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-rw-r--r--ace/Reactor.cpp329
1 files changed, 0 insertions, 329 deletions
diff --git a/ace/Reactor.cpp b/ace/Reactor.cpp
deleted file mode 100644
index eec9855a892..00000000000
--- a/ace/Reactor.cpp
+++ /dev/null
@@ -1,329 +0,0 @@
-// $Id$
-
-#include "ace/Reactor.h"
-//#if !defined (ACE_HAS_WINCE)
-# if !defined (ACE_LACKS_ACE_SVCCONF)
-# include "ace/Service_Config.h"
-# endif /* !ACE_LACKS_ACE_SVCCONF */
-//#endif /* ! ACE_HAS_WINCE */
-
-// Only include the headers needed to compile.
-#if !defined (ACE_WIN32) \
- || !defined (ACE_HAS_WINSOCK2) || (ACE_HAS_WINSOCK2 == 0) \
- || defined (ACE_USE_SELECT_REACTOR_FOR_REACTOR_IMPL) \
- || defined (ACE_USE_TP_REACTOR_FOR_REACTOR_IMPL)
-# if defined (ACE_USE_TP_REACTOR_FOR_REACTOR_IMPL)
-# include "ace/TP_Reactor.h"
-# else
-# include "ace/Select_Reactor.h"
-# endif /* ACE_USE_TP_REACTOR_FOR_REACTOR_IMPL */
-#else /* We are on Win32 and we have winsock and ACE_USE_SELECT_REACTOR_FOR_REACTOR_IMPL is not defined */
-# if defined (ACE_USE_MSG_WFMO_REACTOR_FOR_REACTOR_IMPL)
-# include "ace/Msg_WFMO_Reactor.h"
-# else
-# include "ace/WFMO_Reactor.h"
-# endif /* ACE_USE_MSG_WFMO_REACTOR_FOR_REACTOR_IMPL */
-#endif /* !defined (ACE_WIN32) || !defined (ACE_HAS_WINSOCK2) || (ACE_HAS_WINSOCK2 == 0) || defined (ACE_USE_SELECT_REACTOR_FOR_REACTOR_IMPL) */
-
-#include "ace/Static_Object_Lock.h"
-#include "ace/Framework_Component.h"
-#include "ace/Guard_T.h"
-#include "ace/Recursive_Thread_Mutex.h"
-
-#if !defined (__ACE_INLINE__)
-#include "ace/Reactor.inl"
-#endif /* __ACE_INLINE__ */
-
-ACE_RCSID(ace, Reactor, "$Id$")
-
-ACE_ALLOC_HOOK_DEFINE(ACE_Reactor)
-
-ACE_Reactor::ACE_Reactor (ACE_Reactor_Impl *impl,
- int delete_implementation)
- : implementation_ (0),
- delete_implementation_ (delete_implementation)
-{
- this->implementation (impl);
-
- if (this->implementation () == 0)
- {
-#if !defined (ACE_WIN32) \
- || !defined (ACE_HAS_WINSOCK2) || (ACE_HAS_WINSOCK2 == 0) \
- || defined (ACE_USE_SELECT_REACTOR_FOR_REACTOR_IMPL) \
- || defined (ACE_USE_TP_REACTOR_FOR_REACTOR_IMPL)
- #if defined (ACE_USE_TP_REACTOR_FOR_REACTOR_IMPL)
- ACE_NEW (impl,
- ACE_TP_Reactor);
- #else
- ACE_NEW (impl,
- ACE_Select_Reactor);
- #endif /* ACE_USE_TP_REACTOR_FOR_REACTOR_IMPL */
-#else /* We are on Win32 and we have winsock and ACE_USE_SELECT_REACTOR_FOR_REACTOR_IMPL is not defined */
- #if defined (ACE_USE_MSG_WFMO_REACTOR_FOR_REACTOR_IMPL)
- ACE_NEW (impl,
- ACE_Msg_WFMO_Reactor);
- #else
- ACE_NEW (impl,
- ACE_WFMO_Reactor);
- #endif /* ACE_USE_MSG_WFMO_REACTOR_FOR_REACTOR_IMPL */
-#endif /* !defined (ACE_WIN32) || !defined (ACE_HAS_WINSOCK2) || (ACE_HAS_WINSOCK2 == 0) || defined (ACE_USE_SELECT_REACTOR_FOR_REACTOR_IMPL) */
- this->implementation (impl);
- this->delete_implementation_ = 1;
- }
-}
-
-ACE_Reactor::~ACE_Reactor (void)
-{
- if (this->delete_implementation_)
- delete this->implementation ();
-}
-
-// Process-wide ACE_Reactor.
-ACE_Reactor *ACE_Reactor::reactor_ = 0;
-
-// Controls whether the Reactor is deleted when we shut down (we can
-// only delete it safely if we created it!)
-int ACE_Reactor::delete_reactor_ = 0;
-
-ACE_Reactor *
-ACE_Reactor::instance (void)
-{
- ACE_TRACE ("ACE_Reactor::instance");
-
- if (ACE_Reactor::reactor_ == 0)
- {
- // Perform Double-Checked Locking Optimization.
- ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex, ace_mon,
- *ACE_Static_Object_Lock::instance (), 0));
-
- if (ACE_Reactor::reactor_ == 0)
- {
- ACE_NEW_RETURN (ACE_Reactor::reactor_,
- ACE_Reactor,
- 0);
- ACE_Reactor::delete_reactor_ = 1;
- ACE_REGISTER_FRAMEWORK_COMPONENT(ACE_Reactor, ACE_Reactor::reactor_)
- }
- }
- return ACE_Reactor::reactor_;
-}
-
-ACE_Reactor *
-ACE_Reactor::instance (ACE_Reactor *r,
- int delete_reactor)
-{
- ACE_TRACE ("ACE_Reactor::instance");
-
- ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex, ace_mon,
- *ACE_Static_Object_Lock::instance (), 0));
- ACE_Reactor *t = ACE_Reactor::reactor_;
- if (delete_reactor != 0)
- ACE_Reactor::delete_reactor_ = 1;
- else
- // We can't safely delete it since we don't know who created it!
- ACE_Reactor::delete_reactor_ = 0;
-
- ACE_Reactor::reactor_ = r;
-
- // We can't register the Reactor singleton as a framework component twice.
- // Therefore we test to see if we had an existing reactor instance, which
- // if so means it must have already been registered.
- if (t == 0)
- ACE_REGISTER_FRAMEWORK_COMPONENT(ACE_Reactor, ACE_Reactor::reactor_);
-
- return t;
-}
-
-void
-ACE_Reactor::close_singleton (void)
-{
- ACE_TRACE ("ACE_Reactor::close_singleton");
-
- ACE_MT (ACE_GUARD (ACE_Recursive_Thread_Mutex, ace_mon,
- *ACE_Static_Object_Lock::instance ()));
-
- if (ACE_Reactor::delete_reactor_)
- {
- delete ACE_Reactor::reactor_;
- ACE_Reactor::reactor_ = 0;
- ACE_Reactor::delete_reactor_ = 0;
- }
-}
-
-const ACE_TCHAR *
-ACE_Reactor::dll_name (void)
-{
- return ACE_LIB_TEXT ("ACE");
-}
-
-const ACE_TCHAR *
-ACE_Reactor::name (void)
-{
- return ACE_LIB_TEXT ("ACE_Reactor");
-}
-
-int
-ACE_Reactor::check_reconfiguration (ACE_Reactor *)
-{
-#if !defined (ACE_HAS_WINCE) && !defined (ACE_LACKS_ACE_SVCCONF)
- if (ACE_Service_Config::reconfig_occurred ())
- {
- ACE_Service_Config::reconfigure ();
- return 1;
- }
-#endif /* ! ACE_HAS_WINCE || ! ACE_LACKS_ACE_SVCCONF */
- return 0;
-}
-
-int
-ACE_Reactor::run_reactor_event_loop (REACTOR_EVENT_HOOK eh)
-{
- ACE_TRACE ("ACE_Reactor::run_reactor_event_loop");
-
- if (this->reactor_event_loop_done ())
- return 0;
-
- while (1)
- {
- int result = this->implementation_->handle_events ();
-
- if (eh != 0 && (*eh)(this))
- continue;
- else if (result == -1 && this->implementation_->deactivated ())
- return 0;
- else if (result == -1)
- return -1;
- }
-
- ACE_NOTREACHED (return 0;)
-}
-
-int
-ACE_Reactor::run_alertable_reactor_event_loop (REACTOR_EVENT_HOOK eh)
-{
- ACE_TRACE ("ACE_Reactor::run_alertable_reactor_event_loop");
-
- if (this->reactor_event_loop_done ())
- return 0;
-
- while (1)
- {
- int result = this->implementation_->alertable_handle_events ();
-
- if (eh != 0 && (*eh)(this))
- continue;
- else if (result == -1 && this->implementation_->deactivated ())
- return 0;
- else if (result == -1)
- return -1;
- }
-
- ACE_NOTREACHED (return 0;)
-}
-
-int
-ACE_Reactor::run_reactor_event_loop (ACE_Time_Value &tv,
- REACTOR_EVENT_HOOK eh)
-{
- ACE_TRACE ("ACE_Reactor::run_reactor_event_loop");
-
- if (this->reactor_event_loop_done ())
- return 0;
-
- while (1)
- {
- int result = this->implementation_->handle_events (tv);
-
- if (eh != 0 && (*eh) (this))
- continue;
- else if (result == -1)
- {
- if (this->implementation_->deactivated ())
- result = 0;
- return result;
- }
- else if (result == 0)
- {
- // The <handle_events> method timed out without dispatching
- // anything. Because of rounding and conversion errors and
- // such, it could be that the wait loop (WFMO, select, etc.)
- // timed out, but the timer queue said it wasn't quite ready
- // to expire a timer. In this case, the ACE_Time_Value we
- // passed into handle_events won't have quite been reduced
- // to 0, and we need to go around again. If we are all the
- // way to 0, just return, as the entire time the caller
- // wanted to wait has been used up.
- if (tv.usec () > 0)
- continue;
- return 0;
- }
- // Else there were some events dispatched; go around again
- }
-
- ACE_NOTREACHED (return 0;)
-}
-
-int
-ACE_Reactor::run_alertable_reactor_event_loop (ACE_Time_Value &tv,
- REACTOR_EVENT_HOOK eh)
-{
- ACE_TRACE ("ACE_Reactor::run_alertable_reactor_event_loop");
-
- if (this->reactor_event_loop_done ())
- return 0;
-
- for (;;)
- {
- int result = this->implementation_->alertable_handle_events (tv);
-
- if (eh != 0 && (*eh)(this))
- continue;
- else if (result == -1 && this->implementation_->deactivated ())
- return 0;
- else if (result <= 0)
- return result;
- }
-
- ACE_NOTREACHED (return 0;)
-}
-
-int
-ACE_Reactor::end_reactor_event_loop (void)
-{
- ACE_TRACE ("ACE_Reactor::end_reactor_event_loop");
-
- this->implementation_->deactivate (1);
-
- return 0;
-}
-
-void
-ACE_Reactor::reset_reactor_event_loop (void)
-{
- ACE_TRACE ("ACE_Reactor::reset_reactor_event_loop");
-
- this->implementation_->deactivate (0);
-}
-
-
-int
-ACE_Reactor::resumable_handler (void)
-{
- return this->implementation ()->resumable_handler ();
-}
-
-void
-ACE_Reactor::dump (void) const
-{
-#if defined (ACE_HAS_DUMP)
- ACE_TRACE ("ACE_Reactor::dump");
-
- implementation_->dump ();
-#endif /* ACE_HAS_DUMP */
-}
-
-#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
-template class ACE_Framework_Component_T<ACE_Reactor>;
-#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
-#pragma instantiate ACE_Framework_Component_T<ACE_Reactor>
-#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */