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-rw-r--r--ace/UTF16_Encoding_Converter.cpp364
1 files changed, 0 insertions, 364 deletions
diff --git a/ace/UTF16_Encoding_Converter.cpp b/ace/UTF16_Encoding_Converter.cpp
deleted file mode 100644
index d57ab9e5154..00000000000
--- a/ace/UTF16_Encoding_Converter.cpp
+++ /dev/null
@@ -1,364 +0,0 @@
-// $Id$
-
-// ======================================================================
-//
-// The actual conversion methods are covered by the copyright information
-// below. It is not the actual code provided by Unicode, Inc. but is an
-// ACE-ified and only slightly modified version.
-// Chad Elliott 4/28/2005
-//
-// Copyright 2001-2004 Unicode, Inc.
-//
-// Limitations on Rights to Redistribute This Code
-//
-// Unicode, Inc. hereby grants the right to freely use the information
-// supplied in this file in the creation of products supporting the
-// Unicode Standard, and to make copies of this file in any form
-// for internal or external distribution as long as this notice
-// remains attached.
-//
-// ======================================================================
-
-#include "ace/UTF16_Encoding_Converter.h"
-
-#if defined (ACE_USES_WCHAR)
-#include "ace/OS_NS_stdio.h"
-#include "ace/OS_Memory.h"
-#include "ace/Min_Max.h"
-
-#if !defined (__ACE_INLINE__)
-#include "ace/UTF16_Encoding_Converter.inl"
-#endif /* __ACE_INLINE__ */
-
-ACE_BEGIN_VERSIONED_NAMESPACE_DECL
-
-static const ACE_UINT32 halfShift = 10;
-static const ACE_UINT32 halfBase = 0x00010000;
-static const ACE_UINT32 halfMask = 0x000003FF;
-
-static const ACE_UINT32 UNI_SUR_HIGH_START = 0x0000D800;
-static const ACE_UINT32 UNI_SUR_HIGH_END = 0x0000DBFF;
-static const ACE_UINT32 UNI_SUR_LOW_START = 0x0000DC00;
-static const ACE_UINT32 UNI_SUR_LOW_END = 0x0000DFFF;
-static const ACE_UINT32 UNI_REPLACEMENT_CHAR = 0x0000FFFD;
-static const ACE_UINT32 UNI_MAX_BMP = 0x0000FFFF;
-static const ACE_UINT32 UNI_MAX_UTF16 = 0x0010FFFF;
-
-// Once the bits are split out into bytes of UTF-8, this is a mask OR-ed
-// into the first byte, depending on how many bytes follow. There are
-// as many entries in this table as there are UTF-8 sequence types.
-// (I.e., one byte sequence, two byte... etc.). Remember that sequencs
-// for *legal* UTF-8 will be 4 or fewer bytes total.
-static const ACE_Byte firstByteMark[7] = { 0x00, 0x00, 0xC0,
- 0xE0, 0xF0, 0xF8, 0xFC };
-
-// Index into the table below with the first byte of a UTF-8 sequence to
-// get the number of trailing bytes that are supposed to follow it.
-// Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is
-// left as-is for anyone who may want to do such conversion, which was
-// allowed in earlier algorithms.
-static const ACE_Byte trailingBytesForUTF8[256] = {
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
- 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
- 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5
-};
-
-// Magic values subtracted from a buffer value during UTF8 conversion.
-// This table contains as many values as there might be trailing bytes
-// in a UTF-8 sequence.
-static const ACE_UINT32 offsetsFromUTF8[6] = { 0x00000000, 0x00003080,
- 0x000E2080, 0x03C82080,
- 0xFA082080, 0x82082080 };
-
-
-ACE_UTF16_Encoding_Converter::ACE_UTF16_Encoding_Converter (bool swap)
- : swap_ (swap)
-{
-}
-
-ACE_UTF16_Encoding_Converter::~ACE_UTF16_Encoding_Converter (void)
-{
-}
-
-ACE_UTF16_Encoding_Converter::Result
-ACE_UTF16_Encoding_Converter::to_utf8 (const void* source,
- size_t source_size,
- ACE_Byte* target,
- size_t target_size,
- bool strict)
-{
- static const ACE_UINT32 byteMask = 0xBF;
- static const ACE_UINT32 byteMark = 0x80;
- Result result = CONVERSION_OK;
-
- ACE_Byte* targetEnd = target + target_size;
- const ACE_UINT16* sourceStart = static_cast<const ACE_UINT16*> (source);
- const ACE_UINT16* sourceEnd = sourceStart +
- (source_size / sizeof (ACE_UINT16));
-
- while (sourceStart < sourceEnd)
- {
- ACE_UINT16 nw = *sourceStart++;
- ACE_UINT32 ch = (this->swap_ ? ACE_SWAP_WORD (nw) : nw);
-
- // If we have a surrogate pair, convert to ACE_UINT32 first.
- if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END)
- {
- // If the 16 bits following the high surrogate are in the
- // sourceStart buffer...
- if (sourceStart < sourceEnd)
- {
- ACE_UINT32 ch2 = (this->swap_ ? ACE_SWAP_WORD (*sourceStart) :
- *sourceStart);
- // If it's a low surrogate, convert to ACE_UINT32.
- if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END)
- {
- ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
- + (ch2 - UNI_SUR_LOW_START) + halfBase;
- ++sourceStart;
- }
- else if (strict)
- {
- // it's an unpaired high surrogate
- result = SOURCE_ILLEGAL;
- break;
- }
- }
- else
- {
- // We don't have the 16 bits following the high surrogate.
- result = SOURCE_EXHAUSTED;
- break;
- }
- }
- else if (strict)
- {
- // UTF-16 surrogate values are illegal in UTF-32
- if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END)
- {
- result = SOURCE_ILLEGAL;
- break;
- }
- }
-
- // Figure out how many bytes the result will require
- unsigned short bytesToWrite = 0;
- if (ch < 0x80)
- bytesToWrite = 1;
- else if (ch < 0x800)
- bytesToWrite = 2;
- else if (ch < 0x10000)
- bytesToWrite = 3;
- else if (ch < 0x110000)
- bytesToWrite = 4;
- else
- {
- bytesToWrite = 3;
- ch = UNI_REPLACEMENT_CHAR;
- }
-
- target += bytesToWrite;
- if (target > targetEnd)
- {
- result = TARGET_EXHAUSTED;
- break;
- }
-
- // NOTE: Everything falls through for efficiency purposes.
- switch (bytesToWrite)
- {
- case 4:
- *--target = (ACE_Byte)((ch | byteMark) & byteMask);
- ch >>= 6;
- case 3:
- *--target = (ACE_Byte)((ch | byteMark) & byteMask);
- ch >>= 6;
- case 2:
- *--target = (ACE_Byte)((ch | byteMark) & byteMask);
- ch >>= 6;
- case 1:
- *--target = (ACE_Byte)(ch | firstByteMark[bytesToWrite]);
- }
- target += bytesToWrite;
- }
-
- return result;
-}
-
-ACE_UTF16_Encoding_Converter::Result
-ACE_UTF16_Encoding_Converter::from_utf8 (const ACE_Byte* source,
- size_t source_size,
- void* target,
- size_t target_size,
- bool strict)
-{
- Result result = CONVERSION_OK;
- const ACE_Byte* sourceEnd = source + source_size;
- ACE_UINT16* targetStart = static_cast<ACE_UINT16*> (target);
- ACE_UINT16* targetEnd = targetStart + target_size;
-
- while (source < sourceEnd)
- {
- ACE_UINT32 ch = 0;
- unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
- if (source + extraBytesToRead >= sourceEnd)
- {
- result = SOURCE_EXHAUSTED;
- break;
- }
-
- // Do this check whether lenient or strict
- if (!this->is_legal_utf8 (source, extraBytesToRead + 1))
- {
- result = SOURCE_ILLEGAL;
- break;
- }
-
- // The cases all fall through. See "Note A" below.
- switch (extraBytesToRead)
- {
- case 5: // remember, illegal UTF-8
- ch += *source++;
- ch <<= 6;
- case 4: // remember, illegal UTF-8
- ch += *source++;
- ch <<= 6;
- case 3:
- ch += *source++;
- ch <<= 6;
- case 2:
- ch += *source++;
- ch <<= 6;
- case 1:
- ch += *source++;
- ch <<= 6;
- case 0:
- ch += *source++;
- }
- ch -= offsetsFromUTF8[extraBytesToRead];
-
- if (targetStart >= targetEnd)
- {
- result = TARGET_EXHAUSTED;
- break;
- }
-
- if (ch <= UNI_MAX_BMP) // Target is a character <= 0xFFFF
- {
- // UTF-16 surrogate values are illegal in UTF-32
- if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END)
- {
- if (strict)
- {
- result = SOURCE_ILLEGAL;
- break;
- }
- else
- {
- *targetStart++ = UNI_REPLACEMENT_CHAR;
- }
- }
- else
- {
- *targetStart++ = (ACE_UINT16)ch;
- }
- }
- else if (ch > UNI_MAX_UTF16)
- {
- if (strict)
- {
- result = SOURCE_ILLEGAL;
- break;
- }
- else
- {
- *targetStart++ = UNI_REPLACEMENT_CHAR;
- }
- }
- else
- {
- // targetStart is a character in range 0xFFFF - 0x10FFFF.
- if (targetStart + 1 >= targetEnd)
- {
- result = TARGET_EXHAUSTED;
- break;
- }
- ch -= halfBase;
- *targetStart++ = (ACE_UINT16)((ch >> halfShift) + UNI_SUR_HIGH_START);
- *targetStart++ = (ACE_UINT16)((ch & halfMask) + UNI_SUR_LOW_START);
- }
- }
-
- return result;
-}
-
-ACE_UTF16_Encoding_Converter*
-ACE_UTF16_Encoding_Converter::encoded (const ACE_Byte* source,
- size_t source_size)
-{
- static const size_t begin = 16;
- static const size_t converted = begin * 4;
-
- ACE_Byte target[converted];
- ACE_UTF16_Encoding_Converter* converter;
- ACE_NEW_RETURN (converter,
- ACE_UTF16_Encoding_Converter (false),
- 0);
- if (converter->to_utf8 (source,
- ACE_MIN (begin, source_size),
- target,
- converted) == CONVERSION_OK)
- {
- return converter;
- }
- else
- {
- delete converter;
- }
-
- return 0;
-}
-
-ACE_UINT32
-ACE_UTF16_Encoding_Converter::get_UNI_SUR_HIGH_START (void)
-{
- return UNI_SUR_HIGH_START;
-}
-
-ACE_UINT32
-ACE_UTF16_Encoding_Converter::get_UNI_SUR_LOW_END (void)
-{
- return UNI_SUR_LOW_END;
-}
-
-ACE_UINT32
-ACE_UTF16_Encoding_Converter::get_UNI_REPLACEMENT_CHAR (void)
-{
- return UNI_REPLACEMENT_CHAR;
-}
-
-const ACE_Byte*
-ACE_UTF16_Encoding_Converter::get_first_byte_mark (void)
-{
- return firstByteMark;
-}
-
-const ACE_Byte*
-ACE_UTF16_Encoding_Converter::get_trailing_bytes_for_utf8 (void)
-{
- return trailingBytesForUTF8;
-}
-
-const ACE_UINT32*
-ACE_UTF16_Encoding_Converter::get_offsets_from_utf8 (void)
-{
- return offsetsFromUTF8;
-}
-
-ACE_END_VERSIONED_NAMESPACE_DECL
-#endif /* ACE_USES_WCHAR */