summaryrefslogtreecommitdiff
path: root/ace/Timer_Wheel_T.h
diff options
context:
space:
mode:
Diffstat (limited to 'ace/Timer_Wheel_T.h')
-rw-r--r--ace/Timer_Wheel_T.h228
1 files changed, 0 insertions, 228 deletions
diff --git a/ace/Timer_Wheel_T.h b/ace/Timer_Wheel_T.h
deleted file mode 100644
index 984ad6d8bb7..00000000000
--- a/ace/Timer_Wheel_T.h
+++ /dev/null
@@ -1,228 +0,0 @@
-// -*- C++ -*-
-
-//=============================================================================
-/**
- * @file Timer_Wheel_T.h
- *
- * $Id$
- *
- * @author Darrell Brunsch <brunsch@cs.wustl.edu>
- */
-//=============================================================================
-
-#ifndef ACE_TIMER_WHEEL_T_H
-#define ACE_TIMER_WHEEL_T_H
-#include /**/ "ace/pre.h"
-
-#include "ace/Timer_Queue_T.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-ACE_BEGIN_VERSIONED_NAMESPACE_DECL
-
-// Forward declaration
-template <class TYPE, class FUNCTOR, class ACE_LOCK>
-class ACE_Timer_Wheel_T;
-
-/**
- * @class ACE_Timer_Wheel_Iterator_T
- *
- * @brief Iterates over an <ACE_Timer_Wheel>.
- *
- * This is a generic iterator that can be used to visit every
- * node of a timer queue. Be aware that it doesn't traverse
- * in the order of timeout values.
- */
-template <class TYPE, class FUNCTOR, class ACE_LOCK>
-class ACE_Timer_Wheel_Iterator_T
- : public ACE_Timer_Queue_Iterator_T <TYPE, FUNCTOR, ACE_LOCK>
-{
-public:
- typedef ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK> Wheel;
- typedef ACE_Timer_Node_T<TYPE> Node;
-
- /// Constructor
- ACE_Timer_Wheel_Iterator_T (Wheel &);
-
- /// Destructor
- ~ACE_Timer_Wheel_Iterator_T (void);
-
- /// Positions the iterator at the earliest node in the Timer Queue
- virtual void first (void);
-
- /// Positions the iterator at the next node in the Timer Queue
- virtual void next (void);
-
- /// Returns true when there are no more nodes in the sequence
- virtual int isdone (void) const;
-
- /// Returns the node at the current position in the sequence
- virtual ACE_Timer_Node_T<TYPE>* item (void);
-
-protected:
- /// Pointer to the ACE_Timer_List that we are iterating over.
- Wheel& timer_wheel_;
-
- /// Current position in the timing wheel
- u_int spoke_;
-
- /// Pointer to the position in the the <pos_>th list
- ACE_Timer_Node_T<TYPE>* current_node_;
-private:
- void goto_next(u_int start_spoke);
-};
-
-/**
- * @class ACE_Timer_Wheel_T
- *
- * @brief Provides a Timing Wheel version of ACE_Timer_Queue.
- *
- * This implementation uses a hash table of ordered doubly-
- * linked lists of absolute times. The enhancements over the
- * @c ACE_Timer_List include adding a free list and the ability
- * to preallocate nodes. Timer Wheel is based on the timing
- * wheel implementation used in Adam M. Costello and
- * George Varghese's paper "Redesigning the BSD Callout and
- * Timer Facilities"
- * (http://dworkin.wustl.edu/~varghese/PAPERS/newbsd.ps.Z)
- */
-template <class TYPE, class FUNCTOR, class ACE_LOCK>
-class ACE_Timer_Wheel_T : public ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK>
-{
-public:
- /// Type of iterator
- typedef ACE_Timer_Wheel_Iterator_T<TYPE, FUNCTOR, ACE_LOCK> Iterator;
- /// Iterator is a friend
- friend class ACE_Timer_Wheel_Iterator_T<TYPE, FUNCTOR, ACE_LOCK>;
- typedef ACE_Timer_Node_T<TYPE> Node;
- /// Type inherited from
- typedef ACE_Timer_Queue_T<TYPE, FUNCTOR, ACE_LOCK> Base;
- typedef ACE_Free_List<Node> FreeList;
-
- /// Default constructor
- ACE_Timer_Wheel_T (FUNCTOR* upcall_functor = 0, FreeList* freelist = 0);
-
- /// Constructor with opportunities to set the wheelsize and resolution
- ACE_Timer_Wheel_T (u_int spoke_count,
- u_int resolution,
- size_t prealloc = 0,
- FUNCTOR* upcall_functor = 0,
- FreeList* freelist = 0);
-
- /// Destructor
- virtual ~ACE_Timer_Wheel_T (void);
-
- /// True if queue is empty, else false.
- virtual int is_empty (void) const;
-
- /// Returns the time of the earlier node in the <ACE_Timer_Wheel>.
- /// Must be called on a non-empty queue.
- virtual const ACE_Time_Value& earliest_time (void) const;
-
- /// Changes the interval of a timer (and can make it periodic or non
- /// periodic by setting it to ACE_Time_Value::zero or not).
- virtual int reset_interval (long timer_id,
- const ACE_Time_Value& interval);
-
- /// Cancel all timer associated with <type>. If <dont_call> is 0
- /// then the <functor> will be invoked. Returns number of timers
- /// cancelled.
- virtual int cancel (const TYPE& type,
- int dont_call_handle_close = 1);
-
- // Cancel a timer, storing the magic cookie in act (if nonzero).
- // Calls the functor if dont_call_handle_close is 0 and returns 1
- // on success
- virtual int cancel (long timer_id,
- const void** act = 0,
- int dont_call_handle_close = 1);
-
- /// Run the <functor> for all timers whose values are <=
- /// <ACE_OS::gettimeofday>. Also accounts for <timer_skew>. Returns
- /// the number of timers canceled.
- virtual int expire (void);
-
- // Run the <functor> for all timers whose values are <= <cur_time>.
- // This does not account for <timer_skew>. Returns the number of
- // timers canceled.
- int expire (const ACE_Time_Value&);
-
- /// Returns a pointer to this <ACE_Timer_Queue_T>'s iterator.
- virtual ACE_Timer_Queue_Iterator_T<TYPE, FUNCTOR, ACE_LOCK>& iter (void);
-
- /// Removes the earliest node from the queue and returns it
- virtual ACE_Timer_Node_T<TYPE>* remove_first (void);
-
- /// Dump the state of an object.
- virtual void dump (void) const;
-
- /// Reads the earliest node from the queue and returns it.
- virtual ACE_Timer_Node_T<TYPE>* get_first (void);
-
-protected:
-
- /// Schedules a timer.
- virtual long schedule_i (const TYPE& type,
- const void* act,
- const ACE_Time_Value& future_time,
- const ACE_Time_Value& interval);
-
-private:
- // The following are documented in the .cpp file.
- ACE_Timer_Node_T<TYPE>* get_first_i (void) const;
- ACE_Timer_Node_T<TYPE>* remove_first_expired (const ACE_Time_Value& now);
- void open_i (size_t prealloc, u_int spokes, u_int res);
- virtual void reschedule (ACE_Timer_Node_T<TYPE> *);
- ACE_Timer_Node_T<TYPE>* find_spoke_node(u_int spoke, long timer_id) const;
- ACE_Timer_Node_T<TYPE>* find_node(long timer_id) const;
- u_int calculate_spoke(const ACE_Time_Value& expire) const;
- long generate_timer_id(u_int spoke);
- void schedule_i (ACE_Timer_Node_T<TYPE>* n, u_int spoke, const ACE_Time_Value& expire);
- void cancel_i (ACE_Timer_Node_T<TYPE>* n);
- void unlink (ACE_Timer_Node_T<TYPE>* n);
- void recalc_earliest(const ACE_Time_Value& last);
-
-private:
- int power2bits (int n, int min_bits, int max_bits);
-
- /// Timing Wheel.
- ACE_Timer_Node_T<TYPE>** spokes_;
- /// Size of the timing wheel.
- u_int spoke_count_;
- /// Number of timer_id bits used for the spoke
- int spoke_bits_;
- /// Maximum number of timers per spoke
- u_int max_per_spoke_;
- /// Resolution (in microsoconds) of the timing wheel.
- int res_bits_;
- /// Index of the list with the earliest time
- u_int earliest_spoke_;
- /// Iterator used to expire timers.
- Iterator* iterator_;
- /// The total amount of time in one iteration of the wheel. (resolution * spoke_count)
- ACE_Time_Value wheel_time_;
- /// The total number of timers currently scheduled.
- u_int timer_count_;
-
- // = Don't allow these operations for now, don't split into multiple lines
- // breaks sun compilers
- ACE_UNIMPLEMENTED_FUNC (ACE_Timer_Wheel_T (const ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK> &))
- ACE_UNIMPLEMENTED_FUNC (void operator= (const ACE_Timer_Wheel_T<TYPE, FUNCTOR, ACE_LOCK> &))
-};
-
-ACE_END_VERSIONED_NAMESPACE_DECL
-
-#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
-#if !defined (ACE_HAS_BROKEN_HPUX_TEMPLATES)
-#include "ace/Timer_Wheel_T.cpp"
-#endif /* !ACE_HAS_BROKEN_HPUX_TEMPLATES */
-#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
-
-#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
-#pragma implementation ("Timer_Wheel_T.cpp")
-#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
-
-#include /**/ "ace/post.h"
-#endif /* ACE_TIMER_WHEEL_T_H */