summaryrefslogtreecommitdiff
path: root/ace/POSIX_Proactor.h
diff options
context:
space:
mode:
Diffstat (limited to 'ace/POSIX_Proactor.h')
-rw-r--r--ace/POSIX_Proactor.h431
1 files changed, 0 insertions, 431 deletions
diff --git a/ace/POSIX_Proactor.h b/ace/POSIX_Proactor.h
deleted file mode 100644
index 4ffcd5620e1..00000000000
--- a/ace/POSIX_Proactor.h
+++ /dev/null
@@ -1,431 +0,0 @@
-/* -*- C++ -*- */
-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// ace
-//
-// = FILENAME
-// POSIX_Proactor.h
-//
-// = AUTHOR
-// Irfan Pyarali <irfan@cs.wustl.edu>,
-// Tim Harrison <harrison@cs.wustl.edu> and
-// Alexander Babu Arulanthu <alex@cs.wustl.edu>
-//
-// ============================================================================
-
-#ifndef ACE_POSIX_PROACTOR_H
-#define ACE_POSIX_PROACTOR_H
-
-#include "ace/Proactor_Impl.h"
-
-#if defined (ACE_HAS_AIO_CALLS)
-// POSIX implementation of Proactor depends on the <aio_> family of
-// system calls.
-
-#include "ace/Free_List.h"
-#include "ace/Pipe.h"
-#include "ace/POSIX_Asynch_IO.h"
-
-class ACE_Export ACE_POSIX_Proactor : public ACE_Proactor_Impl
-{
- // = TITLE
- //
- // POSIX implementation of the Proactor.
- //
- // = DESCRIPTION
- //
- // There are two different strategies by which Proactor can get
- // to know the completion of <aio> operations. One is based on
- // Asynchronous I/O Control Blocks (AIOCB) where a list of
- // AIOCBs are stored and completion status of the corresponding
- // operations are queried on them. The other one is based on
- // POSIX Real Time signals. This class abstracts out the common
- // code needed for both the strategies. ACE_AIOCB_Proactor and
- // ACE_SIG_Proactor specialize this class for each strategy.
-
- friend class ACE_POSIX_SIG_Asynch_Accept_Handler;
- // For <POSIX_SIG_Asynch_Accept> operation, this handler class does
- // the actual work, has to register the real-time signal with the
- // Proactor.
-
-public:
- virtual ~ACE_POSIX_Proactor (void);
- // Virtual destructor.
-
- virtual int close (void);
- // Close down the Proactor.
-
- virtual int register_handle (ACE_HANDLE handle,
- const void *completion_key);
- // This function is a no-op function for Unix systems. Returns 0.
-
- virtual int post_completion (ACE_POSIX_Asynch_Result *result) = 0;
- // Post a result to the completion port of the Proactor. If errors
- // occur, the result will be deleted by this method. If successful,
- // the result will be deleted by the Proactor when the result is
- // removed from the completion port. Therefore, the result should
- // have been dynamically allocated and should be orphaned by the
- // user once this method is called.
-
- int wake_up_dispatch_threads (void);
- // @@ This is a no-op on POSIX platforms. Returns 0.
-
- int close_dispatch_threads (int wait);
- // @@ This is a no-op on POSIX platforms. Returns 0.
-
- size_t number_of_threads (void) const;
- void number_of_threads (size_t threads);
- // @@ This is a no-op on POSIX platforms. Returns 0.
-
- virtual ACE_HANDLE get_handle (void) const;
- // This is a no-op in POSIX. Returns ACE_INVALID_HANDLE.
-
- // Methods used to create Asynch_IO_Result objects. We create the right
- // objects here in these methods.
-
- virtual ACE_Asynch_Read_Stream_Result_Impl *create_asynch_read_stream_result (ACE_Handler &handler,
- ACE_HANDLE handle,
- ACE_Message_Block &message_block,
- u_long bytes_to_read,
- const void* act,
- ACE_HANDLE event = ACE_INVALID_HANDLE,
- int priority = 0,
- int signal_number = ACE_SIGRTMIN);
-
- virtual ACE_Asynch_Write_Stream_Result_Impl *create_asynch_write_stream_result (ACE_Handler &handler,
- ACE_HANDLE handle,
- ACE_Message_Block &message_block,
- u_long bytes_to_write,
- const void* act,
- ACE_HANDLE event = ACE_INVALID_HANDLE,
- int priority = 0,
- int signal_number = ACE_SIGRTMIN);
-
- virtual ACE_Asynch_Read_File_Result_Impl *create_asynch_read_file_result (ACE_Handler &handler,
- ACE_HANDLE handle,
- ACE_Message_Block &message_block,
- u_long bytes_to_read,
- const void* act,
- u_long offset,
- u_long offset_high,
- ACE_HANDLE event = ACE_INVALID_HANDLE,
- int priority = 0,
- int signal_number = ACE_SIGRTMIN);
-
- virtual ACE_Asynch_Write_File_Result_Impl *create_asynch_write_file_result (ACE_Handler &handler,
- ACE_HANDLE handle,
- ACE_Message_Block &message_block,
- u_long bytes_to_write,
- const void* act,
- u_long offset,
- u_long offset_high,
- ACE_HANDLE event = ACE_INVALID_HANDLE,
- int priority = 0,
- int signal_number = ACE_SIGRTMIN);
-
- virtual ACE_Asynch_Accept_Result_Impl *create_asynch_accept_result (ACE_Handler &handler,
- ACE_HANDLE listen_handle,
- ACE_HANDLE accept_handle,
- ACE_Message_Block &message_block,
- u_long bytes_to_read,
- const void* act,
- ACE_HANDLE event = ACE_INVALID_HANDLE,
- int priority = 0,
- int signal_number = ACE_SIGRTMIN);
-
- virtual ACE_Asynch_Transmit_File_Result_Impl *create_asynch_transmit_file_result (ACE_Handler &handler,
- ACE_HANDLE socket,
- ACE_HANDLE file,
- ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer,
- u_long bytes_to_write,
- u_long offset,
- u_long offset_high,
- u_long bytes_per_send,
- u_long flags,
- const void *act,
- ACE_HANDLE event = ACE_INVALID_HANDLE,
- int priority = 0,
- int signal_number = ACE_SIGRTMIN);
-
- virtual ACE_Asynch_Result_Impl *create_asynch_timer (ACE_Handler &handler,
- const void *act,
- const ACE_Time_Value &tv,
- ACE_HANDLE event = ACE_INVALID_HANDLE,
- int priority = 0,
- int signal_number = ACE_SIGRTMIN);
- // Create a timer result object which can be used with the Timer
- // mechanism of the Proactor.
-
-protected:
- ACE_POSIX_Proactor (void);
- // Constructor.
-
- void application_specific_code (ACE_POSIX_Asynch_Result *asynch_result,
- u_long bytes_transferred,
- int success,
- const void *completion_key,
- u_long error);
- // Protect against structured exceptions caused by user code when
- // dispatching handles. The <completion_key> is not very useful
- // compared to <AST> that can be associated each asynchronous
- // operation. <completion_key> is implemented right now for the
- // POSIX Proators.
-
- virtual int post_wakeup_completions (int how_many);
- // Post <how_many> completions to the completion port so that all
- // threads can wake up. This is used in conjunction with the
- // <run_event_loop>.
-
-protected:
- ACE_Handler wakeup_handler_;
- // Handler to handle the wakeups. This works in conjunction with the
- // <ACE_Proactor::run_event_loop>.
-};
-
-// Forward declarations.
-class ACE_AIOCB_Notify_Pipe_Manager;
-
-class ACE_Export ACE_POSIX_AIOCB_Proactor : public ACE_POSIX_Proactor
-{
- // = TITLE
- //
- // This Proactor makes use of Asynchronous I/O Control Blocks
- // (AIOCB) to notify/get the completion status of the <aio_>
- // operations issued.
- //
- // = DESCRIPTION
- //
-
- friend class ACE_AIOCB_Notify_Pipe_Manager;
- // Handler needs to call application specific code.
-
- friend class ACE_POSIX_AIOCB_Asynch_Operation;
- // This class does the registering of Asynch Operations with the
- // Proactor which is necessary in the AIOCB strategy.
-
- // friend class ACE_POSIX_AIOCB_Asynch_Accept_Handler;
- // For <Asynch_Accept> operation class, this helper class takes care
- // of doing the <Asynch_Accept>.
-
-public:
- ACE_POSIX_AIOCB_Proactor (void);
- // Constructor.
-
- virtual ~ACE_POSIX_AIOCB_Proactor (void);
- // Destructor.
-
- virtual int handle_events (ACE_Time_Value &wait_time);
- // Dispatch a single set of events. If <wait_time> elapses before
- // any events occur, return 0. Return 1 on success i.e., when a
- // completion is dispatched, non-zero (-1) on errors and errno is
- // set accordingly.
-
- virtual int handle_events (void);
- // Block indefinitely until at least one event is dispatched.
- // Dispatch a single set of events. If <wait_time> elapses before
- // any events occur, return 0. Return 1 on success i.e., when a
- // completion is dispatched, non-zero (-1) on errors and errno is
- // set accordingly.
-
- virtual int post_completion (ACE_POSIX_Asynch_Result *result);
- // Post a result to the completion port of the Proactor.
-
- // = Methods used to create Asynch_IO objects. We create the right
- // objects here in these methods.
-
- virtual ACE_Asynch_Read_Stream_Impl *create_asynch_read_stream (void);
-
- virtual ACE_Asynch_Write_Stream_Impl *create_asynch_write_stream (void);
-
- virtual ACE_Asynch_Read_File_Impl *create_asynch_read_file (void);
-
- virtual ACE_Asynch_Write_File_Impl *create_asynch_write_file (void);
-
- virtual ACE_Asynch_Accept_Impl *create_asynch_accept (void);
-
- virtual ACE_Asynch_Transmit_File_Impl *create_asynch_transmit_file (void);
-
-protected:
- virtual int handle_events (unsigned long milli_seconds);
- // Dispatch a single set of events. If <milli_seconds> elapses
- // before any events occur, return 0. Return 1 if a completion
- // dispatched. Return -1 on errors.
-
- void application_specific_code (ACE_POSIX_Asynch_Result *asynch_result,
- u_long bytes_transferred,
- int success,
- const void *completion_key,
- u_long error);
- // We will call the base class's application_specific_code from
- // here.
-
- int register_aio_with_proactor (ACE_POSIX_Asynch_Result *result);
- // If the ptr is o, just check whether there is any slot free and
- // return 0 if yes, else return -1. If a valid ptr is passed, keep it
- // in a free slot.
-
- ACE_AIOCB_Notify_Pipe_Manager* aiocb_notify_pipe_manager_;
- // This class takes care of doing <accept> when we use
- // AIO_CONTROL_BLOCKS strategy.
-
- aiocb *aiocb_list_ [ACE_RTSIG_MAX];
- // Use an array to keep track of all the aio's issued
- // currently. We'll limit the array size to Maximum RT signals that
- // can be queued in a process. This is the upper limit how many aio
- // operations can be pending at a time.
-
- ACE_POSIX_Asynch_Result *result_list_ [ACE_RTSIG_MAX];
- // @@ Keeping an extra copy of the <aiocb_list> here so that we can
- // avoid dynamic cast when we use the result object calling back
- // the hook methods.
-
- size_t aiocb_list_max_size_;
- // To maintain the maximum size of the array (list).
-
- size_t aiocb_list_cur_size_;
- // To maintain the current size of the array (list).
-};
-
-class ACE_Export ACE_POSIX_SIG_Proactor : public ACE_POSIX_Proactor
-{
- // = TITLE
- //
- // This Proactor implementation does compeltion querying using
- // POSIX Real Time signals. <sigtimedwait>/<sigwaitinfo> call is
- // used to get the notify/get the completions.
- // The real-time signals that are going to be used with this
- // Proactor should be given apriori in the constructor, so that
- // those signals can be masked from asynchornous delivery.
- //
- // = DESCRIPTION
- //
-
- friend class ACE_POSIX_SIG_Asynch_Operation;
- // This class does the registering of Asynch Operations with the
- // Proactor which is necessary in the SIG strategy, because we need
- // to store the signal number.
-
-public:
- ACE_POSIX_SIG_Proactor (void);
- // This constructor masks only the <ACE_SIGRTMIN>
- // real-time signal. Only this signal should be used to issue
- // asynchronous operations using this Proctor.
-
- ACE_POSIX_SIG_Proactor (const sigset_t mask_set);
- // This constructor should be used to tell the Proactor to mask and
- // wait for the real-time signals specified in this set. Only these
- // signals should be used by the asynchronous operations when they
- // use this Proactor.
-
- virtual ~ACE_POSIX_SIG_Proactor (void);
- // Destructor.
-
- virtual int handle_events (ACE_Time_Value &wait_time);
- // Dispatch a single set of events. If <wait_time> elapses before
- // any events occur, return 0. Return 1 on success i.e., when a
- // completion is dispatched, non-zero (-1) on errors and errno is
- // set accordingly.
-
- virtual int handle_events (void);
- // Block indefinitely until at least one event is dispatched.
- // Dispatch a single set of events. If <wait_time> elapses before
- // any events occur, return 0. Return 1 on success i.e., when a
- // completion is dispatched, non-zero (-1) on errors and errno is
- // set accordingly.
-
- virtual int post_completion (ACE_POSIX_Asynch_Result *result);
- // Post a result to the completion port of the Proactor.
-
- // = Methods used to create Asynch_IO objects. We create the right
- // objects here in these methods.
-
- virtual ACE_Asynch_Read_Stream_Impl *create_asynch_read_stream (void);
-
- virtual ACE_Asynch_Write_Stream_Impl *create_asynch_write_stream (void);
-
- virtual ACE_Asynch_Read_File_Impl *create_asynch_read_file (void);
-
- virtual ACE_Asynch_Write_File_Impl *create_asynch_write_file (void);
-
- virtual ACE_Asynch_Accept_Impl *create_asynch_accept (void);
-
- virtual ACE_Asynch_Transmit_File_Impl *create_asynch_transmit_file (void);
-
- virtual ACE_Asynch_Result_Impl *create_asynch_timer (ACE_Handler &handler,
- const void *act,
- const ACE_Time_Value &tv,
- ACE_HANDLE event = ACE_INVALID_HANDLE,
- int priority = 0,
- int signal_number = ACE_SIGRTMIN);
- // If <signal_number> is -1, check with the Proactor and use one of
- // the signals that is present in the mask set (i.e. the signals for
- // which the Proactor will be waiting) of the Proactor. If there are
- // more than one signal, the higher numbered signal will be chosen.
-
-protected:
- int setup_signal_handler (int signal_number) const;
- // To setup the handler for a real-time signbal.
-
- static void null_handler (int signal_number, siginfo_t *info, void *context);
- // Dummy signal handler. This wont get called at all, since we are
- // going to be masking the signal in all the threads.
-
- int mask_all (void) const;
- // To mask all the signals in a thread.
-
- virtual int handle_events (unsigned long milli_seconds);
- // Dispatch a single set of events. If <milli_seconds> elapses
- // before any events occur, return 0. Return 1 if a completion is
- // dispatched. Return -1 on errors.
-
- sigset_t RT_completion_signals_;
- // These signals are used for completion notification by the
- // Proactor. The signals specified while issueing <Asynch
- // Operation>s are stored here in this set. These signals are masked
- // for a thread when it calls the Proactor::handle_events.
-};
-
-class ACE_Export ACE_POSIX_Asynch_Timer : public ACE_POSIX_Asynch_Result
-{
- // = TITLE
- // This class is posted to the completion port when a timer
- // expires. When the <complete method> of this object is
- // called, the <handler>'s <handle_timeout> method will be
- // called.
-
- friend class ACE_POSIX_Proactor;
- friend class ACE_POSIX_SIG_Proactor;
- // The factory method for this class is with the POSIX_Proactor
- // class.
-
-protected:
- ACE_POSIX_Asynch_Timer (ACE_Handler &handler,
- const void *act,
- const ACE_Time_Value &tv,
- ACE_HANDLE event = ACE_INVALID_HANDLE,
- int priority = 0,
- int signal_number = ACE_SIGRTMIN);
- // Constructor.
-
- virtual ~ACE_POSIX_Asynch_Timer (void) {}
- // Destructor.
-
- virtual void complete (u_long bytes_transferred,
- int success,
- const void *completion_key,
- u_long error = 0);
- // This method calls the <handler>'s handle_timeout method.
-
- ACE_Time_Value time_;
- // Time value requested by caller
-};
-
-#if defined (__ACE_INLINE__)
-#include "ace/POSIX_Proactor.i"
-#endif /* __ACE_INLINE__ */
-
-#endif /* ACE_HAS_AIO_CALLS */
-#endif /* ACE_POSIX_PROACTOR_H */