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-/* -*- C++ -*- */
-// $Id$
-
-/*-*- C++ -*- */
-
-// ============================================================================
-//
-// = LIBRARY
-// ACE
-//
-// = FILENAME
-// ACE_Naming_Context.h
-//
-// = AUTHOR
-// Gerhard Lenzer, Douglas C. Schmidt, and Prashant Jain
-//
-// ============================================================================
-
-#if !defined (ACE_NAMING_CONTEXT_H)
-#define ACE_NAMING_CONTEXT_H
-
-#include "ace/ACE.h"
-#include "ace/SString.h"
-#include "ace/Set.h"
-#include "ace/Service_Object.h"
-#include "ace/Name_Proxy.h"
-#include "ace/Name_Space.h"
-
-// Forward decl
-class ACE_Name_Options;
-
-class ACE_Export ACE_Naming_Context : public ACE_Service_Object
- // = TITLE
- // Maintaining accesses Name Server Databases. Allows to add
- // NameBindings, change them, remove them and resolve
- // NameBindings
- //
- // = DESCRIPTION
- // Manages a Naming Service . That represents a persistent
- // string to string mapping for different scopes. The scope of a
- // ACE_Naming_Context may be either local for the calling
- // process (Note : A process is hereby not identified by it's
- // pid, but by it's argv[0]. So different processes (in UNIX
- // syntax) may access the same NameBindings), global for all
- // processes running on one host or global for all processes on
- // the net (that know the address of the net name server
- // socket). Strings may be plain character strings or Wide
- // character strings. A Name Binding consists of a name string
- // (that's the key), a value string and an optional type string
- // (no wide chars).
-{
-public:
- enum Context_Scope_Type
- {
- PROC_LOCAL, // Name lookup is local to the process.
- NODE_LOCAL, // Name lookup is local to the node (host).
- NET_LOCAL // Name lookup is local to the (sub)network.
- };
-
- // = Initialization and termination methods.
- ACE_Naming_Context (void);
- // "Do-nothing" constructor.
-
- ACE_Naming_Context (Context_Scope_Type scope_in, int light = 0);
- // Specifies the scope of this namespace, opens and memory-maps the
- // associated file (if accessible) or contacts the dedicated name
- // server process for NET_LOCAL namespace. Note that <light>
- // specifies whether or not we want to use
- // ACE_Lite_MMap_Memory_Pool. By default we use ACE_MMap_Memory_Pool.
-
- int open (Context_Scope_Type scope_in = ACE_Naming_Context::PROC_LOCAL,
- int light = 0);
- // Specifies the scope of this namespace, opens and memory-maps the
- // associated file (if accessible) or contacts the dedicated name
- // server process for NET_LOCAL namespace. Note that <light>
- // specifies whether or not we want to use
- // ACE_Lite_MMap_Memory_Pool. By default we use ACE_MMap_Memory_Pool.
-
- int close (void);
- // Deletes the instance of Name Space. Must be called before
- // switching name spaces.
-
- ~ACE_Naming_Context (void);
- // destructor, do some cleanup :TBD: last dtor should "compress"
- // file
-
- // = Dynamic initialization hooks.
- virtual int init (int argc, char *argv[]);
- // Initialize name options and naming context when dynamically
- // linked.
-
- virtual int fini (void);
- // Close down the test when dynamically unlinked.
-
- virtual int info (char **strp, size_t length) const;
- // Returns information about this context.
-
- ACE_Name_Options *name_options (void);
- // Returns the ACE_Name_Options associated with the Naming_Context
-
- int bind (const ACE_WString &name_in,
- const ACE_WString &value_in,
- const char *type_in = "");
- // Bind a new name to a naming context (Wide character strings).
-
- int bind (const char *name_in,
- const char *value_in,
- const char *type_in = "");
- // Bind a new name to a naming context ( character strings).
-
- int rebind (const ACE_WString &name_in,
- const ACE_WString &value_in,
- const char *type_in = "");
- // Overwrite the value or type of an existing name in a
- // ACE_Naming_Context or bind a new name to the context, if it
- // didn't exist yet. (Wide charcter strings interface).
-
- int rebind (const char *name_in,
- const char *value_in,
- const char *type_in = "");
- // Overwrite the value or type of an existing name in a
- // ACE_Naming_Context or bind a new name to the context, if it
- // didn't exist yet. ( charcter strings interface)
-
- int unbind (const ACE_WString &name_in);
- // Delete a name from a ACE_Naming_Context (Wide charcter strings
- // Interface).
-
- int unbind (const char *name_in);
- // Delete a name from a ACE_Naming_Context (character strings
- // interface).
-
- int resolve (const ACE_WString &name_in,
- ACE_WString &value_out,
- char *&type_out);
- // Get value and type of a given name binding (Wide chars). The
- // caller is responsible for deleting both <value_out> and <type_out>!
-
- int resolve (const char *name_in,
- ACE_WString &value_out,
- char *&type_out);
- // Get value and type of a given name binding (Wide chars output).
- // The caller is responsible for deleting both <value_out> and
- // <type_out>!
-
- int resolve (const char *name_in,
- char *&value_out,
- char *&type_out);
- // Get value and type of a given name binding ( chars ). The caller
- // is responsible for deleting both <value_out> and <type_out>!
-
- int list_names (ACE_PWSTRING_SET &set_out,
- const ACE_WString &pattern_in);
- // Get a set of names matching a specified pattern (wchars). Matching
- // means the names must begin with the pattern string.
-
- int list_names (ACE_PWSTRING_SET &set_out,
- const char *pattern_in);
- // Get a set of names matching a specified pattern (chars). Matching
- // means the names must begin with the pattern string.
-
- int list_values (ACE_PWSTRING_SET &set_out,
- const ACE_WString &pattern_in);
- // Get a set of values matching a specified pattern (wchars). Matching
- // means the values must begin with the pattern string.
-
- int list_values (ACE_PWSTRING_SET &set_out,
- const char *pattern_in);
- // Get a set of values matching a specified pattern (chars). Matching
- // means the values must begin with the pattern string.
-
- int list_types (ACE_PWSTRING_SET &set_out,
- const ACE_WString &pattern_in);
- // Get a set of types matching a specified pattern (wchars). Matching
- // means the types must begin with the pattern string.
-
- int list_types (ACE_PWSTRING_SET &set_out,
- const char *pattern_in);
- // Get a set of types matching a specified pattern (chars). Matching
- // means the types must begin with the pattern string.
-
- virtual int list_name_entries (ACE_BINDING_SET &set_out,
- const ACE_WString &pattern_in);
- // Get a set of names matching a specified pattern (wchars). Matching
- // means the names must begin with the pattern string. Returns the
- // complete binding associated each pattern match.
-
- virtual int list_name_entries (ACE_BINDING_SET &set_out,
- const char *pattern_in);
- // Get a set of names matching a specified pattern (wchars). Matching
- // means the names must begin with the pattern string. Returns the
- // complete binding associated each pattern match.
-
- virtual int list_value_entries (ACE_BINDING_SET &set_out,
- const ACE_WString &pattern_in);
- // Get a set of values matching a specified pattern (wchars). Matching
- // means the values must begin with the pattern string. Returns the
- // complete binding associated each pattern match.
-
- virtual int list_value_entries (ACE_BINDING_SET &set_out,
- const char *pattern_in);
- // Get a set of values matching a specified pattern (wchars). Matching
- // means the values must begin with the pattern string. Returns the
- // complete binding associated each pattern match.
-
- virtual int list_type_entries (ACE_BINDING_SET &set_out,
- const ACE_WString &pattern_in);
- // Get a set of types matching a specified pattern (wchars). Matching
- // means the types must begin with the pattern string. Returns the
- // complete binding associated each pattern match.
-
- virtual int list_type_entries (ACE_BINDING_SET &set_out,
- const char *pattern_in);
- // Get a set of types matching a specified pattern (wchars). Matching
- // means the types must begin with the pattern string. Returns the
- // complete binding associated each pattern match.
-
- void dump ();
- // Dump the state of the object.
-
-private:
- ACE_Name_Options *name_options_;
- // Keep track of the options such as database name etc per Naming Context
-
- ACE_Name_Space *name_space_;
- // Name space (can be either local or remote) dynamically bound.
-
- char hostname_[MAXHOSTNAMELEN + 1];
- // Holds the local hostname.
-
- const char *netnameserver_host_;
- // Holds name of net name server.
-
- int netnameserver_port_;
- // Holds port number of the net name server.
-
- int local (void);
- // 1 if we're on the same local machine as the name server, else 0.
-
-};
-
-class ACE_Export ACE_Name_Options
- // = TITLE
- // Manages the options for the ACE Name_Server.
-{
-public:
- // = Initialization and termination methods.
- ACE_Name_Options (void);
- ~ACE_Name_Options (void);
-
- void parse_args (int argc, char *argv[]);
- // Parse arguments
-
- // = Set/Get port number
- void nameserver_port (int port);
- int nameserver_port (void);
-
- // = Set/Get the context
- ACE_Naming_Context::Context_Scope_Type context (void);
- void context (ACE_Naming_Context::Context_Scope_Type);
-
- // = Set/Get host name
- void nameserver_host (const char *host);
- const char *nameserver_host (void);
-
- // = Set/Get name space directory
- void namespace_dir (LPCTSTR dir);
- LPCTSTR namespace_dir (void);
-
- // = Set/Get process name
- void process_name (LPCTSTR dir);
- LPCTSTR process_name (void);
-
- // = Set/Get database name
- void database (LPCTSTR);
- LPCTSTR database (void);
-
- // = Set/Get base address of the underlying allocator
- void base_address (char *address);
- char *base_address (void);
-
- // Set/Get use of registry in naming
- int use_registry (void);
- void use_registry (int);
-
- int debug (void);
- // Return debug status
-
- int verbose (void);
- // Return verbose status
-
-private:
- int debugging_;
- // Extra debugging info
-
- int verbosity_;
- // Extra verbose messages
-
- int use_registry_;
- // Use Win32 Registry
-
- int nameserver_port_;
- // Port to connect to nameserver process.
-
- const char *nameserver_host_;
- // Hostname of nameserver.
-
- LPCTSTR namespace_dir_;
- // Directory to hold name_bindings.
-
- LPCTSTR process_name_;
- // Name of this process.
-
- LPCTSTR database_;
- // Name of the database that stores the name/value/type bindings.
-
- char *base_address_;
- // Base address of the underlying allocator
-
- ACE_Naming_Context::Context_Scope_Type context_;
- // The context in which the naming database will be created.
-};
-
-// We can't use the ACE_SVC_FACTORY_DECLARE macro here because this
-// needs to be in the ACE_Export context rather than the
-// ACE_Svc_Export context.
-extern "C" ACE_Export ACE_Service_Object *_make_ACE_Naming_Context (void);
-
-#endif /* ACE_NAMING_CONTEXT_H */