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Diffstat (limited to 'ace/NT_Service.h')
-rw-r--r-- | ace/NT_Service.h | 377 |
1 files changed, 0 insertions, 377 deletions
diff --git a/ace/NT_Service.h b/ace/NT_Service.h deleted file mode 100644 index 9f01164c623..00000000000 --- a/ace/NT_Service.h +++ /dev/null @@ -1,377 +0,0 @@ -/* -*- C++ -*- */ -// $Id$ - -// ============================================================================ -// -// = LIBRARY -// ace -// -// = FILENAME -// NT_Service.h -// -// = AUTHOR -// Steve Huston <shuston@riverace.com> -// -// ============================================================================ - -#ifndef ACE_NT_SERVICE_H -#define ACE_NT_SERVICE_H -#include "ace/pre.h" - -#include "ace/config-all.h" - -#if !defined (ACE_LACKS_PRAGMA_ONCE) -# pragma once -#endif /* ACE_LACKS_PRAGMA_ONCE */ - -#if defined (ACE_WIN32) && !defined (ACE_HAS_PHARLAP) - -#include "ace/Service_Object.h" -#include "ace/Synch.h" -#include "ace/Task.h" - -// ACE_NT_SERVICE_START_TIMEOUT is an estimate of the number of -// milliseconds your service will take to start. Default is 5 -// seconds; you can pass a different value (or set one) when you -// create the ACE_NT_Service object for your service. -#if !defined ACE_NT_SERVICE_START_TIMEOUT -#define ACE_NT_SERVICE_START_TIMEOUT 5000 -#endif /* ACE_NT_SERVICE_TIMEOUT */ - -class ACE_Export ACE_NT_Service : public ACE_Task<ACE_MT_SYNCH> -{ - // = TITLE - // Provide the base class which defines the interface for controlling - // an NT service. - // - // = DESCRIPTION - // NT Services can be implemented using the framework defined by - // the ACE_NT_Service class, and the macros defined in this file. - // Some quick refresher notes on NT Services: - - // - The main program defines an array of entries describing the - // services offered. The ACE_NT_SERVICE_ENTRY macro can help with - // this. - // - For each service, a separate ServiceMain and Handler function - // need to be defined. These are taken care of by the - // ACE_NT_SERVICE_DEFINE macro. - // - When the main program/thread calls - // StartServiceCtrlDispatcher, NT creates a thread for each - // service, and runs the ServiceMain function for the service in - // that new thread. When that thread exits, the service is gone. - // - // To use this facility, you could derive a class from - // ACE_Service_Object (if you want to start via ACE's service - // configurator), or use any other class to run when the image - // starts (assuming that NT runs the image). You must set up an - // NT SERVICE_TABLE_ENTRY array to define your service(s). You - // can use the ACE_NT_SERVICE_... macros defined below for this. - // - // A SERVICE_TABLE might look like this: - // ACE_NT_SERVICE_REFERENCE(Svc1); // If service is in another file - // SERVICE_TABLE_ENTRY myServices[] = { - // ACE_NT_SERVICE_ENTRY ("MyNeatService", Svc1), - // { 0, 0 } }; - // - // In the file where your service(s) are implemented, use the - // ACE_NT_SERVICE_DEFINE macro to set up the following: - // 1. A pointer to the service's implementation object (must be derived - // from ACE_NT_Service). - // 2. The service's Handler function (forwards all requests to the - // ACE_NT_Service-derived object's handle_control function). - // 3. The service's ServiceMain function. Creates a new instance - // of the ACE_NT_Service-derived class SVCCLASS, unless one has - // been created already. - // - // If you are using all the default constructor values, you can - // let the generated ServiceMain function create the object, else - // you need to create it by hand before calling - // StartServiceCtrlDispatcher. Set the pointer so ServiceMain - // won't create another one. Another reason you may want to do - // the object creation yourself is if you want to also implement - // suspend and resume functions (the ones inherited from - // ACE_Service_Object) to do something intelligent to the services - // which are running, like call their handle_control functions to - // request suspend and resume actions, similar to what NT would do - // if a Services control panel applet would do if the user clicks - // on Suspend. -public: - // = Initialization and termination methods. - ACE_NT_Service (DWORD start_timeout = ACE_NT_SERVICE_START_TIMEOUT, - DWORD service_type = SERVICE_WIN32_OWN_PROCESS, - DWORD controls_mask = SERVICE_ACCEPT_STOP); - // Constructor primarily for use when running the service. - - ACE_NT_Service (const ACE_TCHAR *name, - const ACE_TCHAR *desc = 0, - DWORD start_timeout = ACE_NT_SERVICE_START_TIMEOUT, - DWORD service_type = SERVICE_WIN32_OWN_PROCESS, - DWORD controls_mask = SERVICE_ACCEPT_STOP); - // Constructor primarily for use when inserting/removing/controlling - // the service. - - virtual ~ACE_NT_Service (void); - - // = Functions to operate the service - - virtual int open (void *args = 0); - // Hook called to open the service. By default, will set the status - // to <START>_PENDING, <svc>, <wait>, then set the status to - // STOPPED. - - virtual int svc (void); - // The actual service implementation. This function need not be overridden - // by applications that are just using SCM capabilities, but must be - // by subclasses when actually running the service. It is expected that - // this function will set the status to RUNNING. - - virtual void handle_control (DWORD control_code); - // This function is called in response to a request from the Service - // Dispatcher. It must interact with the <svc> function to effect the - // requested control operation. The default implementation handles - // all requests as follows: - // SERVICE_CONTROL_STOP: set stop pending, set cancel flag - // SERVICE_CONTROL_PAUSE: set pause pending, <suspend>, set paused - // SERVICE_CONTROL_CONTINUE: set continue pending, <resume>, set running - // SERVICE_CONTROL_INTERROGATE: reports current status - // SERVICE_CONTROL_SHUTDOWN: same as SERVICE_CONTROL_STOP. - - void svc_handle (const SERVICE_STATUS_HANDLE new_svc_handle); - // Set the svc_handle_ member. This is only a public function because - // the macro-generated service function calls it. - - - // = Methods which can be used to do SCP-like functions. The first group - // are used to register/insert and remove the service's definition in the - // SCM registry. - - void name (const ACE_TCHAR *name, const ACE_TCHAR *desc = 0); - // Sets the name and description for the service. - // If desc is 0, it takes the same value as name. - - const ACE_TCHAR *name (void) const; - // Get the service name. - - const ACE_TCHAR *desc (void) const; - // Get the service description. - - void host (const ACE_TCHAR *host); - // Sets the host machine - - const ACE_TCHAR *host (void) const; - // Get the host machine. - - int insert (DWORD start_type = SERVICE_DEMAND_START, - DWORD error_control = SERVICE_ERROR_IGNORE, - const ACE_TCHAR *exe_path = 0, - const ACE_TCHAR *group_name = 0, - LPDWORD tag_id = 0, - const ACE_TCHAR *dependencies = 0, - const ACE_TCHAR *account_name = 0, - const ACE_TCHAR *password = 0); - // Insert (create) the service in the NT Service Control Manager, - // with the given creation values. exe_path defaults to the path name - // of the program that calls the function. All other 0-defaulted arguments - // pass 0 into the service creation, taking NT_specified defaults. - // Returns -1 on error, 0 on success. - - int remove (void); - // Remove the service from the NT Service Control Manager. Returns -1 on - // error, 0 on success. This just affects the SCM and registry - the - // can and will keep running fine if it is already running. - - int startup (DWORD startup); - // Sets the startup type for the service. Returns -1 on error, 0 on success. - - DWORD startup (void); - // Returns the current startup type. - - - // = Methods which control the service's execution. - - // These methods to start/pause/resume/stop/check the service all - // have the following common behavior with respect to <wait_time> - // and return value. <wait_time> is a pointer to an ACE_Time_Value - // object. If not supplied (a zero pointer) the function will wait - // indefinitely for the action to be finalized (service reach - // running state, completely shut down, etc.) or get "stuck" before - // returning. If the time is supplied, it specifies how long to - // wait for the service to reach a steady state, and on return, it - // is updated to the service's last reported wait hint. So, if you - // want to control the waiting yourself (for example, you want to - // react to UI events during the wait) specify a <wait_time> of (0, - // 0) and use the updated time to know when to check the service's - // state again. NOTE!!!! The wait_time things don't work yet. The - // calls always check status once, and do not wait for it to change. - // - // The return value from start_svc, stop_svc, pause_svc, - // continue_svc is 0 if the request to NT to effect the change was - // made successfully. The service may refuse to change, or not do - // what you wanted; so if you need to know, supply a <svc_state> - // pointer to receive the service's reported last state on return - // and check it to see if it's what you want. The functions only - // return -1 when the actual request to the service is refused - - // this would include privilege restrictions and if the service is - // not configured to receive the request (this is most likely to - // happen in the case of pause and continue). - - int start_svc (ACE_Time_Value *wait_time = 0, - DWORD *svc_state = 0, - DWORD argc = 0, const ACE_TCHAR **argv = 0); - // Start the service (must have been inserted before). wait_time is - // the time to wait for the service to reach a steady state before - // returning. If it is 0, the function waits as long as it takes - // for the service to reach the 'running' state, or gets stuck in - // some other state, or exits. If <wait_time> is supplied, it is - // updated on return to hold the service's last reported wait hint. - // svc_state can be used to receive the state which the service - // settled in. If the value is 0, the service never ran. argc/argv - // are passed to the service's ServiceMain function when it starts. - // Returns 0 for success, -1 for error. - - int stop_svc (ACE_Time_Value *wait_time = 0, DWORD *svc_state = 0); - // Requests the service to stop. Will wait up to <wait_time> for - // the service to actually stop. If not specified, the function - // waits until the service either stops or gets stuck in some other - // state before it stops. If <svc_state> is specified, it receives - // the last reported state of the service. Returns 0 if the request - // was made successfully, -1 if not. - - int pause_svc (ACE_Time_Value *wait_time = 0, DWORD *svc_state = 0); - // Pause the service. - - int continue_svc (ACE_Time_Value *wait_time = 0, DWORD *svc_state = 0); - // Continue the service. - - DWORD state (ACE_Time_Value *wait_hint = 0); - // Get the current state for the service. If <wait_hint> is not 0, - // it receives the service's reported wait hint. Note that this - // function returns 0 on failure (not -1 as is usual in ACE). A - // zero return would (probably) only be returned if there is either - // no service with the given name in the SCM database, or the caller - // does not have sufficient rights to access the service state. The - // set of valid service state values are all greater than 0. - - int state (DWORD *pstate, ACE_Time_Value *wait_hint = 0); - // A version of <state> that returns -1 for failure, 0 for success. - // The DWORD pointed to by pstate receives the state value. - - int test_access (DWORD desired_access = SERVICE_ALL_ACCESS); - // Test access to the object's service in the SCM. The service must - // already have been inserted in the SCM database. This function - // has no affect on the service itself. Returns 0 if the specified - // access is allowed, -1 otherwise (either the access is denied, or - // there is a problem with the service's definition - check - // ACE_OS::last_error to get the specific error indication. - - ACE_ALLOC_HOOK_DECLARE; - // Declare the dynamic allocation hooks. - -protected: - int report_status (DWORD new_status, DWORD time_hint = 0); - - SC_HANDLE svc_sc_handle (void); - // Return the svc_sc_handle_ member. If the member is null, it - // retrieves the handle from the Service Control Manager and caches - // it. - - void wait_for_service_state (DWORD desired_state, ACE_Time_Value *wait_time); - // Waits for the service to reach <desired_state> or get - // (apparently) stuck before it reaches that state. Will wait at - // most <wait_time> to get to the desired state. If <wait_time> is - // 0, then the function keeps waiting until the desired state is - // reached or the service doesn't update its state any further. The - // svc_status_ class member is updated upon return. NOTE - the - // timeout doesn't currently work - it always acts like - // ACE_Time_Value::zero is passed - it checks the state once but - // doesn't wait after that. - - virtual void stop_requested (DWORD control_code); - // Called by <handle_control> when a stop/shutdown was requested. - - virtual void pause_requested (DWORD control_code); - // Called by <handle_control> when a pause was requested. - - virtual void continue_requested (DWORD control_code); - // Called by <handle_control> when a continue was requested. - - virtual void interrogate_requested (DWORD control_code); - // Called by <handle_control> when a interrogate was requested. - -protected: - DWORD start_time_; - // Estimate of init time needed - SERVICE_STATUS_HANDLE svc_handle_; - // Service handle - doesn't need close. - SERVICE_STATUS svc_status_; - - SC_HANDLE svc_sc_handle_; - // Service's SCM handle - ACE_TCHAR *name_; - ACE_TCHAR *desc_; - ACE_TCHAR *host_; - -}; - -// These macros help to get things set up correctly at compile time -// and to take most of the grudge work out of creating the proper -// functions and doing the registrations. -// -// ACE_NT_SERVICE_DEFINE - defines the 'ServiceMain' function which NT will -// call in its own thread when the service control -// dispatcher starts. - -#define ACE_NT_SERVICE_DEFINE(SVCNAME, SVCCLASS, SVCDESC) \ - ACE_NT_Service * _ace_nt_svc_obj_##SVCNAME = 0; \ - VOID WINAPI ace_nt_svc_handler_##SVCNAME (DWORD fdwControl) { \ - _ace_nt_svc_obj_##SVCNAME->handle_control(fdwControl); \ - } \ - VOID WINAPI ace_nt_svc_main_##SVCNAME (DWORD dwArgc, \ - ACE_TCHAR **lpszArgv) { \ - int delete_svc_obj = 0; \ - if (_ace_nt_svc_obj_##SVCNAME == 0) { \ - ACE_NEW (_ace_nt_svc_obj_##SVCNAME, SVCCLASS); \ - if (_ace_nt_svc_obj_##SVCNAME == 0) \ - return; \ - delete_svc_obj = 1; \ - } \ - _ace_nt_svc_obj_##SVCNAME->init(dwArgc, lpszArgv); \ - _ace_nt_svc_obj_##SVCNAME->svc_handle( \ - RegisterServiceCtrlHandler(SVCDESC, \ - &ace_nt_svc_handler_##SVCNAME)); \ - _ace_nt_svc_obj_##SVCNAME->open(); \ - _ace_nt_svc_obj_##SVCNAME->wait(); \ - _ace_nt_svc_obj_##SVCNAME->fini(); \ - if (delete_svc_obj) { \ - delete _ace_nt_svc_obj_##SVCNAME; \ - _ace_nt_svc_obj_##SVCNAME = 0; \ - } \ - return; \ - } - -#define ACE_NT_SERVICE_REFERENCE(SVCNAME) \ -extern ACE_NT_Service * _ace_nt_svc_obj_##SVCNAME; \ -extern VOID WINAPI ace_nt_svc_main_##SVCNAME (DWORD dwArgc, \ - ACE_TCHAR **lpszArgv); - -#define ACE_NT_SERVICE_ENTRY(SVCDESC, SVCNAME) \ - { SVCDESC, &ace_nt_svc_main_##SVCNAME } - -#define ACE_NT_SERVICE_RUN(SVCNAME, SVCINSTANCE, RET) \ - SERVICE_TABLE_ENTRY _ace_nt_svc_table[2] = \ - { \ - ACE_NT_SERVICE_ENTRY(#SVCNAME, SVCNAME), \ - { 0, 0 } \ - }; \ - _ace_nt_svc_obj_##SVCNAME = SVCINSTANCE; \ - ACE_OS::last_error (0); \ - int RET = StartServiceCtrlDispatcher(_ace_nt_svc_table); - -#if defined (__ACE_INLINE__) -#include "ace/NT_Service.i" -#endif /* __ACE_INLINE__ */ - -#endif /* ACE_WIN32 && !ACE_HAS_PHARLAP */ - -#include "ace/post.h" -#endif /* ACE_SERVICE_OBJECT_H */ |