diff options
Diffstat (limited to 'ace/TP_Reactor.h')
-rw-r--r-- | ace/TP_Reactor.h | 354 |
1 files changed, 0 insertions, 354 deletions
diff --git a/ace/TP_Reactor.h b/ace/TP_Reactor.h deleted file mode 100644 index 5833e809652..00000000000 --- a/ace/TP_Reactor.h +++ /dev/null @@ -1,354 +0,0 @@ -// -*- C++ -*- - -//============================================================================= -/** - * @file TP_Reactor.h - * - * $Id$ - * - * The <ACE_TP_Reactor> (aka, Thread Pool Reactor) uses the - * Leader/Followers pattern to demultiplex events among a pool of - * threads. When using a thread pool reactor, an application - * pre-spawns a _fixed_ number of threads. When these threads - * invoke the <ACE_TP_Reactor>'s <handle_events> method, one thread - * will become the leader and wait for an event. The other - * follower threads will queue up waiting for their turn to become - * the leader. When an event occurs, the leader will pick a - * follower to become the leader and go on to handle the event. - * The consequence of using <ACE_TP_Reactor> is the amortization of - * the costs used to creating threads. The context switching cost - * will also reduce. More over, the total resources used by - * threads are bounded because there are a fixed number of threads. - * - * - * @author Irfan Pyarali <irfan@cs.wustl.edu> - * @author Nanbor Wang <nanbor@cs.wustl.edu> - */ -//============================================================================= - - -#ifndef ACE_TP_REACTOR_H -#define ACE_TP_REACTOR_H - -#include /**/ "ace/pre.h" - -#include "ace/Select_Reactor.h" -#include "ace/Timer_Queue.h" /* Simple forward decl won't work... */ - -#if !defined (ACE_LACKS_PRAGMA_ONCE) -# pragma once -#endif /* ACE_LACKS_PRAGMA_ONCE */ - -/** - * @class ACE_EH_Dispatch_Info - * - * @brief This structure contains information of the activated event - * handler. - */ -class ACE_Export ACE_EH_Dispatch_Info -{ -public: - - ACE_EH_Dispatch_Info (void); - - void set (ACE_HANDLE handle, - ACE_Event_Handler *event_handler, - ACE_Reactor_Mask mask, - ACE_EH_PTMF callback); - - void reset (void); - - int dispatch (void) const; - - ACE_HANDLE handle_; - ACE_Event_Handler *event_handler_; - ACE_Reactor_Mask mask_; - ACE_EH_PTMF callback_; - - int dispatch_; - -private: - ACE_UNIMPLEMENTED_FUNC (ACE_EH_Dispatch_Info (const ACE_EH_Dispatch_Info &)) - ACE_UNIMPLEMENTED_FUNC (ACE_EH_Dispatch_Info &operator= (const ACE_EH_Dispatch_Info &)) -}; - - -/** - * @class ACE_TP_Token_Guard - * - * @brief A helper class that helps grabbing, releasing and waiting - * on tokens for a thread that tries calling handle_events (). - * - * In short, this class will be owned by one thread by creating on the - * stack. This class gives the status of the ownership of the token - * and manages the ownership - */ - -class ACE_Export ACE_TP_Token_Guard -{ -public: - - /// Constructor that will grab the token for us - ACE_TP_Token_Guard (ACE_Select_Reactor_Token &token); - - /// Destructor. This will release the token if it hasnt been - /// released till this point - ~ACE_TP_Token_Guard (void); - - /// Release the token .. - void release_token (void); - - /// Returns whether the thread that created this object ownes the - /// token or not. - int is_owner (void); - - /// A helper method that grabs the token for us, after which the - /// thread that owns that can do some actual work. - /// @todo Should probably be called acquire_read_token () - int grab_token (ACE_Time_Value *max_wait_time = 0); - - /** - * A helper method that grabs the token for us, after which the - * thread that owns that can do some actual work. This differs from - * grab_token () as it uses acquire () to get the token instead of - * acquire_read () - */ - int acquire_token (ACE_Time_Value *max_wait_time = 0); - -private: - - /// The Select Reactor token. - ACE_Select_Reactor_Token &token_; - - /// Flag that indicate whether the thread that created this object - /// owns the token or not. A value of 0 indicates that this class - /// hasnt got the token (and hence the thread) and a value of 1 - /// vice-versa. - int owner_; - -private: - - ACE_UNIMPLEMENTED_FUNC (ACE_TP_Token_Guard (void)) -}; - -/** - * @class ACE_TP_Reactor - * - * @brief Specialization of Select Reactor to support thread-pool - * based event dispatching. - * - * One of the short comings of the Select_Reactor in ACE is that it - * did not support a thread pool based event dispatching model, - * similar to the one in WFMO_Reactor. In Select_Reactor, only thread - * can be blocked in <handle_events> at any given time. - * - * A new Reactor has been added to ACE that removes this short-coming. - * TP_Reactor is a specialization of Select Reactor to support - * thread-pool based event dispatching. This Reactor takes advantage - * of the fact that events reported by <select> are persistent if not - * acted upon immediately. It works by remembering the event handler - * that just got activated, releasing the internal lock (so that some - * other thread can start waiting in the event loop) and then - * dispatching the event handler outside the context of the Reactor - * lock. - * - * This Reactor is best suited for situations when the callbacks to - * event handlers can take arbitrarily long and/or a number of threads - * are available to run the event loops. Note that callback code in - * Event Handlers (e.g. Event_Handler::handle_input) does not have to - * be modified or made thread-safe for this Reactor. This is because - * an activated Event Handler is suspended in the Reactor before the - * upcall is made and resumed after the upcall completes. Therefore, - * one Event Handler cannot be called by multiple threads - * simultaneously. - */ -class ACE_Export ACE_TP_Reactor : public ACE_Select_Reactor -{ -public: - - // = Initialization and termination methods. - - /// Initialize <ACE_TP_Reactor> with the default size. - ACE_TP_Reactor (ACE_Sig_Handler * = 0, - ACE_Timer_Queue * = 0, - int mask_signals = 1, - int s_queue = ACE_Select_Reactor_Token::FIFO); - - /** - * Initialize the <ACE_TP_Reactor> to manage - * <max_number_of_handles>. If <restart> is non-0 then the - * <ACE_Reactor>'s <handle_events> method will be restarted - * automatically when <EINTR> occurs. If <signal_handler> or - * <timer_queue> are non-0 they are used as the signal handler and - * timer queue, respectively. - */ - ACE_TP_Reactor (size_t max_number_of_handles, - int restart = 0, - ACE_Sig_Handler * = 0, - ACE_Timer_Queue * = 0, - int mask_signals = 1, - int s_queue = ACE_Select_Reactor_Token::FIFO); - - // = Event loop drivers. - - /** - * This event loop driver that blocks for <max_wait_time> before - * returning. It will return earlier if timer events, I/O events, - * or signal events occur. Note that <max_wait_time> can be 0, in - * which case this method blocks indefinitely until events occur. - * - * <max_wait_time> is decremented to reflect how much time this call - * took. For instance, if a time value of 3 seconds is passed to - * handle_events and an event occurs after 2 seconds, - * <max_wait_time> will equal 1 second. This can be used if an - * application wishes to handle events for some fixed amount of - * time. - * - * Returns the total number of <ACE_Event_Handler>s that were - * dispatched, 0 if the <max_wait_time> elapsed without dispatching - * any handlers, or -1 if something goes wrong. - */ - virtual int handle_events (ACE_Time_Value *max_wait_time = 0); - - virtual int handle_events (ACE_Time_Value &max_wait_time); - - /* @todo The following methods are not supported. Support for - * signals is not available in the TP_Reactor. These methods will be - * supported once signal handling is supported. - */ - virtual int register_handler (int signum, - ACE_Event_Handler *new_sh, - ACE_Sig_Action *new_disp = 0, - ACE_Event_Handler **old_sh = 0, - ACE_Sig_Action *old_disp = 0); - - virtual int register_handler (const ACE_Sig_Set &sigset, - ACE_Event_Handler *new_sh, - ACE_Sig_Action *new_disp = 0); - - /** - * The following template methods have been declared here to avoid - * some compilers complaining that we have hidden some of the other - * virtual functions. We need to override functions with signal - * handlers and return -1 since the TP_Reactor does not support - * signals. The definition of the following functions is just a - * side-effect. The actual definitions will just call the base class - * method. For detailed documentation of these methods please see - * Select_Reactor_T.h. - */ -//@{ - - virtual int register_handler (ACE_Event_Handler *eh, - ACE_Reactor_Mask mask); - - virtual int register_handler (ACE_HANDLE handle, - ACE_Event_Handler *eh, - ACE_Reactor_Mask mask); - -#if defined (ACE_WIN32) - - - - virtual int register_handler (ACE_Event_Handler *event_handler, - ACE_HANDLE event_handle = ACE_INVALID_HANDLE); - -#endif /* ACE_WIN32 */ - - virtual int register_handler (ACE_HANDLE event_handle, - ACE_HANDLE io_handle, - ACE_Event_Handler *event_handler, - ACE_Reactor_Mask mask); - - virtual int register_handler (const ACE_Handle_Set &handles, - ACE_Event_Handler *eh, - ACE_Reactor_Mask mask); - - //@} - - /// Does the reactor allow the application to resume the handle on - /// its own ie. can it pass on the control of handle resumption to - /// the application. The TP reactor has can allow applications to - /// resume handles. So return a +ve value. - virtual int resumable_handler (void); - - /// Called from handle events - static void no_op_sleep_hook (void *); - - // = Any thread can perform a <handle_events>, override the owner() - // methods to avoid the overhead of setting the owner thread. - - /// Set the new owner of the thread and return the old owner. - virtual int owner (ACE_thread_t n_id, ACE_thread_t *o_id = 0); - - /// Return the current owner of the thread. - virtual int owner (ACE_thread_t *); - - /// Declare the dynamic allocation hooks. - ACE_ALLOC_HOOK_DECLARE; - -protected: - - // = Internal methods that do the actual work. - - /// Dispatch just 1 signal, timer, notification handlers - int dispatch_i (ACE_Time_Value *max_wait_time, - ACE_TP_Token_Guard &guard); - - /// Get the event that needs dispatching.It could be either a - /// signal, timer, notification handlers or return possibly 1 I/O - /// handler for dispatching. In the most common use case, this would - /// return 1 I/O handler for dispatching - int get_event_for_dispatching (ACE_Time_Value *max_wait_time); - - /// Method to handle signals - /// NOTE: It is just busted at this point in time. - int handle_signals (int &event_count, - ACE_TP_Token_Guard &g); - - /// Handle timer events - int handle_timer_events (int &event_count, - ACE_TP_Token_Guard &g); - - /// Handle notify events - int handle_notify_events (int &event_count, - ACE_TP_Token_Guard &g); - - /// handle socket events - int handle_socket_events (int &event_count, - ACE_TP_Token_Guard &g); - - /// This method shouldn't get called. - virtual void notify_handle (ACE_HANDLE handle, - ACE_Reactor_Mask mask, - ACE_Handle_Set &, - ACE_Event_Handler *eh, - ACE_EH_PTMF callback); -private: - - /// Get the handle of the notify pipe from the ready set if there is - /// an event in the notify pipe. - ACE_HANDLE get_notify_handle (void); - - /// Get socket event dispatch information. - int get_socket_event_info (ACE_EH_Dispatch_Info &info); - - /// Notify the appropriate <callback> in the context of the <eh> - /// associated with <handle> that a particular event has occurred. - int dispatch_socket_event (ACE_EH_Dispatch_Info &dispatch_info); - - /// Clear the <handle> from the read_set - void clear_handle_read_set (ACE_HANDLE handle); - -private: - /// Deny access since member-wise won't work... - ACE_TP_Reactor (const ACE_TP_Reactor &); - ACE_TP_Reactor &operator = (const ACE_TP_Reactor &); -}; - -#if defined (__ACE_INLINE__) -#include "ace/TP_Reactor.inl" -#endif /* __ACE_INLINE__ */ - -#include /**/ "ace/post.h" - -#endif /* ACE_TP_REACTOR_H */ |