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-rw-r--r--ace/Time_Request_Reply.h119
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diff --git a/ace/Time_Request_Reply.h b/ace/Time_Request_Reply.h
deleted file mode 100644
index ce78fe3b0cc..00000000000
--- a/ace/Time_Request_Reply.h
+++ /dev/null
@@ -1,119 +0,0 @@
-/* -*- C++ -*- */
-// $Id$
-
-
-// ============================================================================
-//
-// = LIBRARY
-// ACE
-//
-// = FILENAME
-// ACE_Time_Request_Reply.h
-//
-// = DESCRIPTION
-// Define the format used to exchange messages between the
-// ACE_Time_Server and clerks.
-//
-// = AUTHOR
-// Prashant Jain
-//
-// ============================================================================
-
-#if !defined (ACE_TIME_REQUEST_REPLY_H)
-#define ACE_TIME_REQUEST_REPLY_H
-
-#include "ace/Time_Value.h"
-#include "ace/SString.h"
-
-class ACE_Export ACE_Time_Request
- // = TITLE
- // Message format for delivering requests to the ACE_Time Server.
- //
- // = DESCRIPTION
- // This class is implemented to minimize data copying.
- // In particular, all marshaling is done in situ...
-{
-public:
- enum Constants
- {
- // Request message types.
- TIME_UPDATE = 01,
- FAILURE = 05,
-
- // Class-specific constant values.
- MAX_TIME_LEN = MAXPATHLEN + 1
- };
-
- ACE_Time_Request (void);
- // Default constructor.
-
- ACE_Time_Request (ACE_UINT32 msg_type, // Type of request.
- const ACE_UINT32 time,
- ACE_Time_Value *timeout = 0); // Max time waiting for request.
- // Create a <ACE_Time_Request> message.
-
- void init (void);
- // Initialize length_ in order to ensure correct byte ordering
- // before a request is sent.
-
- // Get the fixed size of message
- ssize_t size (void) const;
-
- // = Set/get the type of the message.
- ACE_UINT32 msg_type (void) const;
- void msg_type (ACE_UINT32);
-
- // = Set/get the time
- ACE_UINT32 time (void) const;
- void time (ACE_UINT32 t);
-
- // = Set/get the blocking semantics.
- ACE_UINT32 block_forever (void) const;
- void block_forever (ACE_UINT32);
-
- // = Set/get the timeout.
- ACE_Time_Value timeout (void) const;
- void timeout (const ACE_Time_Value timeout);
-
- int encode (void *&);
- // Encode the message before transmission.
-
- int decode (void);
- // Decode message after reception.
-
- void dump (void) const;
- // Print out the values of the message for debugging purposes.
-
-private:
- // = The 5 fields in the <Transfer> struct are transmitted to the server.
- // The remaining 2 fields are not tranferred -- they are used only on
- // the server-side to simplify lookups.
-
- struct Transfer
- {
- ACE_UINT32 msg_type_;
- // Type of the request (i.e., <TIME_UPDATE>)
-
- ACE_UINT32 block_forever_;
- // Indicates if we should block forever. If 0, then <secTimeout_>
- // and <usecTimeout_> indicates how long we should wait.
-
- ACE_UINT32 sec_timeout_;
- // Max seconds willing to wait for name if not blocking forever.
-
- ACE_UINT32 usec_timeout_;
- // Max micro seconds to wait for name if not blocking forever.
-
- ACE_UINT32 time_;
- // The data portion contains <time_>
- };
-
- Transfer transfer_;
- // Transfer buffer.
-
- ACE_UINT32 time_;
- // Time
-};
-
-
-#endif /* ACE_TIME_REQUEST_REPLY_H */