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-/* -*- C++ -*- */
-
-//=============================================================================
-/**
- * @file Select_Reactor_Base.h
- *
- * $Id$
- *
- * @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
- */
-//=============================================================================
-
-#ifndef ACE_SELECT_REACTOR_BASE_H
-#define ACE_SELECT_REACTOR_BASE_H
-#include "ace/pre.h"
-
-#include "ace/Signal.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#include "ace/Timer_Queue.h"
-#include "ace/Event_Handler.h"
-#include "ace/Handle_Set.h"
-#include "ace/Token.h"
-#include "ace/Pipe.h"
-#include "ace/Reactor_Impl.h"
-
-#if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE)
-#include "ace/Unbounded_Queue.h"
-#endif /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */
-
-// Add useful typedefs to simplify the following code.
-typedef void (ACE_Handle_Set::*ACE_FDS_PTMF) (ACE_HANDLE);
-typedef int (ACE_Event_Handler::*ACE_EH_PTMF) (ACE_HANDLE);
-
-#if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
-typedef ACE_Token ACE_SELECT_TOKEN;
-#else
-typedef ACE_Noop_Token ACE_SELECT_TOKEN;
-#endif /* ACE_MT_SAFE && ACE_MT_SAFE != 0 */
-
-// Forward declaration.
-class ACE_Select_Reactor_Impl;
-
-/**
- * @class ACE_Select_Reactor_Handle_Set
- *
- * @brief Track handles we are interested for various events.
- */
-class ACE_Export ACE_Select_Reactor_Handle_Set
-{
-public:
- /// Read events (e.g., input pending, accept pending).
- ACE_Handle_Set rd_mask_;
-
- /// Write events (e.g., flow control abated, non-blocking connection
- /// complete).
- ACE_Handle_Set wr_mask_;
-
- /// Exception events (e.g., SIG_URG).
- ACE_Handle_Set ex_mask_;
-};
-
-/**
- * @class ACE_Event_Tuple
- *
- * @brief An ACE_Event_Handler and its associated ACE_HANDLE.
- *
- * One <ACE_Event_Handler> is registered for one or more
- * <ACE_HANDLE>. At various points, this information must be
- * stored explicitly. This class provides a lightweight
- * mechanism to do so.
- */
-class ACE_Export ACE_Event_Tuple
-{
-public:
- /// Default constructor.
- ACE_Event_Tuple (void);
-
- /// Constructor.
- ACE_Event_Tuple (ACE_Event_Handler *eh,
- ACE_HANDLE h);
-
- /// Destructor.
- ~ACE_Event_Tuple (void);
-
- /// Equality operator.
- int operator== (const ACE_Event_Tuple &rhs) const;
-
- /// Inequality operator.
- int operator!= (const ACE_Event_Tuple &rhs) const;
-
- /// Handle.
- ACE_HANDLE handle_;
-
- /// <ACE_Event_Handler> associated with the <ACE_HANDLE>.
- ACE_Event_Handler *event_handler_;
-};
-
-/**
- * @class ACE_Select_Reactor_Notify
- *
- * @brief Unblock the <ACE_Select_Reactor> from its event loop.
- *
- * This implementation is necessary for cases where the
- * <ACE_Select_Reactor> is run in a multi-threaded program. In
- * this case, we need to be able to unblock <select> or <poll>
- * when updates occur other than in the main
- * <ACE_Select_Reactor> thread. To do this, we signal an
- * auto-reset event the <ACE_Select_Reactor> is listening on.
- * If an <ACE_Event_Handler> and <ACE_Select_Reactor_Mask> is
- * passed to <notify>, the appropriate <handle_*> method is
- * dispatched in the context of the <ACE_Select_Reactor> thread.
- */
-class ACE_Export ACE_Select_Reactor_Notify : public ACE_Reactor_Notify
-{
-public:
- /// Constructor.
- ACE_Select_Reactor_Notify (void);
-
- /// Destructor.
- ~ACE_Select_Reactor_Notify (void);
-
- // = Initialization and termination methods.
- /// Initialize.
- virtual int open (ACE_Reactor_Impl *,
- ACE_Timer_Queue * = 0,
- int disable_notify_pipe = 0);
-
- /// Destroy.
- virtual int close (void);
-
- /**
- * Called by a thread when it wants to unblock the
- * <ACE_Select_Reactor>. This wakeups the <ACE_Select_Reactor> if
- * currently blocked in <select>/<poll>. Pass over both the
- * <Event_Handler> *and* the <mask> to allow the caller to dictate
- * which <Event_Handler> method the <ACE_Select_Reactor> will
- * invoke. The <ACE_Time_Value> indicates how long to blocking
- * trying to notify the <ACE_Select_Reactor>. If <timeout> == 0,
- * the caller will block until action is possible, else will wait
- * until the relative time specified in *<timeout> elapses).
- */
- virtual int notify (ACE_Event_Handler * = 0,
- ACE_Reactor_Mask = ACE_Event_Handler::EXCEPT_MASK,
- ACE_Time_Value * = 0);
-
- /// Handles pending threads (if any) that are waiting to unblock the
- /// <ACE_Select_Reactor>.
- virtual int dispatch_notifications (int &number_of_active_handles,
- ACE_Handle_Set &rd_mask);
-
- /// Returns the ACE_HANDLE of the notify pipe on which the reactor
- /// is listening for notifications so that other threads can unblock
- /// the Select_Reactor
- virtual ACE_HANDLE notify_handle (void);
-
- /// Handle one of the notify call on the <handle>. This could be
- /// because of a thread trying to unblock the <Reactor_Impl>
- virtual int dispatch_notify (ACE_Notification_Buffer &buffer);
-
- /// Read one of the notify call on the <handle> into the
- /// <buffer>. This could be because of a thread trying to unblock
- /// the <Reactor_Impl>
- virtual int read_notify_pipe (ACE_HANDLE handle,
- ACE_Notification_Buffer &buffer);
-
- /// Verify whether the buffer has dispatchable info or not.
- virtual int is_dispatchable (ACE_Notification_Buffer &buffer);
-
- /// Called back by the <ACE_Select_Reactor> when a thread wants to
- /// unblock us.
- virtual int handle_input (ACE_HANDLE handle);
-
- /**
- * Set the maximum number of times that the
- * <ACE_Select_Reactor_Notify::handle_input> method will iterate and
- * dispatch the <ACE_Event_Handlers> that are passed in via the
- * notify pipe before breaking out of its <recv> loop. By default,
- * this is set to -1, which means "iterate until the pipe is empty."
- * Setting this to a value like "1 or 2" will increase "fairness"
- * (and thus prevent starvation) at the expense of slightly higher
- * dispatching overhead.
- */
- virtual void max_notify_iterations (int);
-
- /**
- * Get the maximum number of times that the
- * <ACE_Select_Reactor_Notify::handle_input> method will iterate and
- * dispatch the <ACE_Event_Handlers> that are passed in via the
- * notify pipe before breaking out of its <recv> loop.
- */
- virtual int max_notify_iterations (void);
-
- /**
- * Purge any notifications pending in this reactor for the specified
- * <ACE_Event_Handler> object. If <eh> == 0, all notifications for all
- * handlers are removed (but not any notifications posted just to wake up
- * the reactor itself). Returns the number of notifications purged.
- * Returns -1 on error.
- */
- virtual int purge_pending_notifications (ACE_Event_Handler *,
- ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK);
-
- /// Dump the state of an object.
- virtual void dump (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-protected:
- /**
- * Keep a back pointer to the <ACE_Select_Reactor>. If this value
- * if NULL then the <ACE_Select_Reactor> has been initialized with
- * <disable_notify_pipe>.
- */
- ACE_Select_Reactor_Impl *select_reactor_;
-
- /**
- * Contains the <ACE_HANDLE> the <ACE_Select_Reactor> is listening
- * on, as well as the <ACE_HANDLE> that threads wanting the
- * attention of the <ACE_Select_Reactor> will write to.
- */
- ACE_Pipe notification_pipe_;
-
- /**
- * Keeps track of the maximum number of times that the
- * <ACE_Select_Reactor_Notify::handle_input> method will iterate and
- * dispatch the <ACE_Event_Handlers> that are passed in via the
- * notify pipe before breaking out of its <recv> loop. By default,
- * this is set to -1, which means "iterate until the pipe is empty."
- */
- int max_notify_iterations_;
-
-#if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE)
- // = This configuration queues up notifications in separate buffers that
- // are in user-space, rather than stored in a pipe in the OS
- // kernel. The kernel-level notifications are used only to trigger
- // the Reactor to check its notification queue. This enables many
- // more notifications to be stored than would otherwise be the case.
-
- /// Keeps track of allocated arrays of type
- /// <ACE_Notification_Buffer>.
- ACE_Unbounded_Queue <ACE_Notification_Buffer *> alloc_queue_;
-
- /// Keeps track of all pending notifications.
- ACE_Unbounded_Queue <ACE_Notification_Buffer *> notify_queue_;
-
- /// Keeps track of all free buffers.
- ACE_Unbounded_Queue <ACE_Notification_Buffer *> free_queue_;
-
- /// Synchronization for handling of queues.
- ACE_SYNCH_MUTEX notify_queue_lock_;
-#endif /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */
-};
-
-/**
- * @class ACE_Select_Reactor_Handler_Repository
- *
- * @brief Used to map <ACE_HANDLE>s onto the appropriate
- * <ACE_Event_Handler> *.
- *
- * This class is necessary to shield differences between UNIX
- * and Win32. In UNIX, <ACE_HANDLE> is an int, whereas in Win32
- * it's a void *. This class hides all these details from the
- * bulk of the <ACE_Select_Reactor> code. All of these methods
- * are called with the main <Select_Reactor> token lock held.
- */
-class ACE_Export ACE_Select_Reactor_Handler_Repository
-{
-public:
- friend class ACE_Select_Reactor_Handler_Repository_Iterator;
-
- // = Initialization and termination methods.
- /// Default "do-nothing" constructor.
- ACE_Select_Reactor_Handler_Repository (ACE_Select_Reactor_Impl &);
-
- /// Destructor.
- ~ACE_Select_Reactor_Handler_Repository (void);
-
- /// Initialize a repository of the appropriate <size>.
- /**
- * On Unix platforms, the size parameter should be as large as the
- * maximum number of file descriptors allowed for a given process.
- * This is necessary since a file descriptor is used to directly
- * index the array of event handlers maintained by the Reactor's
- * handler repository. Direct indexing is used for efficiency
- * reasons.
- */
- int open (size_t size);
-
- /// Close down the repository.
- int close (void);
-
- // = Search structure operations.
-
- /**
- * Return the <ACE_Event_Handler *> associated with <ACE_HANDLE>.
- * If <index_p> is non-0, then return the index location of the
- * <handle>, if found.
- */
- ACE_Event_Handler *find (ACE_HANDLE handle, size_t *index_p = 0);
-
- /// Bind the <ACE_Event_Handler *> to the <ACE_HANDLE> with the
- /// appropriate <ACE_Reactor_Mask> settings.
- int bind (ACE_HANDLE,
- ACE_Event_Handler *,
- ACE_Reactor_Mask);
-
- /// Remove the binding of <ACE_HANDLE> in accordance with the <mask>.
- int unbind (ACE_HANDLE,
- ACE_Reactor_Mask mask);
-
- /// Remove all the <ACE_HANDLE, ACE_Event_Handler> tuples.
- int unbind_all (void);
-
- // = Sanity checking.
-
- // Check the <handle> to make sure it's a valid ACE_HANDLE that
- // within the range of legal handles (i.e., >= 0 && < max_size_).
- int invalid_handle (ACE_HANDLE handle);
-
- // Check the <handle> to make sure it's a valid ACE_HANDLE that
- // within the range of currently registered handles (i.e., >= 0 && <
- // max_handlep1_).
- int handle_in_range (ACE_HANDLE handle);
-
- // = Accessors.
- /// Returns the current table size.
- size_t size (void) const;
-
- /// Maximum ACE_HANDLE value, plus 1.
- size_t max_handlep1 (void);
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-private:
- /// Reference to our <Select_Reactor>.
- ACE_Select_Reactor_Impl &select_reactor_;
-
- /// Maximum number of handles.
- ssize_t max_size_;
-
- /// The highest currently active handle, plus 1 (ranges between 0 and
- /// <max_size_>.
- int max_handlep1_;
-
-#if defined (ACE_WIN32)
- // = The mapping from <HANDLES> to <Event_Handlers>.
-
- /**
- * The NT version implements this via a dynamically allocated
- * array of <ACE_Event_Tuple *>. Since NT implements ACE_HANDLE
- * as a void * we can't directly index into this array. Therefore,
- * we just do a linear search (for now). Next, we'll modify
- * things to use hashing or something faster...
- */
- ACE_Event_Tuple *event_handlers_;
-#else
- /**
- * The UNIX version implements this via a dynamically allocated
- * array of <ACE_Event_Handler *> that is indexed directly using
- * the ACE_HANDLE value.
- */
- ACE_Event_Handler **event_handlers_;
-#endif /* ACE_WIN32 */
-};
-
-/**
- * @class ACE_Select_Reactor_Handler_Repository_Iterator
- *
- * @brief Iterate through the <ACE_Select_Reactor_Handler_Repository>.
- */
-class ACE_Export ACE_Select_Reactor_Handler_Repository_Iterator
-{
-public:
- // = Initialization method.
- ACE_Select_Reactor_Handler_Repository_Iterator (const ACE_Select_Reactor_Handler_Repository *s);
-
- /// dtor.
- ~ACE_Select_Reactor_Handler_Repository_Iterator (void);
-
- // = Iteration methods.
-
- /// Pass back the <next_item> that hasn't been seen in the Set.
- /// Returns 0 when all items have been seen, else 1.
- int next (ACE_Event_Handler *&next_item);
-
- /// Returns 1 when all items have been seen, else 0.
- int done (void) const;
-
- /// Move forward by one element in the set. Returns 0 when all the
- /// items in the set have been seen, else 1.
- int advance (void);
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-private:
- /// Reference to the Handler_Repository we are iterating over.
- const ACE_Select_Reactor_Handler_Repository *rep_;
-
- /// Pointer to the current iteration level.
- ssize_t current_;
-};
-
-/**
- * @class ACE_Select_Reactor_Impl
- *
- * @brief This class simply defines how Select_Reactor's basic interface
- * functions should look like and provides a common base class for
- * <Select_Reactor> using various locking mechanism.
- */
-class ACE_Export ACE_Select_Reactor_Impl : public ACE_Reactor_Impl
-{
-public:
- enum
- {
- /// Default size of the Select_Reactor's handle table.
- DEFAULT_SIZE = ACE_DEFAULT_SELECT_REACTOR_SIZE
- };
-
- /// Constructor.
- ACE_Select_Reactor_Impl (void);
-
- friend class ACE_Select_Reactor_Notify;
- friend class ACE_Select_Reactor_Handler_Repository;
-
- /**
- * Purge any notifications pending in this reactor for the specified
- * <ACE_Event_Handler> object. Returns the number of notifications
- * purged. Returns -1 on error.
- */
- virtual int purge_pending_notifications (ACE_Event_Handler * = 0,
- ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK);
-
- /// Does the reactor allow the application to resume the handle on
- /// its own ie. can it pass on the control of handle resumption to
- /// the application. The select reactor has no handlers that can be
- /// resumed by the application. So return 0;
- virtual int resumable_handler (void);
-
-protected:
- /// Allow manipulation of the <wait_set_> mask and <ready_set_> mask.
- virtual int bit_ops (ACE_HANDLE handle,
- ACE_Reactor_Mask mask,
- ACE_Select_Reactor_Handle_Set &wait_Set,
- int ops);
-
- /// Enqueue ourselves into the list of waiting threads at the
- /// appropriate point specified by <requeue_position_>.
- virtual void renew (void) = 0;
-
- /// Check to see if the <Event_Handler> associated with <handle> is
- /// suspended. Returns 0 if not, 1 if so.
- virtual int is_suspended_i (ACE_HANDLE handle) = 0;
-
- /// Table that maps <ACE_HANDLEs> to <ACE_Event_Handler *>'s.
- ACE_Select_Reactor_Handler_Repository handler_rep_;
-
- /// Tracks handles that are waited for by <select>.
- ACE_Select_Reactor_Handle_Set wait_set_;
-
- /// Tracks handles that are currently suspended.
- ACE_Select_Reactor_Handle_Set suspend_set_;
-
- /// Track HANDLES we are interested in for various events that must
- /// be dispatched *without* going through <select>.
- ACE_Select_Reactor_Handle_Set ready_set_;
-
- /// Defined as a pointer to allow overriding by derived classes...
- ACE_Timer_Queue *timer_queue_;
-
- /// Keeps track of whether we should delete the timer queue (if we
- /// didn't create it, then we don't delete it).
- int delete_timer_queue_;
-
- /// Handle signals without requiring global/static variables.
- ACE_Sig_Handler *signal_handler_;
-
- /// Keeps track of whether we should delete the signal handler (if we
- /// didn't create it, then we don't delete it).
- int delete_signal_handler_;
-
- /// Callback object that unblocks the <ACE_Select_Reactor> if it's
- /// sleeping.
- ACE_Reactor_Notify *notify_handler_;
-
- /// Keeps track of whether we need to delete the notify handler (if
- /// we didn't create it, then we don't delete it).
- int delete_notify_handler_;
-
- /// Restart the <handle_events> event-loop method automatically when
- /// <select> is interrupted via <EINTR>.
- int restart_;
-
- /**
- * Position that the main ACE_Select_Reactor thread is requeued in
- * the list of waiters during a <notify> callback. If this value ==
- * -1 we are requeued at the end of the list. Else if it's 0 then
- * we are requeued at the front of the list. Else if it's > 1 then
- * that indicates the number of waiters to skip over.
- */
- int requeue_position_;
-
- /// True if we've been initialized yet...
- int initialized_;
-
- /// The original thread that created this Select_Reactor.
- ACE_thread_t owner_;
-
- /**
- * True if state has changed during dispatching of
- * <ACE_Event_Handlers>, else false. This is used to determine
- * whether we need to make another trip through the
- * <Select_Reactor>'s <wait_for_multiple_events> loop.
- */
- int state_changed_;
-
- /// Controls/access whether the notify handler should renew the
- /// Select_Reactor's token or not.
- int supress_notify_renew (void);
- void supress_notify_renew (int sr);
-
-private:
- /// Determine whether we should renew Select_Reactor's token after handling
- /// the notification message.
- int supress_renew_;
-
- /// Deny access since member-wise won't work...
- ACE_Select_Reactor_Impl (const ACE_Select_Reactor_Impl &);
- ACE_Select_Reactor_Impl &operator = (const ACE_Select_Reactor_Impl &);
-};
-
-#if defined (__ACE_INLINE__)
-#include "ace/Select_Reactor_Base.i"
-#endif /* __ACE_INLINE__ */
-
-#include "ace/post.h"
-#endif /* ACE_SELECT_REACTOR_BASE_H */