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-/* -*- C++ -*- */
-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// ace
-//
-// = FILENAME
-// Proactor_Impl.h
-//
-// = AUTHOR
-// Alexander Babu Arulanthu <alex@cs.wustl.edu>
-//
-// ============================================================================
-
-#ifndef ACE_PROACTOR_IMPL_H
-#define ACE_PROACTOR_IMPL_H
-#include "ace/pre.h"
-
-#include "ace/OS.h"
-
-#if ((defined (ACE_WIN32) && !defined (ACE_HAS_WINCE)) || (defined (ACE_HAS_AIO_CALLS)))
-// This only works on Win32 platforms and on Unix platforms supporting
-// aio calls.
-
-#include "ace/Asynch_IO.h"
-#include "ace/Reactor.h"
-
-class ACE_Export ACE_Proactor_Impl : public ACE_Event_Handler
-{
- // = TITLE
- //
- // A manager for asynchronous event demultiplexing. This class
- // is the base class for all the concrete implementation
- // classes.
- //
- // = DESCRIPTION
- //
- // See the Proactor pattern description at
- // http://www.cs.wustl.edu/~schmidt/proactor.ps.gz for more
- // details.
-
-public:
- virtual ~ACE_Proactor_Impl (void) {}
- // Virtual destruction.
-
- virtual int close (void) = 0;
- // Close the IO completion port.
-
- virtual int register_handle (ACE_HANDLE handle,
- const void *completion_key) = 0;
- // This method adds the <handle> to the I/O completion port. This
- // function is a no-op function for Unix systems.
-
- virtual int handle_events (ACE_Time_Value &wait_time) = 0;
- // Dispatch a single set of events. If <wait_time> elapses before
- // any events occur, return 0. Return 1 on success i.e., when a
- // completion is dispatched, non-zero (-1) on errors and errno is
- // set accordingly.
-
- virtual int handle_events (void) = 0;
- // Block indefinitely until at least one event is dispatched.
- // Dispatch a single set of events. If <wait_time> elapses before
- // any events occur, return 0. Return 1 on success i.e., when a
- // completion is dispatched, non-zero (-1) on errors and errno is
- // set accordingly.
-
- virtual int wake_up_dispatch_threads (void) = 0;
- // Add wakeup dispatch threads (reinit).
-
- virtual int close_dispatch_threads (int wait) = 0;
- // Close all dispatch threads.
-
- virtual size_t number_of_threads (void) const = 0;
- virtual void number_of_threads (size_t threads) = 0;
- // Number of thread used as a parameter to CreatIoCompletionPort.
-
- virtual ACE_HANDLE get_handle (void) const = 0;
- // Get the event handle.
-
- //
- // = Factory methods for the operations
- //
- // Note that the user does not have to use or know about these
- // methods.
-
- virtual ACE_Asynch_Read_Stream_Impl *create_asynch_read_stream (void) = 0;
- // Create the correct implementation class for doing Asynch_Read_Stream.
-
- virtual ACE_Asynch_Write_Stream_Impl *create_asynch_write_stream (void) = 0;
- // Create the correct implementation class for doing Asynch_Write_Stream.
-
- virtual ACE_Asynch_Read_File_Impl *create_asynch_read_file (void) = 0;
- // Create the correct implementation class for doing Asynch_Read_File.
-
- virtual ACE_Asynch_Write_File_Impl *create_asynch_write_file (void) = 0;
- // Create the correct implementation class for doing Asynch_Write_File.
-
- virtual ACE_Asynch_Accept_Impl *create_asynch_accept (void) = 0;
- // Create the correct implementation class for doing Asynch_Accept.
-
- virtual ACE_Asynch_Transmit_File_Impl *create_asynch_transmit_file (void) = 0;
- // Create the correct implementation class for doing Asynch_Transmit_File.
-
- //
- // = Factory methods for the results
- //
- // Note that the user does not have to use or know about these
- // methods unless they want to "fake" results.
-
- virtual ACE_Asynch_Read_Stream_Result_Impl *create_asynch_read_stream_result (ACE_Handler &handler,
- ACE_HANDLE handle,
- ACE_Message_Block &message_block,
- u_long bytes_to_read,
- const void* act,
- ACE_HANDLE event = ACE_INVALID_HANDLE,
- int priority = 0,
- int signal_number = ACE_SIGRTMIN) = 0;
- // Create the correct implementation class for ACE_Asynch_Read_Stream::Result class.
-
- virtual ACE_Asynch_Write_Stream_Result_Impl *create_asynch_write_stream_result (ACE_Handler &handler,
- ACE_HANDLE handle,
- ACE_Message_Block &message_block,
- u_long bytes_to_write,
- const void* act,
- ACE_HANDLE event = ACE_INVALID_HANDLE,
- int priority = 0,
- int signal_number = ACE_SIGRTMIN) = 0;
- // Create the correct implementation class for ACE_Asynch_Write_Stream::Result.
-
- virtual ACE_Asynch_Read_File_Result_Impl *create_asynch_read_file_result (ACE_Handler &handler,
- ACE_HANDLE handle,
- ACE_Message_Block &message_block,
- u_long bytes_to_read,
- const void* act,
- u_long offset,
- u_long offset_high,
- ACE_HANDLE event = ACE_INVALID_HANDLE,
- int priority = 0,
- int signal_number = ACE_SIGRTMIN) = 0;
- // Create the correct implementation class for ACE_Asynch_Read_File::Result.
-
- virtual ACE_Asynch_Write_File_Result_Impl *create_asynch_write_file_result (ACE_Handler &handler,
- ACE_HANDLE handle,
- ACE_Message_Block &message_block,
- u_long bytes_to_write,
- const void* act,
- u_long offset,
- u_long offset_high,
- ACE_HANDLE event = ACE_INVALID_HANDLE,
- int priority = 0,
- int signal_number = ACE_SIGRTMIN) = 0;
- // Create the correct implementation class for ACE_Asynch_Write_File::Result.
-
- virtual ACE_Asynch_Accept_Result_Impl *create_asynch_accept_result (ACE_Handler &handler,
- ACE_HANDLE listen_handle,
- ACE_HANDLE accept_handle,
- ACE_Message_Block &message_block,
- u_long bytes_to_read,
- const void* act,
- ACE_HANDLE event = ACE_INVALID_HANDLE,
- int priority = 0,
- int signal_number = ACE_SIGRTMIN) = 0;
- // Create the correct implementation class for ACE_Asynch_Accept::Result.
-
- virtual ACE_Asynch_Transmit_File_Result_Impl *create_asynch_transmit_file_result (ACE_Handler &handler,
- ACE_HANDLE socket,
- ACE_HANDLE file,
- ACE_Asynch_Transmit_File::Header_And_Trailer *header_and_trailer,
- u_long bytes_to_write,
- u_long offset,
- u_long offset_high,
- u_long bytes_per_send,
- u_long flags,
- const void *act,
- ACE_HANDLE event = ACE_INVALID_HANDLE,
- int priority = 0,
- int signal_number = ACE_SIGRTMIN) = 0;
- // Create the correct implementation class for ACE_Asynch_Transmit_File::Result.
-
- virtual ACE_Asynch_Result_Impl *create_asynch_timer (ACE_Handler &handler,
- const void *act,
- const ACE_Time_Value &tv,
- ACE_HANDLE event = ACE_INVALID_HANDLE,
- int priority = 0,
- int signal_number = 0) = 0;
- // Create the correct implementation object for the Timer
- // result. POSIX_SIG_Proactor will create a Timer object with a
- // meaningful signal number, if you leave the signal number as 0.
-
- virtual int post_wakeup_completions (int how_many) = 0;
- // Post <how_many> completions to the completion port so that all
- // threads can wake up. This is used in conjunction with the
- // <run_event_loop>.
-};
-
-#endif /* (ACE_WIN32 && ACE_HAS_WINCE) || ACE_HAS_AIO_CALLS */
-#include "ace/post.h"
-#endif /* ACE_PROACTOR_IMPL_H */