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Diffstat (limited to 'ace/UTF8_Encoding_Converter.cpp')
-rw-r--r--ace/UTF8_Encoding_Converter.cpp92
1 files changed, 0 insertions, 92 deletions
diff --git a/ace/UTF8_Encoding_Converter.cpp b/ace/UTF8_Encoding_Converter.cpp
deleted file mode 100644
index 0a6ee6e54f5..00000000000
--- a/ace/UTF8_Encoding_Converter.cpp
+++ /dev/null
@@ -1,92 +0,0 @@
-// $Id$
-
-#include "ace/UTF8_Encoding_Converter.h"
-
-#if defined (ACE_USES_WCHAR)
-#include "ace/UTF16_Encoding_Converter.h"
-#include "ace/UTF32_Encoding_Converter.h"
-#include "ace/OS_NS_string.h"
-#include "ace/OS_Memory.h"
-
-ACE_BEGIN_VERSIONED_NAMESPACE_DECL
-
-ACE_UTF8_Encoding_Converter::ACE_UTF8_Encoding_Converter (void)
- : native_ (0)
-{
- // Choose a converter for the ASCII or UTF-8 string to a wide character
- // string which we will use in from_utf8. We have to make an
- // assumption here about the encoding based on the size of ACE_TCHAR.
- switch (sizeof (ACE_TCHAR))
- {
- case 4:
- ACE_NEW(this->native_, ACE_UTF32_Encoding_Converter);
- break;
- case 2:
- ACE_NEW(this->native_, ACE_UTF16_Encoding_Converter);
- break;
- }
-}
-
-ACE_UTF8_Encoding_Converter::~ACE_UTF8_Encoding_Converter (void)
-{
- delete native_;
-}
-
-ACE_UTF8_Encoding_Converter::Result
-ACE_UTF8_Encoding_Converter::to_utf8 (const void* source,
- size_t source_size,
- ACE_Byte* target,
- size_t target_size,
- bool /*strict*/)
-{
- if (target_size >= source_size)
- {
- ACE_OS::memcpy (target, source, source_size);
- return CONVERSION_OK;
- }
-
- return TARGET_EXHAUSTED;
-}
-
-ACE_UTF8_Encoding_Converter::Result
-ACE_UTF8_Encoding_Converter::from_utf8 (const ACE_Byte* source,
- size_t source_size,
- void* target,
- size_t target_size,
- bool strict)
-{
- if (this->native_ != 0)
- {
- return this->native_->from_utf8(source, source_size,
- target, target_size, strict);
- }
-
- ACE_TCHAR* targetStart = static_cast<ACE_TCHAR*> (target);
- ACE_OS::strncpy (targetStart,
- ACE_TEXT_CHAR_TO_TCHAR (
- reinterpret_cast<const char*> (source)),
- source_size);
- targetStart[source_size] = 0;
- return CONVERSION_OK;
-}
-
-ACE_UTF8_Encoding_Converter*
-ACE_UTF8_Encoding_Converter::encoded (const ACE_Byte* source,
- size_t source_size)
-{
- for(size_t i = 0; i < source_size; i++)
- {
- if (source[i] < 0x01 || source[i] > 0x7f)
- return 0;
- }
-
- // All characters are "valid" ASCII
- ACE_UTF8_Encoding_Converter* converter = 0;
- ACE_NEW_RETURN (converter,
- ACE_UTF8_Encoding_Converter,
- 0);
- return converter;
-}
-
-ACE_END_VERSIONED_NAMESPACE_DECL
-#endif /* ACE_USES_WCHAR */