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-/* -*- C++ -*- */
-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// ace
-//
-// = FILENAME
-// Malloc.h
-//
-// = AUTHOR
-// Doug Schmidt and Irfan Pyarali
-//
-// ============================================================================
-
-#ifndef ACE_MALLOC_H
-#define ACE_MALLOC_H
-
-#include "ace/ACE.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#include "ace/Malloc_Base.h"
-
-#if defined (ACE_HAS_POSITION_INDEPENDENT_MALLOC)
-#include "ace/Based_Pointer_T.h"
-#endif /* ACE_HAS_POSITION_INDEPENDENT_MALLOC */
-
-#if defined (ACE_HAS_MALLOC_STATS)
-#include "ace/Synch_T.h"
-#if defined (ACE_HAS_THREADS)
-#define ACE_PROCESS_MUTEX ACE_Process_Mutex
-#else
-#include "ace/SV_Semaphore_Simple.h"
-#define ACE_PROCESS_MUTEX ACE_SV_Semaphore_Simple
-#endif /* ACE_HAS_THREADS */
-
-typedef ACE_Atomic_Op<ACE_PROCESS_MUTEX, int> ACE_INT;
-
-struct ACE_Export ACE_Malloc_Stats
-// TITLE
-// This keeps stats on the usage of the memory manager.
-{
- ACE_Malloc_Stats (void);
- void dump (void) const;
-
- ACE_INT nchunks_;
- // Coarse-grained unit of allocation.
-
- ACE_INT nblocks_;
- // Fine-grained unit of allocation.
-
- ACE_INT ninuse_;
- // Number of blocks in use
-};
-#define ACE_MALLOC_STATS(X) X
-#else
-#define ACE_MALLOC_STATS(X)
-#endif /* ACE_HAS_MALLOC_STATS */
-
-#if !defined (ACE_MALLOC_PADDING)
-// ACE_MALLOC_PADDING allows you to insure that allocated regions are
-// at least <ACE_MALLOC_PADDING> bytes long. It is especially useful
-// when you want areas to be at least a page long, or 32K long, or
-// something like that. It doesn't guarantee alignment to an address
-// multiple, like 8-byte data alignment, etc. The allocated area's
-// padding to your selected size is done with an added array of long[]
-// and your compiler will decide how to align things in memory.
-
-#define ACE_MALLOC_PADDING 1
-#endif /* ACE_MALLOC_PADDING */
-
-#if !defined (ACE_MALLOC_ALIGN)
-// Align the malloc header size to a multiple of a double.
-#define ACE_MALLOC_ALIGN (sizeof (double))
-#endif /* ACE_MALLOC_ALIGN */
-
-// ACE_MALLOC_HEADER_SIZE is the normalized malloc header size.
-#define ACE_MALLOC_HEADER_SIZE (ACE_MALLOC_PADDING % ACE_MALLOC_ALIGN == 0 \
- ? ACE_MALLOC_PADDING \
- : (((ACE_MALLOC_PADDING / ACE_MALLOC_ALIGN) + 1) \
- * ACE_MALLOC_ALIGN))
-
-class ACE_Export ACE_Control_Block
-{
- // = TITLE
- // This information is stored in memory allocated by the <Memory_Pool>.
- //
- // = DESCRIPTION
- // This class defines the "old" control block class for use in
- // ACE_Malloc_T. This control block implementation is
- // considerable more efficient than the "position independent"
- // one below (ACE_PI_Control_Block) but if you are going to use
- // it to construct a ACE_Malloc_T and access the memory from
- // several different processes, you must "map" the underlying
- // memory pool to the same address.
-public:
-
- class ACE_Export ACE_Malloc_Header
- {
- // = TITLE
- // This is the control block header. It's used by <ACE_Malloc>
- // to keep track of each chunk of data when it's in the free
- // list or in use.
- public:
- ACE_Malloc_Header (void);
-
- ACE_Malloc_Header *next_block_;
- // Points to next block if on free list.
-
- static void init_ptr (ACE_Malloc_Header **ptr,
- ACE_Malloc_Header *init,
- void *base_addr);
- // Initialize a malloc header pointer.
-
- size_t size_;
- // Size of this header control block.
-
-#if defined (ACE_MALLOC_PADDING_SIZE) && (ACE_MALLOC_PADDING_SIZE == 0)
- // No padding required.
-#else
-# if !defined (ACE_MALLOC_PADDING_SIZE)
-# define ACE_MALLOC_PADDING_SIZE ((int) (ACE_MALLOC_HEADER_SIZE - \
- (sizeof (ACE_Malloc_Header*) + sizeof (size_t)))\
- / (int) sizeof (long))
-# endif /* !ACE_MALLOC_PADDING_SIZE */
- long padding_[ACE_MALLOC_PADDING_SIZE < 1 ? 1 : ACE_MALLOC_PADDING_SIZE];
-#endif /* ACE_MALLOC_PADDING_SIZE && ACE_MALLOC_PADDING_SIZE == 0 */
-
- void dump (void) const;
- // Dump the state of the object.
- };
-
- class ACE_Export ACE_Name_Node
- {
- // = TITLE
- // This class supports "named memory regions" within <ACE_Malloc>.
- //
- // = DESCRIPTION
- // Internally, the named memory regions are stored as a
- // doubly-linked list within the <Memory_Pool>. This makes
- // it easy to iterate over the items in the list in both FIFO
- // and LIFO order.
- public:
- // = Initialization methods.
- ACE_Name_Node (const char *name,
- char *name_ptr,
- char *pointer,
- ACE_Name_Node *head);
- // Constructor.
-
- ACE_Name_Node (const ACE_Name_Node &);
- // Copy constructor.
-
- ACE_Name_Node (void);
- // Constructor.
-
- ~ACE_Name_Node (void);
- // Constructor.
-
- static void init_ptr (ACE_Name_Node **ptr,
- ACE_Name_Node *init,
- void *base_addr);
- // Initialize a name node pointer.
-
- const char *name (void) const;
- // Return a pointer to the name of this node.
-
- void name (const char *);
- // Assign a name;
-
- char *name_;
- // Name of the Node.
-
- char *pointer_;
- // Pointer to the contents.
-
- ACE_Name_Node *next_;
- // Pointer to the next node in the doubly-linked list.
-
- ACE_Name_Node *prev_;
- // Pointer to the previous node in the doubly-linked list.
-
- void dump (void) const;
- // Dump the state of the object.
- };
-
- static void print_alignment_info (void);
- // Print out a bunch of size info for debugging.
-
- ACE_Name_Node *name_head_;
- // Head of the linked list of Name Nodes.
-
- ACE_Malloc_Header *freep_;
- // Current head of the freelist.
-
- char lock_name_[MAXNAMELEN];
- // Name of lock thats ensures mutual exclusion.
-
-#if defined (ACE_HAS_MALLOC_STATS)
- // Keep statistics about ACE_Malloc state and performance.
- ACE_Malloc_Stats malloc_stats_;
-#define ACE_CONTROL_BLOCK_SIZE ((int)(sizeof (ACE_Name_Node*) \
- + sizeof (ACE_Malloc_Header*) \
- + MAXNAMELEN \
- + sizeof (ACE_Malloc_Stats)))
-#else
-#define ACE_CONTROL_BLOCK_SIZE ((int)(sizeof (ACE_Name_Node*) \
- + sizeof (ACE_Malloc_Header*) \
- + MAXNAMELEN))
-#endif /* ACE_HAS_MALLOC_STATS */
-
-// Notice the casting to int for <sizeof> otherwise unsigned int
-// arithmetic is used and some awful things may happen.
-#if defined (ACE_CONTROL_BLOCK_ALIGN_LONGS) && (ACE_CONTROL_BLOCK_ALIGN_LONGS == 0)
- // No padding required in control block.
-#else
-# if !defined (ACE_CONTROL_BLOCK_ALIGN_LONGS)
-# define ACE_CONTROL_BLOCK_ALIGN_LONGS \
- ((ACE_CONTROL_BLOCK_SIZE % ACE_MALLOC_ALIGN != 0 \
- ? ACE_MALLOC_ALIGN - (ACE_CONTROL_BLOCK_SIZE % ACE_MALLOC_ALIGN) \
- : ACE_MALLOC_ALIGN) / int (sizeof (long)))
-# endif /* !ACE_CONTROL_BLOCK_ALIGN_LONGS */
- long align_[ACE_CONTROL_BLOCK_ALIGN_LONGS < 1 ? 1 : ACE_CONTROL_BLOCK_ALIGN_LONGS];
- // Force alignment.
-#endif /* ACE_CONTROL_BLOCK_ALIGN_LONGS && ACE_CONTROL_BLOCK_ALIGN_LONGS == 0 */
-
- ACE_Malloc_Header base_;
- // Dummy node used to anchor the freelist. This needs to come last...
-
- void dump (void) const;
- // Dump the state of the object.
-};
-
-#if defined (ACE_HAS_POSITION_INDEPENDENT_MALLOC)
-
-// prepare for position independent malloc
-class ACE_Export ACE_PI_Control_Block
-{
- // = TITLE
- // This information is stored in memory allocated by the <Memory_Pool>.
- //
- // = DESCRIPTION
- // This class implements the control block structure that can be
- // used in a "position indepent" fashion, i.e., you don't need to
- // "map" the underlying memory pool to the same address in
- // processes sharing the memory. The tradoff of this flexibility
- // is more expensive malloc/free operations.
-public:
- class ACE_Malloc_Header;
- class ACE_Name_Node;
-
- typedef ACE_Based_Pointer<ACE_Malloc_Header> MALLOC_HEADER_PTR;
- typedef ACE_Based_Pointer<ACE_Name_Node> NAME_NODE_PTR;
- typedef ACE_Based_Pointer_Basic<char> CHAR_PTR;
-
- class ACE_Export ACE_Malloc_Header
- {
- // = TITLE
- // This is the control block header. It's used by <ACE_Malloc>
- // to keep track of each chunk of data when it's in the free
- // list or in use.
- public:
- ACE_Malloc_Header (void);
-
- MALLOC_HEADER_PTR next_block_;
- // Points to next block if on free list.
-
- static void init_ptr (MALLOC_HEADER_PTR *ptr,
- ACE_Malloc_Header *init,
- void *base_addr);
- // Initialize a malloc header pointer.
-
- size_t size_;
- // Size of this header control block.
-
-#if defined (ACE_PI_MALLOC_PADDING_SIZE) && (ACE_PI_MALLOC_PADDING_SIZE == 0)
- // No padding required for PI_Malloc_Header.
-#else
-# if !defined (ACE_PI_MALLOC_PADDING_SIZE)
-# define ACE_PI_MALLOC_PADDING_SIZE ((int) (ACE_MALLOC_HEADER_SIZE - \
- (sizeof (MALLOC_HEADER_PTR) + sizeof (size_t)))\
- / (int) sizeof (long))
-# endif /* !ACE_PI_MALLOC_PADDING_SIZE */
- long padding_[ACE_PI_MALLOC_PADDING_SIZE < 1 ? 1 : ACE_PI_MALLOC_PADDING_SIZE];
-#endif /* ACE_PI_MALLOC_PADDING_SIZE && ACE_PI_MALLOC_PADDING_SIZE == 0 */
-
- void dump (void) const;
- // Dump the state of the object.
-
- private:
- ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Malloc_Header &))
- };
-
- class ACE_Export ACE_Name_Node
- {
- // = TITLE
- // This class supports "named memory regions" within <ACE_Malloc>.
- //
- // = DESCRIPTION
- // Internally, the named memory regions are stored as a
- // doubly-linked list within the <Memory_Pool>. This makes
- // it easy to iterate over the items in the list in both FIFO
- // and LIFO order.
- public:
- // = Initialization methods.
- ACE_Name_Node (const char *name,
- char *name_ptr,
- char *pointer,
- ACE_Name_Node *head);
- // Constructor.
-
- ACE_Name_Node (const ACE_Name_Node &);
- // Copy constructor.
-
- ACE_Name_Node (void);
- // Constructor.
-
- ~ACE_Name_Node (void);
- // Constructor.
-
- static void init_ptr (NAME_NODE_PTR *ptr,
- ACE_Name_Node *init,
- void *base_addr);
- // Initialize a name node pointer.
-
- const char *name (void) const;
- // Return a pointer to the name of this node.
-
- void name (const char *);
- // Assign a name;
-
- CHAR_PTR name_;
- // Name of the Node.
-
- CHAR_PTR pointer_;
- // Pointer to the contents.
-
- NAME_NODE_PTR next_;
- // Pointer to the next node in the doubly-linked list.
-
- NAME_NODE_PTR prev_;
- // Pointer to the previous node in the doubly-linked list.
-
- void dump (void) const;
- // Dump the state of the object.
-
- private:
- ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Name_Node &))
- };
-
- static void print_alignment_info (void);
- // Print out a bunch of size info for debugging.
-
- NAME_NODE_PTR name_head_;
- // Head of the linked list of Name Nodes.
-
- MALLOC_HEADER_PTR freep_;
- // Current head of the freelist.
-
- char lock_name_[MAXNAMELEN];
- // Name of lock thats ensures mutual exclusion.
-
-#if defined (ACE_HAS_MALLOC_STATS)
- // Keep statistics about ACE_Malloc state and performance.
- ACE_Malloc_Stats malloc_stats_;
-#define ACE_PI_CONTROL_BLOCK_SIZE ((int)(sizeof (NAME_NODE_PTR) \
- + sizeof (MALLOC_HEADER_PTR) \
- + MAXNAMELEN \
- + sizeof (ACE_Malloc_Stats)))
-#else
-#define ACE_PI_CONTROL_BLOCK_SIZE ((int)(sizeof (NAME_NODE_PTR) \
- + sizeof (MALLOC_HEADER_PTR) \
- + MAXNAMELEN))
-#endif /* ACE_HAS_MALLOC_STATS */
-
-#if defined (ACE_PI_CONTROL_BLOCK_ALIGN_LONGS) && (ACE_PI_CONTROL_BLOCK_ALIGN_LONGS == 0)
- // No padding required for PI_Control_Block.
-#else
-# if !defined (ACE_PI_CONTROL_BLOCK_ALIGN_LONGS)
-// Notice the casting to int for <sizeof> otherwise unsigned int
-// arithmetic is used and some awful things may happen.
-# define ACE_PI_CONTROL_BLOCK_ALIGN_LONGS \
- ((ACE_PI_CONTROL_BLOCK_SIZE % ACE_MALLOC_ALIGN != 0 \
- ? ACE_MALLOC_ALIGN - (ACE_PI_CONTROL_BLOCK_SIZE % ACE_MALLOC_ALIGN) \
- : ACE_MALLOC_ALIGN) / int (sizeof (long)))
-# endif /* !ACE_PI_CONTROL_BLOCK_ALIGN_LONGS */
- long align_[ACE_PI_CONTROL_BLOCK_ALIGN_LONGS < 1 ? 1 : ACE_PI_CONTROL_BLOCK_ALIGN_LONGS];
- // Force alignment.
-#endif /* ACE_PI_CONTROL_BLOCK_ALIGN_LONGS && ACE_PI_CONTROL_BLOCK_ALIGN_LONGS == 0 */
-
- ACE_Malloc_Header base_;
- // Dummy node used to anchor the freelist. This needs to come last...
-
- void dump (void) const;
- // Dump the state of the object.
-
-private:
- ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Control_Block &))
-};
-#endif /* ACE_HAS_POSITION_INDEPENDENT_MALLOC */
-
-class ACE_Export ACE_New_Allocator : public ACE_Allocator
-{
- // = TITLE
- // Defines a class that provided a simple implementation of
- // memory allocation.
- //
- // = DESCRIPTION
- // This class uses the new/delete operators to allocate and free
- // up memory. Please note that the only methods that are
- // supported are malloc and free. All other methods are no-ops.
- // If you require this functionality, please use:
- // ACE_Allocator_Adapter <ACE_Malloc <ACE_LOCAL_MEMORY_POOL,
- // MUTEX> > This will allow you to use the added functionality
- // of bind/find/etc. while using the new/delete operators.
-public:
- virtual void *malloc (size_t nbytes);
- virtual void *calloc (size_t nbytes, char initial_value = '\0');
- virtual void free (void *ptr);
- virtual int remove (void);
- virtual int bind (const char *name, void *pointer, int duplicates = 0);
- virtual int trybind (const char *name, void *&pointer);
- virtual int find (const char *name, void *&pointer);
- virtual int find (const char *name);
- virtual int unbind (const char *name);
- virtual int unbind (const char *name, void *&pointer);
- virtual int sync (ssize_t len = -1, int flags = MS_SYNC);
- virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
- virtual int protect (ssize_t len = -1, int prot = PROT_RDWR);
- virtual int protect (void *addr, size_t len, int prot = PROT_RDWR);
-#if defined (ACE_HAS_MALLOC_STATS)
- virtual void print_stats (void) const;
-#endif /* ACE_HAS_MALLOC_STATS */
- virtual void dump (void) const;
-
-private:
- // DO NOT ADD ANY STATE (DATA MEMBERS) TO THIS CLASS!!!! See the
- // <ACE_Allocator::instance> implementation for explanation.
-};
-
-class ACE_Export ACE_Static_Allocator_Base : public ACE_Allocator
-{
- // = TITLE
- // Defines a class that provided a highly optimized memory
- // management scheme for allocating memory statically.
- //
- // = DESCRIPTION
- // This class manages a fixed-size <POOL_SIZE> of memory. Every
- // time <malloc>/<calloc> is called, it simply moves an internal
- // index forward and returns a pointer to the requested chunk.
- // All memory is allocated statically (typically via the
- // <ACE_Static_Allocator> template) and <free> is a no-op. This
- // behavior is useful for use-cases where all the memory
- // allocation needs are known in advance and no deletions ever
- // occur.
-public:
- ACE_Static_Allocator_Base (char *buffer, size_t size);
- virtual void *malloc (size_t nbytes);
- virtual void *calloc (size_t nbytes, char initial_value = '\0');
- virtual void free (void *ptr);
- virtual int remove (void);
- virtual int bind (const char *name, void *pointer, int duplicates = 0);
- virtual int trybind (const char *name, void *&pointer);
- virtual int find (const char *name, void *&pointer);
- virtual int find (const char *name);
- virtual int unbind (const char *name);
- virtual int unbind (const char *name, void *&pointer);
- virtual int sync (ssize_t len = -1, int flags = MS_SYNC);
- virtual int sync (void *addr, size_t len, int flags = MS_SYNC);
- virtual int protect (ssize_t len = -1, int prot = PROT_RDWR);
- virtual int protect (void *addr, size_t len, int prot = PROT_RDWR);
-#if defined (ACE_HAS_MALLOC_STATS)
- virtual void print_stats (void) const;
-#endif /* ACE_HAS_MALLOC_STATS */
- virtual void dump (void) const;
-
-protected:
- ACE_Static_Allocator_Base (void);
- // Don't allow direct instantiations of this class.
-
- char *buffer_;
- // Pointer to the buffer.
-
- size_t size_;
- // Size of the buffer.
-
- size_t offset_;
- // Pointer to the current offset in the <buffer_>.
-};
-
-#if defined (__ACE_INLINE__)
-#include "ace/Malloc.i"
-#endif /* __ACE_INLINE__ */
-
-// Include the ACE_Malloc templates and ACE_Memory_Pool classes at this point.
-#include "ace/Malloc_T.h"
-#include "ace/Memory_Pool.h"
-
-#endif /* ACE_MALLOC_H */