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-/* -*- C++ -*- */
-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// ace
-//
-// = FILENAME
-// NT_Service.h
-//
-// = AUTHOR
-// Steve Huston
-//
-// ============================================================================
-
-#ifndef ACE_NT_SERVICE_H
-#define ACE_NT_SERVICE_H
-
-#include "ace/inc_user_config.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#if defined (ACE_HAS_WINNT4) && ACE_HAS_WINNT4 != 0
-
-#include "ace/Service_Object.h"
-#include "ace/Synch.h"
-#include "ace/Task.h"
-
-// NT Services can be implemented using the framework defined by the
-// ACE_NT_Service class, and the macros defined in this file. Some quick
-// refresher notes on NT Services:
-// - The main program defines an array of entries describing the services
-// offered. The ACE_NT_SERVICE_ENTRY macro can help with this.
-// - For each service, a separate ServiceMain and Handler function need to
-// be defined. These are taken care of by the ACE_NT_SERVICE_DEFINE
-// macro.
-// - When the main program/thread calls StartServiceCtrlDispatcher, NT
-// creates a thread for each service, and runs the ServiceMain function
-// for the service in that new thread. When that thread exits, the service
-// is gone.
-//
-// To use this facility, you could derive a class from ACE_Service_Object (if
-// you want to start via ACE's service configurator), or use any other class
-// to run when the image starts (assuming that NT runs the image). You must
-// set up an NT SERVICE_TABLE_ENTRY array to define your service(s). You
-// can use the ACE_NT_SERVICE_... macros defined below for this.
-// A SERVICE_TABLE might look like this:
-// ACE_NT_SERVICE_REFERENCE(Svc1); // If service is in another file
-// SERVICE_TABLE_ENTRY myServices[] = {
-// ACE_NT_SERVICE_ENTRY ("MyNeatService", Svc1),
-// { 0, 0 } };
-//
-// In the file where your service(s) are implemented, use the
-// ACE_NT_SERVICE_DEFINE macro to set up the following:
-// 1. A pointer to the service's implementation object (must be derived
-// from ACE_NT_Service).
-// 2. The service's Handler function (forwards all requests to the
-// ACE_NT_Service-derived object's handle_control function).
-// 3. The service's ServiceMain function. Creates a new instance of the
-// ACE_NT_Service-derived class SVCCLASS, unless one has been created
-// already.
-//
-// If you are using all the default constructor values, you
-// can let the generated ServiceMain function create the object, else
-// you need to create it by hand before calling StartServiceCtrlDispatcher.
-// Set the pointer so ServiceMain won't create another one.
-// Another reason you may want to do the object creation yourself is if you
-// want to also implement suspend and resume functions (the ones inherited
-// from ACE_Service_Object) to do something intelligent to the services which
-// are running, like call their handle_control functions to request suspend
-// and resume actions, similar to what NT would do if a Services control panel
-// applet would do if the user clicks on Suspend.
-
-
-// ACE_NT_SERVICE_START_TIMEOUT is an estimate of the number of milliseconds
-// your service will take to start. Default is 5 seconds; you can pass
-// a different value (or set one) when you create the ACE_NT_Service object
-// for your service.
-#if !defined ACE_NT_SERVICE_START_TIMEOUT
-#define ACE_NT_SERVICE_START_TIMEOUT 5000
-#endif /* ACE_NT_SERVICE_TIMEOUT */
-
-class ACE_Export ACE_NT_Service : public ACE_Task<ACE_MT_SYNCH>
-{
- // = TITLE
- // Provide the base class which defines the interface for controlling
- // an NT service.
- //
- // = DESCRIPTION
-public:
- // = Initialization and termination methods.
- ACE_NT_Service (DWORD start_timeout = ACE_NT_SERVICE_START_TIMEOUT,
- DWORD service_type = SERVICE_WIN32_OWN_PROCESS,
- DWORD controls_mask = SERVICE_ACCEPT_STOP);
-
- virtual ~ACE_NT_Service (void);
-
- virtual int open (void *args = 0);
- // Hook called to open the service. By default, will set the status to
- // START_PENDING, svc(), wait(), then set the status to STOPPED.
-
- virtual int svc (void) = 0;
- // The actual service implementation. This function must be implemented
- // by subclasses. It is expected that this function will set the status
- // to RUNNING.
-
- virtual void handle_control (DWORD control_code);
- // This function is called in response to a request from the Service
- // Dispatcher. It must interact with the svc() function to effect the
- // requested control operation. The default implementation handles
- // all requests as follows:
- // SERVICE_CONTROL_STOP: set stop pending, set cancel flag
- // SERVICE_CONTROL_PAUSE: set pause pending, suspend(), set paused
- // SERVICE_CONTROL_CONTINUE: set continue pending, resume(), set running
- // SERVICE_CONTROL_INTERROGATE: reports current status
- // SERVICE_CONTROL_SHUTDOWN: same as SERVICE_CONTROL_STOP.
-
- void svc_handle (const SERVICE_STATUS_HANDLE new_svc_handle);
- // Set the svc_handle_ member.
-
- ACE_ALLOC_HOOK_DECLARE;
- // Declare the dynamic allocation hooks.
-
-protected:
- int report_status (DWORD new_status, DWORD time_hint = 0);
-
-protected:
- DWORD start_time_; // Estimate of init time needed
- SERVICE_STATUS_HANDLE svc_handle_; // Service handle - doesn't need close.
- SERVICE_STATUS svc_status_;
-};
-
-// These macros help to get things set up correctly at compile time
-// and to take most of the grudge work out of creating the proper
-// functions and doing the registrations.
-//
-// ACE_NT_SERVICE_DEFINE - defines the 'ServiceMain' function which NT will
-// call in its own thread when the service control
-// dispatcher starts.
-
-#define ACE_NT_SERVICE_DEFINE(SVCNAME, SVCCLASS, SVCDESC) \
- ACE_NT_Service * _ace_nt_svc_obj_##SVCNAME = 0; \
- VOID WINAPI ace_nt_svc_handler_##SVCNAME (DWORD fdwControl) { \
- _ace_nt_svc_obj_##SVCNAME->handle_control(fdwControl); \
- } \
- VOID WINAPI ace_nt_svc_main_##SVCNAME (DWORD dwArgc, LPTSTR *lpszArgv) { \
- int delete_svc_obj = 0; \
- if (_ace_nt_svc_obj_##SVCNAME == 0) { \
- ACE_NEW (_ace_nt_svc_obj_##SVCNAME, SVCCLASS); \
- if (_ace_nt_svc_obj_##SVCNAME == 0) \
- return; \
- delete_svc_obj = 1; \
- } \
- _ace_nt_svc_obj_##SVCNAME->init(dwArgc, lpszArgv); \
- _ace_nt_svc_obj_##SVCNAME->svc_handle( \
- RegisterServiceCtrlHandler(SVCDESC, \
- &ace_nt_svc_handler_##SVCNAME)); \
- _ace_nt_svc_obj_##SVCNAME->open(); \
- _ace_nt_svc_obj_##SVCNAME->wait(); \
- _ace_nt_svc_obj_##SVCNAME->fini(); \
- if (delete_svc_obj) { \
- delete _ace_nt_svc_obj_##SVCNAME; \
- _ace_nt_svc_obj_##SVCNAME = 0; \
- } \
- return; \
- }
-
-#define ACE_NT_SERVICE_REFERENCE(SVCNAME) \
-extern VOID WINAPI ace_nt_svc_main_##SVCNAME (DWORD dwArgc, LPTSTR *lpszArgv);
-
-#define ACE_NT_SERVICE_ENTRY(SVCDESC, SVCNAME) \
- { SVCDESC, &ace_nt_svc_main_##SVCNAME }
-
-#if defined (__ACE_INLINE__)
-#include "ace/NT_Service.i"
-#endif /* __ACE_INLINE__ */
-
-#endif /* ACE_HAS_WINNT4 */
-#endif /* ACE_SERVICE_OBJECT_H */