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-rw-r--r--ace/Signal.cpp862
1 files changed, 0 insertions, 862 deletions
diff --git a/ace/Signal.cpp b/ace/Signal.cpp
deleted file mode 100644
index 0c8f21f4471..00000000000
--- a/ace/Signal.cpp
+++ /dev/null
@@ -1,862 +0,0 @@
-// $Id$
-
-#include "ace/Synch_T.h"
-#include "ace/Signal.h"
-#include "ace/Object_Manager.h"
-
-#if !defined (__ACE_INLINE__)
-#include "ace/Signal.i"
-#endif /* __ACE_INLINE__ */
-
-ACE_RCSID(ace, Signal, "$Id$")
-
-// Static definitions.
-
-#if defined (ACE_HAS_SIG_C_FUNC)
-
-extern "C" void
-ace_sig_handler_dispatch (int signum, siginfo_t *info, ucontext_t *context)
-{
- ACE_TRACE ("ace_signal_handler_dispatch");
- ACE_Sig_Handler::dispatch (signum, info, context);
-}
-
-static ACE_SignalHandler ace_signal_handler_dispatcher = ACE_SignalHandler (ace_sig_handler_dispatch);
-
-#if !defined (ACE_HAS_BROKEN_HPUX_TEMPLATES)
-extern "C" void
-ace_sig_handlers_dispatch (int signum, siginfo_t *info, ucontext_t *context)
-{
- ACE_TRACE ("ace_signal_handlers_dispatch");
- ACE_Sig_Handlers::dispatch (signum, info, context);
-}
-
-static ACE_SignalHandler ace_signal_handlers_dispatcher = ACE_SignalHandler (ace_sig_handlers_dispatch);
-#endif /* ACE_HAS_BROKEN_HPUX_TEMPLATES */
-
-#else
-static ACE_SignalHandler ace_signal_handler_dispatcher = ACE_SignalHandler (ACE_Sig_Handler::dispatch);
-
-#if !defined (ACE_HAS_BROKEN_HPUX_TEMPLATES)
-static ACE_SignalHandler ace_signal_handlers_dispatcher = ACE_SignalHandler (ACE_Sig_Handlers::dispatch);
-#endif /* ACE_HAS_BROKEN_HPUX_TEMPLATES */
-#endif /* ACE_HAS_SIG_C_FUNC */
-
-// Array of Event_Handlers that will handle the signals.
-ACE_Event_Handler *ACE_Sig_Handler::signal_handlers_[ACE_NSIG];
-
-// Remembers if a signal has occurred.
-sig_atomic_t ACE_Sig_Handler::sig_pending_ = 0;
-
-ACE_ALLOC_HOOK_DEFINE(ACE_Sig_Action)
-
-void
-ACE_Sig_Action::dump (void) const
-{
- ACE_TRACE ("ACE_Sig_Action::dump");
-}
-
-ACE_ALLOC_HOOK_DEFINE(ACE_Sig_Set)
-
-void
-ACE_Sig_Set::dump (void) const
-{
- ACE_TRACE ("ACE_Sig_Set::dump");
-}
-
-ACE_ALLOC_HOOK_DEFINE(ACE_Sig_Guard)
-
-void
-ACE_Sig_Guard::dump (void) const
-{
- ACE_TRACE ("ACE_Sig_Guard::dump");
-}
-
-ACE_Sig_Action::ACE_Sig_Action (void)
-{
- // ACE_TRACE ("ACE_Sig_Action::ACE_Sig_Action");
- this->sa_.sa_flags = 0;
-
- // Since Service_Config::signal_handler_ is static and has an
- // ACE_Sig_Action instance, Win32 will get errno set unless this is
- // commented out.
-#if !defined (ACE_WIN32)
- ACE_OS::sigemptyset (&this->sa_.sa_mask);
-#endif /* ACE_WIN32 */
- this->sa_.sa_handler = 0;
-}
-
-ACE_Sig_Action::ACE_Sig_Action (ACE_SignalHandler sig_handler,
- sigset_t *sig_mask,
- int sig_flags)
-{
- // ACE_TRACE ("ACE_Sig_Action::ACE_Sig_Action");
- this->sa_.sa_flags = sig_flags;
-
- if (sig_mask == 0)
- ACE_OS::sigemptyset (&this->sa_.sa_mask);
- else
- this->sa_.sa_mask = *sig_mask; // Structure assignment...
-
-#if !defined(ACE_HAS_TANDEM_SIGNALS)
- this->sa_.sa_handler = ACE_SignalHandlerV (sig_handler);
-#else
- this->sa_.sa_handler = (void (*)()) ACE_SignalHandlerV (sig_handler);
-#endif /* !ACE_HAS_TANDEM_SIGNALS */
-}
-
-ACE_Sig_Action::ACE_Sig_Action (ACE_SignalHandler sig_handler,
- const ACE_Sig_Set &sig_mask,
- int sig_flags)
-{
- // ACE_TRACE ("ACE_Sig_Action::ACE_Sig_Action");
- this->sa_.sa_flags = sig_flags;
-
- // Structure assignment...
- this->sa_.sa_mask = sig_mask.sigset ();
-
-#if !defined(ACE_HAS_TANDEM_SIGNALS)
- this->sa_.sa_handler = ACE_SignalHandlerV (sig_handler);
-#else
- this->sa_.sa_handler = (void (*)()) ACE_SignalHandlerV (sig_handler);
-#endif /* !ACE_HAS_TANDEM_SIGNALS */
-}
-
-ACE_Sig_Action::ACE_Sig_Action (ACE_SignalHandler sig_handler,
- int signum,
- sigset_t *sig_mask,
- int sig_flags)
-{
- // ACE_TRACE ("ACE_Sig_Action::ACE_Sig_Action");
- this->sa_.sa_flags = sig_flags;
-
- if (sig_mask == 0)
- ACE_OS::sigemptyset (&this->sa_.sa_mask);
- else
- this->sa_.sa_mask = *sig_mask; // Structure assignment...
-
-#if !defined(ACE_HAS_TANDEM_SIGNALS)
- this->sa_.sa_handler = ACE_SignalHandlerV (sig_handler);
-#else
- this->sa_.sa_handler = (void (*)()) ACE_SignalHandlerV (sig_handler);
-#endif /* !ACE_HAS_TANDEM_SIGNALS */
- ACE_OS::sigaction (signum, &this->sa_, 0);
-}
-
-ACE_Sig_Action::ACE_Sig_Action (ACE_SignalHandler sig_handler,
- int signum,
- const ACE_Sig_Set &sig_mask,
- int sig_flags)
-{
- // ACE_TRACE ("ACE_Sig_Action::ACE_Sig_Action");
- this->sa_.sa_flags = sig_flags;
-
- // Structure assignment...
- this->sa_.sa_mask = sig_mask.sigset ();
-
-#if !defined(ACE_HAS_TANDEM_SIGNALS)
- this->sa_.sa_handler = ACE_SignalHandlerV (sig_handler);
-#else
- this->sa_.sa_handler = (void (*)()) ACE_SignalHandlerV (sig_handler);
-#endif /* !ACE_HAS_TANDEM_SIGNALS */
- ACE_OS::sigaction (signum, &this->sa_, 0);
-}
-
-ACE_Sig_Action::ACE_Sig_Action (const ACE_Sig_Set &signals,
- ACE_SignalHandler sig_handler,
- const ACE_Sig_Set &sig_mask,
- int sig_flags)
-{
- // ACE_TRACE ("ACE_Sig_Action::ACE_Sig_Action");
- this->sa_.sa_flags = sig_flags;
-
- // Structure assignment...
- this->sa_.sa_mask = sig_mask.sigset ();
-
-#if !defined(ACE_HAS_TANDEM_SIGNALS)
- this->sa_.sa_handler = ACE_SignalHandlerV (sig_handler);
-#else
- this->sa_.sa_handler = (void (*)()) ACE_SignalHandlerV (sig_handler);
-#endif /* !ACE_HAS_TANDEM_SIGNALS */
-
-#if (ACE_NSIG > 0) && !defined (CHORUS)
- for (int s = 1; s < ACE_NSIG; s++)
- if (signals.is_member (s)
- && ACE_OS::sigaction (s, &this->sa_, 0) == -1)
- break;
-#else /* ACE_NSIG <= 0 || CHORUS */
- ACE_UNUSED_ARG (signals);
-#endif /* ACE_NSIG <= 0 || CHORUS */
-}
-
-ACE_Sig_Action::ACE_Sig_Action (const ACE_Sig_Set &signals,
- ACE_SignalHandler sig_handler,
- sigset_t *sig_mask,
- int sig_flags)
-{
- // ACE_TRACE ("ACE_Sig_Action::ACE_Sig_Action");
- this->sa_.sa_flags = sig_flags;
-
- if (sig_mask == 0)
- ACE_OS::sigemptyset (&this->sa_.sa_mask);
- else
- this->sa_.sa_mask = *sig_mask; // Structure assignment...
-
-#if !defined(ACE_HAS_TANDEM_SIGNALS)
- this->sa_.sa_handler = ACE_SignalHandlerV (sig_handler);
-#else
- this->sa_.sa_handler = (void (*)()) ACE_SignalHandlerV (sig_handler);
-#endif /* !ACE_HAS_TANDEM_SIGNALS */
-
-#if (ACE_NSIG > 0) && !defined (CHORUS)
- for (int s = 1; s < ACE_NSIG; s++)
- if (signals.is_member (s)
- && ACE_OS::sigaction (s, &this->sa_, 0) == -1)
- break;
-#else /* ACE_NSIG <= 0 || CHORUS */
- ACE_UNUSED_ARG (signals);
-#endif /* ACE_NSIG <= 0 || CHORUS */
-}
-
-ACE_ALLOC_HOOK_DEFINE(ACE_Sig_Handler)
-
-void
-ACE_Sig_Handler::dump (void) const
-{
- ACE_TRACE ("ACE_Sig_Handler::dump");
-}
-
-int
-ACE_Sig_Handler::sig_pending (void)
-{
- ACE_TRACE ("ACE_Sig_Handler::sig_pending");
- ACE_MT (ACE_Recursive_Thread_Mutex *lock =
- ACE_Managed_Object<ACE_Recursive_Thread_Mutex>::get_preallocated_object
- (ACE_Object_Manager::ACE_SIG_HANDLER_LOCK);
- ACE_Guard<ACE_Recursive_Thread_Mutex> m (*lock));
- return ACE_Sig_Handler::sig_pending_ != 0;
-}
-
-void
-ACE_Sig_Handler::sig_pending (int pending)
-{
- ACE_TRACE ("ACE_Sig_Handler::sig_pending");
-
- ACE_MT (ACE_Recursive_Thread_Mutex *lock =
- ACE_Managed_Object<ACE_Recursive_Thread_Mutex>::get_preallocated_object
- (ACE_Object_Manager::ACE_SIG_HANDLER_LOCK);
- ACE_Guard<ACE_Recursive_Thread_Mutex> m (*lock));
- ACE_Sig_Handler::sig_pending_ = pending;
-}
-
-ACE_Event_Handler *
-ACE_Sig_Handler::handler (int signum)
-{
- ACE_TRACE ("ACE_Sig_Handler::handler");
- ACE_MT (ACE_Recursive_Thread_Mutex *lock =
- ACE_Managed_Object<ACE_Recursive_Thread_Mutex>::get_preallocated_object
- (ACE_Object_Manager::ACE_SIG_HANDLER_LOCK);
- ACE_Guard<ACE_Recursive_Thread_Mutex> m (*lock));
-
- if (ACE_Sig_Handler::in_range (signum))
- return ACE_Sig_Handler::signal_handlers_[signum];
- else
- return 0;
-}
-
-ACE_Event_Handler *
-ACE_Sig_Handler::handler_i (int signum,
- ACE_Event_Handler *new_sh)
-{
- ACE_TRACE ("ACE_Sig_Handler::handler_i");
-
- if (ACE_Sig_Handler::in_range (signum))
- {
- ACE_Event_Handler *sh = ACE_Sig_Handler::signal_handlers_[signum];
-
- ACE_Sig_Handler::signal_handlers_[signum] = new_sh;
- return sh;
- }
- else
- return 0;
-}
-
-ACE_Event_Handler *
-ACE_Sig_Handler::handler (int signum,
- ACE_Event_Handler *new_sh)
-{
- ACE_TRACE ("ACE_Sig_Handler::handler");
- ACE_MT (ACE_Recursive_Thread_Mutex *lock =
- ACE_Managed_Object<ACE_Recursive_Thread_Mutex>::get_preallocated_object
- (ACE_Object_Manager::ACE_SIG_HANDLER_LOCK);
- ACE_Guard<ACE_Recursive_Thread_Mutex> m (*lock));
-
- return ACE_Sig_Handler::handler_i (signum, new_sh);
-}
-
-// Register an ACE_Event_Handler along with the corresponding SIGNUM.
-// This method does NOT acquire any locks, so it can be called from a
-// signal handler.
-
-int
-ACE_Sig_Handler::register_handler_i (int signum,
- ACE_Event_Handler *new_sh,
- ACE_Sig_Action *new_disp,
- ACE_Event_Handler **old_sh,
- ACE_Sig_Action *old_disp)
-{
- ACE_TRACE ("ACE_Sig_Handler::register_handler_i");
-
- if (ACE_Sig_Handler::in_range (signum))
- {
- ACE_Sig_Action sa; // Define a "null" action.
- ACE_Event_Handler *sh = ACE_Sig_Handler::handler_i (signum,
- new_sh);
-
- // Return a pointer to the old <ACE_Sig_Handler> if the user
- // asks for this.
- if (old_sh != 0)
- *old_sh = sh;
-
- // Make sure that <new_disp> points to a valid location if the
- // user doesn't care...
- if (new_disp == 0)
- new_disp = &sa;
-
- new_disp->handler (ace_signal_handler_dispatcher);
-#if !defined (ACE_HAS_LYNXOS_SIGNALS)
- new_disp->flags (new_disp->flags () | SA_SIGINFO);
-#endif /* ACE_HAS_LYNXOS_SIGNALS */
- return new_disp->register_action (signum, old_disp);
- }
- else
- return -1;
-}
-
-// Register an ACE_Event_Handler along with the corresponding SIGNUM.
-// This method acquires a lock, so it can't be called from a signal
-// handler, e.g., <dispatch>.
-
-int
-ACE_Sig_Handler::register_handler (int signum,
- ACE_Event_Handler *new_sh,
- ACE_Sig_Action *new_disp,
- ACE_Event_Handler **old_sh,
- ACE_Sig_Action *old_disp)
-{
- ACE_TRACE ("ACE_Sig_Handler::register_handler");
- ACE_MT (ACE_Recursive_Thread_Mutex *lock =
- ACE_Managed_Object<ACE_Recursive_Thread_Mutex>::get_preallocated_object
- (ACE_Object_Manager::ACE_SIG_HANDLER_LOCK);
- ACE_Guard<ACE_Recursive_Thread_Mutex> m (*lock));
-
- return ACE_Sig_Handler::register_handler_i (signum,
- new_sh,
- new_disp,
- old_sh,
- old_disp);
-}
-
-// Remove an ACE_Event_Handler.
-
-int
-ACE_Sig_Handler::remove_handler (int signum,
- ACE_Sig_Action *new_disp,
- ACE_Sig_Action *old_disp,
- int)
-{
- ACE_TRACE ("ACE_Sig_Handler::remove_handler");
- ACE_MT (ACE_Recursive_Thread_Mutex *lock =
- ACE_Managed_Object<ACE_Recursive_Thread_Mutex>::get_preallocated_object
- (ACE_Object_Manager::ACE_SIG_HANDLER_LOCK);
- ACE_Guard<ACE_Recursive_Thread_Mutex> m (*lock));
-
- if (ACE_Sig_Handler::in_range (signum))
- {
- ACE_Sig_Action sa (SIG_DFL, (sigset_t *) 0); // Define the default disposition.
-
- if (new_disp == 0)
- new_disp = &sa;
-
- ACE_Sig_Handler::signal_handlers_[signum] = 0;
-
- // Register either the new disposition or restore the default.
- return new_disp->register_action (signum, old_disp);
- }
- else
- return -1;
-}
-
-// Master dispatcher function that gets called by a signal handler and
-// dispatches one handler...
-
-void
-ACE_Sig_Handler::dispatch (int signum,
- siginfo_t *siginfo,
- ucontext_t *ucontext)
-{
- ACE_TRACE ("ACE_Sig_Handler::dispatch");
-
- // Save/restore errno.
- ACE_Errno_Guard error (errno);
-
- // We can't use the <sig_pending> call here because that acquires
- // the lock, which is non-portable...
- ACE_Sig_Handler::sig_pending_ = 1;
-
- // Darn well better be in range since the OS dispatched this...
- ACE_ASSERT (ACE_Sig_Handler::in_range (signum));
-
- ACE_Event_Handler *eh = ACE_Sig_Handler::signal_handlers_[signum];
-
- if (eh != 0)
- {
- if (eh->handle_signal (signum, siginfo, ucontext) == -1)
- {
- // Define the default disposition.
- ACE_Sig_Action sa (SIG_DFL, (sigset_t *) 0);
-
- ACE_Sig_Handler::signal_handlers_[signum] = 0;
-
- // Remove the current disposition by registering the default
- // disposition.
- sa.register_action (signum);
-
- // Allow the event handler to close down if necessary.
- eh->handle_close (ACE_INVALID_HANDLE,
- ACE_Event_Handler::SIGNAL_MASK);
- }
-#if defined (ACE_WIN32)
- else
- // Win32 is weird in the sense that it resets the signal
- // disposition to SIG_DFL after a signal handler is
- // dispatched. Therefore, to workaround this "feature" we
- // must re-register the <ACE_Event_Handler> with <signum>
- // explicitly.
- ACE_Sig_Handler::register_handler_i (signum,
- eh);
-#endif /* ACE_WIN32*/
- }
-}
-
-ACE_Sig_Adapter::ACE_Sig_Adapter (ACE_Sig_Action &sa, int sigkey)
- : sigkey_ (sigkey),
- type_ (SIG_ACTION),
- sa_ (sa)
-{
- // ACE_TRACE ("ACE_Sig_Adapter::ACE_Sig_Adapter");
-}
-
-ACE_Sig_Adapter::ACE_Sig_Adapter (ACE_Event_Handler *eh,
- int sigkey)
- : sigkey_ (sigkey),
- type_ (ACE_HANDLER),
- eh_ (eh)
-{
- // ACE_TRACE ("ACE_Sig_Adapter::ACE_Sig_Adapter");
-}
-
-ACE_Sig_Adapter::ACE_Sig_Adapter (ACE_Sig_Handler_Ex sig_func,
- int sigkey)
- : sigkey_ (sigkey),
- type_ (C_FUNCTION),
- sig_func_ (sig_func)
-{
- // ACE_TRACE ("ACE_Sig_Adapter::ACE_Sig_Adapter");
-}
-
-int
-ACE_Sig_Adapter::sigkey (void)
-{
- ACE_TRACE ("ACE_Sig_Adapter::sigkey");
- return this->sigkey_;
-}
-
-int
-ACE_Sig_Adapter::handle_signal (int signum,
- siginfo_t *siginfo,
- ucontext_t *ucontext)
-{
- ACE_TRACE ("ACE_Sig_Adapter::handle_signal");
-
- switch (this->type_)
- {
- case SIG_ACTION:
- {
- // We have to dispatch a handler that was registered by a
- // third-party library.
-
- ACE_Sig_Action old_disp;
-
- // Make sure this handler executes in the context it was
- // expecting...
- this->sa_.register_action (signum, &old_disp);
-
- ACE_Sig_Handler_Ex sig_func = ACE_Sig_Handler_Ex (this->sa_.handler ());
-
- (*sig_func) (signum, siginfo, ucontext);
- // Restore the original disposition.
- old_disp.register_action (signum);
- break;
- }
- case ACE_HANDLER:
- this->eh_->handle_signal (signum, siginfo, ucontext);
- break;
- case C_FUNCTION:
- (*this->sig_func_) (signum, siginfo, ucontext);
- break;
- }
- return 0;
-}
-
-// ----------------------------------------
-// The following classes are local to this file.
-
-// There are bugs with HP/UX's C++ compiler that prevents this stuff
-// from compiling...
-#if !defined (ACE_HAS_BROKEN_HPUX_TEMPLATES)
-#define ACE_MAX_SIGNAL_HANDLERS ((size_t) 20)
-
-// Keeps track of the id that uniquely identifies each registered
-// signal handler. This id can be used to cancel a timer via the
-// <remove_handler> method.
-int ACE_Sig_Handlers::sigkey_ = 0;
-
-// If this is > 0 then a 3rd party library has registered a
-// handler...
-int ACE_Sig_Handlers::third_party_sig_handler_ = 0;
-
-// Make life easier by defining typedefs...
-typedef ACE_Fixed_Set <ACE_Event_Handler *, ACE_MAX_SIGNAL_HANDLERS>
- ACE_SIG_HANDLERS_SET;
-typedef ACE_Fixed_Set_Iterator <ACE_Event_Handler *, ACE_MAX_SIGNAL_HANDLERS>
- ACE_SIG_HANDLERS_ITERATOR;
-
-class ACE_Sig_Handlers_Set
-{
-public:
- static ACE_SIG_HANDLERS_SET *instance (int signum);
-
-private:
- static ACE_SIG_HANDLERS_SET *sig_handlers_[ACE_NSIG];
-};
-
-/* static */
-ACE_SIG_HANDLERS_SET *ACE_Sig_Handlers_Set::sig_handlers_[ACE_NSIG];
-
-/* static */
-ACE_SIG_HANDLERS_SET *
-ACE_Sig_Handlers_Set::instance (int signum)
-{
- if (signum <= 0 || signum >= ACE_NSIG)
- return 0; // This will cause problems...
- else if (ACE_Sig_Handlers_Set::sig_handlers_[signum] == 0)
- ACE_NEW_RETURN (ACE_Sig_Handlers_Set::sig_handlers_[signum],
- ACE_SIG_HANDLERS_SET,
- 0);
- return ACE_Sig_Handlers_Set::sig_handlers_[signum];
-}
-
-ACE_ALLOC_HOOK_DEFINE(ACE_Sig_Handlers)
-
-void
-ACE_Sig_Handlers::dump (void) const
-{
- ACE_TRACE ("ACE_Sig_Handlers::dump");
-}
-
-// This is the method that does all the dirty work... The basic
-// structure of this method was devised by Detlef Becker
-// (beckerd@erlh.siemens.de).
-
-int
-ACE_Sig_Handlers::register_handler (int signum,
- ACE_Event_Handler *new_sh,
- ACE_Sig_Action *new_disp,
- ACE_Event_Handler **,
- ACE_Sig_Action *old_disp)
-{
- ACE_TRACE ("ACE_Sig_Handlers::register_handler");
- ACE_MT (ACE_Recursive_Thread_Mutex *lock =
- ACE_Managed_Object<ACE_Recursive_Thread_Mutex>::get_preallocated_object
- (ACE_Object_Manager::ACE_SIG_HANDLER_LOCK);
- ACE_Guard<ACE_Recursive_Thread_Mutex> m (*lock));
-
- if (ACE_Sig_Handler::in_range (signum))
- {
- ACE_Sig_Adapter *ace_sig_adapter = 0; // Our signal handler.
- ACE_Sig_Adapter *extern_sh = 0; // An external signal handler.
- ACE_Sig_Action sa;
-
- // Get current signal disposition.
- sa.retrieve_action (signum);
-
- // Check whether we are already in control of the signal
- // handling disposition...
-
- if (!(sa.handler () == ace_signal_handlers_dispatcher
- || sa.handler () == ACE_SignalHandler (SIG_IGN)
- || sa.handler () == ACE_SignalHandler (SIG_DFL)))
- {
- // Drat, a 3rd party library has already installed a signal ;-(
-
- // Upto here we never disabled RESTART_MODE. Thus,
- // RESTART_MODE can only be changed by 3rd party libraries.
-
- if (ACE_BIT_DISABLED (sa.flags (), SA_RESTART)
- && ACE_Sig_Handlers::third_party_sig_handler_)
- // Toggling is disallowed since we might break 3rd party
- // code.
- return -1;
-
- // Note that we've seen a 3rd party handler...
- ACE_Sig_Handlers::third_party_sig_handler_ = 1;
-
- // Create a new 3rd party disposition, remembering its
- // preferred signal blocking etc...;
- ACE_NEW_RETURN (extern_sh,
- ACE_Sig_Adapter (sa,
- ++ACE_Sig_Handlers::sigkey_),
- -1);
- // Add the external signal handler to the set of handlers
- // for this signal.
- if (ACE_Sig_Handlers_Set::instance (signum)->insert (extern_sh) == -1)
- {
- delete extern_sh;
- return -1;
- }
- }
- // Add our new handler at this point.
- ACE_NEW_RETURN (ace_sig_adapter,
- ACE_Sig_Adapter (new_sh,
- ++ACE_Sig_Handlers::sigkey_),
- -1);
- // Add the ACE signal handler to the set of handlers for this
- // signal (make sure it goes before the external one if there is
- // one of these).
- if (ACE_Sig_Handlers_Set::instance (signum)->insert (ace_sig_adapter) == -1)
- {
- // We couldn't reinstall our handler, so let's pretend like
- // none of this happened...
- if (extern_sh)
- {
- ACE_Sig_Handlers_Set::instance (signum)->remove (extern_sh);
- delete extern_sh;
- }
- delete ace_sig_adapter;
- return -1;
- }
- // If ACE_Sig_Handlers::dispatch() was set we're done.
- else if (sa.handler () == ace_signal_handlers_dispatcher)
- return ace_sig_adapter->sigkey ();
-
- // Otherwise, we need to register our handler function so that
- // all signals will be dispatched through ACE.
- else
- {
- // Make sure that new_disp points to a valid location if the
- // user doesn't care...
- if (new_disp == 0)
- new_disp = &sa;
-
- new_disp->handler (ace_signal_handlers_dispatcher);
-
- // Default is to restart signal handlers.
- new_disp->flags (new_disp->flags () | SA_RESTART);
- new_disp->flags (new_disp->flags () | SA_SIGINFO);
-
- // Finally install (possibly reinstall) the ACE signal
- // handler disposition with the SA_RESTART mode enabled.
- if (new_disp->register_action (signum, old_disp) == -1)
- {
- // Yikes, lots of roll back at this point...
- ACE_Sig_Handlers_Set::instance (signum)->remove (ace_sig_adapter);
- delete ace_sig_adapter;
-
- if (extern_sh)
- {
- ACE_Sig_Handlers_Set::instance (signum)->remove (extern_sh);
- delete extern_sh;
- }
- return -1;
- }
- else // Return the signal key so that programs can cancel this
- // handler if they want!
- return ace_sig_adapter->sigkey ();
- }
- }
- else
- return -1;
-}
-
-// Remove the ACE_Event_Handler currently associated with <signum>.
-// Install the new disposition (if given) and return the previous
-// disposition (if desired by the caller). Returns 0 on success and
-// -1 if <signum> is invalid.
-
-int
-ACE_Sig_Handlers::remove_handler (int signum,
- ACE_Sig_Action *new_disp,
- ACE_Sig_Action *old_disp,
- int sigkey)
-{
- ACE_TRACE ("ACE_Sig_Handlers::remove_handler");
- ACE_MT (ACE_Recursive_Thread_Mutex *lock =
- ACE_Managed_Object<ACE_Recursive_Thread_Mutex>::get_preallocated_object
- (ACE_Object_Manager::ACE_SIG_HANDLER_LOCK);
- ACE_Guard<ACE_Recursive_Thread_Mutex> m (*lock));
-
- if (ACE_Sig_Handler::in_range (signum))
- {
- ACE_SIG_HANDLERS_SET *handler_set =
- ACE_Sig_Handlers_Set::instance (signum);
-
- ACE_SIG_HANDLERS_ITERATOR handler_iterator (*handler_set);
-
- // Iterate through the set of handlers for this signal.
-
- for (ACE_Event_Handler **eh;
- handler_iterator.next (eh) != 0;
- handler_iterator.advance ())
- {
- // Type-safe downcast would be nice here...
- ACE_Sig_Adapter *sh = (ACE_Sig_Adapter *) *eh;
-
- // Remove the handler if (1) it's key matches the key we've
- // been told to remove or (2) if we've been told to remove
- // *all* handlers (i.e., <sigkey> == -1).
-
- if (sh->sigkey () == sigkey || sigkey == -1)
- {
- handler_set->remove (*eh);
- delete *eh;
- }
- }
-
- if (handler_set->size () == 0)
- {
- // If there are no more handlers left for a signal then
- // register the new disposition or restore the default
- // disposition.
-
- ACE_Sig_Action sa (SIG_DFL, (sigset_t *) 0);
-
- if (new_disp == 0)
- new_disp = &sa;
-
- return new_disp->register_action (signum, old_disp);
- }
- return 0;
- }
- else
- return -1;
-}
-
-// Master dispatcher function that gets called by a signal handler and
-// dispatches *all* the handlers...
-
-void
-ACE_Sig_Handlers::dispatch (int signum,
- siginfo_t *siginfo,
- ucontext_t *ucontext)
-{
- ACE_TRACE ("ACE_Sig_Handlers::dispatch");
- // The following is #ifdef'd out because it's entirely non-portable
- // to acquire a mutex in a signal handler...
-#if 0
- ACE_MT (ACE_Recursive_Thread_Mutex *lock =
- ACE_Managed_Object<ACE_Recursive_Thread_Mutex>::get_preallocated_object
- (ACE_Object_Manager::ACE_SIG_HANDLER_LOCK);
- ACE_TSS_Guard<ACE_Recursive_Thread_Mutex> m (*lock));
-#endif /* 0 */
-
- // Save/restore errno.
- ACE_Errno_Guard error (errno);
-
- ACE_Sig_Handler::sig_pending_ = 1;
-
- // Darn well better be in range since the OS dispatched this...
- ACE_ASSERT (ACE_Sig_Handler::in_range (signum));
-
- ACE_SIG_HANDLERS_SET *handler_set =
- ACE_Sig_Handlers_Set::instance (signum);
-
- ACE_SIG_HANDLERS_ITERATOR handler_iterator (*handler_set);
-
- for (ACE_Event_Handler **eh = 0;
- handler_iterator.next (eh) != 0;
- handler_iterator.advance ())
- {
- if ((*eh)->handle_signal (signum, siginfo, ucontext) == -1)
- {
- handler_set->remove (*eh);
- delete *eh;
- }
- }
-}
-
-// Return the first item in the list of handlers. Note that this will
-// trivially provide the same behavior as the ACE_Sig_Handler
-// version if there is only 1 handler registered!
-
-ACE_Event_Handler *
-ACE_Sig_Handlers::handler (int signum)
-{
- ACE_TRACE ("ACE_Sig_Handlers::handler");
- ACE_SIG_HANDLERS_SET *handler_set =
- ACE_Sig_Handlers_Set::instance (signum);
- ACE_SIG_HANDLERS_ITERATOR handler_iterator (*handler_set);
- ACE_Event_Handler **eh = 0;
- handler_iterator.next (eh);
- return *eh;
-}
-
-// The following is a strange bit of logic that tries to give the same
-// semantics as what happens in ACE_Sig_Handler when we replace the
-// current signal handler with a new one. Note that if there is only
-// one signal handler the behavior will be identical. If there is
-// more than one handler then things get weird...
-
-ACE_Event_Handler *
-ACE_Sig_Handlers::handler (int signum, ACE_Event_Handler *new_sh)
-{
- ACE_TRACE ("ACE_Sig_Handlers::handler");
- ACE_SIG_HANDLERS_SET *handler_set =
- ACE_Sig_Handlers_Set::instance (signum);
- ACE_SIG_HANDLERS_ITERATOR handler_iterator (*handler_set);
- ACE_Event_Handler **eh = 0;
-
- // Find the first handler...
- handler_iterator.next (eh);
-
- // ... then remove it from the set ...
- handler_set->remove (*eh);
-
- // ... and then insert the new signal handler into the beginning of
- // the set (note, this is a bit too tied up in the implementation of
- // ACE_Unbounded_Set...).
- ACE_Sig_Adapter *temp;
-
- ACE_NEW_RETURN (temp,
- ACE_Sig_Adapter (new_sh,
- ++ACE_Sig_Handlers::sigkey_),
- 0);
- handler_set->insert (temp);
- return *eh;
-}
-
-#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
-ACE_MT (template class ACE_TSS_Guard<ACE_Recursive_Thread_Mutex>);
-ACE_MT (template class ACE_Guard<ACE_Recursive_Thread_Mutex>);
-template class ACE_Fixed_Set<ACE_Event_Handler *, ACE_MAX_SIGNAL_HANDLERS>;
-template class ACE_Fixed_Set_Iterator<ACE_Event_Handler *, ACE_MAX_SIGNAL_HANDLERS>;
-#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
-#if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
-#pragma instantiate ACE_TSS_Guard<ACE_Recursive_Thread_Mutex>
-#pragma instantiate ACE_Guard<ACE_Recursive_Thread_Mutex>
-#endif /* ACE_MT_SAFE */
-#pragma instantiate ACE_Fixed_Set<ACE_Event_Handler *, ACE_MAX_SIGNAL_HANDLERS>
-#pragma instantiate ACE_Fixed_Set_Iterator<ACE_Event_Handler *, ACE_MAX_SIGNAL_HANDLERS>
-#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */
-
-#endif /* ACE_HAS_BROKEN_HPUX_TEMPLATES */