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-rw-r--r--ace/Reactor.cpp954
1 files changed, 0 insertions, 954 deletions
diff --git a/ace/Reactor.cpp b/ace/Reactor.cpp
deleted file mode 100644
index 7fc7608ab21..00000000000
--- a/ace/Reactor.cpp
+++ /dev/null
@@ -1,954 +0,0 @@
-// $Id$
-
-#include "ace/Reactor.h"
-
-//#if !defined (ACE_HAS_WINCE)
-# if !defined (ACE_LACKS_ACE_SVCCONF)
-# include "ace/Service_Config.h"
-# endif /* !ACE_LACKS_ACE_SVCCONF */
-//#endif /* ! ACE_HAS_WINCE */
-
-/*
- * Hook to specialize the includes directly with the concrete
- * Reactor type, e.g., select, thread pool reactor
- * known at compile time. This hook results in all the
- * #defines being commented
- * out and the concrete header file directly included.
- */
-//@@ REACTOR_SPL_COMMENT_INCLUDE_START_HOOK
-// Only include the headers needed to compile.
-#if !defined (ACE_WIN32) \
- || !defined (ACE_HAS_WINSOCK2) || (ACE_HAS_WINSOCK2 == 0) \
- || defined (ACE_USE_SELECT_REACTOR_FOR_REACTOR_IMPL) \
- || defined (ACE_USE_TP_REACTOR_FOR_REACTOR_IMPL) \
- || defined (ACE_USE_DEV_POLL_REACTOR_FOR_REACTOR_IMPL)
-# if defined (ACE_USE_TP_REACTOR_FOR_REACTOR_IMPL)
-# include "ace/TP_Reactor.h"
-# else
-# if defined (ACE_USE_DEV_POLL_REACTOR_FOR_REACTOR_IMPL)
-# include "ace/Dev_Poll_Reactor.h"
-# else
-# include "ace/Select_Reactor.h"
-# endif /* ACE_USE_DEV_POLL_REACTOR_FOR_REACTOR_IMPL */
-# endif /* ACE_USE_TP_REACTOR_FOR_REACTOR_IMPL */
-#else /* We are on Win32 and we have winsock and ACE_USE_SELECT_REACTOR_FOR_REACTOR_IMPL is not defined */
-# if defined (ACE_USE_MSG_WFMO_REACTOR_FOR_REACTOR_IMPL)
-# include "ace/Msg_WFMO_Reactor.h"
-# else
-# include "ace/WFMO_Reactor.h"
-# endif /* ACE_USE_MSG_WFMO_REACTOR_FOR_REACTOR_IMPL */
-#endif /* !defined (ACE_WIN32) || !defined (ACE_HAS_WINSOCK2) || (ACE_HAS_WINSOCK2 == 0) || defined (ACE_USE_SELECT_REACTOR_FOR_REACTOR_IMPL) */
-
-/*
- * End comment hook.
- */
-//@@ REACTOR_SPL_COMMENT_INCLUDE_END_HOOK
-
-#include "ace/Static_Object_Lock.h"
-#include "ace/Framework_Component.h"
-#include "ace/Guard_T.h"
-#include "ace/Recursive_Thread_Mutex.h"
-
-#if !defined (__ACE_INLINE__)
-#include "ace/Reactor.inl"
-#endif /* __ACE_INLINE__ */
-
-
-ACE_RCSID (ace,
- Reactor,
- "$Id$")
-
-
-ACE_BEGIN_VERSIONED_NAMESPACE_DECL
-
-ACE_ALLOC_HOOK_DEFINE(ACE_Reactor)
-
-ACE_Reactor::ACE_Reactor (ACE_Reactor_Impl *impl,
- int delete_implementation)
- : implementation_ (0),
- delete_implementation_ (delete_implementation)
-{
- this->implementation (impl);
-
- if (this->implementation () == 0)
- {
-/*
- * Hook to specialize the reactor implementation with the concrete
- * Reactor implementation known at compile time. This hook will
- * cause the conditionally defined code to be commented out and
- * the concrete Reactor directly created.
- */
-//@@ REACTOR_SPL_CONSTRUCTOR_COMMENT_HOOK_START
-#if !defined (ACE_WIN32) \
- || !defined (ACE_HAS_WINSOCK2) || (ACE_HAS_WINSOCK2 == 0) \
- || defined (ACE_USE_SELECT_REACTOR_FOR_REACTOR_IMPL) \
- || defined (ACE_USE_TP_REACTOR_FOR_REACTOR_IMPL) \
- || defined (ACE_USE_DEV_POLL_REACTOR_FOR_REACTOR_IMPL)
-# if defined (ACE_USE_TP_REACTOR_FOR_REACTOR_IMPL)
- ACE_NEW (impl,
- ACE_TP_Reactor);
-# else
-# if defined (ACE_USE_DEV_POLL_REACTOR_FOR_REACTOR_IMPL)
- ACE_NEW (impl,
- ACE_Dev_Poll_Reactor);
-# else
- ACE_NEW (impl,
- ACE_Select_Reactor);
-# endif /* ACE_USE_DEV_POLL_REACTOR_FOR_REACTOR_IMPL */
-# endif /* ACE_USE_TP_REACTOR_FOR_REACTOR_IMPL */
-#else /* We are on Win32 and we have winsock and ACE_USE_SELECT_REACTOR_FOR_REACTOR_IMPL is not defined */
- #if defined (ACE_USE_MSG_WFMO_REACTOR_FOR_REACTOR_IMPL)
- ACE_NEW (impl,
- ACE_Msg_WFMO_Reactor);
- #else
- ACE_NEW (impl,
- ACE_WFMO_Reactor);
- #endif /* ACE_USE_MSG_WFMO_REACTOR_FOR_REACTOR_IMPL */
-#endif /* !defined (ACE_WIN32) || !defined (ACE_HAS_WINSOCK2) || (ACE_HAS_WINSOCK2 == 0) || defined (ACE_USE_SELECT_REACTOR_FOR_REACTOR_IMPL) */
-
-/*
- * End hook.
- */
-//@@ REACTOR_SPL_CONSTRUCTOR_COMMENT_HOOK_END
-
- this->implementation (impl);
- this->delete_implementation_ = 1;
- }
-}
-
-ACE_Reactor::~ACE_Reactor (void)
-{
- this->implementation ()->close ();
- if (this->delete_implementation_)
- delete this->implementation ();
-}
-
-// Process-wide ACE_Reactor.
-ACE_Reactor *ACE_Reactor::reactor_ = 0;
-
-// Controls whether the Reactor is deleted when we shut down (we can
-// only delete it safely if we created it!)
-int ACE_Reactor::delete_reactor_ = 0;
-
-ACE_Reactor *
-ACE_Reactor::instance (void)
-{
- ACE_TRACE ("ACE_Reactor::instance");
-
- if (ACE_Reactor::reactor_ == 0)
- {
- // Perform Double-Checked Locking Optimization.
- ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex, ace_mon,
- *ACE_Static_Object_Lock::instance (), 0));
-
- if (ACE_Reactor::reactor_ == 0)
- {
- ACE_NEW_RETURN (ACE_Reactor::reactor_,
- ACE_Reactor,
- 0);
- ACE_Reactor::delete_reactor_ = 1;
- ACE_REGISTER_FRAMEWORK_COMPONENT(ACE_Reactor, ACE_Reactor::reactor_)
- }
- }
- return ACE_Reactor::reactor_;
-}
-
-ACE_Reactor *
-ACE_Reactor::instance (ACE_Reactor *r,
- int delete_reactor)
-{
- ACE_TRACE ("ACE_Reactor::instance");
-
- ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex, ace_mon,
- *ACE_Static_Object_Lock::instance (), 0));
- ACE_Reactor *t = ACE_Reactor::reactor_;
- if (delete_reactor != 0)
- ACE_Reactor::delete_reactor_ = 1;
- else
- // We can't safely delete it since we don't know who created it!
- ACE_Reactor::delete_reactor_ = 0;
-
- ACE_Reactor::reactor_ = r;
-
- // We can't register the Reactor singleton as a framework component twice.
- // Therefore we test to see if we had an existing reactor instance, which
- // if so means it must have already been registered.
- if (t == 0)
- ACE_REGISTER_FRAMEWORK_COMPONENT(ACE_Reactor, ACE_Reactor::reactor_);
-
- return t;
-}
-
-void
-ACE_Reactor::close_singleton (void)
-{
- ACE_TRACE ("ACE_Reactor::close_singleton");
-
- ACE_MT (ACE_GUARD (ACE_Recursive_Thread_Mutex, ace_mon,
- *ACE_Static_Object_Lock::instance ()));
-
- if (ACE_Reactor::delete_reactor_)
- {
- delete ACE_Reactor::reactor_;
- ACE_Reactor::reactor_ = 0;
- ACE_Reactor::delete_reactor_ = 0;
- }
-}
-
-const ACE_TCHAR *
-ACE_Reactor::dll_name (void)
-{
- return ACE_LIB_TEXT ("ACE");
-}
-
-const ACE_TCHAR *
-ACE_Reactor::name (void)
-{
- return ACE_LIB_TEXT ("ACE_Reactor");
-}
-
-int
-ACE_Reactor::check_reconfiguration (ACE_Reactor *)
-{
-#if !defined (ACE_HAS_WINCE) && !defined (ACE_LACKS_ACE_SVCCONF)
- if (ACE_Service_Config::reconfig_occurred ())
- {
- ACE_Service_Config::reconfigure ();
- return 1;
- }
-#endif /* ! ACE_HAS_WINCE || ! ACE_LACKS_ACE_SVCCONF */
- return 0;
-}
-
-int
-ACE_Reactor::run_reactor_event_loop (REACTOR_EVENT_HOOK eh)
-{
- ACE_TRACE ("ACE_Reactor::run_reactor_event_loop");
-
- if (this->reactor_event_loop_done ())
- return 0;
-
- while (1)
- {
- int result = this->implementation_->handle_events ();
-
- if (eh != 0 && (*eh)(this))
- continue;
- else if (result == -1 && this->implementation_->deactivated ())
- return 0;
- else if (result == -1)
- return -1;
- }
-
- ACE_NOTREACHED (return 0;)
-}
-
-int
-ACE_Reactor::run_alertable_reactor_event_loop (REACTOR_EVENT_HOOK eh)
-{
- ACE_TRACE ("ACE_Reactor::run_alertable_reactor_event_loop");
-
- if (this->reactor_event_loop_done ())
- return 0;
-
- while (1)
- {
- int result = this->implementation_->alertable_handle_events ();
-
- if (eh != 0 && (*eh)(this))
- continue;
- else if (result == -1 && this->implementation_->deactivated ())
- return 0;
- else if (result == -1)
- return -1;
- }
-
- ACE_NOTREACHED (return 0;)
-}
-
-int
-ACE_Reactor::run_reactor_event_loop (ACE_Time_Value &tv,
- REACTOR_EVENT_HOOK eh)
-{
- ACE_TRACE ("ACE_Reactor::run_reactor_event_loop");
-
- if (this->reactor_event_loop_done ())
- return 0;
-
- while (1)
- {
- int result = this->implementation_->handle_events (tv);
-
- if (eh != 0 && (*eh) (this))
- continue;
- else if (result == -1)
- {
- if (this->implementation_->deactivated ())
- result = 0;
- return result;
- }
- else if (result == 0)
- {
- // The <handle_events> method timed out without dispatching
- // anything. Because of rounding and conversion errors and
- // such, it could be that the wait loop (WFMO, select, etc.)
- // timed out, but the timer queue said it wasn't quite ready
- // to expire a timer. In this case, the ACE_Time_Value we
- // passed into handle_events won't have quite been reduced
- // to 0, and we need to go around again. If we are all the
- // way to 0, just return, as the entire time the caller
- // wanted to wait has been used up.
- if (tv.usec () > 0)
- continue;
- return 0;
- }
- // Else there were some events dispatched; go around again
- }
-
- ACE_NOTREACHED (return 0;)
-}
-
-int
-ACE_Reactor::run_alertable_reactor_event_loop (ACE_Time_Value &tv,
- REACTOR_EVENT_HOOK eh)
-{
- ACE_TRACE ("ACE_Reactor::run_alertable_reactor_event_loop");
-
- if (this->reactor_event_loop_done ())
- return 0;
-
- for (;;)
- {
- int result = this->implementation_->alertable_handle_events (tv);
-
- if (eh != 0 && (*eh)(this))
- continue;
- else if (result == -1 && this->implementation_->deactivated ())
- return 0;
- else if (result <= 0)
- return result;
- }
-
- ACE_NOTREACHED (return 0;)
-}
-
-int
-ACE_Reactor::end_reactor_event_loop (void)
-{
- ACE_TRACE ("ACE_Reactor::end_reactor_event_loop");
-
- this->implementation_->deactivate (1);
-
- return 0;
-}
-
-void
-ACE_Reactor::reset_reactor_event_loop (void)
-{
- ACE_TRACE ("ACE_Reactor::reset_reactor_event_loop");
-
- this->implementation_->deactivate (0);
-}
-
-int
-ACE_Reactor::resumable_handler (void)
-{
- return this->implementation ()->resumable_handler ();
-}
-
-ACE_Reactor_Impl *
-ACE_Reactor::implementation (void) const
-{
- return this->implementation_;
-}
-
-void
-ACE_Reactor::implementation (ACE_Reactor_Impl *impl)
-{
- this->implementation_ = impl;
-}
-
-int
-ACE_Reactor::current_info (ACE_HANDLE handle,
- size_t &size)
-{
- return this->implementation ()->current_info (handle, size);
-}
-
-int
-ACE_Reactor::open (size_t size,
- int restart,
- ACE_Sig_Handler *signal_handler,
- ACE_Timer_Queue *timer_queue)
-{
- return this->implementation ()->open (size,
- restart,
- signal_handler,
- timer_queue);
-}
-int
-ACE_Reactor::set_sig_handler (ACE_Sig_Handler *signal_handler)
-{
- return this->implementation ()->set_sig_handler (signal_handler);
-}
-
-int
-ACE_Reactor::timer_queue (ACE_Timer_Queue *tq)
-{
- return this->implementation ()->timer_queue (tq);
-}
-
-ACE_Timer_Queue *
-ACE_Reactor::timer_queue (void) const
-{
- ACE_Reactor_Impl *impl = this->implementation_;
- return impl->timer_queue ();
-}
-
-int
-ACE_Reactor::close (void)
-{
- return this->implementation ()->close ();
-}
-
-int
-ACE_Reactor::work_pending (const ACE_Time_Value &max_wait_time)
-{
- return this->implementation ()->work_pending (max_wait_time);
-}
-
-int
-ACE_Reactor::handle_events (ACE_Time_Value *max_wait_time)
-{
- return this->implementation ()->handle_events (max_wait_time);
-}
-
-int
-ACE_Reactor::alertable_handle_events (ACE_Time_Value *max_wait_time)
-{
- return this->implementation ()->alertable_handle_events (max_wait_time);
-}
-
-int
-ACE_Reactor::handle_events (ACE_Time_Value &max_wait_time)
-{
- return this->implementation ()->handle_events (max_wait_time);
-}
-
-int
-ACE_Reactor::alertable_handle_events (ACE_Time_Value &max_wait_time)
-{
- return this->implementation ()->alertable_handle_events (max_wait_time);
-}
-
-
-int
-ACE_Reactor::register_handler (ACE_Event_Handler *event_handler,
- ACE_Reactor_Mask mask)
-{
- // Remember the old reactor.
- ACE_Reactor *old_reactor = event_handler->reactor ();
-
- // Assign *this* <Reactor> to the <Event_Handler>.
- event_handler->reactor (this);
-
- int result = this->implementation ()->register_handler (event_handler,
- mask);
- if (result == -1)
- // Reset the old reactor in case of failures.
- event_handler->reactor (old_reactor);
-
- return result;
-}
-
-int
-ACE_Reactor::register_handler (ACE_HANDLE io_handle,
- ACE_Event_Handler *event_handler,
- ACE_Reactor_Mask mask)
-{
- // Remember the old reactor.
- ACE_Reactor *old_reactor = event_handler->reactor ();
-
- // Assign *this* <Reactor> to the <Event_Handler>.
- event_handler->reactor (this);
-
- int result = this->implementation ()->register_handler (io_handle,
- event_handler,
- mask);
- if (result == -1)
- // Reset the old reactor in case of failures.
- event_handler->reactor (old_reactor);
-
- return result;
-}
-
-#if defined (ACE_WIN32)
-
-int
-ACE_Reactor::register_handler (ACE_Event_Handler *event_handler,
- ACE_HANDLE event_handle)
-{
- // Remember the old reactor.
- ACE_Reactor *old_reactor = event_handler->reactor ();
-
- // Assign *this* <Reactor> to the <Event_Handler>.
- event_handler->reactor (this);
-
- int result = this->implementation ()->register_handler (event_handler,
- event_handle);
- if (result == -1)
- // Reset the old reactor in case of failures.
- event_handler->reactor (old_reactor);
-
- return result;
-}
-
-#endif /* ACE_WIN32 */
-
-int
-ACE_Reactor::register_handler (ACE_HANDLE event_handle,
- ACE_HANDLE io_handle,
- ACE_Event_Handler *event_handler,
- ACE_Reactor_Mask mask)
-{
- // Remember the old reactor.
- ACE_Reactor *old_reactor = event_handler->reactor ();
-
- // Assign *this* <Reactor> to the <Event_Handler>.
- event_handler->reactor (this);
-
- int result = this->implementation ()->register_handler (event_handle,
- io_handle,
- event_handler,
- mask);
- if (result == -1)
- // Reset the old reactor in case of failures.
- event_handler->reactor (old_reactor);
-
- return result;
-}
-
-int
-ACE_Reactor::register_handler (const ACE_Handle_Set &handles,
- ACE_Event_Handler *event_handler,
- ACE_Reactor_Mask mask)
-{
- // Remember the old reactor.
- ACE_Reactor *old_reactor = event_handler->reactor ();
-
- // Assign *this* <Reactor> to the <Event_Handler>.
- event_handler->reactor (this);
-
- int result = this->implementation ()->register_handler (handles,
- event_handler,
- mask);
- if (result == -1)
- // Reset the old reactor in case of failures.
- event_handler->reactor (old_reactor);
-
- return result;
-}
-
-int
-ACE_Reactor::register_handler (int signum,
- ACE_Event_Handler *new_sh,
- ACE_Sig_Action *new_disp,
- ACE_Event_Handler **old_sh,
- ACE_Sig_Action *old_disp)
-{
- return this->implementation ()->register_handler (signum,
- new_sh,
- new_disp,
- old_sh,
- old_disp);
-}
-
-int
-ACE_Reactor::register_handler (const ACE_Sig_Set &sigset,
- ACE_Event_Handler *new_sh,
- ACE_Sig_Action *new_disp)
-{
- return this->implementation ()->register_handler (sigset,
- new_sh,
- new_disp);
-}
-
-int
-ACE_Reactor::remove_handler (ACE_Event_Handler *event_handler,
- ACE_Reactor_Mask mask)
-{
- return this->implementation ()->remove_handler (event_handler,
- mask);
-}
-
-int
-ACE_Reactor::remove_handler (ACE_HANDLE handle,
- ACE_Reactor_Mask mask)
-{
- return this->implementation ()->remove_handler (handle,
- mask);
-}
-
-int
-ACE_Reactor::remove_handler (const ACE_Handle_Set &handle_set,
- ACE_Reactor_Mask mask)
-{
- return this->implementation ()->remove_handler (handle_set,
- mask);
-}
-
-int
-ACE_Reactor::remove_handler (int signum,
- ACE_Sig_Action *new_disp,
- ACE_Sig_Action *old_disp,
- int sigkey)
-{
- return this->implementation ()->remove_handler (signum,
- new_disp,
- old_disp,
- sigkey);
-}
-
-int
-ACE_Reactor::remove_handler (const ACE_Sig_Set &sigset)
-{
- return this->implementation ()->remove_handler (sigset);
-}
-
-
-int
-ACE_Reactor::suspend_handler (ACE_Event_Handler *event_handler)
-{
- return this->implementation ()->suspend_handler (event_handler);
-}
-
-int
-ACE_Reactor::suspend_handler (ACE_HANDLE handle)
-{
- return this->implementation ()->suspend_handler (handle);
-}
-
-int
-ACE_Reactor::suspend_handler (const ACE_Handle_Set &handles)
-{
- return this->implementation ()->suspend_handler (handles);
-}
-
-int
-ACE_Reactor::suspend_handlers (void)
-{
- return this->implementation ()->suspend_handlers ();
-}
-
-int
-ACE_Reactor::resume_handler (ACE_Event_Handler *event_handler)
-{
- return this->implementation ()->resume_handler (event_handler);
-}
-
-int
-ACE_Reactor::resume_handler (ACE_HANDLE handle)
-{
- return this->implementation ()->resume_handler (handle);
-}
-
-int
-ACE_Reactor::resume_handler (const ACE_Handle_Set &handles)
-{
- return this->implementation ()->resume_handler (handles);
-}
-
-int
-ACE_Reactor::resume_handlers (void)
-{
- return this->implementation ()->resume_handlers ();
-}
-
-
-int
-ACE_Reactor::reset_timer_interval
- (long timer_id,
- const ACE_Time_Value &interval)
-{
- ACE_TRACE ("ACE_Reactor::reset_timer_interval");
-
- return this->implementation ()->reset_timer_interval
- (timer_id,
- interval);
-}
-
-long
-ACE_Reactor::schedule_timer (ACE_Event_Handler *event_handler,
- const void *arg,
- const ACE_Time_Value &delta,
- const ACE_Time_Value &interval)
-{
- // Remember the old reactor.
- ACE_Reactor *old_reactor = event_handler->reactor ();
-
- // Assign *this* <Reactor> to the <Event_Handler>.
- event_handler->reactor (this);
-
- long result = this->implementation ()->schedule_timer (event_handler,
- arg,
- delta,
- interval);
- if (result == -1)
- // Reset the old reactor in case of failures.
- event_handler->reactor (old_reactor);
-
- return result;
-}
-
-int
-ACE_Reactor::cancel_timer (ACE_Event_Handler *event_handler,
- int dont_call_handle_close)
-{
- return this->implementation ()->cancel_timer (event_handler,
- dont_call_handle_close);
-}
-
-int
-ACE_Reactor::cancel_timer (long timer_id,
- const void **arg,
- int dont_call_handle_close)
-{
- return this->implementation ()->cancel_timer (timer_id,
- arg,
- dont_call_handle_close);
-}
-
-int
-ACE_Reactor::schedule_wakeup (ACE_Event_Handler *event_handler,
- ACE_Reactor_Mask masks_to_be_added)
-{
- // Remember the old reactor.
- ACE_Reactor *old_reactor = event_handler->reactor ();
-
- // Assign *this* <Reactor> to the <Event_Handler>.
- event_handler->reactor (this);
-
- int result = this->implementation ()->schedule_wakeup (event_handler,
- masks_to_be_added);
- if (result == -1)
- // Reset the old reactor in case of failures.
- event_handler->reactor (old_reactor);
-
- return result;
-}
-
-int
-ACE_Reactor::schedule_wakeup (ACE_HANDLE handle,
- ACE_Reactor_Mask masks_to_be_added)
-{
- return implementation ()->schedule_wakeup (handle,
- masks_to_be_added);
-}
-
-int
-ACE_Reactor::cancel_wakeup (ACE_Event_Handler *event_handler,
- ACE_Reactor_Mask masks_to_be_cleared)
-{
- return this->implementation ()->cancel_wakeup (event_handler,
- masks_to_be_cleared);
-}
-
-int
-ACE_Reactor::cancel_wakeup (ACE_HANDLE handle,
- ACE_Reactor_Mask masks_to_be_cleared)
-{
- return this->implementation ()->cancel_wakeup (handle,
- masks_to_be_cleared);
-}
-
-
-int
-ACE_Reactor::notify (ACE_Event_Handler *event_handler,
- ACE_Reactor_Mask mask,
- ACE_Time_Value *tv)
-{
- // First, try to remember this reactor in the event handler, in case
- // the event handler goes away before the notification is delivered.
- if (event_handler != 0 && event_handler->reactor () == 0)
- event_handler->reactor (this);
- return this->implementation ()->notify (event_handler,
- mask,
- tv);
-}
-
-void
-ACE_Reactor::max_notify_iterations (int iterations)
-{
- this->implementation ()->max_notify_iterations (iterations);
-}
-
-int
-ACE_Reactor::max_notify_iterations (void)
-{
- return this->implementation ()->max_notify_iterations ();
-}
-
-int
-ACE_Reactor::purge_pending_notifications (ACE_Event_Handler *eh,
- ACE_Reactor_Mask mask)
-{
- return this->implementation ()->purge_pending_notifications (eh, mask);
-}
-
-ACE_Event_Handler *
-ACE_Reactor::find_handler (ACE_HANDLE handle)
-{
- return this->implementation ()->find_handler (handle);
-}
-
-int
-ACE_Reactor::handler (ACE_HANDLE handle,
- ACE_Reactor_Mask mask,
- ACE_Event_Handler **event_handler)
-{
- return this->implementation ()->handler (handle,
- mask,
- event_handler);
-}
-
-int
-ACE_Reactor::handler (int signum,
- ACE_Event_Handler **event_handler)
-{
- return this->implementation ()->handler (signum,
- event_handler);
-}
-
-int
-ACE_Reactor::initialized (void)
-{
- return this->implementation ()->initialized ();
-}
-
-ACE_Lock &
-ACE_Reactor::lock (void)
-{
- return this->implementation ()->lock ();
-}
-
-void
-ACE_Reactor::wakeup_all_threads (void)
-{
- this->implementation ()->wakeup_all_threads ();
-}
-
-int
-ACE_Reactor::owner (ACE_thread_t new_owner,
- ACE_thread_t *old_owner)
-{
- return this->implementation ()->owner (new_owner,
- old_owner);
-}
-
-int
-ACE_Reactor::owner (ACE_thread_t *owner)
-{
- return this->implementation ()->owner (owner);
-}
-
-int
-ACE_Reactor::restart (void)
-{
- return this->implementation ()->restart ();
-}
-
-int
-ACE_Reactor::restart (int r)
-{
- return this->implementation ()->restart (r);
-}
-
-void
-ACE_Reactor::requeue_position (int position)
-{
- this->implementation ()->requeue_position (position);
-}
-
-int
-ACE_Reactor::requeue_position (void)
-{
- return this->implementation ()->requeue_position ();
-}
-
-
-int
-ACE_Reactor::mask_ops (ACE_Event_Handler *event_handler,
- ACE_Reactor_Mask mask,
- int ops)
-{
- return this->implementation ()->mask_ops (event_handler,
- mask,
- ops);
-}
-
-int
-ACE_Reactor::mask_ops (ACE_HANDLE handle,
- ACE_Reactor_Mask mask,
- int ops)
-{
- return this->implementation ()->mask_ops (handle,
- mask,
- ops);
-}
-
-int
-ACE_Reactor::ready_ops (ACE_Event_Handler *event_handler,
- ACE_Reactor_Mask mask,
- int ops)
-{
- return this->implementation ()->ready_ops (event_handler,
- mask,
- ops);
-}
-
-int
-ACE_Reactor::ready_ops (ACE_HANDLE handle,
- ACE_Reactor_Mask mask,
- int ops)
-{
- return this->implementation ()->ready_ops (handle,
- mask,
- ops);
-}
-
-int
-ACE_Reactor::reactor_event_loop_done (void)
-{
- ACE_TRACE ("ACE_Reactor::reactor_event_loop_done");
- return this->implementation_->deactivated ();
-}
-
-size_t
-ACE_Reactor::size (void) const
-{
- return this->implementation ()->size ();
-}
-
-int
-ACE_Reactor::uses_event_associations (void)
-{
- return this->implementation ()->uses_event_associations ();
-}
-
-void
-ACE_Reactor::dump (void) const
-{
-#if defined (ACE_HAS_DUMP)
- ACE_TRACE ("ACE_Reactor::dump");
-
- implementation_->dump ();
-#endif /* ACE_HAS_DUMP */
-}
-
-#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
-template class ACE_Framework_Component_T<ACE_Reactor>;
-#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
-#pragma instantiate ACE_Framework_Component_T<ACE_Reactor>
-#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */
-
-ACE_END_VERSIONED_NAMESPACE_DECL