in the chain. - - void dump (void) const; - // Dump the state of the object. -}; - -class ACE_Export ACE_Control_Block -{ - // = TITLE - // This information is stored in memory allocated by the MEMORY_POOL. - // - // = DESCRIPTION - // This class should be local to class ACE_Malloc, but cfront and - // G++ don't like nested classes in templates... -public: - ACE_Name_Node *name_head_; - // Head of the linked list of Name Nodes. - - ACE_Malloc_Header *freep_; - // Current head of the freelist. - - char lock_name_[MAXNAMELEN]; - // Name of lock thats ensures mutual exclusion. - -#if defined (ACE_HAS_MALLOC_STATS) - // Keep statistics about ACE_Malloc state and performance. - ACE_Malloc_Stats malloc_stats_; -#define ACE_CONTROL_BLOCK_SIZE ((int)(sizeof (ACE_Name_Node *) \ - + sizeof (ACE_Malloc_Header *) \ - + MAXNAMELEN \ - + sizeof (ACE_Malloc_Stats))) -#else -#define ACE_CONTROL_BLOCK_SIZE ((int)(sizeof(ACE_Name_Node *) \ - + sizeof (ACE_Malloc_Header *) \ - + MAXNAMELEN)) -#endif /* ACE_HAS_MALLOC_STATS */ - -// Notice the casting to int for sizeof() otherwise unsigned int -// arithmetic is used and some awful things may happen. -#define ACE_CONTROL_BLOCK_ALIGN_LONGS ((ACE_CONTROL_BLOCK_SIZE % ACE_MALLOC_ALIGN != 0 \ - ? ACE_MALLOC_ALIGN - (ACE_CONTROL_BLOCK_SIZE) \ - : ACE_MALLOC_ALIGN) / int(sizeof(long))) - - long align_[ACE_CONTROL_BLOCK_ALIGN_LONGS < 1 ? 1 : ACE_CONTROL_BLOCK_ALIGN_LONGS]; - - ACE_Malloc_Header base_; - // Dummy node used to anchor the freelist. - - void dump (void) const; - // Dump the state of the object. -}; - -class ACE_Export ACE_New_Allocator : public ACE_Allocator -{ - // = TITLE - // Defines a class that provided a simple implementation of - // memory allocation. - // - // = DESCRIPTION - // This class uses the new/delete operators to allocate and free - // up memory. Please note that the only methods that are - // supported are malloc and free. All other methods are no-ops. - // If you require this functionality, please use: - // ACE_Allocator_Adapter <ACE_Malloc <ACE_LOCAL_MEMORY_POOL, MUTEX>> - // This will allow you to use the added functionality of - // bind/find/etc. while using the new/delete operators. -public: - virtual void *malloc (size_t nbytes); - virtual void *calloc (size_t nbytes, char initial_value = '\0'); - virtual void free (void *ptr); - virtual int remove (void); - virtual int bind (const char *name, void *pointer, int duplicates = 0); - virtual int trybind (const char *name, void *&pointer); - virtual int find (const char *name, void *&pointer); - virtual int find (const char *name); - virtual int unbind (const char *name); - virtual int unbind (const char *name, void *&pointer); - virtual int sync (ssize_t len = -1, int flags = MS_SYNC); - virtual int sync (void *addr, size_t len, int flags = MS_SYNC); - virtual int protect (ssize_t len = -1, int prot = PROT_RDWR); - virtual int protect (void *addr, size_t len, int prot = PROT_RDWR); -#if defined (ACE_HAS_MALLOC_STATS) - virtual void print_stats (void) const; -#endif /* ACE_HAS_MALLOC_STATS */ - virtual void dump (void) const; - -private: - // DO NOT ADD ANY STATE (DATA MEMBERS) TO THIS CLASS!!!! - // See the ACE_Allocator::instance () implementation for explanation. -}; - -class ACE_Export ACE_Static_Allocator_Base : public ACE_Allocator -{ - // = TITLE - // Defines a class that provided a highly optimized memory - // management scheme for allocating memory statically. - // - // = DESCRIPTION - // This class manages a fixed-size <POOL_SIZE> of memory. Every - // time <malloc>/<calloc> is called, it simply moves an internal - // index forward and returns a pointer to the requested chunk. - // All memory is allocated statically (typically via the - // <ACE_Static_Allocator> template) and <free> is a no-op. This - // behavior is useful for use-cases where all the memory - // allocation needs are known in advance and no deletions ever - // occur. -public: - ACE_Static_Allocator_Base (char *buffer, size_t size); - virtual void *malloc (size_t nbytes); - virtual void *calloc (size_t nbytes, char initial_value = '\0'); - virtual void free (void *ptr); - virtual int remove (void); - virtual int bind (const char *name, void *pointer, int duplicates = 0); - virtual int trybind (const char *name, void *&pointer); - virtual int find (const char *name, void *&pointer); - virtual int find (const char *name); - virtual int unbind (const char *name); - virtual int unbind (const char *name, void *&pointer); - virtual int sync (ssize_t len = -1, int flags = MS_SYNC); - virtual int sync (void *addr, size_t len, int flags = MS_SYNC); - virtual int protect (ssize_t len = -1, int prot = PROT_RDWR); - virtual int protect (void *addr, size_t len, int prot = PROT_RDWR); -#if defined (ACE_HAS_MALLOC_STATS) - virtual void print_stats (void) const; -#endif /* ACE_HAS_MALLOC_STATS */ - virtual void dump (void) const; - -protected: - ACE_Static_Allocator_Base (void); - // Don't allow direct instantiations of this class. - - char *buffer_; - // Pointer to the buffer. - - size_t size_; - // Size of the buffer. - - size_t offset_; - // Pointer to the current offset in the <buffer_>. -}; - -#if defined (__ACE_INLINE__) -#include "ace/Malloc.i" -#endif /* __ACE_INLINE__ */ - -// Include the ACE_Malloc templates and ACE_Memory_Pool classes at this point. -#include "ace/Malloc_T.h" -#include "ace/Memory_Pool.h" - -#endif /* ACE_MALLOC_H */ |