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diff --git a/ace/UUID.h b/ace/UUID.h
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-/* -*- C++ -*- */
-//=============================================================================
-/**
- * @file UUID.h
- *
- * $Id$
- *
- * @author Andrew T. Finnel <andrew@activesol.net>
- * @author Yamuna Krishnmaurthy <yamuna@oomworks.com>
- */
-//=============================================================================
-
-#ifndef ACE_UUID_H
-#define ACE_UUID_H
-#include /**/ "ace/pre.h"
-
-#include "ace/config-all.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#include "ace/SString.h"
-#include "ace/Singleton.h"
-#include "ace/Synch_Traits.h"
-
-namespace ACE_Utils
-{
- /// Class to hold a MAC address
- class ACE_Export UUID_node
- {
- public:
-
- /// Constructor
- UUID_node (void);
-
- enum {NODE_ID_SIZE = 6};
- typedef u_char NodeID[NODE_ID_SIZE];
-
- NodeID& nodeID (void);
- void nodeID (NodeID&);
-
- ///// Equality Operations
- //bool operator == (const UUID_node& right) const;
- //bool operator != (const UUID_node& right) const;
-
- ///// Relational Operations
- //bool operator < (const UUID_node& right) const;
-
- private:
- NodeID nodeID_;
- };
-
-
-
- /**
- * @class ACE_UUID
- *
- * ACE_UUID represents a Universally Unique IDentifier (UUID) as
- * described in (the expired) INTERNET-DRAFT specification entitled
- * UUIDs and GUIDs. All instances of UUID are of the time-based
- * variety. That is, the version number part of the timeHiAndVersion
- * field is 1.
- *
- * The default constructor creates a nil UUID.
- *
- * UUIDs have value semantics. In addition, they may be compared for
- * ordering and equality.
- *
- * Additionally in this implementation provisions have been made to include
- * process and thread ids to make the UUIDs more unique. The variant 0xc0
- * has been added to facilitate this.
- */
- class ACE_Export UUID
- {
- public:
-
- /// Constructor
- UUID (void);
-
- /// Constructs a UUID from a string representation.
- UUID (const ACE_CString& uuidString);
-
- // Destructor
- ~UUID (void);
-
- ACE_UINT32 timeLow (void);
- void timeLow (ACE_UINT32);
-
- ACE_UINT16 timeMid (void);
- void timeMid (ACE_UINT16);
-
- ACE_UINT16 timeHiAndVersion (void);
- void timeHiAndVersion (ACE_UINT16);
-
- u_char clockSeqHiAndReserved (void);
- void clockSeqHiAndReserved (u_char);
-
- u_char clockSeqLow (void);
- void clockSeqLow (u_char);
-
- UUID_node* node (void);
- void node (UUID_node*);
-
- ACE_CString* thr_id (void);
- void thr_id (char*);
-
- ACE_CString* pid (void);
- void pid (char*);
-
- /// Returns a string representation of the UUID
- const ACE_CString* to_string (void);
-
- static UUID NIL_UUID;
-
- /// Equality Operations
- //bool operator== (const UUID &right) const;
- //bool operator!= (const UUID &right) const;
-
- /// Relational Operations
- //bool operator< (const UUID &right) const;
- //bool operator> (const UUID &right) const;
- //bool operator<= (const UUID &right) const;
- //bool operator>= (const UUID &right) const;
-
- private:
- // Copy constructor and assignment operator were not implemented
- // correctly, so I removed their implementation as an easy solution.
- UUID (const UUID&);
- UUID& operator= (const UUID&);
-
- /// Data Members for Class Attributes
- ACE_UINT32 timeLow_;
- ACE_UINT16 timeMid_;
- ACE_UINT16 timeHiAndVersion_;
- u_char clockSeqHiAndReserved_;
- u_char clockSeqLow_;
- UUID_node* node_;
- int node_release_;
- ACE_CString thr_id_;
- ACE_CString pid_;
-
- /// The string representation of the UUID. This is created and
- /// updated only on demand.
- ACE_CString *as_string_;
- };
-
-
- /**
- * @class ACE_UUID_Generator
- *
- * Singleton class that generates UUIDs.
- *
- */
- class ACE_Export UUID_Generator
- {
- public:
-
- enum {ACE_UUID_CLOCK_SEQ_MASK = 0x3FFF};
-
- UUID_Generator();
- ~UUID_Generator();
-
- void init (void);
-
- /// Format timestamp, clockseq, and nodeID into an UUID of the
- /// specified version and variant. For generating UUID's with
- /// thread and process ids use variant=0xc0
- void generateUUID (UUID&, ACE_UINT16 version=0x0001, u_char variant=0x80);
-
- /// Format timestamp, clockseq, and nodeID into a VI UUID. For
- /// generating UUID's with thread and process ids use variant=0xc0
- UUID* generateUUID (ACE_UINT16 version=0x0001, u_char variant=0x80);
-
- /// Type to represent UTC as a count of 100 nanosecond intervals
- /// since 00:00:00.00, 15 October 1582.
- typedef ACE_UINT64 UUID_time;
-
- /// The locking strategy prevents multiple generators from accessing
- /// the UUID_state at the same time. Get the locking strategy.
- ACE_SYNCH_MUTEX* lock (void);
-
- /// Set a new locking strategy and return the old one.
- ACE_SYNCH_MUTEX* lock (ACE_SYNCH_MUTEX*lock,
- int release_lock);
-
-
- private:
-
- /// The system time when that last uuid was generated.
- UUID_time timeLast_;
-
- /// Type to contain the UUID generator persistent state. This will
- /// be kept in memory mapped shared memory
- struct UUID_State
- {
- UUID_time timestamp;
- UUID_node node;
- ACE_UINT16 clockSequence;
- };
-
- /// Obtain a UUID timestamp. Compensate for the fact that the time
- /// obtained from getSystem time has a resolution less than 100ns.
- void get_timestamp (UUID_time& timestamp);
-
- /// Obtain the system time in UTC as a count of 100 nanosecond intervals
- /// since 00:00:00.00, 15 October 1582 (the date of Gregorian reform to
- /// the Christian calendar).
- void get_systemtime( UUID_time& timeNow);
-
- /// The UUID generator persistent state.
- UUID_State uuid_state_;
-
- ACE_SYNCH_MUTEX* lock_;
- int destroy_lock_;
- };
-
- typedef ACE_Singleton <UUID_Generator, ACE_SYNCH_MUTEX> UUID_GENERATOR;
-
-};
-
-#if defined (__ACE_INLINE__)
-#include "ace/UUID.inl"
-#endif /* __ACE_INLINE__ */
-
-#include /**/ "ace/post.h"
-#endif // ACE_UUID_H