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-/* -*- C++ -*- */
-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// ace
-//
-// = FILENAME
-// NT_Service.h
-//
-// = AUTHOR
-// Steve Huston
-//
-// ============================================================================
-
-#ifndef ACE_NT_SERVICE_H
-#define ACE_NT_SERVICE_H
-
-#include "ace/inc_user_config.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#if defined (ACE_HAS_WINNT4) && ACE_HAS_WINNT4 != 0
-
-#include "ace/Service_Object.h"
-#include "ace/Synch.h"
-#include "ace/Task.h"
-
-// NT Services can be implemented using the framework defined by the
-// ACE_NT_Service class, and the macros defined in this file. Some quick
-// refresher notes on NT Services:
-// - The main program defines an array of entries describing the services
-// offered. The ACE_NT_SERVICE_ENTRY macro can help with this.
-// - For each service, a separate ServiceMain and Handler function need to
-// be defined. These are taken care of by the ACE_NT_SERVICE_DEFINE
-// macro.
-// - When the main program/thread calls StartServiceCtrlDispatcher, NT
-// creates a thread for each service, and runs the ServiceMain function
-// for the service in that new thread. When that thread exits, the service
-// is gone.
-//
-// To use this facility, you could derive a class from ACE_Service_Object (if
-// you want to start via ACE's service configurator), or use any other class
-// to run when the image starts (assuming that NT runs the image). You must
-// set up an NT SERVICE_TABLE_ENTRY array to define your service(s). You
-// can use the ACE_NT_SERVICE_... macros defined below for this.
-// A SERVICE_TABLE might look like this:
-// ACE_NT_SERVICE_REFERENCE(Svc1); // If service is in another file
-// SERVICE_TABLE_ENTRY myServices[] = {
-// ACE_NT_SERVICE_ENTRY ("MyNeatService", Svc1),
-// { 0, 0 } };
-//
-// In the file where your service(s) are implemented, use the
-// ACE_NT_SERVICE_DEFINE macro to set up the following:
-// 1. A pointer to the service's implementation object (must be derived
-// from ACE_NT_Service).
-// 2. The service's Handler function (forwards all requests to the
-// ACE_NT_Service-derived object's handle_control function).
-// 3. The service's ServiceMain function. Creates a new instance of the
-// ACE_NT_Service-derived class SVCCLASS, unless one has been created
-// already.
-//
-// If you are using all the default constructor values, you
-// can let the generated ServiceMain function create the object, else
-// you need to create it by hand before calling StartServiceCtrlDispatcher.
-// Set the pointer so ServiceMain won't create another one.
-// Another reason you may want to do the object creation yourself is if you
-// want to also implement suspend and resume functions (the ones inherited
-// from ACE_Service_Object) to do something intelligent to the services which
-// are running, like call their handle_control functions to request suspend
-// and resume actions, similar to what NT would do if a Services control panel
-// applet would do if the user clicks on Suspend.
-
-
-// ACE_NT_SERVICE_START_TIMEOUT is an estimate of the number of milliseconds
-// your service will take to start. Default is 5 seconds; you can pass
-// a different value (or set one) when you create the ACE_NT_Service object
-// for your service.
-#if !defined ACE_NT_SERVICE_START_TIMEOUT
-#define ACE_NT_SERVICE_START_TIMEOUT 5000
-#endif /* ACE_NT_SERVICE_TIMEOUT */
-
-class ACE_Export ACE_NT_Service : public ACE_Task<ACE_MT_SYNCH>
-{
- // = TITLE
- // Provide the base class which defines the interface for controlling
- // an NT service.
- //
- // = DESCRIPTION
-public:
- // = Initialization and termination methods.
- ACE_NT_Service (DWORD start_timeout = ACE_NT_SERVICE_START_TIMEOUT,
- DWORD service_type = SERVICE_WIN32_OWN_PROCESS,
- DWORD controls_mask = SERVICE_ACCEPT_STOP);
- // Constructor primarily for use when running the service.
-
- ACE_NT_Service (LPCTSTR name,
- LPCTSTR desc = 0,
- DWORD start_timeout = ACE_NT_SERVICE_START_TIMEOUT,
- DWORD service_type = SERVICE_WIN32_OWN_PROCESS,
- DWORD controls_mask = SERVICE_ACCEPT_STOP);
- // Constructor primarily for use when inserting/removing/controlling
- // the service.
-
- virtual ~ACE_NT_Service (void);
-
- // = Functions to operate the service
-
- virtual int open (void *args = 0);
- // Hook called to open the service. By default, will set the status
- // to <START>_PENDING, <svc>, <wait>, then set the status to
- // STOPPED.
-
- virtual int svc (void);
- // The actual service implementation. This function need not be overridden
- // by applications that are just using SCM capabilities, but must be
- // by subclasses when actually running the service. It is expected that
- // this function will set the status to RUNNING.
-
- virtual void handle_control (DWORD control_code);
- // This function is called in response to a request from the Service
- // Dispatcher. It must interact with the <svc> function to effect the
- // requested control operation. The default implementation handles
- // all requests as follows:
- // SERVICE_CONTROL_STOP: set stop pending, set cancel flag
- // SERVICE_CONTROL_PAUSE: set pause pending, <suspend>, set paused
- // SERVICE_CONTROL_CONTINUE: set continue pending, <resume>, set running
- // SERVICE_CONTROL_INTERROGATE: reports current status
- // SERVICE_CONTROL_SHUTDOWN: same as SERVICE_CONTROL_STOP.
-
- void svc_handle (const SERVICE_STATUS_HANDLE new_svc_handle);
- // Set the svc_handle_ member. This is only a public function because
- // the macro-generated service function calls it.
-
-
- // = Methods which can be used to do SCP-like functions. The first group
- // are used to register/insert and remove the service's definition in the
- // SCM registry.
-
- void name (LPCTSTR name, LPCTSTR desc = 0);
- // Sets the name and description for the service.
- // If desc is 0, it takes the same value as name.
-
- LPCTSTR name (void) const;
- // Get the service name.
-
- LPCTSTR desc (void) const;
- // Get the service description.
-
- int insert (DWORD start_type = SERVICE_DEMAND_START,
- DWORD error_control = SERVICE_ERROR_IGNORE,
- LPCTSTR exe_path = 0,
- LPCTSTR group_name = 0,
- LPDWORD tag_id = 0,
- LPCTSTR dependencies = 0,
- LPCTSTR account_name = 0,
- LPCTSTR password = 0);
- // Insert (create) the service in the NT Service Control Manager,
- // with the given creation values. exe_path defaults to the path name
- // of the program that calls the function. All other 0-defaulted arguments
- // pass 0 into the service creation, taking NT_specified defaults.
- // Returns -1 on error, 0 on success.
-
- int remove (void);
- // Remove the service from the NT Service Control Manager. Returns -1 on
- // error, 0 on success. This just affects the SCM and registry - the
- // can and will keep running fine if it is already running.
-
- int startup (DWORD startup);
- // Sets the startup type for the service. Returns -1 on error, 0 on success.
-
- DWORD startup (void);
- // Returns the current startup type.
-
-
- // = Methods which control the service's execution.
- // These methods to start/pause/resume/stop/check the service all have the
- // following common behavior with respect to <wait_time> and return value.
- // <wait_time> is a pointer to an ACE_Time_Value object. If not supplied
- // (a zero pointer) the function will wait indefinitely for the action
- // to be finalized (service reach running state, completely shut down,
- // etc.) or get "stuck" before returning. If the time is supplied, it
- // specifies how long to wait for the service to reach a steady state,
- // and on return, it is updated to the service's last reported wait hint.
- // So, if you want to control the waiting yourself (for example, you want
- // to react to UI events during the wait) specify a <wait_time> of (0, 0)
- // and use the updated time to know when to check the service's state
- // again.
- // NOTE!!!! The wait_time things don't work yet. The calls always
- // check status once, and do not wait for it to change.
- //
- // The return value from start_svc, stop_svc, pause_svc, continue_svc is
- // 0 if the request to NT to effect the change was made successfully. The
- // service may refuse to change, or not do what you wanted; so if you
- // need to know, supply a <svc_state> pointer to receive the service's
- // reported last state on return and check it to see if it's what you
- // want. The functions only return -1 when the actual request to the
- // service is refused - this would include privilege restrictions and
- // if the service is not configured to receive the request (this is most
- // likely to happen in the case of pause and continue).
-
- int start_svc (ACE_Time_Value *wait_time = 0,
- DWORD *svc_state = 0,
- DWORD argc = 0, LPCTSTR *argv = 0);
- // Start the service (must have been inserted before). wait_time is the
- // time to wait for the service to reach a steady state before returning.
- // If it is 0, the function waits as long as it takes for the service to
- // reach the 'running' state, or gets stuck in some other state, or exits.
- // If <wait_time> is supplied, it is updated on return to hold the service's
- // last reported wait hint.
- // svc_state can be used to receive the state which the service settled in.
- // If the value is 0, the service never ran. argc/argv are passed
- // to the service's ServiceMain function when it starts. Returns 0 for
- // success, -1 for error.
-
- int stop_svc (ACE_Time_Value *wait_time = 0, DWORD *svc_state = 0);
- // Requests the service to stop. Will wait up to <wait_time> for the service
- // to actually stop. If not specified, the function waits until the service
- // either stops or gets stuck in some other state before it stops.
- // If <svc_state> is specified, it receives the last reported state of the
- // service. Returns 0 if the request was made successfully, -1 if not.
-
- int pause_svc (ACE_Time_Value *wait_time = 0, DWORD *svc_state = 0);
- // Pause the service.
-
- int continue_svc (ACE_Time_Value *wait_time = 0, DWORD *svc_state = 0);
- // Continue the service.
-
- DWORD state (ACE_Time_Value *wait_hint = 0);
- // Get the current state for the service. If <wait_hint> is not 0, it
- // receives the service's reported wait hint.
- // Note that this function returns 0 on failure (not -1 as is usual in ACE).
- // A zero return would (probably) only be returned if there is either no
- // service with the given name in the SCM database, or the caller does not
- // have sufficient rights to access the service state. The set of valid
- // service state values are all greater than 0.
-
- int state (DWORD *pstate, ACE_Time_Value *wait_hint = 0);
- // A version of <state> that returns -1 for failure, 0 for success.
- // The DWORD pointed to by pstate receives the state value.
-
- int test_access (DWORD desired_access = SERVICE_ALL_ACCESS);
- // Test access to the object's service in the SCM. The service must already
- // have been inserted in the SCM database. This function has no affect on
- // the service itself. Returns 0 if the specified access is allowed, -1
- // otherwise (either the access is denied, or there is a problem with the
- // service's definition - check ACE_OS::last_error to get the specific
- // error indication.
-
- ACE_ALLOC_HOOK_DECLARE;
- // Declare the dynamic allocation hooks.
-
-protected:
- int report_status (DWORD new_status, DWORD time_hint = 0);
-
- SC_HANDLE svc_sc_handle (void);
- // Return the svc_sc_handle_ member. If the member is null,
- // it retrieves the handle from the Service Control Manager and caches it.
-
- void wait_for_service_state (DWORD desired_state, ACE_Time_Value *wait_time);
- // Waits for the service to reach <desired_state> or get (apparently) stuck
- // before it reaches that state. Will wait at most <wait_time> to get to
- // the desired state. If <wait_time> is 0, then the function keeps waiting
- // until the desired state is reached or the service doesn't update its
- // state any further.
- // The svc_status_ class member is updated upon return.
- // NOTE - the timeout doesn't currently work - it always acts like
- // ACE_Time_Value::zero is passed - it checks the state once but doesn't
- // wait after that.
-
- virtual void stop_requested (DWORD control_code);
- // Called by <handle_control> when a stop/shutdown was requested.
-
- virtual void pause_requested (DWORD control_code);
- // Called by <handle_control> when a pause was requested.
-
- virtual void continue_requested (DWORD control_code);
- // Called by <handle_control> when a continue was requested.
-
- virtual void interrogate_requested (DWORD control_code);
- // Called by <handle_control> when a interrogate was requested.
-
-protected:
- DWORD start_time_; // Estimate of init time needed
- SERVICE_STATUS_HANDLE svc_handle_; // Service handle - doesn't need close.
- SERVICE_STATUS svc_status_;
-
- SC_HANDLE svc_sc_handle_;// Service's SCM handle
- LPTSTR name_;
- LPTSTR desc_;
-
-};
-
-// These macros help to get things set up correctly at compile time
-// and to take most of the grudge work out of creating the proper
-// functions and doing the registrations.
-//
-// ACE_NT_SERVICE_DEFINE - defines the 'ServiceMain' function which NT will
-// call in its own thread when the service control
-// dispatcher starts.
-
-#define ACE_NT_SERVICE_DEFINE(SVCNAME, SVCCLASS, SVCDESC) \
- ACE_NT_Service * _ace_nt_svc_obj_##SVCNAME = 0; \
- VOID WINAPI ace_nt_svc_handler_##SVCNAME (DWORD fdwControl) { \
- _ace_nt_svc_obj_##SVCNAME->handle_control(fdwControl); \
- } \
- VOID WINAPI ace_nt_svc_main_##SVCNAME (DWORD dwArgc, LPTSTR *lpszArgv) { \
- int delete_svc_obj = 0; \
- if (_ace_nt_svc_obj_##SVCNAME == 0) { \
- ACE_NEW (_ace_nt_svc_obj_##SVCNAME, SVCCLASS); \
- if (_ace_nt_svc_obj_##SVCNAME == 0) \
- return; \
- delete_svc_obj = 1; \
- } \
- _ace_nt_svc_obj_##SVCNAME->init(dwArgc, lpszArgv); \
- _ace_nt_svc_obj_##SVCNAME->svc_handle( \
- RegisterServiceCtrlHandler(SVCDESC, \
- &ace_nt_svc_handler_##SVCNAME)); \
- _ace_nt_svc_obj_##SVCNAME->open(); \
- _ace_nt_svc_obj_##SVCNAME->wait(); \
- _ace_nt_svc_obj_##SVCNAME->fini(); \
- if (delete_svc_obj) { \
- delete _ace_nt_svc_obj_##SVCNAME; \
- _ace_nt_svc_obj_##SVCNAME = 0; \
- } \
- return; \
- }
-
-#define ACE_NT_SERVICE_REFERENCE(SVCNAME) \
-extern VOID WINAPI ace_nt_svc_main_##SVCNAME (DWORD dwArgc, LPTSTR *lpszArgv);
-
-#define ACE_NT_SERVICE_ENTRY(SVCDESC, SVCNAME) \
- { SVCDESC, &ace_nt_svc_main_##SVCNAME }
-
-#define ACE_NT_SERVICE_RUN(SVCNAME, SVCINSTANCE, RET) \
- SERVICE_TABLE_ENTRY _ace_nt_svc_table[2] = \
- { \
- ACE_NT_SERVICE_ENTRY(#SVCNAME, SVCNAME), \
- { 0, 0 } \
- }; \
- _ace_nt_svc_obj_##SVCNAME = SVCINSTANCE; \
- ACE_OS::last_error (0); \
- int RET = StartServiceCtrlDispatcher(_ace_nt_svc_table);
-
-#if defined (__ACE_INLINE__)
-#include "ace/NT_Service.i"
-#endif /* __ACE_INLINE__ */
-
-#endif /* ACE_HAS_WINNT4 */
-#endif /* ACE_SERVICE_OBJECT_H */