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-/* -*- C++ -*- */
-
-//=============================================================================
-/**
- * @file Naming_Context.h
- *
- * $Id$
- *
- * @author Gerhard Lenzer
- * @author Douglas C. Schmidt
- * @author and Prashant Jain
- */
-//=============================================================================
-
-
-#ifndef ACE_NAMING_CONTEXT_H
-#define ACE_NAMING_CONTEXT_H
-#include "ace/pre.h"
-
-#include "ace/ACE.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#include "ace/SString.h"
-#include "ace/Containers.h"
-#include "ace/Service_Object.h"
-#include "ace/Name_Proxy.h"
-#include "ace/Name_Space.h"
-
-// Forward decl
-class ACE_Name_Options;
-
-/**
- * @class ACE_Naming_Context
- *
- * @brief Maintaining accesses Name Server Databases. Allows to add
- * NameBindings, change them, remove them and resolve
- * NameBindings
- *
- * Manages a Naming Service . That represents a persistent
- * string to string mapping for different scopes. The scope of a
- * ACE_Naming_Context may be either local for the calling
- * process (Note : A process is hereby not identified by it's
- * pid, but by it's argv[0]. So different processes (in UNIX
- * syntax) may access the same NameBindings), global for all
- * processes running on one host or global for all processes on
- * the net (that know the address of the net name server
- * socket). Strings may be plain character strings or Wide
- * character strings. A Name Binding consists of a name string
- * (that's the key), a value string and an optional type string
- * (no wide chars).
- */
-class ACE_Export ACE_Naming_Context : public ACE_Service_Object
-{
-public:
- enum Context_Scope_Type
- {
- /// Name lookup is local to the process.
- PROC_LOCAL,
- /// Name lookup is local to the node (host).
- NODE_LOCAL,
- /// Name lookup is local to the (sub)network.
- NET_LOCAL
- };
-
- // = Initialization and termination methods.
- /// "Do-nothing" constructor.
- ACE_Naming_Context (void);
-
- /**
- * Specifies the scope of this namespace, opens and memory-maps the
- * associated file (if accessible) or contacts the dedicated name
- * server process for NET_LOCAL namespace. Note that <light>
- * specifies whether or not we want to use
- * ACE_Lite_MMap_Memory_Pool. By default we use ACE_MMap_Memory_Pool.
- */
- ACE_Naming_Context (Context_Scope_Type scope_in, int light = 0);
-
- /**
- * Specifies the scope of this namespace, opens and memory-maps the
- * associated file (if accessible) or contacts the dedicated name
- * server process for NET_LOCAL namespace. Note that <light>
- * specifies whether or not we want to use
- * ACE_Lite_MMap_Memory_Pool. By default we use ACE_MMap_Memory_Pool.
- */
- int open (Context_Scope_Type scope_in = ACE_Naming_Context::PROC_LOCAL,
- int light = 0);
-
- /// Deletes the instance of Name Space. Must be called before
- /// switching name spaces.
- int close (void);
-
- /// Release all resources. Gets called by destructor and fini.
- int close_down (void);
-
- /// destructor, do some cleanup :TBD: last dtor should "compress"
- /// file
- ~ACE_Naming_Context (void);
-
- // = Dynamic initialization hooks.
- /// Initialize name options and naming context when dynamically
- /// linked.
- virtual int init (int argc, ACE_TCHAR *argv[]);
-
- /// Close down the test when dynamically unlinked.
- virtual int fini (void);
-
- /// Returns information about this context.
- virtual int info (char **strp, size_t length) const;
-
- /// Returns the ACE_Name_Options associated with the Naming_Context
- ACE_Name_Options *name_options (void);
-
- /// Bind a new name to a naming context (Wide character strings).
- int bind (const ACE_WString &name_in,
- const ACE_WString &value_in,
- const char *type_in = "");
-
- /// Bind a new name to a naming context ( character strings).
- int bind (const char *name_in,
- const char *value_in,
- const char *type_in = "");
-
- /**
- * Overwrite the value or type of an existing name in a
- * ACE_Naming_Context or bind a new name to the context, if it
- * didn't exist yet. (Wide charcter strings interface).
- */
- int rebind (const ACE_WString &name_in,
- const ACE_WString &value_in,
- const char *type_in = "");
-
- /**
- * Overwrite the value or type of an existing name in a
- * ACE_Naming_Context or bind a new name to the context, if it
- * didn't exist yet. ( charcter strings interface)
- */
- int rebind (const char *name_in,
- const char *value_in,
- const char *type_in = "");
-
- /// Delete a name from a ACE_Naming_Context (Wide charcter strings
- /// Interface).
- int unbind (const ACE_WString &name_in);
-
- /// Delete a name from a ACE_Naming_Context (character strings
- /// interface).
- int unbind (const char *name_in);
-
- /// Get value and type of a given name binding (Wide chars). The
- /// caller is responsible for deleting both <value_out> and <type_out>!
- int resolve (const ACE_WString &name_in,
- ACE_WString &value_out,
- char *&type_out);
-
- /**
- * Get value and type of a given name binding (Wide chars output).
- * The caller is responsible for deleting both <value_out> and
- * <type_out>!
- */
- int resolve (const char *name_in,
- ACE_WString &value_out,
- char *&type_out);
-
- /// Get value and type of a given name binding ( chars ). The caller
- /// is responsible for deleting both <value_out> and <type_out>!
- int resolve (const char *name_in,
- char *&value_out,
- char *&type_out);
-
- /// Get a set of names matching a specified pattern (wchars). Matching
- /// means the names must begin with the pattern string.
- int list_names (ACE_PWSTRING_SET &set_out,
- const ACE_WString &pattern_in);
-
- /// Get a set of names matching a specified pattern (chars). Matching
- /// means the names must begin with the pattern string.
- int list_names (ACE_PWSTRING_SET &set_out,
- const char *pattern_in);
-
- /// Get a set of values matching a specified pattern (wchars). Matching
- /// means the values must begin with the pattern string.
- int list_values (ACE_PWSTRING_SET &set_out,
- const ACE_WString &pattern_in);
-
- /// Get a set of values matching a specified pattern (chars). Matching
- /// means the values must begin with the pattern string.
- int list_values (ACE_PWSTRING_SET &set_out,
- const char *pattern_in);
-
- /// Get a set of types matching a specified pattern (wchars). Matching
- /// means the types must begin with the pattern string.
- int list_types (ACE_PWSTRING_SET &set_out,
- const ACE_WString &pattern_in);
-
- /// Get a set of types matching a specified pattern (chars). Matching
- /// means the types must begin with the pattern string.
- int list_types (ACE_PWSTRING_SET &set_out,
- const char *pattern_in);
-
- /**
- * Get a set of names matching a specified pattern (wchars). Matching
- * means the names must begin with the pattern string. Returns the
- * complete binding associated each pattern match.
- */
- virtual int list_name_entries (ACE_BINDING_SET &set_out,
- const ACE_WString &pattern_in);
-
- /**
- * Get a set of names matching a specified pattern (wchars). Matching
- * means the names must begin with the pattern string. Returns the
- * complete binding associated each pattern match.
- */
- virtual int list_name_entries (ACE_BINDING_SET &set_out,
- const char *pattern_in);
-
- /**
- * Get a set of values matching a specified pattern (wchars). Matching
- * means the values must begin with the pattern string. Returns the
- * complete binding associated each pattern match.
- */
- virtual int list_value_entries (ACE_BINDING_SET &set_out,
- const ACE_WString &pattern_in);
-
- /**
- * Get a set of values matching a specified pattern (wchars). Matching
- * means the values must begin with the pattern string. Returns the
- * complete binding associated each pattern match.
- */
- virtual int list_value_entries (ACE_BINDING_SET &set_out,
- const char *pattern_in);
-
- /**
- * Get a set of types matching a specified pattern (wchars). Matching
- * means the types must begin with the pattern string. Returns the
- * complete binding associated each pattern match.
- */
- virtual int list_type_entries (ACE_BINDING_SET &set_out,
- const ACE_WString &pattern_in);
-
- /**
- * Get a set of types matching a specified pattern (wchars). Matching
- * means the types must begin with the pattern string. Returns the
- * complete binding associated each pattern match.
- */
- virtual int list_type_entries (ACE_BINDING_SET &set_out,
- const char *pattern_in);
-
- /// Dump the state of the object.
- void dump (void);
-
-private:
- /// Keep track of the options such as database name etc per Naming Context
- ACE_Name_Options *name_options_;
-
- /// Name space (can be either local or remote) dynamically bound.
- ACE_Name_Space *name_space_;
-
- /// Holds the local hostname.
- ACE_TCHAR hostname_[MAXHOSTNAMELEN + 1];
-
- /// Holds name of net name server.
- const ACE_TCHAR *netnameserver_host_;
-
- /// Holds port number of the net name server.
- int netnameserver_port_;
-
- /// 1 if we're on the same local machine as the name server, else 0.
- int local (void);
-
-};
-
-/**
- * @class ACE_Name_Options
- *
- * @brief Manages the options for the ACE Name_Server.
- */
-class ACE_Export ACE_Name_Options
-{
-public:
- // = Initialization and termination methods.
- ACE_Name_Options (void);
- ~ACE_Name_Options (void);
-
- /// Parse arguments.
- void parse_args (int argc,
- ACE_TCHAR *argv[]);
-
- // = Set/Get port number
- void nameserver_port (int port);
- int nameserver_port (void);
-
- // = Set/Get the context
- ACE_Naming_Context::Context_Scope_Type context (void);
- void context (ACE_Naming_Context::Context_Scope_Type);
-
- // = Set/Get host name
- void nameserver_host (const ACE_TCHAR *host);
- const ACE_TCHAR *nameserver_host (void);
-
- // = Set/Get name space directory
- void namespace_dir (const ACE_TCHAR *dir);
- const ACE_TCHAR *namespace_dir (void);
-
- // = Set/Get process name
- void process_name (const ACE_TCHAR *dir);
- const ACE_TCHAR *process_name (void);
-
- // = Set/Get database name
- void database (const ACE_TCHAR *);
- const ACE_TCHAR *database (void);
-
- // = Set/Get base address of the underlying allocator
- void base_address (char *address);
- char *base_address (void);
-
- // Set/Get use of registry in naming
- int use_registry (void);
- void use_registry (int);
-
- /// Return debug status
- int debug (void);
-
- /// Return verbose status
- int verbose (void);
-
-private:
- /// Extra debugging info
- int debugging_;
-
- /// Extra verbose messages
- int verbosity_;
-
- /// Use Win32 Registry
- int use_registry_;
-
- /// Port to connect to nameserver process.
- int nameserver_port_;
-
- /// Hostname of nameserver.
- const ACE_TCHAR *nameserver_host_;
-
- /// Directory to hold name_bindings.
- ACE_TCHAR *namespace_dir_;
-
- /// Name of this process.
- const ACE_TCHAR *process_name_;
-
- /// Name of the database that stores the name/value/type bindings.
- const ACE_TCHAR *database_;
-
- /// Base address of the underlying allocator
- char *base_address_;
-
- /// The context in which the naming database will be created.
- ACE_Naming_Context::Context_Scope_Type context_;
-};
-
-ACE_FACTORY_DECLARE (ACE, ACE_Naming_Context)
-ACE_STATIC_SVC_DECLARE_EXPORT (ACE,ACE_Naming_Context)
-ACE_STATIC_SVC_REQUIRE (ACE_Naming_Context)
-
-#include "ace/post.h"
-#endif /* ACE_NAMING_CONTEXT_H */