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-rw-r--r--ace/Synch_T.i445
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diff --git a/ace/Synch_T.i b/ace/Synch_T.i
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+++ /dev/null
@@ -1,445 +0,0 @@
-/* -*- C++ -*- */
-// $Id$
-
-#include "ace/Thread.h"
-
-template <class ACE_LOCK> ACE_INLINE int
-ACE_Guard<ACE_LOCK>::acquire (void)
-{
- return this->owner_ = this->lock_->acquire ();
-}
-
-template <class ACE_LOCK> ACE_INLINE int
-ACE_Guard<ACE_LOCK>::tryacquire (void)
-{
- return this->owner_ = this->lock_->tryacquire ();
-}
-
-template <class ACE_LOCK> ACE_INLINE int
-ACE_Guard<ACE_LOCK>::release (void)
-{
- if (this->owner_ != -1)
- {
- this->owner_ = -1;
- return this->lock_->release ();
- }
- else
- return 0;
-}
-
-template <class ACE_LOCK> ACE_INLINE
-ACE_Guard<ACE_LOCK>::ACE_Guard (ACE_LOCK &l)
- : lock_ (&l),
- owner_ (0)
-{
- this->acquire ();
-}
-
-template <class ACE_LOCK> ACE_INLINE
-ACE_Guard<ACE_LOCK>::ACE_Guard (ACE_LOCK &l, int block)
- : lock_ (&l),
- owner_ (0)
-{
- if (block)
- this->acquire ();
- else
- this->tryacquire ();
-}
-
-template <class ACE_LOCK> ACE_INLINE
-ACE_Guard<ACE_LOCK>::ACE_Guard (ACE_LOCK &l, int block, int become_owner)
- : lock_ (&l),
- owner_ (become_owner == 0 ? -1 : 0)
-{
- ACE_UNUSED_ARG (block);
-}
-
-// Implicitly and automatically acquire (or try to acquire) the
-// lock.
-
-template <class ACE_LOCK> ACE_INLINE
-ACE_Guard<ACE_LOCK>::~ACE_Guard (void)
-{
- this->release ();
-}
-
-template <class ACE_LOCK> ACE_INLINE int
-ACE_Guard<ACE_LOCK>::locked (void) const
-{
- return this->owner_ != -1;
-}
-
-template <class ACE_LOCK> ACE_INLINE int
-ACE_Guard<ACE_LOCK>::remove (void)
-{
- return this->lock_->remove ();
-}
-
-template <class ACE_LOCK> ACE_INLINE void
-ACE_Guard<ACE_LOCK>::disown (void)
-{
- this->owner_ = -1;
-}
-
-template <class ACE_LOCK> ACE_INLINE
-ACE_Write_Guard<ACE_LOCK>::ACE_Write_Guard (ACE_LOCK &m)
- : ACE_Guard<ACE_LOCK> (&m)
-{
- this->acquire_write ();
-}
-
-template <class ACE_LOCK> ACE_INLINE int
-ACE_Write_Guard<ACE_LOCK>::acquire_write (void)
-{
- return this->owner_ = this->lock_->acquire_write ();
-}
-
-template <class ACE_LOCK> ACE_INLINE int
-ACE_Write_Guard<ACE_LOCK>::acquire (void)
-{
- return this->owner_ = this->lock_->acquire_write ();
-}
-
-template <class ACE_LOCK> ACE_INLINE int
-ACE_Write_Guard<ACE_LOCK>::tryacquire_write (void)
-{
- return this->owner_ = this->lock_->tryacquire_write ();
-}
-
-template <class ACE_LOCK> ACE_INLINE int
-ACE_Write_Guard<ACE_LOCK>::tryacquire (void)
-{
- return this->owner_ = this->lock_->tryacquire_write ();
-}
-
-template <class ACE_LOCK> ACE_INLINE
-ACE_Write_Guard<ACE_LOCK>::ACE_Write_Guard (ACE_LOCK &m,
- int block)
- : ACE_Guard<ACE_LOCK> (&m)
-{
- if (block)
- this->acquire_write ();
- else
- this->tryacquire_write ();
-}
-
-template <class ACE_LOCK> ACE_INLINE int
-ACE_Read_Guard<ACE_LOCK>::acquire_read (void)
-{
- return this->owner_ = this->lock_->acquire_read ();
-}
-
-template <class ACE_LOCK> ACE_INLINE int
-ACE_Read_Guard<ACE_LOCK>::acquire (void)
-{
- return this->owner_ = this->lock_->acquire_read ();
-}
-
-template <class ACE_LOCK> ACE_INLINE int
-ACE_Read_Guard<ACE_LOCK>::tryacquire_read (void)
-{
- return this->owner_ = this->lock_->tryacquire_read ();
-}
-
-template <class ACE_LOCK> ACE_INLINE int
-ACE_Read_Guard<ACE_LOCK>::tryacquire (void)
-{
- return this->owner_ = this->lock_->tryacquire_read ();
-}
-
-template <class ACE_LOCK> ACE_INLINE
-ACE_Read_Guard<ACE_LOCK>::ACE_Read_Guard (ACE_LOCK &m)
- : ACE_Guard<ACE_LOCK> (&m)
-{
- this->acquire_read ();
-}
-
-template <class ACE_LOCK> ACE_INLINE
-ACE_Read_Guard<ACE_LOCK>::ACE_Read_Guard (ACE_LOCK &m,
- int block)
- : ACE_Guard<ACE_LOCK> (&m)
-{
- if (block)
- this->acquire_read ();
- else
- this->tryacquire_read ();
-}
-
-template <class ACE_LOCKING_MECHANISM> ACE_INLINE
-ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::ACE_Lock_Adapter (ACE_LOCKING_MECHANISM &lock)
- : lock_ (&lock),
- delete_lock_ (0)
-{
-}
-
-template <class ACE_LOCKING_MECHANISM> ACE_INLINE
-ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::~ACE_Lock_Adapter (void)
-{
- if (this->delete_lock_)
- delete this->lock_;
-}
-
-// Explicitly destroy the lock.
-template <class ACE_LOCKING_MECHANISM> ACE_INLINE int
-ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::remove (void)
-{
- return this->lock_->remove ();
-}
-
-// Block the thread until the lock is acquired.
-template <class ACE_LOCKING_MECHANISM> ACE_INLINE int
-ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::acquire (void)
-{
- return this->lock_->acquire ();
-}
-
-// Conditionally acquire the lock (i.e., won't block).
-
-template <class ACE_LOCKING_MECHANISM> ACE_INLINE int
-ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::tryacquire (void)
-{
- return this->lock_->tryacquire ();
-}
-
-// Release the lock.
-
-template <class ACE_LOCKING_MECHANISM> ACE_INLINE int
-ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::release (void)
-{
- return this->lock_->release ();
-}
-
-// Block until the thread acquires a read lock. If the locking
-// mechanism doesn't support read locks then this just calls
-// <acquire>.
-
-template <class ACE_LOCKING_MECHANISM> ACE_INLINE int
-ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::acquire_read (void)
-{
- return this->lock_->acquire_read ();
-}
-
-// Block until the thread acquires a write lock. If the locking
-// mechanism doesn't support read locks then this just calls
-// <acquire>.
-
-template <class ACE_LOCKING_MECHANISM> ACE_INLINE int
-ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::acquire_write (void)
-{
- return this->lock_->acquire_write ();
-}
-
-// Conditionally acquire a read lock. If the locking mechanism
-// doesn't support read locks then this just calls <acquire>.
-
-template <class ACE_LOCKING_MECHANISM> ACE_INLINE int
-ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::tryacquire_read (void)
-{
- return this->lock_->tryacquire_read ();
-}
-
-// Conditionally acquire a write lock. If the locking mechanism
-// doesn't support write locks then this just calls <acquire>.
-
-template <class ACE_LOCKING_MECHANISM> ACE_INLINE int
-ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::tryacquire_write (void)
-{
- return this->lock_->tryacquire_write ();
-}
-
-// Conditionally try to upgrade a lock held for read to a write lock.
-// If the locking mechanism doesn't support read locks then this just
-// calls <acquire>. Returns 0 on success, -1 on failure.
-
-template <class ACE_LOCKING_MECHANISM> ACE_INLINE int
-ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::tryacquire_write_upgrade (void)
-{
- return this->lock_->tryacquire_write_upgrade ();
-}
-
-template <class ACE_LOCKING_MECHANISM> ACE_INLINE
-ACE_Reverse_Lock<ACE_LOCKING_MECHANISM>::ACE_Reverse_Lock (ACE_LOCKING_MECHANISM &lock)
- : lock_ (lock)
-{
-}
-
-// Explicitly destroy the lock.
-template <class ACE_LOCKING_MECHANISM> ACE_INLINE int
-ACE_Reverse_Lock<ACE_LOCKING_MECHANISM>::remove (void)
-{
- return this->lock_.remove ();
-}
-
-// Release the lock.
-template <class ACE_LOCKING_MECHANISM> ACE_INLINE int
-ACE_Reverse_Lock<ACE_LOCKING_MECHANISM>::acquire (void)
-{
- return this->lock_.release ();
-}
-
-// Release the lock.
-template <class ACE_LOCKING_MECHANISM> ACE_INLINE int
-ACE_Reverse_Lock<ACE_LOCKING_MECHANISM>::tryacquire (void)
-{
- return this->lock_.tryacquire ();
-}
-
-// Acquire the lock.
-template <class ACE_LOCKING_MECHANISM> ACE_INLINE int
-ACE_Reverse_Lock<ACE_LOCKING_MECHANISM>::release (void)
-{
- return this->lock_.acquire ();
-}
-
-// Release the lock.
-template <class ACE_LOCKING_MECHANISM> ACE_INLINE int
-ACE_Reverse_Lock<ACE_LOCKING_MECHANISM>::acquire_read (void)
-{
- return this->lock_.acquire_read ();
-}
-
-// Release the lock.
-template <class ACE_LOCKING_MECHANISM> ACE_INLINE int
-ACE_Reverse_Lock<ACE_LOCKING_MECHANISM>::acquire_write (void)
-{
- return this->lock_.acquire_write ();
-}
-
-// Release the lock.
-template <class ACE_LOCKING_MECHANISM> ACE_INLINE int
-ACE_Reverse_Lock<ACE_LOCKING_MECHANISM>::tryacquire_read (void)
-{
- return this->lock_.tryacquire_read ();
-}
-
-// Release the lock.
-template <class ACE_LOCKING_MECHANISM> ACE_INLINE int
-ACE_Reverse_Lock<ACE_LOCKING_MECHANISM>::tryacquire_write (void)
-{
- return this->lock_.tryacquire_write ();
-}
-
-// Release the lock.
-template <class ACE_LOCKING_MECHANISM> ACE_INLINE int
-ACE_Reverse_Lock<ACE_LOCKING_MECHANISM>::tryacquire_write_upgrade (void)
-{
- return this->lock_.tryacquire_write_upgrade ();
-}
-
-#if defined (ACE_HAS_THREADS)
-
-template<class MUTEX> ACE_INLINE int
-ACE_Condition<MUTEX>::remove (void)
-{
- // ACE_TRACE ("ACE_Condition<MUTEX>::remove");
-
- // cond_destroy() is called in a loop if the condition variable is
- // BUSY. This avoids a condition where a condition is signaled and
- // because of some timing problem, the thread that is to be signaled
- // has called the cond_wait routine after the signal call. Since
- // the condition signal is not queued in any way, deadlock occurs.
-
- int result = 0;
-
-#if defined (CHORUS)
- // Are we the owner?
- if (this->process_cond_ && this->condname_)
- {
- // Only destroy the condition if we're the ones who initialized
- // it.
- while ((result = ACE_OS::cond_destroy (this->process_cond_)) == -1
- && errno == EBUSY)
- {
- ACE_OS::cond_broadcast (this->process_cond_);
- ACE_OS::thr_yield ();
- }
- ACE_OS::munmap (this->process_cond_,
- sizeof (ACE_cond_t));
- ACE_OS::shm_unlink (this->condname_);
- ACE_OS::free (ACE_static_cast (void *,
- ACE_const_cast (ACE_TCHAR *,
- this->condname_)));
- }
- else if (this->process_cond_)
- {
- ACE_OS::munmap (this->process_cond_,
- sizeof (ACE_cond_t));
- result = 0;
- }
- else
-#endif /* CHORUS */
-
- while ((result = ACE_OS::cond_destroy (&this->cond_)) == -1
- && errno == EBUSY)
- {
- ACE_OS::cond_broadcast (&this->cond_);
- ACE_OS::thr_yield ();
- }
-
- return result;
-}
-
-template<class MUTEX> ACE_INLINE MUTEX &
-ACE_Condition<MUTEX>::mutex (void)
-{
- // ACE_TRACE ("ACE_Condition<MUTEX>::mutex");
- return this->mutex_;
-}
-
-template <class MUTEX> ACE_INLINE int
-ACE_Condition<MUTEX>::signal (void)
-{
-// ACE_TRACE ("ACE_Condition<MUTEX>::signal");
-#if defined (CHORUS)
- if (this->process_cond_ != 0)
- return ACE_OS::cond_signal (this->process_cond_);
-#endif /* CHORUS */
- return ACE_OS::cond_signal (&this->cond_);
-}
-
-template <class MUTEX> ACE_INLINE int
-ACE_Condition<MUTEX>::broadcast (void)
-{
-// ACE_TRACE ("ACE_Condition<MUTEX>::broadcast");
-#if defined (CHORUS)
- if (this->process_cond_ != 0)
- return ACE_OS::cond_broadcast (this->process_cond_);
-#endif /* CHORUS */
- return ACE_OS::cond_broadcast (&this->cond_);
-}
-
-#endif /* ACE_HAS_THREADS */
-
-#if !(defined (ACE_HAS_THREADS) && (defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) || defined (ACE_HAS_TSS_EMULATION)))
-template <class TYPE> ACE_INLINE
-ACE_TSS<TYPE>::ACE_TSS (TYPE *type)
- : type_ (type)
-{
-}
-
-template <class TYPE> ACE_INLINE int
-ACE_TSS<TYPE>::ts_init (void) const
-{
- return 0;
-}
-
-template <class TYPE> ACE_INLINE TYPE *
-ACE_TSS<TYPE>::ts_object (void) const
-{
- return this->type_;
-}
-
-template <class TYPE> ACE_INLINE TYPE *
-ACE_TSS<TYPE>::ts_object (TYPE *type)
-{
- this->type_ = type;
- return this->type_;
-}
-
-template <class TYPE> ACE_INLINE TYPE *
-ACE_TSS<TYPE>::ts_get (void) const
-{
- return this->type_;
-}
-
-#endif /* ! (defined (ACE_HAS_THREADS) && (defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) || defined (ACE_HAS_TSS_EMULATION))) */