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-rw-r--r--ace/TLI_Acceptor.h109
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diff --git a/ace/TLI_Acceptor.h b/ace/TLI_Acceptor.h
deleted file mode 100644
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--- a/ace/TLI_Acceptor.h
+++ /dev/null
@@ -1,109 +0,0 @@
-/* -*- C++ -*- */
-// $Id$
-
-
-// ============================================================================
-//
-// = LIBRARY
-// ace
-//
-// = FILENAME
-// TLI_Acceptor.h
-//
-// = AUTHOR
-// Doug Schmidt
-//
-// ============================================================================
-
-#if !defined (ACE_TLI_ACCEPTOR_H)
-#define ACE_TLI_ACCEPTOR_H
-
-#include "ace/TLI.h"
-#include "ace/Time_Value.h"
-#include "ace/TLI_Stream.h"
-
-#if defined (ACE_HAS_TLI)
-
-/* Oh what I wouldn't do for namespaces... */
-
-// Forward reference...
-class ACE_TLI_Request_Queue;
-
-class ACE_Export ACE_TLI_Acceptor : public ACE_TLI
- // = TITLE
- // Defines the member functions for ACE_TLI_Acceptor abstraction.
- //
- // = DESCRIPTION
- // This class implements the algorithm described in Steve Rago's
- // book on System V UNIX network programming. It basically
- // makes TLI look like the C++ SOCK_SAP socket wrappers with
- // respect to establishing passive-mode listener endpoints.
-{
-friend class ACE_Request_Queue;
-public:
- // = Initialization and termination methods.
- ACE_TLI_Acceptor (void);
- // Default constructor.
-
- ACE_TLI_Acceptor (const ACE_Addr &remote_sap,
- int reuse_addr = 0,
- int oflag = O_RDWR,
- struct t_info *info = 0,
- int backlog = 5,
- const char device[] = "/dev/tcp");
- // Initiate a passive mode socket.
-
- ACE_HANDLE open (const ACE_Addr &remote_sap,
- int reuse_addr = 0,
- int oflag = O_RDWR,
- struct t_info *info = 0,
- int backlog = 5,
- const char device[] = "/dev/tcp");
- // Initiate a passive mode socket.
-
- int close (void);
- // Close down the acceptor and release resources.
-
- // = Passive connection acceptance method.
-
- int accept (ACE_TLI_Stream &new_tli_sap,
- ACE_Addr *remote_addr = 0,
- ACE_Time_Value *timeout = 0,
- int restart = 1,
- int rwflag = 1,
- netbuf *udata = 0,
- netbuf *opt = 0);
- // Accept a new data transfer connection. A <timeout> of 0 means
- // block forever, a <timeout> of {0, 0} means poll. <restart> == 1
- // means "restart if interrupted."
-
- void dump (void) const;
- // Dump the state of an object.
-
- ACE_ALLOC_HOOK_DECLARE;
- // Declare the dynamic allocation hooks.
-
-private:
- const char *device_;
- // Network "device" we are using.
-
- int backlog_;
- // Number of connections to queue.
-
- int rwflag_;
- // Are we using "tirdwr" mod?
-
- int handle_async_event (int restart, int rwflag);
- // Handle TLI accept insanity...
-
- ACE_TLI_Request_Queue *queue_;
- // Used for queueing up pending requests.
-
- struct t_discon *disp_;
- // Used for handling disconnects
-};
-
-#include "ace/TLI_Acceptor.i"
-
-#endif /* ACE_HAS_TLI */
-#endif /* ACE_TLI_ACCEPTOR_H */