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Diffstat (limited to 'ace/Timer_Hash_T.h')
-rw-r--r-- | ace/Timer_Hash_T.h | 249 |
1 files changed, 0 insertions, 249 deletions
diff --git a/ace/Timer_Hash_T.h b/ace/Timer_Hash_T.h deleted file mode 100644 index 73ef74b9809..00000000000 --- a/ace/Timer_Hash_T.h +++ /dev/null @@ -1,249 +0,0 @@ -// $Id$ - -/* -*- C++ -*- */ - -// ============================================================================ -// -// = LIBRARY -// ace -// -// = FILENAME -// Timer_Hash_T.h -// -// = AUTHOR -// Darrell Brunsch <brunsch@cs.wustl.edu> -// -// ============================================================================ - -#if !defined (ACE_TIMER_HASH_T_H) -#define ACE_TIMER_HASH_T_H - -#include "ace/Timer_Queue_T.h" -#include "ace/Free_List.h" - -// Forward declaration. -template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET> -class ACE_Timer_Hash_T; - -template <class TYPE, class FUNCTOR, class ACE_LOCK> -class ACE_Timer_Hash_Upcall -{ - // = TITLE - // Functor for Timer_Hash - // - // = DESCRIPTION - // This class calls up to the Timer Hash's functor from the - // timer queues in the hash table -public: - typedef ACE_Timer_Queue_T<ACE_Event_Handler *, - ACE_Timer_Hash_Upcall<TYPE, FUNCTOR, ACE_LOCK>, - ACE_Null_Mutex> - TIMER_QUEUE; - - ACE_Timer_Hash_Upcall (void); - // Default constructor (creates an invalid object, but needs to be here - // so timer queues using this functor can be constructed) - - ACE_Timer_Hash_Upcall (ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK> *timer_hash); - // Constructor that specifies a Timer_Hash to call up to - - int timeout (TIMER_QUEUE &timer_queue, - ACE_Event_Handler *handler, - const void *arg, - const ACE_Time_Value &cur_time); - // This method is called when the timer expires - - int cancellation (TIMER_QUEUE &timer_queue, - ACE_Event_Handler *handler); - // This method is called when the timer is canceled - - int deletion (TIMER_QUEUE &timer_queue, - ACE_Event_Handler *handler, - const void *arg); - // This method is called when the timer queue is destroyed and - // the timer is still contained in it - -private: - ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK> *timer_hash_; - // Timer Queue to do the calling up to - - // = Don't allow these operations for now. - ACE_UNIMPLEMENTED_FUNC (ACE_Timer_Hash_Upcall (const ACE_Timer_Hash_Upcall<TYPE, FUNCTOR, ACE_LOCK> &)) - ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Timer_Hash_Upcall<TYPE, FUNCTOR, ACE_LOCK> &)) -}; - -template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET> -class ACE_Timer_Hash_Iterator_T : public ACE_Timer_Queue_Iterator_T <TYPE, FUNCTOR, ACE_LOCK> -{ - // = TITLE - // Iterates over an <ACE_Timer_Hash>. - // - // = DESCRIPTION - // This is a generic iterator that can be used to visit every - // node of a timer queue. Be aware that it doesn't transverse - // in the order of timeout values. -public: - ACE_Timer_Hash_Iterator_T (ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET> &); - // Constructor. - - virtual void first (void); - // Positions the iterator at the earliest node in the Timer Queue - - virtual void next (void); - // Positions the iterator at the next node in the Timer Queue - - virtual int isdone (void); - // Returns true when there are no more nodes in the sequence - - virtual ACE_Timer_Node_T<TYPE> *item (void); - // Returns the node at the current position in the sequence - -protected: - ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET> &timer_hash_; - // Pointer to the <ACE_Timer_Hash> that we are iterating over. - - size_t position_; - // Current position in <timer_hash_>'s table - - ACE_Timer_Queue_Iterator_T<TYPE, ACE_Timer_Hash_Upcall<TYPE, FUNCTOR, ACE_LOCK>, ACE_Null_Mutex> *iter_; - // Current iterator used on <position>'s bucket -}; - -template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET> -class ACE_Timer_Hash_T : public ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK> -{ - // = TITLE - // Provides a hash table of <BUCKET>s as an implementation for - // a timer queue. - // - // = DESCRIPTION - // This implementation uses a hash table of BUCKETs. The hash - // is based on the time_value of the event. Unlike other Timer - // Queues, ACE_Timer_Hash does not expire events in order. -public: - typedef ACE_Timer_Hash_Iterator_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET> - HASH_ITERATOR; - // Type of iterator - - friend class ACE_Timer_Hash_Iterator_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>; - // Iterator is a friend - - typedef ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK> - INHERITED; - // Type inherited from - - // = Initialization and termination methods. - ACE_Timer_Hash_T (size_t table_size, - FUNCTOR *upcall_functor = 0, - ACE_Free_List<ACE_Timer_Node_T <TYPE> > *freelist = 0); - // Default constructor. <table_size> determines the size of the - // hash table. <upcall_functor> is the instance of the FUNCTOR - // to be used by the buckets. If <upcall_functor> is 0, a default - // FUNCTOR will be created. - - ACE_Timer_Hash_T (FUNCTOR *upcall_functor = 0, ACE_Free_List<ACE_Timer_Node_T <TYPE> > *freelist = 0); - // Default constructor. <upcall_functor> is the instance of the - // FUNCTOR to be used by the queue. If <upcall_functor> is 0, Timer - // Hash will create a default FUNCTOR. <freelist> the freelist of - // timer nodes. If 0, then a default freelist will be created. The default - // size will be ACE_DEFAULT_TIMERS and there will be no preallocation. - - virtual ~ACE_Timer_Hash_T (void); - // Destructor - - virtual int is_empty (void) const; - // True if queue is empty, else false. - - virtual const ACE_Time_Value &earliest_time (void) const; - // Returns the time of the earlier node in the <ACE_Timer_Hash>. - - virtual long schedule (const TYPE &type, - const void *act, - const ACE_Time_Value &delay, - const ACE_Time_Value &interval = ACE_Time_Value::zero); - // Schedule <type> that will expire after <delay> amount of time. - // If it expires then <act> is passed in as the value to the - // <functor>. If <interval> is != to <ACE_Time_Value::zero> then it - // is used to reschedule the <type> automatically. This method - // returns a <timer_id> that is a pointer to a token which stores - // information about the event. This <timer_id> can be used to cancel - // the timer before it expires. Returns -1 on failure. - - virtual int cancel (const TYPE &type, - int dont_call_handle_close = 1); - // Cancel all timer associated with <type>. If <dont_call> is 0 - // then the <functor> will be invoked. Returns number of timers - // cancelled. - - virtual int cancel (long timer_id, - const void **act = 0, - int dont_call_handle_close = 1); - // Cancel the single timer that matches the <timer_id> value (which - // was returned from the <schedule> method). If act is non-NULL - // then it will be set to point to the ``magic cookie'' argument - // passed in when the timer was registered. This makes it possible - // to free up the memory and avoid memory leaks. If <dont_call> is - // 0 then the <functor> will be invoked. Returns 1 if cancellation - // succeeded and 0 if the <timer_id> wasn't found. - - virtual int expire (void); - // Run the <functor> for all timers whose values are <= - // <ACE_OS::gettimeofday>. Also accounts for <timer_skew>. Returns - // the number of timers canceled. - - virtual int expire (const ACE_Time_Value ¤t_time); - // Run the <functor> for all timers whose values are <= <cur_time>. - // This does not account for <timer_skew>. Returns the number of - // timers canceled. - - virtual ACE_Timer_Queue_Iterator_T<TYPE, FUNCTOR, ACE_LOCK> &iter (void); - // Returns a pointer to this <ACE_Timer_Queue>'s iterator. - - virtual ACE_Timer_Node_T<TYPE> *remove_first (void); - // Removes the earliest node from the queue and returns it - - virtual void dump (void) const; - // Dump the state of an object. - - virtual ACE_Timer_Node_T<TYPE> *get_first (void); - // Reads the earliest node from the queue and returns it. - -private: - virtual void reschedule (ACE_Timer_Node_T<TYPE> *); - // Reschedule an "interval" <ACE_Timer_Node>. - - void find_new_earliest (void); - // Finds the earliest node - - size_t size_; - // Keeps track of the size of the queue - - BUCKET **table_; - // Table of BUCKETS - - size_t table_size_; - // Keeps track of the size of <table> - - ACE_Timer_Hash_Upcall<TYPE, FUNCTOR, ACE_LOCK> table_functor_; - // Functor used for the table's timer queues - - size_t earliest_position_; - // Index to the position with the earliest entry - - HASH_ITERATOR *iterator_; - // Iterator used to expire timers. - - // = Don't allow these operations for now. - ACE_UNIMPLEMENTED_FUNC (ACE_Timer_Hash_T (const ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET> &)) - ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET> &)) -}; - -#if defined (ACE_TEMPLATES_REQUIRE_SOURCE) && !defined(ACE_HAS_BROKEN_HPUX_TEMPLATES) -#include "ace/Timer_Hash_T.cpp" -#endif /* ACE_TEMPLATES_REQUIRE_SOURCE && !ACE_HAS_BROKEN_HPUX_TEMPLATES */ - -#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA) -#pragma implementation ("Timer_Hash_T.cpp") -#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */ - -#endif /* ACE_TIMER_HASH_T_H */ |