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-rw-r--r--ace/Name_Request_Reply.cpp490
1 files changed, 0 insertions, 490 deletions
diff --git a/ace/Name_Request_Reply.cpp b/ace/Name_Request_Reply.cpp
deleted file mode 100644
index cd7460626c3..00000000000
--- a/ace/Name_Request_Reply.cpp
+++ /dev/null
@@ -1,490 +0,0 @@
-// Name_Request_Reply.cpp
-// $Id$
-
-#define ACE_BUILD_DLL
-#include "ace/Name_Request_Reply.h"
-
-// Default "do nothing" constructor.
-
-ACE_Name_Request::ACE_Name_Request (void)
-{
- ACE_TRACE ("ACE_Name_Request::ACE_Name_Request");
-}
-
-// Create a ACE_Name_Request message.
-
-ACE_Name_Request::ACE_Name_Request (ACE_UINT32 t, // Type of request.
- const ACE_USHORT16 name[], // Name
- const size_t name_length, // size in bytes
- const ACE_USHORT16 value[], //
- const size_t value_length, // size in bytes
- const char type[], //
- const size_t type_length, // size in bytes
- ACE_Time_Value *timeout) // Max time waiting for request.
-{
- ACE_TRACE ("ACE_Name_Request::ACE_Name_Request");
- this->msg_type (t);
- this->name_len (name_length);
- this->value_len (value_length);
- this->type_len (type_length);
-
- // If timeout is a NULL pointer, then block forever...
- if (timeout == 0)
- {
- this->transfer_.block_forever_ = 1;
- this->transfer_.sec_timeout_ = 0;
- this->transfer_.usec_timeout_ = 0;
- }
- else // Do a "timed wait."
- {
- this->block_forever (0);
- // Keep track of how long client is willing to wait.
- this->transfer_.sec_timeout_ = timeout->sec ();
- this->transfer_.usec_timeout_ = timeout->usec ();
- }
-
- // Set up pointers and copy name value and type into request.
- this->name_ = this->transfer_.data_;
- this->value_ = &this->name_[name_length / sizeof (ACE_USHORT16) ];
- this->type_ = (char *)(&this->value_[value_length / sizeof (ACE_USHORT16)]); //
-
- (void) ACE_OS::memcpy (this->name_, name, name_length);
- (void) ACE_OS::memcpy (this->value_, value, value_length);
- (void) ACE_OS::memcpy (this->type_, type, type_length);
-
- // Compute size of the fixed portion of the message...
- size_t len = sizeof this->transfer_ - sizeof this->transfer_.data_;
-
- // ... then add in the amount of the variable-sized portion.
- len += name_length + value_length + type_length ;
-
- this->length (len);
-}
-
-// Initialize length_ in order to avoid problems with byte-ordering
-void
-ACE_Name_Request::init (void)
-{
- ACE_TRACE ("ACE_Name_Request::init");
- this->length (sizeof this->transfer_);
-}
-
-// = Set/get the length of the encoded/decoded message.
-ACE_UINT32
-ACE_Name_Request::length (void) const
-{
- ACE_TRACE ("ACE_Name_Request::length");
- return this->transfer_.length_;
-}
-
-void
-ACE_Name_Request::length (ACE_UINT32 l)
-{
- ACE_TRACE ("ACE_Name_Request::length");
- this->transfer_.length_ = l;
-}
-
-// = Set/get the type of the message.
-ACE_UINT32
-ACE_Name_Request::msg_type (void) const
-{
- ACE_TRACE ("ACE_Name_Request::msg_type");
- return this->transfer_.msg_type_;
-}
-
-void
-ACE_Name_Request::msg_type (ACE_UINT32 t)
-{
- ACE_TRACE ("ACE_Name_Request::msg_type");
- this->transfer_.msg_type_ = t;
-}
-
-// = Set/get the len of the name
-ACE_UINT32
-ACE_Name_Request::name_len (void) const
-{
- ACE_TRACE ("ACE_Name_Request::name_len");
- return this->transfer_.name_len_;
-}
-
-void
-ACE_Name_Request::name_len (ACE_UINT32 t)
-{
- ACE_TRACE ("ACE_Name_Request::name_len");
- this->transfer_.name_len_ = t;
-}
-
-// = Set/get the len of the value
-ACE_UINT32
-ACE_Name_Request::value_len (void) const
-{
- ACE_TRACE ("ACE_Name_Request::value_len");
- return this->transfer_.value_len_;
-}
-
-void
-ACE_Name_Request::value_len (ACE_UINT32 t)
-{
- ACE_TRACE ("ACE_Name_Request::value_len");
- this->transfer_.value_len_ = t;
-}
-
-// = Set/get the len of the type
-ACE_UINT32
-ACE_Name_Request::type_len (void) const
-{
- ACE_TRACE ("ACE_Name_Request::type_len");
- return this->transfer_.type_len_;
-}
-
-void
-ACE_Name_Request::type_len (ACE_UINT32 t)
-{
- ACE_TRACE ("ACE_Name_Request::type_len");
- this->transfer_.type_len_ = t;
-}
-
-// = Set/get the blocking semantics.
-ACE_UINT32
-ACE_Name_Request::block_forever (void) const
-{
- ACE_TRACE ("ACE_Name_Request::block_forever");
- return this->transfer_.block_forever_;
-}
-
-void
-ACE_Name_Request::block_forever (ACE_UINT32 bs)
-{
- ACE_TRACE ("ACE_Name_Request::block_forever");
- this->transfer_.block_forever_ = bs;
-}
-
-// = Set/get the timeout.
-ACE_Time_Value
-ACE_Name_Request::timeout (void) const
-{
- ACE_TRACE ("ACE_Name_Request::timeout");
- return ACE_Time_Value (this->transfer_.sec_timeout_, this->transfer_.usec_timeout_);
-}
-
-void
-ACE_Name_Request::timeout (const ACE_Time_Value timeout)
-{
- ACE_TRACE ("ACE_Name_Request::timeout");
- this->transfer_.sec_timeout_ = timeout.sec ();
- this->transfer_.usec_timeout_ = timeout.usec ();
-}
-
-// = Set/get the name
-const ACE_USHORT16 *
-ACE_Name_Request::name (void) const
-{
- ACE_TRACE ("ACE_Name_Request::name");
- return this->name_;
-}
-
-void
-ACE_Name_Request::name (const ACE_USHORT16 *t)
-{
- ACE_TRACE ("ACE_Name_Request::name");
- (void) ACE_OS::memcpy (this->name_, t, this->name_len());
-}
-
-// = Set/get the value
-const ACE_USHORT16 *
-ACE_Name_Request::value (void) const
-{
- ACE_TRACE ("ACE_Name_Request::value");
- return this->value_;
-}
-
-void
-ACE_Name_Request::value (const ACE_USHORT16 *c)
-{
- ACE_TRACE ("ACE_Name_Request::value");
- (void) ACE_OS::memcpy (this->value_, c, this->value_len());
-}
-
-// = Set/get the type
-const char *
-ACE_Name_Request::type (void) const
-{
- ACE_TRACE ("ACE_Name_Request::type");
- return this->type_;
-}
-
-void
-ACE_Name_Request::type (const char *c)
-{
- ACE_TRACE ("ACE_Name_Request::type");
- (void) ::strncpy (this->type_, c, MAXPATHLEN + 1);
-}
-
-// Encode the transfer buffer into network byte order
-// so that it can be sent to the server.
-
-int
-ACE_Name_Request::encode (void *&buf)
-{
- ACE_TRACE ("ACE_Name_Request::encode");
- // Compute the length *before* doing the marshaling.
- ssize_t len = this->length ();
- size_t nv_data_len =
- (this->transfer_.name_len_ + this->transfer_.value_len_) / sizeof (ACE_USHORT16);
-
- for (size_t i = 0; i < nv_data_len; i++)
- this->transfer_.data_[i] = htons (this->transfer_.data_[i]);
-
- buf = (void *) &this->transfer_;
- this->transfer_.block_forever_ = htonl (this->transfer_.block_forever_);
- this->transfer_.usec_timeout_ = htonl (this->transfer_.usec_timeout_);
- this->transfer_.sec_timeout_ = htonl (this->transfer_.sec_timeout_);
- this->transfer_.length_ = htonl (this->transfer_.length_);
- this->transfer_.msg_type_ = htonl (this->transfer_.msg_type_);
- this->transfer_.name_len_ = htonl (this->transfer_.name_len_);
- this->transfer_.value_len_ = htonl (this->transfer_.value_len_);
- this->transfer_.type_len_ = htonl (this->transfer_.type_len_);
-
- return len;
-}
-
-// Decode the transfer buffer into host byte byte order
-// so that it can be used by the server.
-
-int
-ACE_Name_Request::decode (void)
-{
- ACE_TRACE ("ACE_Name_Request::decode");
- // Decode the fixed-sized portion first.
- this->transfer_.block_forever_ = ntohl (this->transfer_.block_forever_);
- this->transfer_.usec_timeout_ = ntohl (this->transfer_.usec_timeout_);
- this->transfer_.sec_timeout_ = ntohl (this->transfer_.sec_timeout_);
- this->transfer_.length_ = ntohl (this->transfer_.length_);
- this->transfer_.msg_type_ = ntohl (this->transfer_.msg_type_);
- this->transfer_.name_len_ = ntohl (this->transfer_.name_len_);
- this->transfer_.value_len_ = ntohl (this->transfer_.value_len_);
- this->transfer_.type_len_ = ntohl (this->transfer_.type_len_);
-
- size_t nv_data_len =
- (this->transfer_.name_len_ + this->transfer_.value_len_) / sizeof (ACE_USHORT16);
-
- for (size_t i = 0; i < nv_data_len; i++)
- this->transfer_.data_[i] = ntohs (this->transfer_.data_[i]);
-
- this->name_ = this->transfer_.data_;
- this->value_ = &this->name_[this->transfer_.name_len_ / sizeof (ACE_USHORT16)];
- this->type_ = (char *)(&this->value_[this->transfer_.value_len_ / sizeof (ACE_USHORT16)]);
- this->type_[this->transfer_.type_len_] = '\0';
-
- // Decode the variable-sized portion.
- return 0;
-}
-
-// Print out the current values of the ACE_Name_Request.
-
-void
-ACE_Name_Request::dump (void) const
-{
- ACE_TRACE ("ACE_Name_Request::dump");
- ACE_DEBUG ((LM_DEBUG, "*******\nlength = %d\n",
- this->length ()));
- ACE_DEBUG ((LM_DEBUG, "message-type = "));
-
- switch (this->msg_type ())
- {
- case ACE_Name_Request::BIND:
- ACE_DEBUG ((LM_DEBUG, "BIND\n"));
- break;
- case ACE_Name_Request::REBIND:
- ACE_DEBUG ((LM_DEBUG, "REBIND\n"));
- break;
- case ACE_Name_Request::RESOLVE:
- ACE_DEBUG ((LM_DEBUG, "RESOLVE\n"));
- break;
- case ACE_Name_Request::UNBIND:
- ACE_DEBUG ((LM_DEBUG, "UNBIND\n"));
- break;
- case ACE_Name_Request::LIST_NAMES:
- ACE_DEBUG ((LM_DEBUG, "LIST_NAMES\n"));
- break;
- case ACE_Name_Request::LIST_VALUES:
- ACE_DEBUG ((LM_DEBUG, "LIST_VALUES\n"));
- break;
- case ACE_Name_Request::LIST_TYPES:
- ACE_DEBUG ((LM_DEBUG, "LIST_TYPES\n"));
- break;
- case ACE_Name_Request::LIST_NAME_ENTRIES:
- ACE_DEBUG ((LM_DEBUG, "LIST_NAME_ENTRIES\n"));
- break;
- case ACE_Name_Request::LIST_VALUE_ENTRIES:
- ACE_DEBUG ((LM_DEBUG, "LIST_VALUE_ENTRIES\n"));
- break;
- case ACE_Name_Request::LIST_TYPE_ENTRIES:
- ACE_DEBUG ((LM_DEBUG, "LIST_TYPE_ENTRIES\n"));
- break;
- default:
- ACE_DEBUG ((LM_DEBUG, "<unknown type> = %d\n", this->msg_type ()));
- break;
- }
-
- if (this->block_forever ())
- ACE_DEBUG ((LM_DEBUG, "blocking forever\n"));
- else
- {
- ACE_Time_Value tv = this->timeout ();
- ACE_DEBUG ((LM_DEBUG, "waiting for %ld secs and %ld usecs\n",
- tv.sec (), tv.usec ()));
- }
- ACE_DEBUG ((LM_DEBUG, "*******\nname_len = %d\n",
- this->name_len ()));
- ACE_DEBUG ((LM_DEBUG, "*******\nvalue_len = %d\n",
- this->value_len ()));
-#if 0
- cout << "Name = " << ACE_WString (this->name(), this->name_len() / sizeof (ACE_USHORT16)) << endl;
- cout << "value = " << ACE_WString (this->value(), this->value_len() / sizeof (ACE_USHORT16)) << endl;
- cout << "type = " << this->type () << endl;
-#endif
- ACE_DEBUG ((LM_DEBUG, "+++++++\n"));
-}
-
-// Default constructor.
-
-ACE_Name_Reply::ACE_Name_Reply (void)
-{
- ACE_TRACE ("ACE_Name_Reply::ACE_Name_Reply");
- // Initialize to a known quantity.
- this->msg_type (0);
- this->errnum (0);
- this->length (sizeof this->transfer_);
-}
-
-// Create a ACE_Name_Reply message.
-
-ACE_Name_Reply::ACE_Name_Reply (ACE_UINT32 t, ACE_UINT32 err) // Type of reply.
-{
- ACE_TRACE ("ACE_Name_Reply::ACE_Name_Reply");
- this->msg_type (t);
- this->errnum (err);
- this->length (sizeof this->transfer_);
-}
-
-// Initialize length_ in order to avoid problems with byte-ordering
-void
-ACE_Name_Reply::init (void)
-{
- ACE_TRACE ("ACE_Name_Reply::init");
- this->length (sizeof this->transfer_);
-}
-
-// = Set/get the length of the encoded/decoded message.
-ACE_UINT32
-ACE_Name_Reply::length (void) const
-{
- ACE_TRACE ("ACE_Name_Reply::length");
- return this->transfer_.length_;
-}
-
-void
-ACE_Name_Reply::length (ACE_UINT32 l)
-{
- ACE_TRACE ("ACE_Name_Reply::length");
- this->transfer_.length_ = l;
-}
-
-// = Set/get the type of the message.
-ACE_UINT32
-ACE_Name_Reply::msg_type (void) const
-{
- ACE_TRACE ("ACE_Name_Reply::msg_type");
- return this->transfer_.type_;
-}
-
-void
-ACE_Name_Reply::msg_type (ACE_UINT32 t)
-{
- ACE_TRACE ("ACE_Name_Reply::msg_type");
- this->transfer_.type_ = t;
-}
-
-// = Set/get the status of the reply (0 == success, -1 == failure).
-ACE_UINT32
-ACE_Name_Reply::status (void) const
-{
- ACE_TRACE ("ACE_Name_Reply::status");
- return this->transfer_.type_ == ACE_Name_Reply::SUCCESS ? 0 : -1;
-}
-
-void
-ACE_Name_Reply::status (ACE_UINT32 s)
-{
- ACE_TRACE ("ACE_Name_Reply::status");
- this->transfer_.type_ = s == (ACE_UINT32) -1 ? ACE_Name_Reply::FAILURE : ACE_Name_Reply::SUCCESS;
-}
-
-// = Set/get the errno of a failed reply.
-ACE_UINT32
-ACE_Name_Reply::errnum (void) const
-{
- ACE_TRACE ("ACE_Name_Reply::errnum");
- return this->transfer_.errno_;
-}
-
-void
-ACE_Name_Reply::errnum (ACE_UINT32 e)
-{
- ACE_TRACE ("ACE_Name_Reply::errnum");
- this->transfer_.errno_ = e;
-}
-
-// Encode the transfer buffer into network byte order
-// so that it can be sent to the client.
-
-int
-ACE_Name_Reply::encode (void *&buf)
-{
- ACE_TRACE ("ACE_Name_Reply::encode");
- int len = this->length (); // Get length *before* marshaling.
-
- this->transfer_.length_ = htonl (this->transfer_.length_);
- this->transfer_.type_ = htonl (this->transfer_.type_);
- this->transfer_.errno_ = htonl (this->transfer_.errno_);
- buf = (void *) &this->transfer_;
- return len;
-}
-
-// Decode the transfer buffer into host byte order
-// so that it can be used by the client.
-
-int
-ACE_Name_Reply::decode (void)
-{
- ACE_TRACE ("ACE_Name_Reply::decode");
- this->transfer_.length_ = ntohl (this->transfer_.length_);
- this->transfer_.type_ = ntohl (this->transfer_.type_);
- this->transfer_.errno_ = ntohl (this->transfer_.errno_);
- return 0;
-}
-
-// Print out current values of the ACE_Name_Reply object.
-
-void
-ACE_Name_Reply::dump (void) const
-{
- ACE_TRACE ("ACE_Name_Reply::dump");
- ACE_DEBUG ((LM_DEBUG, "*******\nlength = %d\nerrnum = %d",
- this->length (), this->errnum ()));
- ACE_DEBUG ((LM_DEBUG, "type = "));
-
- switch (this->msg_type ())
- {
- case ACE_Name_Reply::SUCCESS:
- ACE_DEBUG ((LM_DEBUG, "SUCCESS\n"));
- break;
- case ACE_Name_Reply::FAILURE:
- ACE_DEBUG ((LM_DEBUG, "FAILURE\n"));
- break;
- default:
- ACE_DEBUG ((LM_DEBUG, "<unknown type> = %d\n", this->msg_type ()));
- break;
- }
-}