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-rw-r--r--ace/Remote_Tokens.cpp442
1 files changed, 0 insertions, 442 deletions
diff --git a/ace/Remote_Tokens.cpp b/ace/Remote_Tokens.cpp
deleted file mode 100644
index b8efd348746..00000000000
--- a/ace/Remote_Tokens.cpp
+++ /dev/null
@@ -1,442 +0,0 @@
-// Remote_Tokens.cpp
-// $Id$
-
-#define ACE_BUILD_DLL
-#include "ace/Remote_Tokens.h"
-#include "ace/Singleton.h"
-
-#if !defined (__ACE_INLINE__)
-#include "ace/Remote_Tokens.i"
-#endif /* __ACE_INLINE__ */
-
-#if defined (ACE_MT_SAFE)
-typedef ACE_Thread_Mutex ACE_TSS_CONNECTION_MUTEX;
-#else
-typedef ACE_Null_Mutex ACE_TSS_CONNECTION_MUTEX;
-#endif /* ACE_MT_SAFE */
-
-// Make a typedef to simplify access to the Singleton below.
-typedef ACE_Singleton<ACE_TSS_Connection, ACE_TSS_CONNECTION_MUTEX>
- ACE_Token_Connections;
-
-// Initialize the statics from ACE_TSS_Connection;
-ACE_INET_Addr ACE_TSS_Connection::server_address_;
-
-// ************************************************************
-
-void
-ACE_TSS_Connection::set_server_address (const ACE_INET_Addr &server_address)
-{
- ACE_TRACE ("ACE_TSS_Connection::set_server_address");
- server_address_ = server_address;
-}
-
-// Necessary to make some compilers work...
-ACE_TSS_Connection::ACE_TSS_Connection (void)
-{
- ACE_TRACE ("ACE_TSS_Connection::ACE_TSS_Connection");
-}
-
-ACE_TSS_Connection::~ACE_TSS_Connection (void)
-{
- ACE_TRACE ("ACE_TSS_Connection::~ACE_TSS_Connection");
-}
-
-ACE_SOCK_Stream *
-ACE_TSS_Connection::get_connection (void)
-{
- return ACE_TSS<ACE_SOCK_Stream>::operator-> ();
-}
-
-ACE_SOCK_Stream *
-ACE_TSS_Connection::make_TSS_TYPE (void) const
-{
- ACE_TRACE ("ACE_TSS_Connection::make_TSS_TYPE");
-
- ACE_SOCK_Connector connector;
- ACE_SOCK_Stream *stream = 0;
-
- ACE_NEW_RETURN (stream, ACE_SOCK_Stream, 0);
-
- if (connector.connect (*stream, server_address_) == -1)
- {
- delete stream;
- errno = ECONNREFUSED;
- return 0;
- }
-
- ACE_DEBUG ((LM_DEBUG, "ACE_TSS_Connection new connection\n"));
- return stream;
-}
-
-ACE_TSS_Connection::operator ACE_SOCK_Stream *(void)
-{
- return this->get_connection ();
-}
-
-
-void
-ACE_TSS_Connection::dump (void) const
-{
- ACE_TRACE ("ACE_TSS_Connection::dump");
- ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
- ACE_DEBUG ((LM_DEBUG, "ACE_TSS_Connection::dump:\n"));
- ACE_DEBUG ((LM_DEBUG, "server_address_\n"));
- server_address_.dump ();
- ACE_DEBUG ((LM_DEBUG, "base:\n"));
- ACE_TSS<ACE_SOCK_Stream>::dump ();
- ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
-}
-
-// ************************************************************
-// ************************************************************
-// ************************************************************
-
-ACE_Remote_Token_Proxy::ACE_Remote_Token_Proxy (void)
-{
- ACE_TRACE ("ACE_Remote_Token_Proxy::ACE_Remote_Token_Proxy");
-}
-
-ACE_Remote_Token_Proxy::~ACE_Remote_Token_Proxy (void)
-{
- ACE_TRACE ("ACE_Remote_Token_Proxy::~ACE_Remote_Token_Proxy");
-}
-
-int
-ACE_Remote_Token_Proxy::open (const char *name,
- int ignore_deadlock,
- int debug)
-{
- ACE_TRACE ("ACE_Remote_Token_Proxy::open");
- ignore_shadow_deadlock_ = ignore_deadlock;
- return ACE_Token_Proxy::open (name, 0, debug);
-}
-
-void
-ACE_Remote_Token_Proxy::set_server_address (const ACE_INET_Addr &server_address)
-{
- ACE_TRACE ("ACE_Remote_Token_Proxy::set_server_address");
- ACE_Token_Connections::instance ()->set_server_address (server_address);
-}
-
-int
-ACE_Remote_Token_Proxy::initiate_connection (void)
-{
- ACE_TRACE ("ACE_Remote_Token_Proxy::initiate_connection");
- if (token_ == 0)
- {
- errno = ENOENT;
- ACE_ERROR_RETURN ((LM_ERROR, "ACE_Remote_Token_Proxy not open.\n"), -1);
- }
-
- ACE_SOCK_Stream *peer = ACE_Token_Connections::instance ()->get_connection ();
- return peer == 0 ? 0 : 1;
-}
-
-// Do the work of sending a request and getting a reply.
-
-int
-ACE_Remote_Token_Proxy::request_reply (ACE_Token_Request &request,
- ACE_Synch_Options &)
-{
- ACE_TRACE ("ACE_Remote_Token_Proxy::request_reply");
- void *buffer;
- ssize_t length;
-
- if ((length = request.encode (buffer)) == -1)
- ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "encode failed"), -1);
-
- ACE_SOCK_Stream *peer = ACE_Token_Connections::instance ()->get_connection ();
-
- if (peer == 0)
- return -1;
-
- // Transmit request via a blocking send.
-
- if (peer->send_n (buffer, length) != length)
- ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "send_n failed"), -1);
- else
- {
- ACE_Token_Reply reply;
-
- // Receive reply via blocking read.
-
- if (peer->recv (&reply, sizeof reply) == -1)
- ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "recv failed"), -1);
-
- if (reply.decode () == -1)
- ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "decode failed"), -1);
-
- errno = int (reply.errnum ());
- if (errno != 0)
- ACE_RETURN (-1);
- else
- return 0;
- }
-}
-
-int
-ACE_Remote_Token_Proxy::acquire (int notify,
- void (*sleep_hook)(void *),
- ACE_Synch_Options &options)
-{
- ACE_TRACE ("ACE_Remote_Token_Proxy::acquire");
-
- // First grab the local shadow mutex.
- if (ACE_Token_Proxy::acquire (notify,
- sleep_hook,
- ACE_Synch_Options::asynch) == -1)
- {
- // Acquire failed, deal with it...
- switch (errno)
- {
- case EWOULDBLOCK :
- // Whoah, we detected wouldblock via the shadow mutex!
- if (debug_)
- ACE_DEBUG ((LM_DEBUG, "(%t) shadow: acquire will block, owner is %s\n",
- this->token_->owner_id ()));
- // No error, but would block,
- break;
-
- case EDEADLK :
- if (debug_)
- ACE_DEBUG ((LM_DEBUG, "(%t) shadow: deadlock detected\n"));
-
- if (ignore_shadow_deadlock_)
- break;
- else
- {
- errno = EDEADLK;
- ACE_RETURN (-1);
- }
-
- default :
- ACE_ERROR_RETURN ((LM_ERROR,
- "(%t) %p shadow acquire failed\n",
- "ACE_Remote_Token_Proxy"),
- -1);
- }
- }
-
- ACE_Token_Request request (token_->type (),
- this->type (),
- ACE_Token_Request::ACQUIRE,
- this->name (),
- this->client_id (),
- options);
-
- request.notify (notify);
-
- int result = this->request_reply (request, options);
-
- if (result == -1)
- {
- // Update the local shadow copy.
- ACE_DEBUG ((LM_DEBUG, "error on remote acquire, releasing shadow mutex.\n"));
- ACE_Token_Proxy::release ();
- }
- else
- {
- ACE_DEBUG ((LM_DEBUG, "(%t) acquired %s remotely.\n", this->name ()));
- // Our shadow call may have failed. However, it's still a race
- // to the remote server. If we beat the client which holds the
- // local token, we need to fix things locally to reflect the
- // actual ownership. All that should happen is that our waiter
- // is moved to the front of the waiter list.
- token_->make_owner (waiter_);
- }
-
- return result;
-}
-
-int
-ACE_Remote_Token_Proxy::tryacquire (void (*sleep_hook)(void *))
-{
- ACE_TRACE ("ACE_Remote_Token_Proxy::tryacquire");
-
- // If we can detect locally that the tryacquire will fail, there is
- // no need to go remote.
- if (ACE_Token_Proxy::tryacquire (sleep_hook) == -1)
- {
- if (debug_)
- {
- int error = errno;
- ACE_DEBUG ((LM_DEBUG, "shadow try acquire failed\n"));
- errno = error;
- }
-
- return -1;
- }
-
- ACE_Token_Request request (token_->type (),
- this->type (),
- ACE_Token_Request::RELEASE,
- this->name (),
- this->client_id (),
- ACE_Synch_Options::synch);
-
- return this->request_reply (request,
- ACE_Synch_Options::synch);
-}
-
-int
-ACE_Remote_Token_Proxy::renew (int requeue_position,
- ACE_Synch_Options &options)
-{
- ACE_TRACE ("ACE_Remote_Token_Proxy::renew");
-
- if (ACE_Token_Proxy::renew (requeue_position,
- ACE_Synch_Options::asynch) == -1)
- {
- // Check for error.
- if (errno != EWOULDBLOCK)
- return -1;
- else if (debug_)
- ACE_DEBUG ((LM_DEBUG,
- "(%t) shadow: renew would block. owner %s.\n",
- this->token_->owner_id ()));
- }
-
- ACE_Token_Request request (token_->type (),
- this->type (),
- ACE_Token_Request::RENEW,
- this->name (),
- this->client_id (),
- options);
-
- request.requeue_position (requeue_position);
-
- int result = this->request_reply (request, options);
-
- if (result == -1)
- {
- int error = errno;
- ACE_Token_Proxy::release ();
- errno = error;
- ACE_ERROR_RETURN ((LM_ERROR, "%p error on remote renew, releasing shadow mutex.\n",
- "ACE_Remote_Token_Proxy"), -1);
- }
- else
- {
- if (debug_)
- ACE_DEBUG ((LM_DEBUG, "(%t) renewed %s remotely.\n", this->name ()));
- // Make sure that the local shadow reflects our new ownership.
- token_->make_owner (waiter_);
- return result;
- }
-}
-
-int
-ACE_Remote_Token_Proxy::release (ACE_Synch_Options &options)
-{
- ACE_TRACE ("ACE_Remote_Token_Proxy::release");
-
- ACE_Token_Request request (token_->type (),
- this->type (),
- ACE_Token_Request::RELEASE,
- this->name (),
- this->client_id (),
- options);
-
- int result = this->request_reply (request, options);
- if (result == 0)
- ACE_DEBUG ((LM_DEBUG, "(%t) released %s remotely.\n", this->name ()));
-
- // whether success or failure, we're going to release the shadow.
- // If race conditions exist such that we are no longer the owner,
- // this release will perform a remove.
- if (ACE_Token_Proxy::release () == -1)
- ACE_ERROR ((LM_ERROR, "(%t) shadow: release failed\n"));
-
- return result;
-}
-
-int
-ACE_Remote_Token_Proxy::remove (ACE_Synch_Options &)
-{
- ACE_TRACE ("ACE_Remote_Token_Proxy::remove");
- return 0;
-}
-
-void
-ACE_Remote_Token_Proxy::token_acquired (ACE_TPQ_Entry *)
-{
- ACE_TRACE ("ACE_Remote_Token_Proxy::token_acquired");
- ACE_DEBUG ((LM_DEBUG, "(%t) shadow token %s acquired\n",
- this->client_id (),
- this->name ()));
- // ACE_Token_Proxy::token_acquired (vp);
-}
-
-const char*
-ACE_Remote_Token_Proxy::owner_id (void)
-{
- ACE_TRACE ("ACE_Remote_Token_Proxy::owner_id");
- ACE_DEBUG ((LM_DEBUG, "owner_id called\n"));
- // @@ special operation
- return 0;
-}
-
-void
-ACE_Remote_Token_Proxy::dump (void) const
-{
- ACE_TRACE ("ACE_Remote_Token_Proxy::owner_id");
- ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
- ACE_DEBUG ((LM_DEBUG, "ACE_Tokens::dump:\n"
- " ignore_shadow_deadlock_ = %d\n",
- ignore_shadow_deadlock_));
- ACE_DEBUG ((LM_DEBUG, "base:\n"));
- ACE_Token_Proxy::dump ();
- ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
-}
-
-// ************************************************************
-// ************************************************************
-// ************************************************************
-
-void
-ACE_Remote_Mutex::dump (void) const
-{
- ACE_TRACE ("ACE_Remote_Mutex::dump");
- ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
- ACE_DEBUG ((LM_DEBUG, "ACE_Remote_Mutex::dump:\n"));
- ACE_DEBUG ((LM_DEBUG, "base:\n"));
- ACE_Remote_Token_Proxy::dump ();
- ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
-}
-
-// ************************************************************
-// ************************************************************
-// ************************************************************
-
-void
-ACE_Remote_RLock::dump (void) const
-{
- ACE_TRACE ("ACE_Remote_RLock::dump");
- ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
- ACE_DEBUG ((LM_DEBUG, "ACE_Remote_RLock::dump:\n"));
- ACE_DEBUG ((LM_DEBUG, "base:\n"));
- ACE_Remote_Token_Proxy::dump ();
- ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
-}
-
-// ************************************************************
-// ************************************************************
-// ************************************************************
-
-void
-ACE_Remote_WLock::dump (void) const
-{
- ACE_TRACE ("ACE_Remote_WLock::dump");
- ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
- ACE_DEBUG ((LM_DEBUG, "ACE_Remote_WLock::dump:\n"));
- ACE_DEBUG ((LM_DEBUG, "base:\n"));
- ACE_Remote_Token_Proxy::dump ();
- ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
-}
-
-
-#if defined (ACE_TEMPLATES_REQUIRE_SPECIALIZATION)
-template class ACE_TSS <ACE_SOCK_Stream>;
-template class ACE_Singleton <ACE_TSS_Connection, ACE_TSS_CONNECTION_MUTEX>;
-#endif /* ACE_TEMPLATES_REQUIRE_SPECIALIZATION */