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-/* -*- C++ -*- */
-
-//=============================================================================
-/**
- * @file Timer_Hash_T.h
- *
- * $Id$
- *
- * @author Darrell Brunsch <brunsch@cs.wustl.edu>
- */
-//=============================================================================
-
-
-#ifndef ACE_TIMER_HASH_T_H
-#define ACE_TIMER_HASH_T_H
-#include "ace/pre.h"
-
-#include "ace/Timer_Queue_T.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#include "ace/Free_List.h"
-
-// Forward declaration.
-template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET>
-class ACE_Timer_Hash_T;
-
-/**
- * @class ACE_Timer_Hash_Upcall
- *
- * @brief Functor for Timer_Hash
- *
- * This class calls up to the Timer Hash's functor from the
- * timer queues in the hash table
- */
-template <class TYPE, class FUNCTOR, class ACE_LOCK>
-class ACE_Timer_Hash_Upcall
-{
-public:
- typedef ACE_Timer_Queue_T<ACE_Event_Handler *,
- ACE_Timer_Hash_Upcall<TYPE, FUNCTOR, ACE_LOCK>,
- ACE_Null_Mutex>
- TIMER_QUEUE;
-
- /// Default constructor (creates an invalid object, but needs to be here
- /// so timer queues using this functor can be constructed)
- ACE_Timer_Hash_Upcall (void);
-
- /// Constructor that specifies a Timer_Hash to call up to
- ACE_Timer_Hash_Upcall (ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK> *timer_hash);
-
- /// This method is called when the timer expires
- int timeout (TIMER_QUEUE &timer_queue,
- ACE_Event_Handler *handler,
- const void *arg,
- const ACE_Time_Value &cur_time);
-
- /// This method is called when the timer is canceled
- int cancellation (TIMER_QUEUE &timer_queue,
- ACE_Event_Handler *handler);
-
- /// This method is called when the timer queue is destroyed and
- /// the timer is still contained in it
- int deletion (TIMER_QUEUE &timer_queue,
- ACE_Event_Handler *handler,
- const void *arg);
-
-private:
- /// Timer Queue to do the calling up to
- ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK> *timer_hash_;
-
- // = Don't allow these operations for now.
- ACE_UNIMPLEMENTED_FUNC (ACE_Timer_Hash_Upcall (const ACE_Timer_Hash_Upcall<TYPE, FUNCTOR, ACE_LOCK> &))
- ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Timer_Hash_Upcall<TYPE, FUNCTOR, ACE_LOCK> &))
-};
-
-/**
- * @class ACE_Timer_Hash_Iterator_T
- *
- * @brief Iterates over an <ACE_Timer_Hash>.
- *
- * This is a generic iterator that can be used to visit every
- * node of a timer queue. Be aware that it doesn't transverse
- * in the order of timeout values.
- */
-template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET>
-class ACE_Timer_Hash_Iterator_T : public ACE_Timer_Queue_Iterator_T <TYPE, FUNCTOR, ACE_LOCK>
-{
-public:
- /// Constructor.
- ACE_Timer_Hash_Iterator_T (ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET> &);
-
- /// Positions the iterator at the earliest node in the Timer Queue
- virtual void first (void);
-
- /// Positions the iterator at the next node in the Timer Queue
- virtual void next (void);
-
- /// Returns true when there are no more nodes in the sequence
- virtual int isdone (void) const;
-
- /// Returns the node at the current position in the sequence
- virtual ACE_Timer_Node_T<TYPE> *item (void);
-
-protected:
- /// Pointer to the <ACE_Timer_Hash> that we are iterating over.
- ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET> &timer_hash_;
-
- /// Current position in <timer_hash_>'s table
- size_t position_;
-
- /// Current iterator used on <position>'s bucket
- ACE_Timer_Queue_Iterator_T<TYPE, ACE_Timer_Hash_Upcall<TYPE, FUNCTOR, ACE_LOCK>, ACE_Null_Mutex> *iter_;
-};
-
-/**
- * @class ACE_Timer_Hash_T
- *
- * @brief Provides a hash table of <BUCKET>s as an implementation for
- * a timer queue.
- *
- * This implementation uses a hash table of BUCKETs. The hash
- * is based on the time_value of the event. Unlike other Timer
- * Queues, ACE_Timer_Hash does not expire events in order.
- */
-template <class TYPE, class FUNCTOR, class ACE_LOCK, class BUCKET>
-class ACE_Timer_Hash_T : public ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>
-{
-public:
- /// Type of iterator
- typedef ACE_Timer_Hash_Iterator_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>
- HASH_ITERATOR;
-
- /// Iterator is a friend
- friend class ACE_Timer_Hash_Iterator_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET>;
-
- /// Type inherited from
- typedef ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK> INHERITED;
-
- // = Initialization and termination methods.
- /**
- * Default constructor. <table_size> determines the size of the
- * hash table. <upcall_functor> is the instance of the FUNCTOR
- * to be used by the buckets. If <upcall_functor> is 0, a default
- * FUNCTOR will be created.
- */
- ACE_Timer_Hash_T (size_t table_size,
- FUNCTOR *upcall_functor = 0,
- ACE_Free_List<ACE_Timer_Node_T <TYPE> > *freelist = 0);
-
- /**
- * Default constructor. <upcall_functor> is the instance of the
- * FUNCTOR to be used by the queue. If <upcall_functor> is 0, Timer
- * Hash will create a default FUNCTOR. <freelist> the freelist of
- * timer nodes. If 0, then a default freelist will be created. The default
- * size will be ACE_DEFAULT_TIMERS and there will be no preallocation.
- */
- ACE_Timer_Hash_T (FUNCTOR *upcall_functor = 0, ACE_Free_List<ACE_Timer_Node_T <TYPE> > *freelist = 0);
-
- /// Destructor
- virtual ~ACE_Timer_Hash_T (void);
-
- /// True if queue is empty, else false.
- virtual int is_empty (void) const;
-
- /// Returns the time of the earlier node in the <ACE_Timer_Hash>.
- /// Must be called on a non-empty queue.
- virtual const ACE_Time_Value &earliest_time (void) const;
-
- /**
- * Schedule <type> that will expire after <delay> amount of time,
- * which is specified in absolute time. If it expires then <act> is
- * passed in as the value to the <functor>. If <interval> is != to
- * <ACE_Time_Value::zero> then it is used to reschedule the <type>
- * automatically, using relative time to the current <gettimeofday>.
- * This method returns a <timer_id> that is a pointer to a token
- * which stores information about the event. This <timer_id> can be
- * used to cancel the timer before it expires. Returns -1 on
- * failure.
- */
- virtual long schedule (const TYPE &type,
- const void *act,
- const ACE_Time_Value &delay,
- const ACE_Time_Value &interval = ACE_Time_Value::zero);
-
- /**
- * Resets the interval of the timer represented by <timer_id> to
- * <interval>, which is specified in relative time to the current
- * <gettimeofday>. If <interval> is equal to
- * <ACE_Time_Value::zero>, the timer will become a non-rescheduling
- * timer. Returns 0 if successful, -1 if not.
- */
- virtual int reset_interval (long timer_id,
- const ACE_Time_Value &interval);
-
- /**
- * Cancel all timer associated with <type>. If <dont_call> is 0
- * then the <functor> will be invoked. Returns number of timers
- * cancelled.
- */
- virtual int cancel (const TYPE &type,
- int dont_call_handle_close = 1);
-
- /**
- * Cancel the single timer that matches the <timer_id> value (which
- * was returned from the <schedule> method). If act is non-NULL
- * then it will be set to point to the ``magic cookie'' argument
- * passed in when the timer was registered. This makes it possible
- * to free up the memory and avoid memory leaks. If <dont_call> is
- * 0 then the <functor> will be invoked. Returns 1 if cancellation
- * succeeded and 0 if the <timer_id> wasn't found.
- */
- virtual int cancel (long timer_id,
- const void **act = 0,
- int dont_call_handle_close = 1);
-
- /**
- * Run the <functor> for all timers whose values are <=
- * <ACE_OS::gettimeofday>. Also accounts for <timer_skew>. Returns
- * the number of timers canceled.
- */
- virtual int expire (void);
-
- /**
- * Run the <functor> for all timers whose values are <= <cur_time>.
- * This does not account for <timer_skew>. Returns the number of
- * timers canceled.
- */
- virtual int expire (const ACE_Time_Value &current_time);
-
- /// Returns a pointer to this <ACE_Timer_Queue>'s iterator.
- virtual ACE_Timer_Queue_Iterator_T<TYPE, FUNCTOR, ACE_LOCK> &iter (void);
-
- /// Removes the earliest node from the queue and returns it
- virtual ACE_Timer_Node_T<TYPE> *remove_first (void);
-
- /// Dump the state of an object.
- virtual void dump (void) const;
-
- /// Reads the earliest node from the queue and returns it.
- virtual ACE_Timer_Node_T<TYPE> *get_first (void);
-
-private:
- /// Reschedule an "interval" <ACE_Timer_Node>.
- virtual void reschedule (ACE_Timer_Node_T<TYPE> *);
-
- /// Finds the earliest node
- void find_new_earliest (void);
-
- /// Keeps track of the size of the queue
- size_t size_;
-
- /// Table of BUCKETS
- BUCKET **table_;
-
- /// Keeps track of the size of table_
- size_t table_size_;
-
- /// Functor used for the table's timer queues
- ACE_Timer_Hash_Upcall<TYPE, FUNCTOR, ACE_LOCK> table_functor_;
-
- /// Index to the position with the earliest entry
- size_t earliest_position_;
-
- /// Iterator used to expire timers.
- HASH_ITERATOR *iterator_;
-
- // = Don't allow these operations for now.
- ACE_UNIMPLEMENTED_FUNC (ACE_Timer_Hash_T (const ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET> &))
- ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Timer_Hash_T<TYPE, FUNCTOR, ACE_LOCK, BUCKET> &))
-};
-
-#if defined (ACE_TEMPLATES_REQUIRE_SOURCE) && !defined(ACE_HAS_BROKEN_HPUX_TEMPLATES)
-#include "ace/Timer_Hash_T.cpp"
-#endif /* ACE_TEMPLATES_REQUIRE_SOURCE && !ACE_HAS_BROKEN_HPUX_TEMPLATES */
-
-#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
-#pragma implementation ("Timer_Hash_T.cpp")
-#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
-
-#include "ace/post.h"
-#endif /* ACE_TIMER_HASH_T_H */