diff options
Diffstat (limited to 'ace/Proactor.cpp')
-rw-r--r-- | ace/Proactor.cpp | 725 |
1 files changed, 0 insertions, 725 deletions
diff --git a/ace/Proactor.cpp b/ace/Proactor.cpp deleted file mode 100644 index 70eca5646d2..00000000000 --- a/ace/Proactor.cpp +++ /dev/null @@ -1,725 +0,0 @@ -// Proactor.cpp -// $Id: Proactor.cpp,v - -#define ACE_BUILD_DLL -#include "ace/Proactor.h" - -#if defined (ACE_WIN32) -// This only works on Win32 platforms - -#include "ace/Task_T.h" -#include "ace/Log_Msg.h" -#include "ace/Object_Manager.h" - -#if !defined (__ACE_INLINE__) -#include "ace/Proactor.i" -#endif /* __ACE_INLINE__ */ - -// Process-wide ACE_Proactor. -ACE_Proactor *ACE_Proactor::proactor_ = 0; - -// Controls whether the Proactor is deleted when we shut down (we can -// only delete it safely if we created it!) -int ACE_Proactor::delete_proactor_ = 0; - -// Terminate the eventloop. -sig_atomic_t ACE_Proactor::end_event_loop_ = 0; - -class ACE_Export ACE_Proactor_Timer_Handler : public ACE_Task <ACE_NULL_SYNCH> - // - // = TITLE - // - // A Handler for timer. It helps in the management of timers - // registered with the Proactor. - // - // = DESCRIPTION - // - // This object has a thread that will wait on the earliest - // time in a list of timers and an event. When a timer - // expires, the thread will post a completion event on the - // port and go back to waiting on the timer queue and - // event. If the event is signaled, the thread will refresh - // the time it is currently waiting on (in case the earliest - // time has changed) - // -{ - friend class ACE_Proactor; - // Proactor has special privileges - // Access needed to: timer_event_ - -public: - ACE_Proactor_Timer_Handler (ACE_Proactor &proactor); - // Constructor - - ~ACE_Proactor_Timer_Handler (void); - // Destructor - -protected: - virtual int svc (void); - // Run by a daemon thread to handle deferred processing. In other - // words, this method will do the waiting on the earliest timer - // and event - - ACE_Auto_Event timer_event_; - // Event to wait on - - ACE_Proactor &proactor_; - // Proactor - - int shutting_down_; - // Flag used to indicate when we are shutting down. -}; - -ACE_Proactor_Timer_Handler::ACE_Proactor_Timer_Handler (ACE_Proactor &proactor) - : ACE_Task <ACE_NULL_SYNCH> (&proactor.thr_mgr_), - proactor_ (proactor), - shutting_down_ (0) -{ -} - -ACE_Proactor_Timer_Handler::~ACE_Proactor_Timer_Handler (void) -{ - // Mark for closing down - this->shutting_down_ = 1; - - // Signal timer event - this->timer_event_.signal (); -} - -int -ACE_Proactor_Timer_Handler::svc (void) -{ - u_long time; - ACE_Time_Value absolute_time; - - for (; !this->shutting_down_;) - { - // default value - time = INFINITE; - - // If the timer queue is not empty - if (!this->proactor_.timer_queue ()->is_empty ()) - { - // Get the earliest absolute time - absolute_time - = this->proactor_.timer_queue ()->earliest_time () - - this->proactor_.timer_queue ()->gettimeofday (); - - // time to wait - time = absolute_time.msec (); - - // Make sure the time is positive - if (time < 0) - time = 0; - } - - // Wait for event upto <time> milli seconds - int result = ::WaitForSingleObject (this->timer_event_.handle (), - time); - switch (result) - { - case WAIT_TIMEOUT: - // timeout: expire timers - this->proactor_.timer_queue ()->expire (); - break; - case WAIT_FAILED: - // error - ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "WaitForSingleObject"), -1); - } - } - - return 0; -} - -ACE_Proactor_Handle_Timeout_Upcall::ACE_Proactor_Handle_Timeout_Upcall (void) - : proactor_ (0) -{ -} - -int -ACE_Proactor_Handle_Timeout_Upcall::timeout (TIMER_QUEUE &timer_queue, - ACE_Handler *handler, - const void *act, - const ACE_Time_Value &time) -{ - ACE_UNUSED_ARG (timer_queue); - - if (this->proactor_ == 0) - ACE_ERROR_RETURN ((LM_ERROR, - "(%t) No Proactor set in ACE_Proactor_Handle_Timeout_Upcall, no completion port to post timeout to?!@\n"), - -1); - - // Grab the event associated with the Proactor - HANDLE handle = this->proactor_->get_handle (); - - // Create the Asynch_Timer - ACE_Proactor::Asynch_Timer *asynch_timer - = new ACE_Proactor::Asynch_Timer (*handler, - act, - time, - handle); - // If Proactor event is valid, signal it - if (handle != ACE_INVALID_HANDLE || - handle != 0) - ACE_OS::event_signal (&handle); - - // Post a completion - if (::PostQueuedCompletionStatus (this->proactor_->completion_port_, // completion port - 0, // number of bytes tranferred - 0, // completion key - asynch_timer // overlapped - ) == FALSE) - { - delete asynch_timer; - ACE_ERROR_RETURN ((LM_ERROR, "Failure in dealing with timers: PostQueuedCompletionStatus failed\n"), -1); - } - - return 0; -} - - -int -ACE_Proactor_Handle_Timeout_Upcall::cancellation (TIMER_QUEUE &timer_queue, - ACE_Handler *handler) -{ - ACE_UNUSED_ARG (timer_queue); - ACE_UNUSED_ARG (handler); - - // Do nothing - return 0; -} - -int -ACE_Proactor_Handle_Timeout_Upcall::deletion (TIMER_QUEUE &timer_queue, - ACE_Handler *handler, - const void *arg) -{ - ACE_UNUSED_ARG (timer_queue); - ACE_UNUSED_ARG (handler); - ACE_UNUSED_ARG (arg); - - // Do nothing - return 0; -} - -int -ACE_Proactor_Handle_Timeout_Upcall::proactor (ACE_Proactor &proactor) -{ - if (this->proactor_ == 0) - { - this->proactor_ = &proactor; - return 0; - } - else - ACE_ERROR_RETURN ((LM_ERROR, - "ACE_Proactor_Handle_Timeout_Upcall is only suppose to be used with ONE (and only one) Proactor\n"), - -1); -} - - - -ACE_Proactor::ACE_Proactor (size_t number_of_threads, - Timer_Queue *tq, - int used_with_reactor_event_loop) - : completion_port_ (0), // This *MUST* be 0, *NOT* ACE_INVALID_HANDLE!!!! - number_of_threads_ (number_of_threads), - timer_queue_ (0), - delete_timer_queue_ (0), - timer_handler_ (0), - used_with_reactor_event_loop_ (used_with_reactor_event_loop) -{ - // create the completion port - this->completion_port_ = ::CreateIoCompletionPort (INVALID_HANDLE_VALUE, - this->completion_port_, - 0, - this->number_of_threads_); - if (this->completion_port_ == 0) - ACE_ERROR ((LM_ERROR, "%p\n", "CreateIoCompletionPort")); - - // set the timer queue - this->timer_queue (tq); - - // Create the timer handler - ACE_NEW (this->timer_handler_, ACE_Proactor_Timer_Handler (*this)); - - // activate <timer_handler> - if (this->timer_handler_->activate (THR_NEW_LWP | THR_DETACHED) == -1) - ACE_ERROR ((LM_ERROR, "%p Could not create thread\n", "Task::activate")); - -} - -ACE_Proactor * -ACE_Proactor::instance (size_t threads) -{ - ACE_TRACE ("ACE_Proactor::instance"); - - if (ACE_Proactor::proactor_ == 0) - { - // Perform Double-Checked Locking Optimization. - ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex, ace_mon, - *ACE_Static_Object_Lock::instance (), 0)); - - if (ACE_Proactor::proactor_ == 0) - { - ACE_NEW_RETURN (ACE_Proactor::proactor_, ACE_Proactor (threads), 0); - ACE_Proactor::delete_proactor_ = 1; - } - } - return ACE_Proactor::proactor_; -} - -ACE_Proactor * -ACE_Proactor::instance (ACE_Proactor *r) -{ - ACE_TRACE ("ACE_Proactor::instance"); - - ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex, ace_mon, - *ACE_Static_Object_Lock::instance (), 0)); - - ACE_Proactor *t = ACE_Proactor::proactor_; - // We can't safely delete it since we don't know who created it! - ACE_Proactor::delete_proactor_ = 0; - - ACE_Proactor::proactor_ = r; - return t; -} - -void -ACE_Proactor::close_singleton (void) -{ - ACE_TRACE ("ACE_Proactor::close_singleton"); - - ACE_MT (ACE_GUARD (ACE_Recursive_Thread_Mutex, ace_mon, - *ACE_Static_Object_Lock::instance ())); - - if (ACE_Proactor::delete_proactor_) - { - delete ACE_Proactor::proactor_; - ACE_Proactor::proactor_ = 0; - ACE_Proactor::delete_proactor_ = 0; - } -} - -int -ACE_Proactor::run_event_loop (void) -{ - ACE_TRACE ("ACE_Proactor::run_event_loop"); - - while (ACE_Proactor::end_event_loop_ == 0) - { - int result = ACE_Proactor::instance ()->handle_events (); - - if (ACE_Service_Config::reconfig_occurred ()) - ACE_Service_Config::reconfigure (); - - else if (result == -1) - return -1; - } - /* NOTREACHED */ - return 0; -} - -// Handle events for -tv- time. handle_events updates -tv- to reflect -// time elapsed, so do not return until -tv- == 0, or an error occurs. -int -ACE_Proactor::run_event_loop (ACE_Time_Value &tv) -{ - ACE_TRACE ("ACE_Proactor::run_event_loop"); - - while (ACE_Proactor::end_event_loop_ == 0 && tv != ACE_Time_Value::zero) - { - int result = ACE_Proactor::instance ()->handle_events (tv); - if (ACE_Service_Config::reconfig_occurred ()) - ACE_Service_Config::reconfigure (); - - // An error has occurred. - else if (result == -1) - return result; - } - - /* NOTREACHED */ - return 0; -} - -int -ACE_Proactor::end_event_loop (void) -{ - ACE_TRACE ("ACE_Proactor::end_event_loop"); - ACE_Proactor::end_event_loop_ = 1; - // ACE_Proactor::instance()->notify (); - return 0; -} - -/* static */ -int -ACE_Proactor::event_loop_done (void) -{ - ACE_TRACE ("ACE_Proactor::event_loop_done"); - return ACE_Proactor::end_event_loop_ != 0; -} - -ACE_Proactor::~ACE_Proactor (void) -{ - this->close (); -} - -int -ACE_Proactor::close (void) -{ - // Take care of the timer handler - if (this->timer_handler_) - { - delete this->timer_handler_; - this->timer_handler_ = 0; - } - - // Take care of the timer queue - if (this->delete_timer_queue_) - { - delete this->timer_queue_; - this->timer_queue_ = 0; - this->delete_timer_queue_ = 0; - } - - // Close the completion port - if (this->completion_port_ != 0) - { - int result = ACE_OS::close (this->completion_port_); - this->completion_port_ = 0; - return result; - } - else - return 0; -} - -int -ACE_Proactor::register_handle (ACE_HANDLE handle, - const void *completion_key) -{ - // No locking is needed here as no state changes - ACE_HANDLE cp = ::CreateIoCompletionPort (handle, - this->completion_port_, - (u_long) completion_key, - this->number_of_threads_); - if (cp == 0) - { - errno = ::GetLastError (); - // If errno == ERROR_INVALID_PARAMETER, then this handle was - // already registered. - if (errno != ERROR_INVALID_PARAMETER) - ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "CreateIoCompletionPort"), -1); - } - return 0; -} - -long -ACE_Proactor::schedule_timer (ACE_Handler &handler, - const void *act, - const ACE_Time_Value &time) -{ - return this->schedule_timer (handler, act, time, ACE_Time_Value::zero); -} - -long -ACE_Proactor::schedule_repeating_timer (ACE_Handler &handler, - const void *act, - const ACE_Time_Value &interval) -{ - return this->schedule_timer (handler, act, interval, interval); -} - -long -ACE_Proactor::schedule_timer (ACE_Handler &handler, - const void *act, - const ACE_Time_Value &time, - const ACE_Time_Value &interval) -{ - // absolute time - ACE_Time_Value absolute_time = this->timer_queue_->gettimeofday () + time; - - // Only one guy goes in here at a time - ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex, ace_mon, this->timer_queue_->mutex (), -1); - - // Schedule the timer - long result = this->timer_queue_->schedule (&handler, - act, - absolute_time, - interval); - if (result != -1) - { - // no failures: check to see if we are the earliest time - if (this->timer_queue_->earliest_time () == absolute_time) - - // wake up the timer thread - if (this->timer_handler_->timer_event_.signal () == -1) - { - // Cancel timer - this->timer_queue_->cancel (result); - result = -1; - } - } - return result; -} - -int -ACE_Proactor::cancel_timer (long timer_id, - const void **arg, - int dont_call_handle_close) -{ - // No need to singal timer event here. Even if the cancel timer was - // the earliest, we will have an extra wakeup. - return this->timer_queue_->cancel (timer_id, arg, dont_call_handle_close); -} - -int -ACE_Proactor::cancel_timer (ACE_Handler &handler, - int dont_call_handle_close) -{ - // No need to singal timer event here. Even if the cancel timer was - // the earliest, we will have an extra wakeup. - return this->timer_queue_->cancel (&handler, dont_call_handle_close); -} - -int -ACE_Proactor::handle_signal (int, siginfo_t *, ucontext_t *) -{ - // Perform a non-blocking "poll" for all the I/O events that have - // completed in the I/O completion queue. - - ACE_Time_Value timeout (0, 0); - int result; - - while ((result = this->handle_events (timeout)) == 1) - continue; - - // If our handle_events failed, we'll report a failure to the - // Reactor. - return result == -1 ? -1 : 0; -} - -int -ACE_Proactor::handle_close (ACE_HANDLE handle, - ACE_Reactor_Mask close_mask) -{ - ACE_UNUSED_ARG (close_mask); - ACE_UNUSED_ARG (handle); - - return this->close (); -} - -ACE_HANDLE -ACE_Proactor::get_handle (void) const -{ - if (this->used_with_reactor_event_loop_) - return this->event_.handle (); - else - return 0; -} - -int -ACE_Proactor::handle_events (ACE_Time_Value &wait_time) -{ - // Decrement <wait_time> with the amount of time spent in the method - ACE_Countdown_Time countdown (&wait_time); - return this->handle_events (wait_time.msec ()); -} - -int -ACE_Proactor::handle_events (void) -{ - return this->handle_events (INFINITE); -} - -int -ACE_Proactor::handle_events (unsigned long milli_seconds) -{ - OVERLAPPED *overlapped = 0; - u_long bytes_transferred = 0; - u_long completion_key = 0; - - // Get the next asynchronous operation that completes - BOOL result = ::GetQueuedCompletionStatus (this->completion_port_, - &bytes_transferred, - &completion_key, - &overlapped, - milli_seconds); - - if (result == FALSE && overlapped == 0) - { - errno = ::GetLastError (); - - if (errno == WAIT_TIMEOUT) - { - errno = ETIME; - return 0; - } - else - ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "GetQueuedCompletionStatus"), -1); - } - else - { - // Narrow the result. - ACE_Asynch_Result *asynch_result = (ACE_Asynch_Result *) overlapped; - - // If errors happen, grab the error. - if (result == FALSE) - errno = ::GetLastError (); - - this->application_specific_code (asynch_result, - bytes_transferred, - result, - (void *) completion_key, - errno); - } - return 0; -} - -void -ACE_Proactor::application_specific_code (ACE_Asynch_Result *asynch_result, - u_long bytes_transferred, - int success, - const void *completion_key, - u_long error) -{ - ACE_SEH_TRY - { - // Call completion hook - asynch_result->complete (bytes_transferred, - success, - (void *) completion_key, - error); - } - ACE_SEH_FINALLY - { - // This is crucial to prevent memory leaks - delete asynch_result; - } -} - -int -ACE_Proactor::wake_up_dispatch_threads (void) -{ - return 0; -} - -int -ACE_Proactor::close_dispatch_threads (int) -{ - return 0; -} - -size_t -ACE_Proactor::number_of_threads (void) const -{ - return this->number_of_threads_; -} - -void -ACE_Proactor::number_of_threads (size_t threads) -{ - this->number_of_threads_ = threads; -} - -ACE_Proactor::Timer_Queue * -ACE_Proactor::timer_queue (void) const -{ - return this->timer_queue_; -} - -void -ACE_Proactor::timer_queue (Timer_Queue *tq) -{ - // cleanup old timer queue - if (this->delete_timer_queue_) - { - delete this->timer_queue_; - this->delete_timer_queue_ = 0; - } - - // new timer queue - if (tq == 0) - { - this->timer_queue_ = new Timer_Heap; - this->delete_timer_queue_ = 1; - } - else - { - this->timer_queue_ = tq; - this->delete_timer_queue_ = 0; - } - - // Set the proactor in the timer queue's functor - this->timer_queue_->upcall_functor ().proactor (*this); -} - -ACE_Proactor::Asynch_Timer::Asynch_Timer (ACE_Handler &handler, - const void *act, - const ACE_Time_Value &tv, - ACE_HANDLE event) - : ACE_Asynch_Result (handler, act, event), - time_ (tv) -{ -} - -void -ACE_Proactor::Asynch_Timer::complete (u_long bytes_transferred, - int success, - const void *completion_key, - u_long error) -{ - ACE_UNUSED_ARG (error); - ACE_UNUSED_ARG (completion_key); - ACE_UNUSED_ARG (success); - ACE_UNUSED_ARG (bytes_transferred); - - this->handler_.handle_time_out (this->time_, this->act ()); -} - -#else /* ACE_WIN32 */ - -ACE_Proactor * -ACE_Proactor::instance (size_t threads) -{ - ACE_UNUSED_ARG (threads); - return 0; -} - -ACE_Proactor * -ACE_Proactor::instance (ACE_Proactor *) -{ - return 0; -} - -void -ACE_Proactor::close_singleton (void) -{ -} - -int -ACE_Proactor::run_event_loop (void) -{ - // not implemented - return -1; -} - -int -ACE_Proactor::run_event_loop (ACE_Time_Value &tv) -{ - // not implemented - ACE_UNUSED_ARG (tv); - return -1; -} - -int -ACE_Proactor::end_event_loop (void) -{ - // not implemented - return -1; -} - -sig_atomic_t -ACE_Proactor::event_loop_done (void) -{ - return sig_atomic_t (1); -} -#endif /* ACE_WIN32 */ |