diff options
Diffstat (limited to 'ace/SString.cpp')
-rw-r--r-- | ace/SString.cpp | 790 |
1 files changed, 0 insertions, 790 deletions
diff --git a/ace/SString.cpp b/ace/SString.cpp deleted file mode 100644 index 790cde96f26..00000000000 --- a/ace/SString.cpp +++ /dev/null @@ -1,790 +0,0 @@ -// SString.cpp -// $Id$ - -#define ACE_BUILD_DLL -#include "ace/Malloc.h" -#include "ace/Service_Config.h" -#include "ace/SString.h" - -#include "ace/streams.h" - -#if !defined (__ACE_INLINE__) -#include "ace/SString.i" -#endif /* __ACE_INLINE__ */ - -ACE_ALLOC_HOOK_DEFINE(ACE_CString) - -char ACE_CString::NULL_CString_ = '\0'; -const int ACE_CString::npos = -1; -const int ACE_SString::npos = -1; -const int ACE_WString::npos = -1; - -ostream & -operator<< (ostream &os, const ACE_CString &cs) -{ - os << cs.fast_rep (); - return os; -} - -ostream & -operator<< (ostream &os, const ACE_SString &ss) -{ - os << ss.fast_rep (); - return os; -} - -ACE_WString -operator+ (const ACE_WString &s, const ACE_WString &t) -{ - ACE_WString temp (s); - temp += t; - return temp; -} - -ACE_CString -operator+ (const ACE_CString &s, const ACE_CString &t) -{ - ACE_CString temp (s); - temp += t; - return temp; -} - -// Copy constructor. - -ACE_CString::ACE_CString (const ACE_CString &s) - : allocator_ (s.allocator_), - len_ (s.len_) -{ - ACE_TRACE ("ACE_CString::ACE_CString"); - - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); - - if (s.fast_rep ()[0] == '\0') - this->rep_ = &ACE_CString::NULL_CString_; - else - { - this->rep_ = (char *) this->allocator_->malloc (s.len_ + 1); - ACE_OS::memcpy ((void *) this->rep_, (const void *) s.rep_, this->len_); - this->rep_[this->len_] = '\0'; - } -} - -void -ACE_CString::dump (void) const -{ - ACE_TRACE ("ACE_CString::dump"); -} - -ACE_CString::~ACE_CString (void) -{ - ACE_TRACE ("ACE_CString::~ACE_CString"); - - if (this->rep_ != &ACE_CString::NULL_CString_) - this->allocator_->free (this->rep_); -} - -// Default constructor. - -ACE_CString::ACE_CString (ACE_Allocator *alloc) - : allocator_ (alloc), - len_ (0), - rep_ (&ACE_CString::NULL_CString_) -{ - ACE_TRACE ("ACE_CString::ACE_CString"); - - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); -} - -// Constructor that actually copies memory. - -ACE_CString::ACE_CString (const char *s, ACE_Allocator *alloc) - : allocator_ (alloc) -{ - ACE_TRACE ("ACE_CString::ACE_CString"); - - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); - - if (s == 0 || s[0] == 0') - { - this->len_ = 0; - this->rep_ = &ACE_CString::NULL_CString_; - } - else - { - this->len_ = ACE_OS::strlen (s); - this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1); - ACE_OS::memcpy (this->rep_, s, this->len_); - this->rep_[this->len_] = '\0'; - } -} - -ACE_CString::ACE_CString (char c, ACE_Allocator *alloc) - : allocator_ (alloc) -{ - ACE_TRACE ("ACE_CString::ACE_CString"); - - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); - - this->len_ = 1; - this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1); - this->rep_[0] = c; - this->rep_[this->len_] = '\0'; -} - -// Constructor that copies <s> into dynamically allocated memory. -// Probable loss of data. Please use with care. - -ACE_CString::ACE_CString (const ACE_USHORT16 *s, ACE_Allocator *alloc) - : allocator_ (alloc) -{ - ACE_TRACE ("ACE_CString::ACE_CString"); - - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); - - if (s == 0 || s[0] == (ACE_USHORT16) '\0') - { - this->len_ = 0; - this->rep_ = &ACE_CString::NULL_CString_; - } - else - { - this->len_ = ACE_WString::wstrlen (s); - this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1); - - // Copy the ACE_USHORT16 * string byte-by-byte into the char * - // string. - for (size_t i = 0; i < this->len_; i++) - this->rep_[i] = char (s[i]); - this->rep_[this->len_] = '\0'; - } -} - -// Constructor that actually copies memory. - -ACE_CString::ACE_CString (const char *s, - size_t len, - ACE_Allocator *alloc) - : allocator_ (alloc) -{ - ACE_TRACE ("ACE_CString::ACE_CString"); - - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); - - if (s == 0 || s[0] == '\0') - { - this->len_ = 0; - this->rep_ = &ACE_CString::NULL_CString_; - } - else - { - this->len_ = len; - this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1); - ACE_OS::memcpy (this->rep_, s, len); - this->rep_[len] = '\0'; // Make sure to NUL terminate this! - } -} - -// Assignment operator (does copy memory). - -ACE_CString & -ACE_CString::operator= (const ACE_CString &s) -{ - ACE_TRACE ("ACE_CString::operator="); - // Check for identify. - - if (this != &s) - { - // Only reallocate if we don't have enough space... - if (this->len_ < s.len_) - { - if (this->rep_ != &ACE_CString::NULL_CString_) - this->allocator_->free (this->rep_); - - // s.len_ is greather than 0, so must allocate space for it. - this->rep_ = (char *) this->allocator_->malloc (s.len_ + 1); - } - - this->len_ = s.len_; - - if (s[0] == '\0') - this->rep_ = &ACE_CString::NULL_CString_; - else - ACE_OS::strcpy (this->rep_, s.rep_); - } - - return *this; -} - -// Return substring. -ACE_CString -ACE_CString::substring (size_t offset, - ssize_t length) const -{ - ACE_CString nil; - size_t count = length; - - // case 1. empty string - if (len_ == 0) - return nil; - - // case 2. start pos l - if (offset >= len_) - return nil; - - // get all remaining bytes - if (length == -1) - count = len_ - offset; - - return ACE_CString (&rep_[offset], count, this->allocator_); -} - -// Concat operator (does copy memory). - -ACE_CString & -ACE_CString::operator+= (const ACE_CString &s) -{ - ACE_TRACE ("ACE_CString::operator+="); - - if (s.len_ > 0) - { - size_t oldlen = this->len_; - size_t newlen = oldlen + s.len_ + 1; - this->len_ += s.len_; - char *t = 0; - - if (oldlen < newlen) - { - // Allocate memory for the new string. - ACE_ALLOCATOR_RETURN (t, - (char *) this->allocator_->malloc (newlen), - *this); - // Copy memory from old string into new string. - ACE_OS::memcpy (t, this->rep_, oldlen); - } - - ACE_OS::memcpy (t + oldlen, s.rep_, s.len_); - t[this->len_] = '\0'; - - if (this->rep_ != &ACE_CString::NULL_CString_) - this->allocator_->free (this->rep_); - this->rep_ = t; - } - - return *this; -} - -ACE_ALLOC_HOOK_DEFINE(ACE_SString) - -void -ACE_SString::dump (void) const -{ - ACE_TRACE ("ACE_SString::dump"); -} - -// Copy constructor. - -ACE_SString::ACE_SString (const ACE_SString &s) - : allocator_ (s.allocator_), - len_ (s.len_) -{ - ACE_TRACE ("ACE_SString::ACE_SString"); - - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); - - this->rep_ = (char *) this->allocator_->malloc (s.len_ + 1); - ACE_OS::memcpy ((void *) this->rep_, (const void *) s.rep_, this->len_); - this->rep_[this->len_] = '\0'; -} - -// Default constructor. - -ACE_SString::ACE_SString (ACE_Allocator *alloc) - : allocator_ (alloc), - len_ (0), - rep_ (0) - -{ - ACE_TRACE ("ACE_SString::ACE_SString"); - - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); - - this->len_ = 0; - this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1); - this->rep_[this->len_] = '\0'; -} - -// Set the underlying pointer (does not copy memory). - -void -ACE_SString::rep (char *s) -{ - ACE_TRACE ("ACE_SString::rep"); - - this->rep_ = s; - - if (s == 0) - this->len_ = 0; - else - this->len_ = ACE_OS::strlen (s); -} - -// Constructor that actually copies memory. - -ACE_SString::ACE_SString (const char *s, - ACE_Allocator *alloc) - : allocator_ (alloc) -{ - ACE_TRACE ("ACE_SString::ACE_SString"); - - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); - - if (s == 0) - { - this->len_ = 0; - this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1); - this->rep_[this->len_] = '\0'; - } - else - { - this->len_ = ACE_OS::strlen (s); - this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1); - ACE_OS::strcpy (this->rep_, s); - } -} - -ACE_SString::ACE_SString (char c, - ACE_Allocator *alloc) - : allocator_ (alloc) -{ - ACE_TRACE ("ACE_SString::ACE_SString"); - - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); - - this->len_ = 1; - this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1); - this->rep_[0] = c; - this->rep_[this->len_] = '\0'; -} - -// Constructor that actually copies memory. - -ACE_SString::ACE_SString (const char *s, - size_t len, - ACE_Allocator *alloc) - : allocator_ (alloc) -{ - ACE_TRACE ("ACE_SString::ACE_SString"); - - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); - - if (s == 0) - { - this->len_ = 0; - this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1); - this->rep_[this->len_] = '\0'; - } - else - { - this->len_ = len; - this->rep_ = (char *) this->allocator_->malloc (this->len_ + 1); - ACE_OS::memcpy (this->rep_, s, len); - this->rep_[len] = '\0'; // Make sure to NUL terminate this! - } -} - -// Assignment operator (does copy memory). - -ACE_SString & -ACE_SString::operator= (const ACE_SString &s) -{ - ACE_TRACE ("ACE_SString::operator="); - // Check for identify. - - if (this != &s) - { - // Only reallocate if we don't have enough space... - if (this->len_ < s.len_) - { - this->allocator_->free (this->rep_); - this->rep_ = (char *) this->allocator_->malloc (s.len_ + 1); - } - this->len_ = s.len_; - ACE_OS::strcpy (this->rep_, s.rep_); - } - - return *this; -} - -// Return substring. -ACE_SString -ACE_SString::substring (size_t offset, - ssize_t length) const -{ - ACE_SString nil; - size_t count = length; - - // case 1. empty string - if (len_ == 0) - return nil; - - // case 2. start pos l - if (offset >= len_) - return nil; - - // get all remaining bytes - if (length == -1) - count = len_ - offset; - - return ACE_SString (&rep_[offset], count, this->allocator_); -} - -ACE_ALLOC_HOOK_DEFINE(ACE_WString) - -void -ACE_WString::dump (void) const -{ - ACE_TRACE ("ACE_WString::dump"); -} - -// Default constructor. - -ACE_WString::ACE_WString (ACE_Allocator *alloc) - : allocator_ (alloc), - len_ (0), - rep_ (0) -{ - ACE_TRACE ("ACE_WString::ACE_WString"); - - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); - - this->len_ = 0; - this->rep_ = (ACE_USHORT16 *) this->allocator_->malloc ((this->len_ + 1) * sizeof (ACE_USHORT16)); - this->rep_[this->len_] = 0; -} - -/* static */ -size_t -ACE_WString::wstrlen (const ACE_USHORT16 *s) -{ - ACE_TRACE ("ACE_WString::wstrlen"); - int i; - - for (i = 0; s[i] != 0; i++) - continue; - - return i; -} - -// Get the underlying pointer as an ASCII char. - -char * -ACE_WString::char_rep (void) const -{ - ACE_TRACE ("ACE_WString::char_rep"); - if (this->len_ <= 0) - return 0; - else - { - char *t; - - ACE_NEW_RETURN (t, char[this->len_ + 1], 0); - - for (size_t i = 0; i < this->len_; i++) - // Note that this cast may lose data if wide chars are - // actually used! - t[i] = char (this->rep_[i]); - - t[this->len_] = '\0'; - return t; - } -} - -// Constructor that actually copies memory. - -ACE_WString::ACE_WString (const char *s, - ACE_Allocator *alloc) - : allocator_ (alloc) -{ - ACE_TRACE ("ACE_WString::ACE_WString"); - - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); - - if (s == 0) - { - this->len_ = 0; - this->rep_ = (ACE_USHORT16 *) this->allocator_->malloc ((this->len_ + 1) * sizeof (ACE_USHORT16)); - this->rep_[this->len_] = 0; - } - else - { - this->len_ = ACE_OS::strlen (s); - this->rep_ = (ACE_USHORT16 *) this->allocator_->malloc ((this->len_ + 1) * sizeof (ACE_USHORT16)); - - // Copy the char * string byte-by-byte into the ACE_USHORT16 * - // string. - for (size_t i = 0; i < this->len_; i++) - this->rep_[i] = s[i]; - - // null terminate - this->rep_[this->len_] = 0; - } -} - -// Constructor that actually copies memory. - -ACE_WString::ACE_WString (const ACE_USHORT16 *s, - ACE_Allocator *alloc) - : allocator_ (alloc) -{ - ACE_TRACE ("ACE_WString::ACE_WString"); - - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); - - if (s == 0) - { - this->len_ = 0; - this->rep_ = (ACE_USHORT16 *) this->allocator_->malloc ((this->len_ + 1) * sizeof (ACE_USHORT16)); - this->rep_[this->len_] = 0; - } - else - { - this->len_ = this->wstrlen (s); - this->rep_ = (ACE_USHORT16 *) this->allocator_->malloc ((this->len_ + 1) * sizeof (ACE_USHORT16)); - - ACE_OS::memcpy (this->rep_, - s, - this->len_ * sizeof (ACE_USHORT16)); - - // null terminate - this->rep_[this->len_] = 0; - } -} - -ACE_WString::ACE_WString (ACE_USHORT16 c, - ACE_Allocator *alloc) - : allocator_ (alloc) -{ - ACE_TRACE ("ACE_WString::ACE_WString"); - - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); - - this->len_ = 1; - this->rep_ = (ACE_USHORT16 *) this->allocator_->malloc ((this->len_ + 1) * sizeof (ACE_USHORT16)); - this->rep_[0] = c; - this->rep_[this->len_] = 0; -} - -// Constructor that actually copies memory. - -ACE_WString::ACE_WString (const ACE_USHORT16 *s, - size_t len, - ACE_Allocator *alloc) - : allocator_ (alloc) -{ - ACE_TRACE ("ACE_WString::ACE_WString"); - - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); - - if (s == 0) - { - this->len_ = 0; - this->rep_ = (ACE_USHORT16 *) this->allocator_->malloc ((this->len_ + 1) * sizeof (ACE_USHORT16)); - this->rep_[this->len_] = 0; - } - else - { - this->len_ = len; - this->rep_ = (ACE_USHORT16 *) this->allocator_->malloc ((this->len_ + 1) * sizeof (ACE_USHORT16)); - - ACE_OS::memcpy (this->rep_, s, len * sizeof (ACE_USHORT16)); - - // null terminate - this->rep_[this->len_] = 0; - } -} - -// Constructor that allocates empty memory - -ACE_WString::ACE_WString (size_t len, - ACE_Allocator *alloc) - : allocator_ (alloc) -{ - ACE_TRACE ("ACE_WString::ACE_WString"); - - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); - - this->len_ = len; - this->rep_ = (ACE_USHORT16 *) this->allocator_->malloc ((this->len_ + 1) * sizeof (ACE_USHORT16)); - - ACE_OS::memset (this->rep_, - 0, - len * sizeof (ACE_USHORT16)); - - // NUL terminate. - this->rep_[this->len_] = 0; -} - -// Copy constructor. - -ACE_WString::ACE_WString (const ACE_WString &s) - : allocator_ (s.allocator_), - len_ (s.len_) -{ - ACE_TRACE ("ACE_WString::ACE_WString"); - - if (this->allocator_ == 0) - this->allocator_ = ACE_Allocator::instance (); - - this->rep_ = (ACE_USHORT16 *) this->allocator_->malloc ((s.len_ + 1) * sizeof (ACE_USHORT16)); - ACE_OS::memcpy ((void *) this->rep_, - (const void *) s.rep_, - this->len_ * sizeof (ACE_USHORT16)); - this->rep_[this->len_] = 0; -} - -// Assignment operator (does copy memory). - -ACE_WString & -ACE_WString::operator= (const ACE_WString &s) -{ - ACE_TRACE ("ACE_WString::operator="); - // Check for identify. - - if (this != &s) - { - // Only reallocate if we don't have enough space... - if (this->len_ < s.len_) - { - this->allocator_->free (this->rep_); - this->rep_ = (ACE_USHORT16 *) this->allocator_->malloc ((s.len_ + 1) * sizeof (ACE_USHORT16)); - } - - this->len_ = s.len_; - ACE_OS::memcpy ((void *) this->rep_, - (const void *) s.rep_, - this->len_ * sizeof (ACE_USHORT16)); - // NUL terminate. - this->rep_[s.len_] = 0; - } - - return *this; -} - -// return substring -ACE_WString -ACE_WString::substring (size_t offset, - ssize_t length) const -{ - ACE_WString nil; - size_t count = length; - - // case 1. empty string - if (len_ == 0) - return nil; - - // case 2. start pos l - if (offset >= len_) - return nil; - - // get all remaining bytes - if (length == -1) - count = len_ - offset; - - return ACE_WString (&rep_[offset], - count, - this->allocator_); -} - -void -ACE_WString::resize (size_t len) -{ - ACE_TRACE ("ACE_WString::resize"); - - // Only reallocate if we don't have enough space... - if (this->len_ < len) - { - this->allocator_->free (this->rep_); - this->rep_ = (ACE_USHORT16 *) this->allocator_->malloc ((len + 1) * sizeof (ACE_USHORT16)); - } - - this->len_ = len; - ACE_OS::memset (this->rep_, - 0, - this->len_ * sizeof (ACE_USHORT16)); - this->rep_[this->len_] = 0; -} - -// Concat operator (does copy memory). - -ACE_WString & -ACE_WString::operator+= (const ACE_WString &s) -{ - ACE_TRACE ("ACE_WString::operator+="); - ACE_USHORT16 *t = (ACE_USHORT16 *) this->allocator_->malloc ((this->len_ + s.len_ + 1) * sizeof (ACE_USHORT16)); - - ACE_OS::memcpy ((void *) t, - (const void *) this->rep_, - this->len_ * sizeof (ACE_USHORT16)); - ACE_OS::memcpy ((void *) (t + this->len_), - (const void *) s.rep_, - s.len_ * sizeof (ACE_USHORT16)); - this->len_ += s.len_; - - // NUL terminate. - t[this->len_] = 0; - - this->allocator_->free (this->rep_); - this->rep_ = t; - - return *this; -} - -ACE_WString::~ACE_WString (void) -{ - ACE_TRACE ("ACE_WString::~ACE_WString"); - this->allocator_->free (this->rep_); -} - -/* static */ -const ACE_USHORT16 * -ACE_WString::strstr (const ACE_USHORT16 *s1, const ACE_USHORT16 *s2) -{ - ACE_TRACE ("ACE_WString::strstr"); - - size_t len1 = ACE_WString::wstrlen (s1); - size_t len2 = ACE_WString::wstrlen (s2); - - size_t len = len1 - len2; - - for (size_t i = 0; i < len; i++) - { - size_t j; - - for (j = 0; j < len2; j++) - if (s1[i + j] != s2[j]) - break; - - if (j == len2) - // Found a match! Return the index. - return &s1[i]; - } - - return 0; -} |