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Diffstat (limited to 'ace/Priority_Reactor.h')
-rw-r--r-- | ace/Priority_Reactor.h | 93 |
1 files changed, 0 insertions, 93 deletions
diff --git a/ace/Priority_Reactor.h b/ace/Priority_Reactor.h deleted file mode 100644 index 3857a488533..00000000000 --- a/ace/Priority_Reactor.h +++ /dev/null @@ -1,93 +0,0 @@ -/* -*- C++ -*- */ -// $Id$ - -// ============================================================================ -// -// = LIBRARY -// ace -// -// = FILENAME -// Priority_Reactor.h -// -// = AUTHOR -// Doug Schmidt -// -// ============================================================================ - -#ifndef ACE_PRIORITY_REACTOR_H -#define ACE_PRIORITY_REACTOR_H - -#include "ace/Containers.h" - -#if !defined (ACE_LACKS_PRAGMA_ONCE) -# pragma once -#endif /* ACE_LACKS_PRAGMA_ONCE */ - -#include "ace/Select_Reactor.h" - -class ACE_Export ACE_Priority_Reactor : public ACE_Select_Reactor -{ - // = TITLE - // Implements priority based dispatching. - // - // = DESCRIPTION - // This class refines the dispatching mechanism for the - // Select_Reactor by taking advantage of the priority method on - // ACE_Event_Handler. -public: - // = Initialization and termination methods. - - ACE_Priority_Reactor (ACE_Sig_Handler * = 0, - ACE_Timer_Queue * = 0); - // Initialize <ACE_Priority_Reactor> with the default size. - - ACE_Priority_Reactor (size_t size, - int restart = 0, - ACE_Sig_Handler * = 0, - ACE_Timer_Queue * = 0); - // Initialize <ACE_Priority_Reactor> with size <size>. - - virtual ~ACE_Priority_Reactor (void); - // Close down the select_reactor and release all of its resources. - - void dump (void) const; - // Dump the state of an object. - - ACE_ALLOC_HOOK_DECLARE; - // Declare the dynamic allocation hooks. - -protected: - // = Dispatching methods. - - virtual int dispatch_io_set (int number_of_active_handles, - int &number_dispatched, - int mask, - ACE_Handle_Set &dispatch_mask, - ACE_Handle_Set &ready_mask, - ACE_EH_PTMF callback); - // We simply override this function to implement the priority - // dispatching. - -private: - void init_bucket (void); - // A small helper to initialize the bucket. - - typedef ACE_Unbounded_Queue<ACE_Event_Tuple> QUEUE; - QUEUE** bucket_; - // There is a queue per-priority, which simply holds the - // Event_Handlers until we knwo who goes first. - - ACE_Allocator* tuple_allocator_; - // The queues themselves use this allocator to minimize dynamic - // memory usage. - - ACE_Priority_Reactor (const ACE_Select_Reactor &); - ACE_Priority_Reactor &operator = (const ACE_Select_Reactor &); - // Deny access since member-wise won't work... -}; - -#if defined (__ACE_INLINE__) -#include "ace/Priority_Reactor.i" -#endif /* __ACE_INLINE__ */ - -#endif /* ACE_PRIORITY_REACTOR_H */ |