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-rw-r--r--ace/Synch.i506
1 files changed, 0 insertions, 506 deletions
diff --git a/ace/Synch.i b/ace/Synch.i
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--- a/ace/Synch.i
+++ /dev/null
@@ -1,506 +0,0 @@
-/* -*- C++ -*- */
-// $Id$
-
-// Synch.i
-
-ACE_INLINE int
-ACE_File_Lock::acquire_read (short whence, off_t start, off_t len)
-{
-// ACE_TRACE ("ACE_File_Lock::acquire_read");
- return ACE_OS::flock_rdlock (&this->lock_, whence, start, len);
-}
-
-ACE_INLINE int
-ACE_File_Lock::tryacquire_read (short whence, off_t start, off_t len)
-{
-// ACE_TRACE ("ACE_File_Lock::tryacquire_read");
- return ACE_OS::flock_tryrdlock (&this->lock_, whence, start, len);
-}
-
-ACE_INLINE int
-ACE_File_Lock::tryacquire_write (short whence, off_t start, off_t len)
-{
-// ACE_TRACE ("ACE_File_Lock::tryacquire_write");
- return ACE_OS::flock_trywrlock (&this->lock_, whence, start, len);
-}
-
-ACE_INLINE int
-ACE_File_Lock::tryacquire (short whence, off_t start, off_t len)
-{
-// ACE_TRACE ("ACE_File_Lock::tryacquire");
- return this->tryacquire_write (whence, start, len);
-}
-
-ACE_INLINE int
-ACE_File_Lock::acquire_write (short whence, off_t start, off_t len)
-{
-// ACE_TRACE ("ACE_File_Lock::acquire_write");
- return ACE_OS::flock_wrlock (&this->lock_, whence, start, len);
-}
-
-ACE_INLINE int
-ACE_File_Lock::acquire (short whence, off_t start, off_t len)
-{
-// ACE_TRACE ("ACE_File_Lock::acquire");
- return this->acquire_write (whence, start, len);
-}
-
-ACE_INLINE int
-ACE_File_Lock::release (short whence, off_t start, off_t len)
-{
-// ACE_TRACE ("ACE_File_Lock::release");
- return ACE_OS::flock_unlock (&this->lock_, whence, start, len);
-}
-
-ACE_INLINE int
-ACE_File_Lock::remove (void)
-{
-// ACE_TRACE ("ACE_File_Lock::remove");
-
- return ACE_OS::flock_destroy (&this->lock_);
-}
-
-ACE_INLINE ACE_HANDLE
-ACE_File_Lock::get_handle (void)
-{
-// ACE_TRACE ("ACE_File_Lock::get_handle");
- return this->lock_.handle_;
-}
-
-ACE_INLINE void
-ACE_File_Lock::set_handle (ACE_HANDLE h)
-{
-// ACE_TRACE ("ACE_File_Lock::set_handle");
- this->lock_.handle_ = h;
-}
-
-ACE_INLINE const ACE_rwlock_t &
-ACE_RW_Mutex::lock (void) const
-{
-// ACE_TRACE ("ACE_RW_Mutex::lock");
- return this->lock_;
-}
-
-ACE_INLINE int
-ACE_RW_Mutex::remove (void)
-{
-// ACE_TRACE ("ACE_RW_Mutex::remove");
- return ACE_OS::rwlock_destroy (&this->lock_);
-}
-
-ACE_INLINE int
-ACE_RW_Mutex::acquire_read (void)
-{
-// ACE_TRACE ("ACE_RW_Mutex::acquire_read");
- return ACE_OS::rw_rdlock (&this->lock_);
-}
-
-ACE_INLINE int
-ACE_RW_Mutex::acquire_write (void)
-{
-// ACE_TRACE ("ACE_RW_Mutex::acquire_write");
- return ACE_OS::rw_wrlock (&this->lock_);
-}
-
-ACE_INLINE int
-ACE_RW_Mutex::acquire (void)
-{
-// ACE_TRACE ("ACE_RW_Mutex::acquire");
- return ACE_OS::rw_wrlock (&this->lock_);
-}
-
-ACE_INLINE int
-ACE_RW_Mutex::tryacquire_read (void)
-{
-// ACE_TRACE ("ACE_RW_Mutex::tryacquire_read");
- return ACE_OS::rw_tryrdlock (&this->lock_);
-}
-
-ACE_INLINE int
-ACE_RW_Mutex::tryacquire_write (void)
-{
-// ACE_TRACE ("ACE_RW_Mutex::tryacquire_write");
- return ACE_OS::rw_trywrlock (&this->lock_);
-}
-
-ACE_INLINE int
-ACE_RW_Mutex::tryacquire (void)
-{
-// ACE_TRACE ("ACE_RW_Mutex::tryacquire");
- return this->tryacquire_write ();
-}
-
-ACE_INLINE int
-ACE_RW_Mutex::release (void)
-{
-// ACE_TRACE ("ACE_RW_Mutex::release");
- return ACE_OS::rw_unlock (&this->lock_);
-}
-
-ACE_INLINE int
-ACE_Mutex::acquire_read (void)
-{
-// ACE_TRACE ("ACE_Mutex::acquire_read");
- return ACE_OS::mutex_lock (&this->lock_);
-}
-
-ACE_INLINE int
-ACE_Mutex::acquire_write (void)
-{
-// ACE_TRACE ("ACE_Mutex::acquire_write");
- return ACE_OS::mutex_lock (&this->lock_);
-}
-
-ACE_INLINE int
-ACE_Mutex::tryacquire_read (void)
-{
-// ACE_TRACE ("ACE_Mutex::tryacquire_read");
- return ACE_OS::mutex_trylock (&this->lock_);
-}
-
-ACE_INLINE const ACE_mutex_t &
-ACE_Mutex::lock (void) const
-{
-// ACE_TRACE ("ACE_Mutex::lock");
- return this->lock_;
-}
-
-ACE_INLINE int
-ACE_Mutex::tryacquire_write (void)
-{
-// ACE_TRACE ("ACE_Mutex::tryacquire_write");
- return ACE_OS::mutex_trylock (&this->lock_);
-}
-
-ACE_INLINE int
-ACE_Mutex::acquire (void)
-{
-// ACE_TRACE ("ACE_Mutex::acquire");
- return ACE_OS::mutex_lock (&this->lock_);
-}
-
-ACE_INLINE int
-ACE_Mutex::tryacquire (void)
-{
-// ACE_TRACE ("ACE_Mutex::tryacquire");
- return ACE_OS::mutex_trylock (&this->lock_);
-}
-
-ACE_INLINE int
-ACE_Mutex::release (void)
-{
-// ACE_TRACE ("ACE_Mutex::release");
- return ACE_OS::mutex_unlock (&this->lock_);
-}
-
-ACE_INLINE int
-ACE_Mutex::remove (void)
-{
-// ACE_TRACE ("ACE_Mutex::remove");
- return ACE_OS::mutex_destroy (&this->lock_);
-}
-
-ACE_INLINE const ACE_sema_t &
-ACE_Semaphore::lock (void) const
-{
-// ACE_TRACE ("ACE_Semaphore::lock");
- return this->semaphore_;
-}
-
-ACE_INLINE int
-ACE_Semaphore::remove (void)
-{
-// ACE_TRACE ("ACE_Semaphore::remove");
- return ACE_OS::sema_destroy (&this->semaphore_);
-}
-
-ACE_INLINE int
-ACE_Semaphore::acquire (void)
-{
-// ACE_TRACE ("ACE_Semaphore::acquire");
- return ACE_OS::sema_wait (&this->semaphore_);
-}
-
-ACE_INLINE int
-ACE_Semaphore::tryacquire (void)
-{
-// ACE_TRACE ("ACE_Semaphore::tryacquire");
- return ACE_OS::sema_trywait (&this->semaphore_);
-}
-
-ACE_INLINE int
-ACE_Semaphore::release (void)
-{
-// ACE_TRACE ("ACE_Semaphore::release");
- return ACE_OS::sema_post (&this->semaphore_);
-}
-
-// Acquire semaphore ownership. This calls <acquire> and is only
-// here to make the <ACE_Semaphore> interface consistent with the
-// other synchronization APIs.
-
-ACE_INLINE int
-ACE_Semaphore::acquire_read (void)
-{
- return this->acquire ();
-}
-
-// Acquire semaphore ownership. This calls <acquire> and is only
-// here to make the <ACE_Semaphore> interface consistent with the
-// other synchronization APIs.
-
-ACE_INLINE int
-ACE_Semaphore::acquire_write (void)
-{
- return this->acquire ();
-}
-
-// Conditionally acquire semaphore (i.e., won't block). This calls
-// <tryacquire> and is only here to make the <ACE_Semaphore>
-// interface consistent with the other synchronization APIs.
-
-ACE_INLINE int
-ACE_Semaphore::tryacquire_read (void)
-{
- return this->tryacquire ();
-}
-
-// Conditionally acquire semaphore (i.e., won't block). This calls
-// <tryacquire> and is only here to make the <ACE_Semaphore>
-// interface consistent with the other synchronization APIs.
-
-ACE_INLINE int
-ACE_Semaphore::tryacquire_write (void)
-{
- return this->tryacquire ();
-}
-
-// Acquire semaphore ownership. This calls <acquire> and is only here
-// to make the <ACE_Process_Semaphore> interface consistent with the
-// other synchronization APIs.
-
-ACE_INLINE int
-ACE_Process_Semaphore::acquire_read (void)
-{
- return this->acquire ();
-}
-
-// Acquire semaphore ownership. This calls <acquire> and is only here
-// to make the <ACE_Process_Semaphore> interface consistent with the
-// other synchronization APIs.
-
-ACE_INLINE int
-ACE_Process_Semaphore::acquire_write (void)
-{
- return this->acquire ();
-}
-
-// Conditionally acquire semaphore (i.e., won't block). This calls
-// <tryacquire> and is only here to make the <ACE_Process_Semaphore>
-// interface consistent with the other synchronization APIs.
-
-ACE_INLINE int
-ACE_Process_Semaphore::tryacquire_read (void)
-{
- return this->tryacquire ();
-}
-
-// Conditionally acquire semaphore (i.e., won't block). This calls
-// <tryacquire> and is only here to make the <ACE_Process_Semaphore>
-// interface consistent with the other synchronization APIs.
-
-ACE_INLINE int
-ACE_Process_Semaphore::tryacquire_write (void)
-{
- return this->tryacquire ();
-}
-
-#if defined (ACE_HAS_THREADS)
-
-ACE_INLINE const ACE_thread_mutex_t &
-ACE_Thread_Mutex::lock (void) const
-{
-// ACE_TRACE ("ACE_Thread_Mutex::lock");
- return this->lock_;
-}
-
-ACE_INLINE int
-ACE_Thread_Mutex::acquire_read (void)
-{
-// ACE_TRACE ("ACE_Thread_Mutex::acquire_read");
- return ACE_OS::thread_mutex_lock (&this->lock_);
-}
-
-ACE_INLINE int
-ACE_Thread_Mutex::acquire_write (void)
-{
-// ACE_TRACE ("ACE_Thread_Mutex::acquire_write");
- return ACE_OS::thread_mutex_lock (&this->lock_);
-}
-
-ACE_INLINE int
-ACE_Thread_Mutex::tryacquire_read (void)
-{
-// ACE_TRACE ("ACE_Thread_Mutex::tryacquire_read");
- return ACE_OS::thread_mutex_trylock (&this->lock_);
-}
-
-ACE_INLINE int
-ACE_Thread_Mutex::tryacquire_write (void)
-{
-// ACE_TRACE ("ACE_Thread_Mutex::tryacquire_write");
- return ACE_OS::thread_mutex_trylock (&this->lock_);
-}
-
-ACE_INLINE int
-ACE_Thread_Mutex::acquire (void)
-{
-// ACE_TRACE ("ACE_Thread_Mutex::acquire");
- return ACE_OS::thread_mutex_lock (&this->lock_);
-}
-
-ACE_INLINE int
-ACE_Thread_Mutex::tryacquire (void)
-{
-// ACE_TRACE ("ACE_Thread_Mutex::tryacquire");
- return ACE_OS::thread_mutex_trylock (&this->lock_);
-}
-
-ACE_INLINE int
-ACE_Thread_Mutex::release (void)
-{
-// ACE_TRACE ("ACE_Thread_Mutex::release");
- return ACE_OS::thread_mutex_unlock (&this->lock_);
-}
-
-ACE_INLINE int
-ACE_Thread_Mutex::remove (void)
-{
-// ACE_TRACE ("ACE_Thread_Mutex::remove");
- return ACE_OS::thread_mutex_destroy (&this->lock_);
-}
-
-// Implicitly and automatically acquire the lock.
-
-ACE_INLINE
-ACE_Thread_Mutex_Guard::ACE_Thread_Mutex_Guard (ACE_Thread_Mutex &m,
- int block)
- : lock_ (m)
-{
-// ACE_TRACE ("ACE_Thread_Mutex_Guard::ACE_Thread_Mutex_Guard");
- this->owner_ = block ? this->lock_.acquire () : this->lock_.tryacquire ();
-}
-
-// Implicitly release the lock.
-
-ACE_INLINE
-ACE_Thread_Mutex_Guard::~ACE_Thread_Mutex_Guard (void)
-{
-// ACE_TRACE ("ACE_Thread_Mutex_Guard::~ACE_Thread_Mutex_Guard");
- if (this->owner_ != -1)
- this->lock_.release ();
-}
-
-ACE_INLINE int
-ACE_Thread_Mutex_Guard::locked (void)
-{
-// ACE_TRACE ("ACE_Thread_Mutex_Guard::locked");
- return this->owner_ != -1;
-}
-
-// Explicitly acquire the lock.
-
-ACE_INLINE int
-ACE_Thread_Mutex_Guard::acquire (void)
-{
-// ACE_TRACE ("ACE_Thread_Mutex_Guard::acquire");
- return this->owner_ = this->lock_.acquire ();
-}
-
-// Conditionally acquire the lock (i.e., won't block).
-
-ACE_INLINE int
-ACE_Thread_Mutex_Guard::tryacquire (void)
-{
-// ACE_TRACE ("ACE_Thread_Mutex_Guard::tryacquire");
- return this->owner_ = this->lock_.tryacquire ();
-}
-
-// Explicitly release the lock.
-
-ACE_INLINE int
-ACE_Thread_Mutex_Guard::release (void)
-{
-// ACE_TRACE ("ACE_Thread_Mutex_Guard::release");
- if (this->owner_ != -1)
- {
- this->owner_ = -1;
- return this->lock_.release ();
- }
- else
- return 0;
-}
-
-// Explicitly release the lock.
-
-ACE_INLINE int
-ACE_Thread_Mutex_Guard::remove (void)
-{
-// ACE_TRACE ("ACE_Thread_Mutex_Guard::remove");
- return this->release ();
-}
-
-ACE_INLINE int
-ACE_Condition_Thread_Mutex::remove (void)
-{
-// ACE_TRACE ("ACE_Condition_Thread_Mutex::remove");
-
- // cond_destroy() is called in a loop if the condition variable is
- // BUSY. This avoids a condition where a condition is signaled and
- // because of some timing problem, the thread that is to be signaled
- // has called the cond_wait routine after the signal call. Since
- // the condition signal is not queued in any way, deadlock occurs.
-
- int result = 0;
-
- while ((result = ACE_OS::cond_destroy (&this->cond_)) == -1
- && errno == EBUSY)
- {
- ACE_OS::cond_broadcast (&this->cond_);
- ACE_OS::thr_yield ();
- }
-
- return result;
-}
-
-ACE_INLINE ACE_Thread_Mutex &
-ACE_Condition_Thread_Mutex::mutex (void)
-{
-// ACE_TRACE ("ACE_Condition_Thread_Mutex::mutex");
- return this->mutex_;
-}
-
-ACE_INLINE int
-ACE_Recursive_Thread_Mutex::remove (void)
-{
-// ACE_TRACE ("ACE_Recursive_Thread_Mutex::remove");
- this->nesting_mutex_.remove ();
- return this->lock_available_.remove ();
-}
-
-ACE_INLINE void
-ACE_Recursive_Thread_Mutex::set_thread_id (ACE_thread_t t)
-{
-// ACE_TRACE ("ACE_Recursive_Thread_Mutex::set_thread_id");
- this->owner_id_ = t;
-}
-
-ACE_INLINE void
-ACE_Recursive_Thread_Mutex::set_nesting_level (int d)
-{
-// ACE_TRACE ("ACE_Recursive_Thread_Mutex::set_nesting_level");
- this->nesting_level_ = d;
-}
-
-#endif /* ACE_HAS_THREADS */
-