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Diffstat (limited to 'ace/Proactor.h')
-rw-r--r-- | ace/Proactor.h | 496 |
1 files changed, 0 insertions, 496 deletions
diff --git a/ace/Proactor.h b/ace/Proactor.h deleted file mode 100644 index e82af128929..00000000000 --- a/ace/Proactor.h +++ /dev/null @@ -1,496 +0,0 @@ -/* -*- C++ -*- */ - -//============================================================================= -/** - * @file Proactor.h - * - * $Id$ - * - * @author Irfan Pyarali <irfan@cs.wustl.edu> - * @author Tim Harrison <harrison@cs.wustl.edu> - * @author Alexander Babu Arulanthu <alex@cs.wustl.edu> - */ -//============================================================================= - - -#ifndef ACE_PROACTOR_H -#define ACE_PROACTOR_H -#include "ace/pre.h" - -#include "ace/OS.h" - -#if !defined (ACE_LACKS_PRAGMA_ONCE) -#pragma once -#endif /* ACE_LACKS_PRAGMA_ONCE */ - -#if ((defined (ACE_WIN32) && !defined (ACE_HAS_WINCE)) || (defined (ACE_HAS_AIO_CALLS))) -// This only works on Win32 platforms and on Unix platforms supporting -// POSIX aio calls. - -#include "ace/Asynch_IO.h" -#include "ace/Asynch_IO_Impl.h" -#include "ace/Thread_Manager.h" -#include "ace/Timer_Queue.h" -#include "ace/Timer_List.h" -#include "ace/Timer_Heap.h" -#include "ace/Timer_Wheel.h" - -// Forward declarations. -class ACE_Proactor_Impl; -class ACE_Proactor_Timer_Handler; - -/** - * @class ACE_Proactor_Handle_Timeout_Upcall - * - * @brief Functor for <ACE_Timer_Queue>. - * - * This class implements the functor required by the Timer - * Queue to call <handle_timeout> on ACE_Handlers. - */ -class ACE_Export ACE_Proactor_Handle_Timeout_Upcall -{ - - /// Type def for the timer queue. - typedef ACE_Timer_Queue_T<ACE_Handler *, - ACE_Proactor_Handle_Timeout_Upcall, - ACE_SYNCH_RECURSIVE_MUTEX> - TIMER_QUEUE; - - /// The main Proactor class has special permissions. - friend class ACE_Proactor; - -public: - /// Constructor. - ACE_Proactor_Handle_Timeout_Upcall (void); - - /// This method is called when the timer expires. - int timeout (TIMER_QUEUE &timer_queue, - ACE_Handler *handler, - const void *arg, - const ACE_Time_Value &cur_time); - - /// This method is called when the timer is canceled. - int cancellation (TIMER_QUEUE &timer_queue, - ACE_Handler *handler); - - /// This method is called when the timer queue is destroyed and the - /// timer is still contained in it. - int deletion (TIMER_QUEUE &timer_queue, - ACE_Handler *handler, - const void *arg); - -protected: - /// Set the proactor. This will fail, if one is already set! - int proactor (ACE_Proactor &proactor); - - /// Handle to the proactor. This is needed for posting a timer result - /// to the Proactor's completion queue. - ACE_Proactor *proactor_; -}; - -/** - * @class ACE_Proactor - * - * @brief A manager for asynchronous event demultiplexing. - * - * See the Proactor pattern description at - * http://www.cs.wustl.edu/~schmidt/proactor.ps.gz for more - * details. - */ -class ACE_Export ACE_Proactor -{ - - // = Here are the private typedefs that the <ACE_Proactor> uses. - - typedef ACE_Timer_Queue_Iterator_T<ACE_Handler *, - ACE_Proactor_Handle_Timeout_Upcall, - ACE_SYNCH_RECURSIVE_MUTEX> - TIMER_QUEUE_ITERATOR; - typedef ACE_Timer_List_T<ACE_Handler *, - ACE_Proactor_Handle_Timeout_Upcall, - ACE_SYNCH_RECURSIVE_MUTEX> - TIMER_LIST; - typedef ACE_Timer_List_Iterator_T<ACE_Handler *, - ACE_Proactor_Handle_Timeout_Upcall, - ACE_SYNCH_RECURSIVE_MUTEX> - TIMER_LIST_ITERATOR; - typedef ACE_Timer_Heap_T<ACE_Handler *, - ACE_Proactor_Handle_Timeout_Upcall, - ACE_SYNCH_RECURSIVE_MUTEX> - TIMER_HEAP; - typedef ACE_Timer_Heap_Iterator_T<ACE_Handler *, - ACE_Proactor_Handle_Timeout_Upcall, - ACE_SYNCH_RECURSIVE_MUTEX> - TIMER_HEAP_ITERATOR; - typedef ACE_Timer_Wheel_T<ACE_Handler *, - ACE_Proactor_Handle_Timeout_Upcall, - ACE_SYNCH_RECURSIVE_MUTEX> - TIMER_WHEEL; - typedef ACE_Timer_Wheel_Iterator_T<ACE_Handler *, - ACE_Proactor_Handle_Timeout_Upcall, - ACE_SYNCH_RECURSIVE_MUTEX> - TIMER_WHEEL_ITERATOR; - - // = Friendship. - - /// Timer handler runs a thread and manages the timers, on behalf of - /// the Proactor. - friend class ACE_Proactor_Timer_Handler; - -public: - /// Public type. - typedef ACE_Timer_Queue_T<ACE_Handler *, - ACE_Proactor_Handle_Timeout_Upcall, - ACE_SYNCH_RECURSIVE_MUTEX> - TIMER_QUEUE; - - /** - * Constructor. If <implementation> is 0, the correct implementation - * object will be created. <delete_implementation> flag determines - * whether the implementation object should be deleted by the - * Proactor or not. If <tq> is 0, a new TIMER_QUEUE is created. - */ - ACE_Proactor (ACE_Proactor_Impl *implementation = 0, - int delete_implementation = 0, - TIMER_QUEUE *tq = 0); - - /// Virtual destruction. - virtual ~ACE_Proactor (void); - - /// Get pointer to a process-wide <ACE_Proactor>. <threads> should - /// be part of another method. - static ACE_Proactor *instance (size_t threads = 0); - - /// Set pointer to a process-wide <ACE_Proactor> and return existing - /// pointer. - static ACE_Proactor *instance (ACE_Proactor *); - - /// Delete the dynamically allocated Singleton. - static void close_singleton (void); - - /// Cleanup method, used by the <ACE_Object_Manager> to destroy the - /// singleton. - static void cleanup (void *instance, void *arg); - - // = Proactor event loop management methods. - - /// Run the event loop until the <ACE_Proactor::handle_events> method - /// returns -1 or the <end_event_loop> method is invoked. - static int run_event_loop (void); - - /** - * Run the event loop until the <ACE_Proactor::handle_events> method - * returns -1, the <end_event_loop> method is invoked, or the - * <ACE_Time_Value> expires. - */ - static int run_event_loop (ACE_Time_Value &tv); - - /** - * Instruct the <ACE_Proactor::instance> to terminate its event - * loop. - * This method wakes up all the threads blocked on waiting for - * completions and end the event loop. - */ - static int end_event_loop (void); - - /// Report if the <ACE_Proactor::instance> event loop is finished. - static int event_loop_done (void); - - /// Close the IO completion port. - virtual int close (void); - - /// This method adds the <handle> to the I/O completion port. This - /// function is a no-op function for Unix systems and returns 0; - virtual int register_handle (ACE_HANDLE handle, - const void *completion_key); - - // = Timer management. - /** - * Schedule a <handler> that will expire after <time>. If it - * expires then <act> is passed in as the value to the <handler>'s - * <handle_timeout> callback method. This method returns a - * <timer_id>. This <timer_id> can be used to cancel a timer before - * it expires. The cancellation ensures that <timer_ids> are unique - * up to values of greater than 2 billion timers. As long as timers - * don't stay around longer than this there should be no problems - * with accidentally deleting the wrong timer. Returns -1 on - * failure (which is guaranteed never to be a valid <timer_id>). - */ - virtual long schedule_timer (ACE_Handler &handler, - const void *act, - const ACE_Time_Value &time); - - virtual long schedule_repeating_timer (ACE_Handler &handler, - const void *act, - const ACE_Time_Value &interval); - - // Same as above except <interval> it is used to reschedule the - // <handler> automatically. - - /// This combines the above two methods into one. Mostly for backward - /// compatibility. - virtual long schedule_timer (ACE_Handler &handler, - const void *act, - const ACE_Time_Value &time, - const ACE_Time_Value &interval); - - /// Cancel all timers associated with this <handler>. Returns number - /// of timers cancelled. - virtual int cancel_timer (ACE_Handler &handler, - int dont_call_handle_close = 1); - - /** - * Cancel the single <ACE_Handler> that matches the <timer_id> value - * (which was returned from the <schedule> method). If <act> is - * non-NULL then it will be set to point to the ``magic cookie'' - * argument passed in when the <Handler> was registered. This makes - * it possible to free up the memory and avoid memory leaks. - * Returns 1 if cancellation succeeded and 0 if the <timer_id> - * wasn't found. - */ - virtual int cancel_timer (long timer_id, - const void **act = 0, - int dont_call_handle_close = 1); - - /** - * Dispatch a single set of events. If <wait_time> elapses before - * any events occur, return 0. Return 1 on success i.e., when a - * completion is dispatched, non-zero (-1) on errors and errno is - * set accordingly. - */ - virtual int handle_events (ACE_Time_Value &wait_time); - - /** - * Block indefinitely until at least one event is dispatched. - * Dispatch a single set of events. If <wait_time> elapses before - * any events occur, return 0. Return 1 on success i.e., when a - * completion is dispatched, non-zero (-1) on errors and errno is - * set accordingly. - */ - virtual int handle_events (void); - - /// Add wakeup dispatch threads (reinit). - int wake_up_dispatch_threads (void); - - /// Close all dispatch threads. - int close_dispatch_threads (int wait); - - /// Number of thread used as a parameter to CreatIoCompletionPort. - size_t number_of_threads (void) const; - void number_of_threads (size_t threads); - - /// Get/Set timer queue. - TIMER_QUEUE *timer_queue (void) const; - void timer_queue (TIMER_QUEUE *timer_queue); - - /** - * Get the event handle. - * It is a no-op in POSIX platforms and it returns - * ACE_INVALID_HANDLE. - */ - virtual ACE_HANDLE get_handle (void) const; - - /// Get the implementation class. - virtual ACE_Proactor_Impl *implementation (void) const; - - // = Factory methods for the operations - - // Note that the user does not have to use or know about these - // methods. - - /// Create the correct implementation class for doing - /// Asynch_Read_Stream. - virtual ACE_Asynch_Read_Stream_Impl *create_asynch_read_stream (void); - - /// Create the correct implementation class for doing - /// Asynch_Write_Stream. - virtual ACE_Asynch_Write_Stream_Impl *create_asynch_write_stream (void); - - /// Create the correct implementation class for doing - /// Asynch_Read_File. - virtual ACE_Asynch_Read_File_Impl *create_asynch_read_file (void); - - /// Create the correct implementation class for doing - /// Asynch_Write_File. - virtual ACE_Asynch_Write_File_Impl *create_asynch_write_file (void); - - /// Create the correct implementation class for doing Asynch_Accept. - virtual ACE_Asynch_Accept_Impl *create_asynch_accept (void); - - /// Create the correct implementation class for doing - /// Asynch_Transmit_File. - virtual ACE_Asynch_Transmit_File_Impl *create_asynch_transmit_file (void); - - // = Factory methods for the results - - // Note that the user does not have to use or know about these - // methods unless they want to "fake" results. - - /// Create the correct implementation class for ACE_Asynch_Read_Stream::Result class. - virtual ACE_Asynch_Read_Stream_Result_Impl *create_asynch_read_stream_result (ACE_Handler &handler, - ACE_HANDLE handle, - ACE_Message_Block &message_block, - u_long bytes_to_read, - const void* act, - ACE_HANDLE event = ACE_INVALID_HANDLE, - int priority = 0, - int signal_number = ACE_SIGRTMIN); - - /// Create the correct implementation class for ACE_Asynch_Write_Stream::Result. - virtual ACE_Asynch_Write_Stream_Result_Impl *create_asynch_write_stream_result (ACE_Handler &handler, - ACE_HANDLE handle, - ACE_Message_Block &message_block, - u_long bytes_to_write, - const void* act, - ACE_HANDLE event = ACE_INVALID_HANDLE, - int priority = 0, - int signal_number = ACE_SIGRTMIN); - - /// Create the correct implementation class for ACE_Asynch_Read_File::Result. - virtual ACE_Asynch_Read_File_Result_Impl *create_asynch_read_file_result (ACE_Handler &handler, - ACE_HANDLE handle, - ACE_Message_Block &message_block, - u_long bytes_to_read, - const void* act, - u_long offset, - u_long offset_high, - ACE_HANDLE event = ACE_INVALID_HANDLE, - int priority = 0, - int signal_number = ACE_SIGRTMIN); - - /// Create the correct implementation class for ACE_Asynch_Write_File::Result. - virtual ACE_Asynch_Write_File_Result_Impl *create_asynch_write_file_result (ACE_Handler &handler, - ACE_HANDLE handle, - ACE_Message_Block &message_block, - u_long bytes_to_write, - const void* act, - u_long offset, - u_long offset_high, - ACE_HANDLE event = ACE_INVALID_HANDLE, - int priority = 0, - int signal_number = ACE_SIGRTMIN); - - /// Create the correct implementation class for ACE_Asynch_Accept::Result. - virtual ACE_Asynch_Accept_Result_Impl *create_asynch_accept_result (ACE_Handler &handler, - ACE_HANDLE listen_handle, - ACE_HANDLE accept_handle, - ACE_Message_Block &message_block, - u_long bytes_to_read, - const void* act, - ACE_HANDLE event = ACE_INVALID_HANDLE, - int priority = 0, - int signal_number = ACE_SIGRTMIN); - - /// Create the correct implementation class for ACE_Asynch_Transmit_File::Result. - virtual ACE_Asynch_Transmit_File_Result_Impl *create_asynch_transmit_file_result (ACE_Handler &handler, - ACE_HANDLE socket, - ACE_HANDLE file, - ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer, - u_long bytes_to_write, - u_long offset, - u_long offset_high, - u_long bytes_per_send, - u_long flags, - const void *act, - ACE_HANDLE event = ACE_INVALID_HANDLE, - int priority = 0, - int signal_number = ACE_SIGRTMIN); - - /** - * Create a timer result object which can be used with the Timer - * mechanism of the Proactor. - * If <signal_number> is -1, <POSIX_SIG_Proactor> will create a - * Timer object with a meaningful signal number, choosing the - * largest signal number from the signal mask of the Proactor. - */ - virtual ACE_Asynch_Result_Impl *create_asynch_timer (ACE_Handler &handler, - const void *act, - const ACE_Time_Value &tv, - ACE_HANDLE event = ACE_INVALID_HANDLE, - int priority = 0, - int signal_number = ACE_SIGRTMIN); - -protected: - - /** - * Post <how_many> completions to the completion port so that all - * threads can wake up. This is used in conjunction with the - * <run_event_loop>. - */ - static int post_wakeup_completions (int how_many); - - /// Set the implementation class. - virtual void implementation (ACE_Proactor_Impl *implementation); - - /// Delegation/implementation class that all methods will be - /// forwarded to. - ACE_Proactor_Impl *implementation_; - - /// Flag used to indicate whether we are responsible for cleaning up - /// the implementation instance. - int delete_implementation_; - - /// Pointer to a process-wide <ACE_Proactor>. - static ACE_Proactor *proactor_; - - /// Must delete the <proactor_> if non-0. - static int delete_proactor_; - - /// Handles timeout events. - ACE_Proactor_Timer_Handler *timer_handler_; - - /// This will manage the thread in the Timer_Handler. - ACE_Thread_Manager thr_mgr_; - - /// Timer Queue. - TIMER_QUEUE *timer_queue_; - - /// Flag on whether to delete the timer queue. - int delete_timer_queue_; - - /// Terminate the proactor event loop. - static sig_atomic_t end_event_loop_; - - /// Number of threads in the event loop. - static sig_atomic_t event_loop_thread_count_; - -private: - /// Deny access since member-wise won't work... - ACE_Proactor (const ACE_Proactor &); - ACE_Proactor &operator= (const ACE_Proactor &); -}; - -#else /* NOT WIN32 or POSIX with AIO features. */ -class ACE_Export ACE_Proactor -{ -public: - class Timer_Queue {}; - ACE_Proactor (size_t /* number_of_threads */ = 0, - Timer_Queue * /* tq */ = 0) {} - virtual int handle_events (void) { return -1; } - virtual int handle_events (ACE_Time_Value &) { return -1; } - - /// Placeholder to enable compilation on non-Win32 platforms - static ACE_Proactor *instance (size_t threads = 0); - - /// Placeholder to enable compilation on non-Win32 platforms - static ACE_Proactor *instance (ACE_Proactor *); - - /// Placeholder to enable compilation on non-Win32 platforms - static void close_singleton (void); - - /// Placeholder to enable compilation on non-Win32 platforms - static int run_event_loop (void); - - /// Placeholder to enable compilation on non-Win32 platforms - static int run_event_loop (ACE_Time_Value &tv); - - /// Placeholder to enable compilation on non-Win32 platforms - static int end_event_loop (void); - - /// Placeholder to enable compilation on non-Win32 platforms - static sig_atomic_t event_loop_done (void); -}; -#endif /* ACE_WIN32 && !ACE_HAS_WINCE || ACE_HAS_AIO_CALLS*/ -#include "ace/post.h" -#endif /* ACE_PROACTOR_H */ |