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-// -*- C++ -*-
-
-//=============================================================================
-/**
- * @file Unbounded_Set.h
- *
- * $Id$
- *
- * @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
- */
-//=============================================================================
-
-#ifndef ACE_UNBOUNDED_SET_H
-#define ACE_UNBOUNDED_SET_H
-#include /**/ "ace/pre.h"
-
-#include "ace/Node.h"
-#include "ace/os_include/os_stddef.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-ACE_BEGIN_VERSIONED_NAMESPACE_DECL
-
-class ACE_Allocator;
-
-/**
- * @class ACE_Unbounded_Set_Iterator
- *
- * @brief Implement an iterator over an unbounded set.
- */
-template <class T>
-class ACE_Unbounded_Set_Iterator
-{
-public:
- // = Initialization method.
- ACE_Unbounded_Set_Iterator (ACE_Unbounded_Set<T> &s, int end = 0);
-
- // = Iteration methods.
-
- /// Pass back the <next_item> that hasn't been seen in the Set.
- /// Returns 0 when all items have been seen, else 1.
- int next (T *&next_item);
-
- /// Move forward by one element in the set. Returns 0 when all the
- /// items in the set have been seen, else 1.
- int advance (void);
-
- /// Move to the first element in the set. Returns 0 if the
- /// set is empty, else 1.
- int first (void);
-
- /// Returns 1 when all items have been seen, else 0.
- int done (void) const;
-
- /// Dump the state of an object.
- void dump (void) const;
-
- // = STL styled iteration, compare, and reference functions.
-
- /// Postfix advance.
- ACE_Unbounded_Set_Iterator<T> operator++ (int);
-
- /// Prefix advance.
- ACE_Unbounded_Set_Iterator<T>& operator++ (void);
-
- /// Returns a reference to the internal element <this> is pointing to.
- T& operator* (void);
-
- /// Check if two iterators point to the same position
- bool operator== (const ACE_Unbounded_Set_Iterator<T> &) const;
- bool operator!= (const ACE_Unbounded_Set_Iterator<T> &) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-private:
-
- /// Pointer to the current node in the iteration.
- ACE_Node<T> *current_;
-
- /// Pointer to the set we're iterating over.
- ACE_Unbounded_Set<T> *set_;
-};
-
-/**
- * @class ACE_Unbounded_Set_Const_Iterator
- *
- * @brief Implement an const iterator over an unbounded set.
- */
-template <class T>
-class ACE_Unbounded_Set_Const_Iterator
-{
-public:
- // = Initialization method.
- ACE_Unbounded_Set_Const_Iterator (const ACE_Unbounded_Set<T> &s, int end = 0);
-
- // = Iteration methods.
-
- /// Pass back the @a next_item that hasn't been seen in the Set.
- /// @return Returns 0 when all items have been seen, else 1.
- int next (T *&next_item);
-
- /// Move forward by one element in the set. Returns 0 when all the
- /// items in the set have been seen, else 1.
- int advance (void);
-
- /// Move to the first element in the set. Returns 0 if the
- /// set is empty, else 1.
- int first (void);
-
- /// Returns 1 when all items have been seen, else 0.
- int done (void) const;
-
- /// Dump the state of an object.
- void dump (void) const;
-
- // = STL styled iteration, compare, and reference functions.
-
- /// Postfix advance.
- ACE_Unbounded_Set_Const_Iterator<T> operator++ (int);
-
- /// Prefix advance.
- ACE_Unbounded_Set_Const_Iterator<T>& operator++ (void);
-
- /// Returns a reference to the internal element <this> is pointing to.
- T& operator* (void);
-
- /// Check if two iterators point to the same position
- bool operator== (const ACE_Unbounded_Set_Const_Iterator<T> &) const;
- bool operator!= (const ACE_Unbounded_Set_Const_Iterator<T> &) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-private:
-
- /// Pointer to the current node in the iteration.
- ACE_Node<T> *current_;
-
- /// Pointer to the set we're iterating over.
- const ACE_Unbounded_Set<T> *set_;
-};
-
-/**
- * @class ACE_Unbounded_Set
- *
- * @brief Implement a simple unordered set of <T> of unbounded size.
- *
- * This implementation of an unordered set uses a circular
- * linked list with a dummy node. This implementation does not
- * allow duplicates, but it maintains FIFO ordering of insertions.
- *
- * <b> Requirements and Performance Characteristics</b>
- * - Internal Structure
- * Circular linked list
- * - Duplicates allowed?
- * No
- * - Random access allowed?
- * No
- * - Search speed
- * Linear
- * - Insert/replace speed
- * Linear
- * - Iterator still valid after change to container?
- * Yes
- * - Frees memory for removed elements?
- * Yes
- * - Items inserted by
- * Value
- * - Requirements for contained type
- * -# Default constructor
- * -# Copy constructor
- * -# operator=
- * -# operator==
- *
- */
-template <class T>
-class ACE_Unbounded_Set
-{
-public:
- friend class ACE_Unbounded_Set_Iterator<T>;
- friend class ACE_Unbounded_Set_Const_Iterator<T>;
-
- // Trait definition.
- typedef ACE_Unbounded_Set_Iterator<T> ITERATOR;
- typedef ACE_Unbounded_Set_Iterator<T> iterator;
- typedef ACE_Unbounded_Set_Const_Iterator<T> CONST_ITERATOR;
- typedef ACE_Unbounded_Set_Const_Iterator<T> const_iterator;
-
- // = Initialization and termination methods.
- /// Constructor. Use user specified allocation strategy
- /// if specified.
- /**
- * Initialize an empty set using the allocation strategy of the user if
- * provided.
- */
- ACE_Unbounded_Set (ACE_Allocator *alloc = 0);
-
- /// Copy constructor.
- /**
- * Initialize this set to be an exact copy of the set provided.
- */
- ACE_Unbounded_Set (const ACE_Unbounded_Set<T> &);
-
- /// Assignment operator.
- /**
- * Perform a deep copy of the rhs into the lhs.
- */
- ACE_Unbounded_Set<T> & operator= (const ACE_Unbounded_Set<T> &);
-
- /// Destructor.
- /**
- * Destroy the nodes of the set.
- */
- ~ACE_Unbounded_Set (void);
-
- // = Check boundary conditions.
-
- /// Returns 1 if the container is empty, otherwise returns 0.
- /**
- * Constant time is_empty check.
- */
- int is_empty (void) const;
-
- /// Returns 0.
- /**
- * Always returns 0 since the set can never fill up.
- */
- int is_full (void) const;
-
- // = Classic unordered set operations.
-
- /// Linear insertion of an item.
- /**
- * Insert @a new_item into the set (doesn't allow duplicates).
- * Returns -1 if failures occur, 1 if item is already present, else
- * 0.
- */
- int insert (const T &new_item);
-
- /// Insert @a item at the tail of the set (doesn't check for
- /// duplicates).
- /**
- * Constant time insert at the end of the set.
- */
- int insert_tail (const T &item);
-
- /// Linear remove operation.
- /**
- * Remove first occurrence of @a item from the set. Returns 0 if
- * it removes the item, -1 if it can't find the item, and -1 if a
- * failure occurs.
- */
- int remove (const T &item);
-
- /// Finds if @a item occurs in the set. Returns 0 if find succeeds,
- /// else -1.
- /**
- * Performs a linear find operation.
- */
- int find (const T &item) const;
-
- /// Size of the set.
- /**
- * Access the size of the set.
- */
- size_t size (void) const;
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Reset the <ACE_Unbounded_Set> to be empty.
- /**
- * Delete the nodes of the set.
- */
- void reset (void);
-
- // = STL-styled unidirectional iterator factory.
- ACE_Unbounded_Set_Iterator<T> begin (void);
- ACE_Unbounded_Set_Iterator<T> end (void);
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-private:
- /// Delete all the nodes in the Set.
- void delete_nodes (void);
-
- /// Copy nodes into this set.
- void copy_nodes (const ACE_Unbounded_Set<T> &);
-
- /// Head of the linked list of Nodes.
- ACE_Node<T> *head_;
-
- /// Current size of the set.
- size_t cur_size_;
-
- /// Allocation strategy of the set.
- ACE_Allocator *allocator_;
-};
-
-ACE_END_VERSIONED_NAMESPACE_DECL
-
-#if defined (__ACE_INLINE__)
-#include "ace/Unbounded_Set.inl"
-#endif /* __ACE_INLINE__ */
-
-#if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
-#include "ace/Unbounded_Set.cpp"
-#endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
-
-#if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
-#pragma implementation ("Unbounded_Set.cpp")
-#endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
-
-#include /**/ "ace/post.h"
-#endif /* ACE_UNBOUNDED_SET_H */