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-rw-r--r--ace/Message_Queue.cpp610
1 files changed, 0 insertions, 610 deletions
diff --git a/ace/Message_Queue.cpp b/ace/Message_Queue.cpp
deleted file mode 100644
index 4e4cc1a461d..00000000000
--- a/ace/Message_Queue.cpp
+++ /dev/null
@@ -1,610 +0,0 @@
-// $Id$
-
-#include "ace/Message_Queue.h"
-#include "ace/Log_Msg.h"
-
-#if !defined (__ACE_INLINE__)
-#include "ace/Message_Queue.inl"
-#endif /* __ACE_INLINE__ */
-
-
-ACE_RCSID (ace,
- Message_Queue,
- "$Id$")
-
-
-ACE_BEGIN_VERSIONED_NAMESPACE_DECL
-
-ACE_Message_Queue_Base::~ACE_Message_Queue_Base (void)
-{
-}
-
-int
-ACE_Message_Queue_Base::state (void)
-{
- ACE_TRACE ("ACE_Message_Queue_Base::state");
-
- return this->state_;
-}
-
-#if defined (VXWORKS)
-
-////////////////////////////////
-// class ACE_Message_Queue_Vx //
-////////////////////////////////
-
-void
-ACE_Message_Queue_Vx::dump (void) const
-{
-#if defined (ACE_HAS_DUMP)
- ACE_TRACE ("ACE_Message_Queue_Vx::dump");
- ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
- switch (this->state_)
- {
- case ACE_Message_Queue_Base::ACTIVATED:
- ACE_DEBUG ((LM_DEBUG,
- ACE_LIB_TEXT ("state = ACTIVATED\n")));
- break;
- case ACE_Message_Queue_Base::DEACTIVATED:
- ACE_DEBUG ((LM_DEBUG,
- ACE_LIB_TEXT ("state = DEACTIVATED\n")));
- break;
- case ACE_Message_Queue_Base::PULSED:
- ACE_DEBUG ((LM_DEBUG,
- ACE_LIB_TEXT ("state = PULSED\n")));
- break;
- }
- ACE_DEBUG ((LM_DEBUG,
- ACE_LIB_TEXT ("low_water_mark = %d\n")
- ACE_LIB_TEXT ("high_water_mark = %d\n")
- ACE_LIB_TEXT ("cur_bytes = %d\n")
- ACE_LIB_TEXT ("cur_length = %d\n")
- ACE_LIB_TEXT ("cur_count = %d\n")
- ACE_LIB_TEXT ("head_ = %u\n")
- ACE_LIB_TEXT ("MSG_Q_ID = %u\n"),
- this->low_water_mark_,
- this->high_water_mark_,
- this->cur_bytes_,
- this->cur_length_,
- this->cur_count_,
- this->head_,
- this->tail_));
- ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
-#endif /* ACE_HAS_DUMP */
-}
-
-ACE_Message_Queue_Vx::ACE_Message_Queue_Vx (size_t max_messages,
- size_t max_message_length,
- ACE_Notification_Strategy *ns)
- : ACE_Message_Queue<ACE_NULL_SYNCH> (0, 0, ns),
- max_messages_ (static_cast<int> (max_messages)),
- max_message_length_ (static_cast<int> (max_message_length))
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::ACE_Message_Queue_Vx");
-
- if (this->open (max_messages_, max_message_length_, ns) == -1)
- ACE_ERROR ((LM_ERROR, ACE_LIB_TEXT ("open")));
-}
-
-ACE_Message_Queue_Vx::~ACE_Message_Queue_Vx (void)
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::~ACE_Message_Queue_Vx");
-
- if (this->tail_ != 0 && this->close () == -1)
- ACE_ERROR ((LM_ERROR, ACE_LIB_TEXT ("close")));
-}
-
-// Don't bother locking since if someone calls this function more than
-// once for the same queue, we're in bigger trouble than just
-// concurrency control!
-
-int
-ACE_Message_Queue_Vx::open (size_t max_messages,
- size_t max_message_length,
- ACE_Notification_Strategy *ns)
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::open");
- this->high_water_mark_ = 0;
- this->low_water_mark_ = 0;
- this->cur_bytes_ = 0;
- this->cur_length_ = 0;
- this->cur_count_ = 0;
- this->head_ = 0;
- this->notification_strategy_ = ns;
- this->max_messages_ = static_cast<int> (max_messages);
- this->max_message_length_ = static_cast<int> (max_message_length);
-
- if (tail_)
- {
- // Had already created a msgQ, so delete it.
- close ();
- activate_i ();
- }
-
- return (this->tail_ =
- reinterpret_cast<ACE_Message_Block *> (
- ::msgQCreate (max_messages_,
- max_message_length_,
- MSG_Q_FIFO))) == 0 ? -1 : 0;
-}
-
-// Clean up the queue if we have not already done so!
-
-int
-ACE_Message_Queue_Vx::close (void)
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::close");
- // Don't lock, because we don't have a lock. It shouldn't be
- // necessary, anyways.
-
- this->deactivate_i ();
-
- // Don't bother to free up the remaining message on the list,
- // because we don't have any way to iterate over what's in the
- // queue.
-
- return ::msgQDelete (msgq ());
-}
-
-
-int
-ACE_Message_Queue_Vx::is_empty_i (void)
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::is_empty_i");
- return ::msgQNumMsgs (msgq ()) == 0;
-}
-
-int
-ACE_Message_Queue_Vx::is_full_i (void)
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::is_full_i");
- return ::msgQNumMsgs (msgq ()) >= max_messages_;
-}
-
-size_t
-ACE_Message_Queue_Vx::high_water_mark (void)
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::high_water_mark");
- ACE_NOTSUP_RETURN ((size_t) -1);
-}
-
-void
-ACE_Message_Queue_Vx::high_water_mark (size_t)
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::high_water_mark");
- ACE_NOTSUP;
-}
-
-size_t
-ACE_Message_Queue_Vx::low_water_mark (void)
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::low_water_mark");
- // Don't need to guard, because this is fixed.
-
- ACE_NOTSUP_RETURN ((size_t) -1);
-}
-
-void
-ACE_Message_Queue_Vx::low_water_mark (size_t)
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::low_water_mark");
- ACE_NOTSUP;
-}
-
-size_t
-ACE_Message_Queue_Vx::message_bytes (void)
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::message_bytes");
- ACE_NOTSUP_RETURN ((size_t) -1);
-}
-
-size_t
-ACE_Message_Queue_Vx::message_length (void)
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::message_length");
- ACE_NOTSUP_RETURN ((size_t) -1);
-}
-
-size_t
-ACE_Message_Queue_Vx::message_count (void)
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::message_count");
- // Don't need to guard, because this is a system call.
-
- return ::msgQNumMsgs (msgq ());
-}
-
-void
-ACE_Message_Queue_Vx::message_bytes (size_t)
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::message_bytes");
- ACE_NOTSUP;
-}
-
-void
-ACE_Message_Queue_Vx::message_length (size_t)
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::message_length");
- ACE_NOTSUP;
-}
-
-int
-ACE_Message_Queue_Vx::signal_enqueue_waiters (void)
-{
- // No-op.
- return 0;
-}
-
-int
-ACE_Message_Queue_Vx::signal_dequeue_waiters (void)
-{
- // No-op.
- return 0;
-}
-
-int
-ACE_Message_Queue_Vx::enqueue_tail_i (ACE_Message_Block *new_item)
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::enqueue_tail_i");
-
- if (new_item == 0)
- return -1;
-
- // Don't try to send a composite message!!!! Only the first
- // block will be sent.
-
- this->cur_count_++;
-
- // Always use this method to actually send a message on the queue.
- if (::msgQSend (msgq (),
- new_item->rd_ptr (),
- new_item->size (),
- WAIT_FOREVER,
- MSG_PRI_NORMAL) == OK)
- return ::msgQNumMsgs (msgq ());
- else
- return -1;
-}
-
-int
-ACE_Message_Queue_Vx::enqueue_head_i (ACE_Message_Block *new_item)
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::enqueue_head_i");
-
- // Just delegate to enqueue_tail_i.
- return enqueue_tail_i (new_item);
-}
-
-int
-ACE_Message_Queue_Vx::enqueue_i (ACE_Message_Block *new_item)
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::enqueue_i");
-
- if (new_item == 0)
- return -1;
-
- if (this->head_ == 0)
- // Should always take this branch.
- return this->enqueue_head_i (new_item);
- else
- ACE_NOTSUP_RETURN (-1);
-}
-
-int
-ACE_Message_Queue_Vx::enqueue_deadline_i (ACE_Message_Block *new_item)
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::enqueue_deadline_i");
-
- // Just delegate to enqueue_tail_i.
- return enqueue_tail_i (new_item);
-}
-
-// Actually get the first ACE_Message_Block (no locking, so must be
-// called with locks held). This method assumes that the queue has at
-// least one item in it when it is called.
-
-int
-ACE_Message_Queue_Vx::dequeue_head_i (ACE_Message_Block *&first_item)
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::dequeue_head_i");
-
- // We don't allocate a new Message_Block: the caller must provide
- // it, and must ensure that it is big enough (without chaining).
-
- if (first_item == 0 || first_item->wr_ptr () == 0)
- return -1;
-
- if (::msgQReceive (msgq (),
- first_item->wr_ptr (),
- first_item->size (),
- WAIT_FOREVER) == ERROR)
- return -1;
- else
- return ::msgQNumMsgs (msgq ());
-}
-
-int
-ACE_Message_Queue_Vx::dequeue_prio_i (ACE_Message_Block *& /*dequeued*/)
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::dequeue_prio_i");
- ACE_NOTSUP_RETURN (-1);
-}
-
-int
-ACE_Message_Queue_Vx::dequeue_tail_i (ACE_Message_Block *& /*dequeued*/)
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::dequeue_tail_i");
- ACE_NOTSUP_RETURN (-1);
-}
-
-int
-ACE_Message_Queue_Vx::dequeue_deadline_i (ACE_Message_Block *& /*dequeued*/)
-{
- ACE_TRACE ("ACE_Message_Queue_Vx::dequeue_deadline_i");
- ACE_NOTSUP_RETURN (-1);
-}
-
-// Take a look at the first item without removing it.
-
-int
-ACE_Message_Queue_Vx::wait_not_full_cond (ACE_Guard<ACE_Null_Mutex> &mon,
- ACE_Time_Value *tv)
-{
- // Always return here, and let the VxWorks message queue handle blocking.
- ACE_UNUSED_ARG (mon);
- ACE_UNUSED_ARG (tv);
-
- return 0;
-}
-
-int
-ACE_Message_Queue_Vx::wait_not_empty_cond (ACE_Guard<ACE_Null_Mutex> &mon,
- ACE_Time_Value *tv)
-{
- // Always return here, and let the VxWorks message queue handle blocking.
- ACE_UNUSED_ARG (mon);
- ACE_UNUSED_ARG (tv);
-
- return 0;
-}
-
-#if ! defined (ACE_NEEDS_FUNC_DEFINITIONS)
-int
-ACE_Message_Queue_Vx::peek_dequeue_head (ACE_Message_Block *&,
- ACE_Time_Value *)
-{
- ACE_NOTSUP_RETURN (-1);
-}
-#endif /* ! ACE_NEEDS_FUNC_DEFINITIONS */
-
-#endif /* VXWORKS */
-
-#if defined (ACE_WIN32) && (ACE_HAS_WINNT4 != 0)
-
-ACE_Message_Queue_NT::ACE_Message_Queue_NT (DWORD max_threads)
- : max_cthrs_ (max_threads),
- cur_thrs_ (0),
- cur_bytes_ (0),
- cur_length_ (0),
- cur_count_ (0),
- completion_port_ (ACE_INVALID_HANDLE)
-{
- ACE_TRACE ("ACE_Message_Queue_NT::ACE_Message_Queue_NT");
- this->open (max_threads);
-}
-
-int
-ACE_Message_Queue_NT::open (DWORD max_threads)
-{
- ACE_TRACE ("ACE_Message_Queue_NT::open");
- this->max_cthrs_ = max_threads;
- this->completion_port_ = ::CreateIoCompletionPort (ACE_INVALID_HANDLE,
- 0,
- ACE_Message_Queue_Base::ACTIVATED,
- max_threads);
- return (this->completion_port_ == 0 ? -1 : 0);
-}
-
-int
-ACE_Message_Queue_NT::close (void)
-{
- ACE_TRACE ("ACE_Message_Queue_NT::close");
- ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, this->lock_, -1);
- this->deactivate ();
- return (::CloseHandle (this->completion_port_) ? 0 : -1 );
-}
-
-ACE_Message_Queue_NT::~ACE_Message_Queue_NT (void)
-{
- ACE_TRACE ("ACE_Message_Queue_NT::~ACE_Message_Queue_NT");
- this->close ();
-}
-
-int
-ACE_Message_Queue_NT::enqueue (ACE_Message_Block *new_item,
- ACE_Time_Value *)
-{
- ACE_TRACE ("ACE_Message_Queue_NT::enqueue");
- ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, this->lock_, -1);
- if (this->state_ != ACE_Message_Queue_Base::DEACTIVATED)
- {
- size_t msize = new_item->total_size ();
- size_t mlength = new_item->total_length ();
- // Note - we send ACTIVATED in the 3rd arg to tell the completion
- // routine it's _NOT_ being woken up because of deactivate().
-#if defined (_MSC_VER) && (_MSC_VER < 1300)
- DWORD state_to_post;
-#else
- ULONG_PTR state_to_post;
-#endif
- state_to_post = ACE_Message_Queue_Base::ACTIVATED;
- if (::PostQueuedCompletionStatus (this->completion_port_,
- static_cast<DWORD> (msize),
- state_to_post,
- reinterpret_cast<LPOVERLAPPED> (new_item)))
- {
- // Update the states once I succeed.
- this->cur_bytes_ += msize;
- this->cur_length_ += mlength;
- return ACE_Utils::Truncate (++this->cur_count_);
- }
- }
- else
- errno = ESHUTDOWN;
-
- // Fail to enqueue the message.
- return -1;
-}
-
-int
-ACE_Message_Queue_NT::dequeue (ACE_Message_Block *&first_item,
- ACE_Time_Value *timeout)
-{
- ACE_TRACE ("ACE_Message_Queue_NT::dequeue_head");
-
- {
- ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, this->lock_, -1);
-
- // Make sure the MQ is not deactivated before proceeding.
- if (this->state_ == ACE_Message_Queue_Base::DEACTIVATED)
- {
- errno = ESHUTDOWN; // Operation on deactivated MQ not allowed.
- return -1;
- }
- else
- ++this->cur_thrs_; // Increase the waiting thread count.
- }
-
-#if defined (_MSC_VER) && (_MSC_VER < 1300)
- DWORD queue_state;
-#else
- ULONG_PTR queue_state;
-#endif
- DWORD msize;
- // Get a message from the completion port.
- int retv = ::GetQueuedCompletionStatus (this->completion_port_,
- &msize,
- &queue_state,
- reinterpret_cast<LPOVERLAPPED *> (&first_item),
- (timeout == 0 ? INFINITE : timeout->msec ()));
- {
- ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, this->lock_, -1);
- --this->cur_thrs_; // Decrease waiting thread count.
- if (retv)
- {
- if (queue_state == ACE_Message_Queue_Base::ACTIVATED)
- { // Really get a valid MB from the queue.
- --this->cur_count_;
- this->cur_bytes_ -= msize;
- this->cur_length_ -= first_item->total_length ();
- return ACE_Utils::Truncate (this->cur_count_);
- }
- else // Woken up by deactivate () or pulse ().
- errno = ESHUTDOWN;
- }
- }
- return -1;
-}
-
-int
-ACE_Message_Queue_NT::deactivate (void)
-{
- ACE_TRACE ("ACE_Message_Queue_NT::deactivate");
- ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, this->lock_, -1);
-
- int previous_state = this->state_;
- if (previous_state != ACE_Message_Queue_Base::DEACTIVATED)
- {
- this->state_ = ACE_Message_Queue_Base::DEACTIVATED;
-
- // Get the number of shutdown messages necessary to wake up all
- // waiting threads.
- DWORD cntr =
- this->cur_thrs_ - static_cast<DWORD> (this->cur_count_);
- while (cntr-- > 0)
- ::PostQueuedCompletionStatus (this->completion_port_,
- 0,
- this->state_,
- 0);
- }
- return previous_state;
-}
-
-int
-ACE_Message_Queue_NT::activate (void)
-{
- ACE_TRACE ("ACE_Message_Queue_NT::activate");
- ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, this->lock_, -1);
- int previous_status = this->state_;
- this->state_ = ACE_Message_Queue_Base::ACTIVATED;
- return previous_status;
-}
-
-int
-ACE_Message_Queue_NT::pulse (void)
-{
- ACE_TRACE ("ACE_Message_Queue_NT::pulse");
- ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, this->lock_, -1);
-
- int previous_state = this->state_;
- if (previous_state != ACE_Message_Queue_Base::DEACTIVATED)
- {
- this->state_ = ACE_Message_Queue_Base::PULSED;
-
- // Get the number of shutdown messages necessary to wake up all
- // waiting threads.
-
- DWORD cntr =
- this->cur_thrs_ - static_cast<DWORD> (this->cur_count_);
- while (cntr-- > 0)
- ::PostQueuedCompletionStatus (this->completion_port_,
- 0,
- this->state_,
- 0);
- }
- return previous_state;
-}
-
-void
-ACE_Message_Queue_NT::dump (void) const
-{
-#if defined (ACE_HAS_DUMP)
- ACE_TRACE ("ACE_Message_Queue_NT::dump");
-
- ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
- switch (this->state_)
- {
- case ACE_Message_Queue_Base::ACTIVATED:
- ACE_DEBUG ((LM_DEBUG,
- ACE_LIB_TEXT ("state = ACTIVATED\n")));
- break;
- case ACE_Message_Queue_Base::DEACTIVATED:
- ACE_DEBUG ((LM_DEBUG,
- ACE_LIB_TEXT ("state = DEACTIVATED\n")));
- break;
- case ACE_Message_Queue_Base::PULSED:
- ACE_DEBUG ((LM_DEBUG,
- ACE_LIB_TEXT ("state = PULSED\n")));
- break;
- }
-
- ACE_DEBUG ((LM_DEBUG,
- ACE_LIB_TEXT ("max_cthrs_ = %d\n")
- ACE_LIB_TEXT ("cur_thrs_ = %d\n")
- ACE_LIB_TEXT ("cur_bytes = %d\n")
- ACE_LIB_TEXT ("cur_length = %d\n")
- ACE_LIB_TEXT ("cur_count = %d\n")
- ACE_LIB_TEXT ("completion_port_ = %x\n"),
- this->max_cthrs_,
- this->cur_thrs_,
- this->cur_bytes_,
- this->cur_length_,
- this->cur_count_,
- this->completion_port_));
- ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
-#endif /* ACE_HAS_DUMP */
-}
-
-#endif /* ACE_WIN32 && ACE_HAS_WINNT4 != 0 */
-
-ACE_END_VERSIONED_NAMESPACE_DECL