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-rw-r--r--ace/WFMO_Reactor.cpp1520
1 files changed, 0 insertions, 1520 deletions
diff --git a/ace/WFMO_Reactor.cpp b/ace/WFMO_Reactor.cpp
deleted file mode 100644
index 5e13765d86e..00000000000
--- a/ace/WFMO_Reactor.cpp
+++ /dev/null
@@ -1,1520 +0,0 @@
-// $Id$
-
-#define ACE_BUILD_DLL
-
-#include "ace/WFMO_Reactor.h"
-
-#include "ace/Handle_Set.h"
-#include "ace/Timer_Heap.h"
-#include "ace/Thread.h"
-
-#if defined (ACE_WIN32)
-
-#if !defined (__ACE_INLINE__)
-#include "ace/WFMO_Reactor.i"
-#endif /* __ACE_INLINE__ */
-
-#include "ace/Auto_Ptr.h"
-
-ACE_WFMO_Reactor_Handler_Repository::ACE_WFMO_Reactor_Handler_Repository (ACE_WFMO_Reactor &wfmo_reactor)
- : wfmo_reactor_ (wfmo_reactor)
-{
-}
-
-int
-ACE_WFMO_Reactor_Handler_Repository::open (size_t size)
-{
- // Dynamic allocation
- ACE_NEW_RETURN (this->current_handles_, ACE_HANDLE[size], -1);
- ACE_NEW_RETURN (this->current_info_, Current_Info[size], -1);
- ACE_NEW_RETURN (this->current_suspended_info_, Suspended_Info[size], -1);
- ACE_NEW_RETURN (this->to_be_added_info_, To_Be_Added_Info[size], -1);
-
- // Initialization
- this->max_size_ = size;
- this->max_handlep1_ = 0;
- this->suspended_handles_ = 0;
- this->handles_to_be_added_ = 0;
- this->handles_to_be_deleted_ = 0;
- this->handles_to_be_suspended_ = 0;
- this->handles_to_be_resumed_ = 0;
-
- for (size_t i = 0; i < size; i++)
- this->current_handles_[i] = ACE_INVALID_HANDLE;
-
- return 0;
-}
-
-ACE_WFMO_Reactor_Handler_Repository::~ACE_WFMO_Reactor_Handler_Repository (void)
-{
- // Free up dynamically allocated space
- delete[] this->current_handles_;
- delete[] this->current_info_;
- delete[] this->current_suspended_info_;
- delete[] this->to_be_added_info_;
-}
-
-void
-ACE_WFMO_Reactor_Handler_Repository::remove_network_events_i (long &existing_masks,
- ACE_Reactor_Mask to_be_removed_masks)
-{
- if (ACE_BIT_ENABLED (to_be_removed_masks, ACE_Event_Handler::READ_MASK))
- {
- ACE_CLR_BITS (existing_masks, FD_READ);
- ACE_CLR_BITS (existing_masks, FD_CLOSE);
- }
-
- if (ACE_BIT_ENABLED (to_be_removed_masks, ACE_Event_Handler::WRITE_MASK))
- ACE_CLR_BITS (existing_masks, FD_WRITE);
-
- if (ACE_BIT_ENABLED (to_be_removed_masks, ACE_Event_Handler::EXCEPT_MASK))
- ACE_CLR_BITS (existing_masks, FD_OOB);
-
- if (ACE_BIT_ENABLED (to_be_removed_masks, ACE_Event_Handler::ACCEPT_MASK))
- ACE_CLR_BITS (existing_masks, FD_ACCEPT);
-
- if (ACE_BIT_ENABLED (to_be_removed_masks, ACE_Event_Handler::CONNECT_MASK))
- ACE_CLR_BITS (existing_masks, FD_CONNECT);
-
- if (ACE_BIT_ENABLED (to_be_removed_masks, ACE_Event_Handler::QOS_MASK))
- ACE_CLR_BITS (existing_masks, FD_QOS);
-
- if (ACE_BIT_ENABLED (to_be_removed_masks, ACE_Event_Handler::GROUP_QOS_MASK))
- ACE_CLR_BITS (existing_masks, FD_GROUP_QOS);
-}
-
-int
-ACE_WFMO_Reactor_Handler_Repository::unbind_i (ACE_HANDLE handle,
- ACE_Reactor_Mask mask,
- int &changes_required)
-{
- int error = 0;
-
- // Remember this value; only if it changes do we need to wakeup
- // the other threads
- size_t original_handle_count = this->handles_to_be_deleted_;
-
- // Go through all the handles looking for <handle>. Even if we find
- // it, we continue through the rest of the list since <handle> could
- // appear multiple times. All handles are checked.
-
- // First check the current entries
- int result = 0;
- size_t i;
-
- for (i = 0; i < this->max_handlep1_ && error == 0; i++)
- // Since the handle can either be the event or the I/O handle,
- // we have to check both
- if ((this->current_handles_[i] == handle ||
- this->current_info_[i].io_handle_ == handle) &&
- // Make sure that it is not already marked for deleted
- !this->current_info_[i].delete_entry_)
- {
- result = this->remove_handler_i (i, mask);
- if (result == -1)
- error = 1;
- }
-
- // Then check the suspended entries
- for (i = 0; i < this->suspended_handles_ && error == 0; i++)
- // Since the handle can either be the event or the I/O handle,
- // we have to check both
- if ((this->current_suspended_info_[i].io_handle_ == handle ||
- this->current_suspended_info_[i].event_handle_ == handle) &&
- // Make sure that it is not already marked for deleted
- !this->current_suspended_info_[i].delete_entry_)
- {
- result = this->remove_suspended_handler_i (i, mask);
- if (result == -1)
- error = 1;
- }
-
- // Only if the number of handlers to be deleted changes do we need
- // to wakeup the other threads
- if (original_handle_count < this->handles_to_be_deleted_)
- changes_required = 1;
-
- return error ? -1 : 0;
-}
-
-int
-ACE_WFMO_Reactor_Handler_Repository::remove_handler_i (size_t index,
- ACE_Reactor_Mask to_be_removed_masks)
-{
- // I/O entries
- if (this->current_info_[index].io_entry_)
- {
- // See if there are other events that the <Event_Handler> is
- // interested in
- this->remove_network_events_i (this->current_info_[index].network_events_,
- to_be_removed_masks);
-
- // Disassociate/Reassociate the event from/with the I/O handle.
- // This will depend on the value of remaining set of network
- // events that the <event_handler> is interested in. I don't
- // think we can do anything about errors here, so I will not
- // check this.
- ::WSAEventSelect ((SOCKET) this->current_info_[index].io_handle_,
- this->current_handles_[index],
- this->current_info_[index].network_events_);
- }
- // Normal event entries.
- else
- {
- if (ACE_BIT_ENABLED (to_be_removed_masks, ACE_Event_Handler::DONT_CALL))
- // Preserve DONT_CALL
- to_be_removed_masks = ACE_Event_Handler::DONT_CALL;
- else
- // Make sure that the <to_be_removed_masks> is the NULL_MASK
- to_be_removed_masks = ACE_Event_Handler::NULL_MASK;
- }
-
- // If there are no more events that the <Event_Handler> is
- // interested in, or this is a non-I/O entry, schedule the
- // <Event_Handler> for removal
- if (this->current_info_[index].network_events_ == 0)
- {
- // Mark to be deleted
- this->current_info_[index].delete_entry_ = 1;
- // Remember the mask
- this->current_info_[index].close_masks_ = to_be_removed_masks;
- // Increment the handle count
- this->handles_to_be_deleted_++;
- }
-
- return 0;
-}
-
-int
-ACE_WFMO_Reactor_Handler_Repository::remove_suspended_handler_i (size_t index,
- ACE_Reactor_Mask to_be_removed_masks)
-{
- // I/O entries
- if (this->current_suspended_info_[index].io_entry_)
- {
- // See if there are other events that the <Event_Handler> is
- // interested in
- this->remove_network_events_i (this->current_suspended_info_[index].network_events_,
- to_be_removed_masks);
-
- // Disassociate/Reassociate the event from/with the I/O handle.
- // This will depend on the value of remaining set of network
- // events that the <event_handler> is interested in. I don't
- // think we can do anything about errors here, so I will not
- // check this.
- ::WSAEventSelect ((SOCKET) this->current_suspended_info_[index].io_handle_,
- this->current_suspended_info_[index].event_handle_,
- this->current_suspended_info_[index].network_events_);
- }
- // Normal event entries.
- else
- {
- if (ACE_BIT_ENABLED (to_be_removed_masks, ACE_Event_Handler::DONT_CALL))
- // Preserve DONT_CALL
- to_be_removed_masks = ACE_Event_Handler::DONT_CALL;
- else
- // Make sure that the <to_be_removed_masks> is the NULL_MASK
- to_be_removed_masks = ACE_Event_Handler::NULL_MASK;
- }
-
- // If there are no more events that the <Event_Handler> is
- // interested in, or this is a non-I/O entry, schedule the
- // <Event_Handler> for removal
- if (this->current_suspended_info_[index].network_events_ == 0)
- {
- // Mark to be deleted
- this->current_suspended_info_[index].delete_entry_ = 1;
- // Remember the mask
- this->current_suspended_info_[index].close_masks_ = to_be_removed_masks;
- // Increment the handle count
- this->handles_to_be_deleted_++;
- }
-
- return 0;
-}
-
-int
-ACE_WFMO_Reactor_Handler_Repository::suspend_handler_i (ACE_HANDLE handle,
- int &changes_required)
-{
- // Remember this value; only if it changes do we need to wakeup
- // the other threads
- size_t original_handle_count = this->handles_to_be_suspended_;
-
- // Go through all the handles looking for <handle>. Even if we find
- // it, we continue through the rest of the list since <handle> could
- // appear multiple times. All handles are checked.
- int result = 0;
-
- for (size_t i = 0; i < this->max_handlep1_; i++)
- // Since the handle can either be the event or the I/O handle,
- // we have to check both
- if ((this->current_handles_[i] == handle ||
- this->current_info_[i].io_handle_ == handle) &&
- // Make sure that it is not already marked for suspension
- !this->current_info_[i].suspend_entry_)
- {
- // Mark to be suspended
- this->current_info_[i].suspend_entry_ = 1;
- // Increment the handle count
- this->handles_to_be_suspended_++;
- }
-
- // Only if the number of handlers to be deleted changes do we need
- // to wakeup the other threads
- if (original_handle_count < this->handles_to_be_suspended_)
- changes_required = 1;
-
- return 0;
-}
-
-int
-ACE_WFMO_Reactor_Handler_Repository::resume_handler_i (ACE_HANDLE handle,
- int &changes_required)
-{
- // Remember this value; only if it changes do we need to wakeup
- // the other threads
- size_t original_handle_count = this->handles_to_be_resumed_;
-
- // Go through all the handles looking for <handle>. Even if we find
- // it, we continue through the rest of the list since <handle> could
- // appear multiple times. All handles are checked.
- int result = 0;
-
- for (size_t i = 0; i < this->suspended_handles_; i++)
- // Since the handle can either be the event or the I/O handle,
- // we have to check both
- if ((this->current_suspended_info_[i].event_handle_ == handle ||
- this->current_suspended_info_[i].io_handle_ == handle) &&
- // Make sure that it is not already marked for resumption
- !this->current_suspended_info_[i].resume_entry_)
- {
- this->current_suspended_info_[i].resume_entry_ = 1;
- this->handles_to_be_resumed_++;
- }
-
- // Only if the number of handlers to be deleted changes do we need
- // to wakeup the other threads
- if (original_handle_count < this->handles_to_be_resumed_)
- changes_required = 1;
-
- return 0;
-}
-
-void
-ACE_WFMO_Reactor_Handler_Repository::unbind_all (void)
-{
- {
- ACE_GUARD (ACE_Process_Mutex, ace_mon, this->wfmo_reactor_.lock_);
-
- int dummy;
- size_t i;
-
- // Remove all the handlers
- for (i = 0; i < this->max_handlep1_; i++)
- this->unbind_i (this->current_handles_[i],
- ACE_Event_Handler::ALL_EVENTS_MASK,
- dummy);
-
- for (i = 0; i < this->suspended_handles_; i++)
- this->unbind_i (this->current_suspended_info_[i].event_handle_,
- ACE_Event_Handler::ALL_EVENTS_MASK,
- dummy);
- }
-
- // The guard is released here
-
- // Wake up all threads in WaitForMultipleObjects so that they can
- // reconsult the handle set
- this->wfmo_reactor_.wakeup_all_threads ();
-}
-
-int
-ACE_WFMO_Reactor_Handler_Repository::bind_i (int io_entry,
- ACE_Event_Handler *event_handler,
- long network_events,
- ACE_HANDLE io_handle,
- ACE_HANDLE event_handle,
- int delete_event)
-{
- // Make sure that the <handle> is valid
- if (event_handle == ACE_INVALID_HANDLE)
- event_handle = event_handler->get_handle ();
- if (this->invalid_handle (event_handle))
- return -1;
-
- size_t current_size = this->max_handlep1_ +
- this->handles_to_be_added_ -
- this->handles_to_be_deleted_ +
- this->suspended_handles_;
-
- // Make sure that there's room in the table.
- if (current_size < this->max_size_)
- {
- // Cache this set into the <to_be_added_info_>, till we come
- // around to actually adding this to the <current_info_>
- this->to_be_added_info_[this->handles_to_be_added_].set (event_handle,
- io_entry,
- event_handler,
- io_handle,
- network_events,
- delete_event);
-
- this->handles_to_be_added_++;
-
- // Wake up all threads in WaitForMultipleObjects so that they can
- // reconsult the handle set
- this->wfmo_reactor_.wakeup_all_threads ();
- }
- else
- return -1;
-
- return 0;
-}
-
-int
-ACE_WFMO_Reactor_Handler_Repository::handle_deletions (void)
-{
- // Go through the entire valid array and check for all handles that
- // have been schedule for deletion
- if (this->handles_to_be_deleted_ > 0 || this->handles_to_be_suspended_ > 0)
- {
- // This will help us in keeping track of the last valid index in the
- // handle arrays
- int last_valid_index = this->max_handlep1_ - 1;
-
- for (int i = last_valid_index; i >= 0; i--)
- {
- // This stuff is necessary here, since we should not make
- // the upcall until all the internal data structures have
- // been updated. This is to protect against upcalls that
- // try to deregister again.
- ACE_HANDLE handle = ACE_INVALID_HANDLE;
- ACE_Reactor_Mask masks = 0;
- ACE_Event_Handler *event_handler = 0;
-
- // See if this entry is scheduled for deletion
- if (this->current_info_[i].delete_entry_)
- {
- // Calling the <handle_close> method here will ensure that we
- // will only call it once per deregistering <Event_Handler>.
- // This is essential in the case when the <Event_Handler> will
- // do something like delete itself and we have multiple
- // threads in WFMO_Reactor.
- //
- // Make sure that the DONT_CALL mask is not set
- masks = this->current_info_[i].close_masks_;
- if (ACE_BIT_ENABLED (masks, ACE_Event_Handler::DONT_CALL) == 0)
- {
- // Grab the correct handle depending on the type entry
- if (this->current_info_[i].io_entry_)
- handle = this->current_info_[i].io_handle_;
- else
- handle = this->current_handles_[i];
-
- // Event handler
- event_handler = this->current_info_[i].event_handler_;
- }
-
- // If <WFMO_Reactor> created the event, we need to clean it up
- if (this->current_info_[i].delete_event_)
- ACE_OS::event_destroy (&this->current_handles_[i]);
-
- // Reduce count by one
- this->handles_to_be_deleted_--;
- }
-
- // See if this entry is scheduled for suspension
- else if (this->current_info_[i].suspend_entry_)
- {
- this->current_suspended_info_ [this->suspended_handles_].set (this->current_handles_[i],
- this->current_info_[i]);
- // Increase number of suspended handles
- this->suspended_handles_++;
-
- // Reduce count by one
- this->handles_to_be_suspended_--;
- }
-
- // See if this entry is scheduled for deletion or suspension
- // If so we need to clean up
- if (this->current_info_[i].delete_entry_ || this->current_info_[i].suspend_entry_)
- {
- if (i == last_valid_index)
- // If this is the last handle in the set, no need to swap
- // places. Simply remove it.
- {
- // Reset the info in this slot
- this->current_info_[i].reset ();
- this->current_handles_[i] = ACE_INVALID_HANDLE;
- }
- else
- // Swap this handle with the last valid handle
- {
- // Struct copy
- this->current_info_[i] = this->current_info_[last_valid_index];
- this->current_handles_[i] = this->current_handles_[last_valid_index];
- // Reset the info in the last slot
- this->current_info_[last_valid_index].reset ();
- this->current_handles_[last_valid_index] = ACE_INVALID_HANDLE;
- }
- // Reset the last valid index and clean up the entry in the
- // <to_be_deleted_set_>
- last_valid_index--;
- }
-
- // Now that all internal structures have been updated, make
- // the upcall.
- if (event_handler != 0)
- event_handler->handle_close (handle, masks);
- }
- // Reset <this->max_handlep1_>
- this->max_handlep1_ = last_valid_index + 1;
- }
-
- return 0;
-}
-
-int
-ACE_WFMO_Reactor_Handler_Repository::handle_additions (void)
-{
- // Go through the <to_be_added_*> arrays
- int i;
-
- for (i = 0; i < (int) this->handles_to_be_added_; i++)
- {
- // Add to the end of the current handles set
- this->current_handles_[this->max_handlep1_] = this->to_be_added_info_[i].event_handle_;
- // Struct copy
- this->current_info_[this->max_handlep1_].set (this->to_be_added_info_[i]);
- this->max_handlep1_++;
-
- // Reset the <to_be_added_info_>
- this->to_be_added_info_[i].reset ();
- }
- // Since all to be added handles have been taken care of, reset the
- // counter
- this->handles_to_be_added_ = 0;
-
- // Go through the <suspended_handle> array
- if (this->handles_to_be_deleted_ > 0 || this->handles_to_be_resumed_ > 0)
- {
- int last_valid_index = this->suspended_handles_ - 1;
- for (i = last_valid_index; i >= 0; i--)
- {
- // This stuff is necessary here, since we should not make
- // the upcall until all the internal data structures have
- // been updated. This is to protect against upcalls that
- // try to deregister again.
- ACE_HANDLE handle = ACE_INVALID_HANDLE;
- ACE_Reactor_Mask masks = 0;
- ACE_Event_Handler *event_handler = 0;
-
- // See if this entry is scheduled for deletion
- if (this->current_suspended_info_[i].delete_entry_)
- {
- // Calling the <handle_close> method here will ensure that we
- // will only call it once per deregistering <Event_Handler>.
- // This is essential in the case when the <Event_Handler> will
- // do something like delete itself and we have multiple
- // threads in WFMO_Reactor.
- //
- // Make sure that the DONT_CALL mask is not set
- masks = this->current_suspended_info_[i].close_masks_;
- if (ACE_BIT_ENABLED (masks, ACE_Event_Handler::DONT_CALL) == 0)
- {
- // Grab the correct handle depending on the type entry
- if (this->current_suspended_info_[i].io_entry_)
- handle = this->current_suspended_info_[i].io_handle_;
- else
- handle = this->current_suspended_info_[i].event_handle_;
-
- // Upcall
- event_handler = this->current_suspended_info_[i].event_handler_;
- }
-
- // If <WFMO_Reactor> created the event, we need to clean it up
- if (this->current_suspended_info_[i].delete_event_)
- ACE_OS::event_destroy (&this->current_suspended_info_[i].event_handle_);
-
- // Reduce count by one
- this->handles_to_be_deleted_--;
- }
-
- else if (this->current_suspended_info_[i].resume_entry_)
- {
- // Add to the end of the current handles set
- this->current_handles_[this->max_handlep1_] = this->current_suspended_info_[i].event_handle_;
- // Struct copy
- this->current_info_[this->max_handlep1_].set (this->current_suspended_info_[i]);
- this->max_handlep1_++;
-
- // Reduce count by one
- this->handles_to_be_resumed_--;
- }
-
- if (this->current_suspended_info_[i].resume_entry_ ||
- this->current_suspended_info_[i].delete_entry_)
- {
- // Is this the last entry
- if (i == last_valid_index)
- // Reset the <suspended> arrays entries
- this->current_suspended_info_[i].reset ();
- else
- {
- // Struct copy
- this->current_suspended_info_[i] = this->current_suspended_info_[last_valid_index];
- this->current_suspended_info_[last_valid_index].reset ();
- }
- // Reduce the number of suspended handles
- last_valid_index--;
- }
-
- // Now that all internal structures have been updated, make
- // the upcall.
- if (event_handler != 0)
- event_handler->handle_close (handle, masks);
- }
-
- // Reset <this->suspended_handles_>
- this->suspended_handles_ = last_valid_index + 1;
- }
-
- return 0;
-}
-
-/************************************************************/
-
-ACE_WFMO_Reactor::ACE_WFMO_Reactor (ACE_Sig_Handler *sh,
- ACE_Timer_Queue *tq)
- : signal_handler_ (0),
- delete_signal_handler_ (0),
- timer_queue_ (0),
- delete_timer_queue_ (0),
- handler_rep_ (*this),
- delete_handler_rep_ (0),
- lock_adapter_ (lock_),
- // this event is initially signaled
- ok_to_wait_ (1),
- // this event is initially unsignaled
- wakeup_all_threads_ (0),
- // this event is initially unsignaled
- waiting_to_change_state_ (0),
- new_owner_ (0),
- active_threads_ (0),
- owner_ (ACE_Thread::self ()),
- change_state_thread_ (0),
- open_for_business_ (0)
-{
- if (this->open (ACE_WFMO_Reactor::DEFAULT_SIZE, 0, sh, tq) == -1)
- ACE_ERROR ((LM_ERROR, "%p\n", "WFMO_Reactor"));
-}
-
-ACE_WFMO_Reactor::ACE_WFMO_Reactor (size_t size,
- int unused,
- ACE_Sig_Handler *sh,
- ACE_Timer_Queue *tq)
- : signal_handler_ (0),
- delete_signal_handler_ (0),
- timer_queue_ (0),
- delete_timer_queue_ (0),
- handler_rep_ (*this),
- delete_handler_rep_ (0),
- lock_adapter_ (lock_),
- // this event is initially signaled
- ok_to_wait_ (1),
- // this event is initially unsignaled
- wakeup_all_threads_ (0),
- // this event is initially unsignaled
- waiting_to_change_state_ (0),
- new_owner_ (0),
- active_threads_ (0),
- owner_ (ACE_Thread::self ()),
- change_state_thread_ (0),
- open_for_business_ (0)
-{
- ACE_UNUSED_ARG (unused);
-
- if (this->open (size, 0, sh, tq) == -1)
- ACE_ERROR ((LM_ERROR, "%p\n", "WFMO_Reactor"));
-}
-
-int
-ACE_WFMO_Reactor::open (size_t size,
- int unused,
- ACE_Sig_Handler *sh,
- ACE_Timer_Queue *tq)
-{
- ACE_UNUSED_ARG (unused);
- ACE_UNUSED_ARG (sh);
-
- // This GUARD is necessary since we are updating shared state.
- ACE_GUARD_RETURN (ACE_Process_Mutex, ace_mon, this->lock_, -1);
-
- // If we are already open, return -1
- if (this->open_for_business_)
- return -1;
-
- // Timer Queue
- if (this->delete_timer_queue_)
- delete this->timer_queue_;
-
- if (tq == 0)
- {
- ACE_NEW_RETURN (this->timer_queue_, ACE_Timer_Heap, -1);
- this->delete_timer_queue_ = 1;
- }
- else
- {
- this->timer_queue_ = tq;
- this->delete_timer_queue_ = 0;
- }
-
- // Signal Handler
- if (this->delete_signal_handler_)
- delete this->signal_handler_;
-
- if (sh == 0)
- {
- ACE_NEW_RETURN (this->signal_handler_, ACE_Sig_Handler, -1);
- this->delete_signal_handler_ = 1;
- }
- else
- {
- this->signal_handler_ = sh;
- this->delete_signal_handler_ = 0;
- }
-
- // Setup the atomic wait array (used later in <handle_events>)
- this->atomic_wait_array_[0] = this->lock_.lock ().proc_mutex_;
- this->atomic_wait_array_[1] = this->ok_to_wait_.handle ();
-
- // This is to guard against reopens of WFMO_Reactor
- if (this->delete_handler_rep_)
- this->handler_rep_.~ACE_WFMO_Reactor_Handler_Repository ();
-
- // Open the handle repository
- // Two additional handles for internal purposes
- if (this->handler_rep_.open (size + 2) == -1)
- ACE_ERROR_RETURN ((LM_ERROR, "%p\n",
- "opening handler repository"),
- -1);
- else
- this->delete_handler_rep_ = 1;
-
- /* NOTE */
- // The order of the following two registrations is very important
-
- // Open the notification handler
- if (this->notify_handler_.open (*this, this->timer_queue_) == -1)
- ACE_ERROR_RETURN ((LM_ERROR, "%p\n",
- "opening notify handler "),
- -1);
-
- // Register for <wakeup_all_threads> event
- if (this->register_handler (&this->wakeup_all_threads_handler_,
- this->wakeup_all_threads_.handle ()) == -1)
- ACE_ERROR_RETURN ((LM_ERROR, "%p\n",
- "registering thread wakeup handler"),
- -1);
-
- // Since we have added two handles into the handler repository,
- // update the <handler_repository_>
- if (this->handler_rep_.changes_required ())
- {
- // Make necessary changes to the handler repository
- this->handler_rep_.make_changes ();
- // Turn off <wakeup_all_threads_> since all necessary changes
- // have completed
- this->wakeup_all_threads_.reset ();
- }
-
- // We are open for business
- this->open_for_business_ = 1;
-
- return 0;
-}
-
-int
-ACE_WFMO_Reactor::set_sig_handler (ACE_Sig_Handler *signal_handler)
-{
- if (this->signal_handler_ != 0 && this->delete_signal_handler_ != 0)
- delete this->signal_handler_;
- this->signal_handler_ = signal_handler;
- this->delete_signal_handler_ = 0;
- return 0;
-}
-
-int
-ACE_WFMO_Reactor::set_timer_queue (ACE_Timer_Queue *timer_queue)
-{
- if (this->timer_queue_ != 0 && this->delete_timer_queue_ != 0)
- delete this->timer_queue_;
- this->timer_queue_ = timer_queue;
- this->delete_timer_queue_ = 0;
- return 0;
-}
-
-int
-ACE_WFMO_Reactor::close (void)
-{
- // This GUARD is necessary since we are updating shared state.
- ACE_GUARD_RETURN (ACE_Process_Mutex, ace_mon, this->lock_, -1);
-
- // If we are already closed, return error
- if (!this->open_for_business_)
- return -1;
-
- // We are now closed
- this->open_for_business_ = 0;
- // This will unregister all handles
- this->handler_rep_.close ();
-
- return 0;
-}
-
-ACE_WFMO_Reactor::~ACE_WFMO_Reactor (void)
-{
- // Assumption: No threads are left in the Reactor when this method
- // is called (i.e., active_threads_ == 0)
-
- // Close down
- this->close ();
-
- // Make necessary changes to the handler repository that we caused
- // by close ()
- this->handler_rep_.make_changes ();
-
- if (this->delete_timer_queue_)
- {
- delete this->timer_queue_;
- this->timer_queue_ = 0;
- this->delete_timer_queue_ = 0;
- }
-
- if (this->delete_signal_handler_)
- {
- delete this->signal_handler_;
- this->signal_handler_ = 0;
- this->delete_signal_handler_ = 0;
- }
-}
-
-int
-ACE_WFMO_Reactor::register_handler_i (ACE_HANDLE event_handle,
- ACE_HANDLE io_handle,
- ACE_Event_Handler *event_handler,
- ACE_Reactor_Mask mask)
-{
- // Make sure that the <handle> is valid
- if (io_handle == ACE_INVALID_HANDLE)
- io_handle = event_handler->get_handle ();
- if (this->handler_rep_.invalid_handle (io_handle))
- return -1;
-
- long new_network_events = 0;
- int delete_event = 0;
-
- auto_ptr <ACE_Auto_Event> event;
-
- // Look up the repository to see if the <Event_Handler> is already
- // there.
- int found = this->handler_rep_.add_network_events_i (mask,
- io_handle,
- new_network_events,
- event_handle,
- delete_event);
-
- // Check to see if the user passed us a valid event; If not then we
- // need to create one
- if (event_handle == ACE_INVALID_HANDLE)
- {
- event = auto_ptr <ACE_Auto_Event> (new ACE_Auto_Event);
- event_handle = event->handle ();
- delete_event = 1;
- }
-
- int result = ::WSAEventSelect ((SOCKET) io_handle,
- event_handle,
- new_network_events);
-
- // If we had found the <Event_Handler> there is nothing more to do
- if (found)
- return result;
-
- else
- {
- // The <Event_Handler was not found in the repository
- // Add to the repository
- if (result != SOCKET_ERROR &&
- this->handler_rep_.bind_i (1,
- event_handler,
- new_network_events,
- io_handle,
- event_handle,
- delete_event) != -1)
- {
- if (delete_event)
- event->handle (ACE_INVALID_HANDLE);
- return 0;
- }
- else
- return -1;
- }
-}
-
-int
-ACE_WFMO_Reactor::schedule_wakeup_i (ACE_HANDLE io_handle,
- ACE_Reactor_Mask masks_to_be_added)
-{
- // Make sure that the <handle> is valid
- if (this->handler_rep_.invalid_handle (io_handle))
- return -1;
-
- long new_network_events = 0;
- int delete_event = 0;
- ACE_HANDLE event_handle = ACE_INVALID_HANDLE;
-
- // Look up the repository to see if the <Event_Handler> is already
- // there.
- int found = this->handler_rep_.add_network_events_i (masks_to_be_added,
- io_handle,
- new_network_events,
- event_handle,
- delete_event);
-
- if (found)
- return ::WSAEventSelect ((SOCKET) io_handle,
- event_handle,
- new_network_events);
- else
- return -1;
-}
-
-
-int
-ACE_WFMO_Reactor_Handler_Repository::add_network_events_i (ACE_Reactor_Mask mask,
- ACE_HANDLE io_handle,
- long &new_masks,
- ACE_HANDLE &event_handle,
- int &delete_event)
-{
- long *modified_masks = &new_masks;
-
- // First go through the current entries
- size_t total_entries = this->max_handlep1_;
-
- int found = 0;
- size_t i;
-
- // Look for all entries in the current handles for matching handle
- // (except those that have been scheduled for deletion)
- for (i = 0; i < total_entries && !found; i++)
- if (io_handle == this->current_info_[i].io_handle_ &&
- !this->current_info_[i].delete_entry_)
- {
- found = 1;
- modified_masks = &this->current_info_[i].network_events_;
- delete_event = this->current_info_[i].delete_event_;
- event_handle = this->current_handles_[i];
- }
-
- // Then pass through the suspended handles
- total_entries = this->suspended_handles_;
-
- // Look for all entries in the suspended handles for matching handle
- // (except those that have been scheduled for deletion)
- for (i = 0; i < total_entries && !found; i++)
- if (io_handle == this->current_suspended_info_[i].io_handle_ &&
- !this->current_suspended_info_[i].delete_entry_)
- {
- found = 1;
- modified_masks = &this->current_suspended_info_[i].network_events_;
- delete_event = this->current_suspended_info_[i].delete_event_;
- event_handle = this->current_suspended_info_[i].event_handle_;
- }
-
- if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::READ_MASK))
- {
- ACE_SET_BITS (*modified_masks, FD_READ);
- ACE_SET_BITS (*modified_masks, FD_CLOSE);
- }
-
- if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::WRITE_MASK))
- ACE_SET_BITS (*modified_masks, FD_WRITE);
-
- if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::EXCEPT_MASK))
- ACE_SET_BITS (*modified_masks, FD_OOB);
-
- if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::ACCEPT_MASK))
- ACE_SET_BITS (*modified_masks, FD_ACCEPT);
-
- if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::CONNECT_MASK))
- ACE_SET_BITS (*modified_masks, FD_CONNECT);
-
- if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::QOS_MASK))
- ACE_SET_BITS (*modified_masks, FD_QOS);
-
- if (ACE_BIT_ENABLED (mask, ACE_Event_Handler::GROUP_QOS_MASK))
- ACE_SET_BITS (*modified_masks, FD_GROUP_QOS);
-
- new_masks = *modified_masks;
-
- return found;
-}
-
-// Waits for and dispatches all events. Returns -1 on error, 0 if
-// max_wait_time expired, or the number of events that were dispatched.
-int
-ACE_WFMO_Reactor::event_handling (ACE_Time_Value *max_wait_time,
- int alertable)
-{
- ACE_TRACE ("ACE_WFMO_Reactor::event_handling");
-
- // Make sure we are not closed
- if (!this->open_for_business_)
- return -1;
-
- // Stash the current time -- the destructor of this object will
- // automatically compute how much time elapsed since this method was
- // called.
- ACE_Countdown_Time countdown (max_wait_time);
-
- // Check to see if it is ok to enter ::WaitForMultipleObjects
- // This will acquire <this->lock_> on success
- // On failure, the lock will not be acquired
- int result = this->ok_to_wait (max_wait_time, alertable);
- if (result != 1)
- return result;
-
- // Increment the number of active threads
- this->active_threads_++;
-
- // Release the <lock_>
- this->lock_.release ();
-
- // Update the countdown to reflect time waiting to play with the
- // mut and event.
- countdown.update ();
-
- // Wait for event to happen
- int wait_status = this->wait_for_multiple_events (max_wait_time,
- alertable);
-
- // Upcall
- result = this->safe_dispatch (wait_status);
-
- return result;
-}
-
-int
-ACE_WFMO_Reactor::ok_to_wait (ACE_Time_Value *max_wait_time,
- int alertable)
-{
- // Calculate the max time we should spend here
- //
- // Note: There is really no need to involve the <timer_queue_> here
- // because even if a timeout in the <timer_queue_> does expire we
- // will not be able to dispatch it
- int timeout = max_wait_time == 0 ? INFINITE : max_wait_time->msec ();
-
- // Atomically wait for both the <lock_> and <ok_to_wait_> event
- int result = ::WaitForMultipleObjectsEx (sizeof this->atomic_wait_array_ / sizeof (ACE_HANDLE),
- this->atomic_wait_array_,
- TRUE,
- timeout,
- alertable);
-
- switch (result)
- {
- case WAIT_TIMEOUT:
- errno = ETIME;
- return 0;
- case WAIT_FAILED:
- case WAIT_ABANDONED_0:
- errno = ::GetLastError ();
- return -1;
- default:
- break;
- }
-
- // It is ok to enter ::WaitForMultipleObjects
- return 1;
-}
-
-int
-ACE_WFMO_Reactor::wait_for_multiple_events (ACE_Time_Value *max_wait_time,
- int alertable)
-{
- int timeout = this->calculate_timeout (max_wait_time);
-
- // Wait for any of handles_ to be active, or until timeout expires.
- // If <alertable> is enabled allow asynchronous completion of
- // ReadFile and WriteFile operations.
- return ::WaitForMultipleObjectsEx (this->handler_rep_.max_handlep1 (),
- this->handler_rep_.handles (),
- FALSE,
- timeout,
- alertable);
-}
-
-int
-ACE_WFMO_Reactor::calculate_timeout (ACE_Time_Value *max_wait_time)
-{
- ACE_Time_Value *time = 0;
- if (this->owner_ == ACE_Thread::self ())
- time = this->timer_queue_->calculate_timeout (max_wait_time);
- else
- time = max_wait_time;
-
- if (time == 0)
- return INFINITE;
- else
- return time->msec ();
-}
-
-
-int
-ACE_WFMO_Reactor::dispatch (int wait_status)
-{
- int handlers_dispatched = 0;
-
- // If "owner" thread
- if (ACE_Thread::self () == this->owner_)
- // expire all pending timers.
- handlers_dispatched += this->timer_queue_->expire ();
-
- switch (wait_status)
- {
- case WAIT_FAILED: // Failure.
- errno = ::GetLastError ();
- return -1;
- case WAIT_TIMEOUT: // Timeout.
- errno = ETIME;
- return handlers_dispatched;
- case WAIT_ABANDONED_0:
- // We'll let dispatch worry about abandoned mutes.
- default: // Dispatch.
- handlers_dispatched += this->dispatch_handles (wait_status - WAIT_OBJECT_0);
- return handlers_dispatched;
- }
-}
-
-// Dispatches any active handles from <handles_[index]> to
-// <handles_[max_handlep1_]> using <WaitForMultipleObjects> to poll
-// through our handle set looking for active handles.
-
-int
-ACE_WFMO_Reactor::dispatch_handles (size_t index)
-{
- for (int number_of_handlers_dispatched = 1;
- ;
- number_of_handlers_dispatched++)
- {
- this->dispatch_handler (index++);
-
- // We're done.
- if (index >= this->handler_rep_.max_handlep1 ())
- return number_of_handlers_dispatched;
-
- DWORD wait_status =
- ::WaitForMultipleObjects (this->handler_rep_.max_handlep1 () - index,
- this->handler_rep_.handles () + index,
- FALSE, 0); // We're polling.
- switch (wait_status)
- {
- case WAIT_FAILED: // Failure.
- errno = ::GetLastError ();
- /* FALLTHRU */
- case WAIT_TIMEOUT:
- // There are no more handles ready, we can return.
- return number_of_handlers_dispatched;
- default: // Dispatch.
- // Check if a handle successfully became signaled.
- if (wait_status >= WAIT_OBJECT_0 &&
- wait_status < WAIT_OBJECT_0 + this->handler_rep_.max_handlep1 ())
- index += wait_status - WAIT_OBJECT_0;
- else
- // Otherwise, a handle was abandoned.
- index += wait_status - WAIT_ABANDONED_0;
- }
- }
-}
-
-// Dispatches a single handler. Returns 0 on success, -1 if the
-// handler was removed.
-
-int
-ACE_WFMO_Reactor::dispatch_handler (int index)
-{
- // Dispatch the handler if it has not been scheduled for deletion.
- // Note that this is a very week test if there are multiple threads
- // dispatching this index as no locks are held here. Generally, you
- // do not want to do something like deleting the this pointer in
- // handle_close() if you have registered multiple times and there is
- // more than one thread in WFMO_Reactor->handle_events().
- if (!this->handler_rep_.scheduled_for_deletion (index))
- {
- ACE_HANDLE event_handle = *(this->handler_rep_.handles () + index);
-
- if (this->handler_rep_.current_info ()[index].io_entry_)
- return this->complex_dispatch_handler (index, event_handle);
- else
- return this->simple_dispatch_handler (index, event_handle);
- }
- return 0;
-}
-
-int
-ACE_WFMO_Reactor::simple_dispatch_handler (int index,
- ACE_HANDLE event_handle)
-{
- // This dispatch is used for non-I/O entires
-
- // Assign the ``signaled'' HANDLE so that callers can get it.
- siginfo_t sig (event_handle);
-
- ACE_Event_Handler *eh = this->handler_rep_.current_info ()[index].event_handler_;
-
- // Upcall
- if (eh->handle_signal (0, &sig) == -1)
- this->handler_rep_.unbind (event_handle, ACE_Event_Handler::NULL_MASK);
- return 0;
-}
-
-int
-ACE_WFMO_Reactor::complex_dispatch_handler (int index,
- ACE_HANDLE event_handle)
-{
- // This dispatch is used for I/O entires
-
- ACE_WFMO_Reactor_Handler_Repository::Current_Info &current_info =
- this->handler_rep_.current_info ()[index];
-
- // Upcall
- if (this->upcall (current_info.event_handler_,
- current_info.io_handle_,
- event_handle,
- current_info.network_events_) == -1)
- this->handler_rep_.unbind (event_handle, ACE_Event_Handler::ALL_EVENTS_MASK);
-
- return 0;
-}
-
-int
-ACE_WFMO_Reactor::upcall (ACE_Event_Handler *event_handler,
- ACE_HANDLE io_handle,
- ACE_HANDLE event_handle,
- long interested_events)
-{
- // This method figures out what exactly has happened to the socket
- // and then calls appropriate methods.
- int result = 0;
- WSANETWORKEVENTS events;
-
- if (::WSAEnumNetworkEvents ((SOCKET) io_handle,
- event_handle,
- &events) == SOCKET_ERROR)
- return -1;
- else
- {
- long actual_events = events.lNetworkEvents;
-
- if (result != -1 && interested_events & actual_events & FD_READ)
- result = event_handler->handle_input (io_handle);
-
- if (result != -1 && interested_events & actual_events & FD_CLOSE)
- result = event_handler->handle_input (io_handle);
-
- if (result != -1 && interested_events & actual_events & FD_WRITE)
- result = event_handler->handle_output (io_handle);
-
- if (result != -1 && interested_events & actual_events & FD_OOB)
- result = event_handler->handle_exception (io_handle);
-
- if (result != -1 && interested_events & actual_events & FD_ACCEPT)
- result = event_handler->handle_input (io_handle);
-
- if (result != -1 && interested_events & actual_events & FD_CONNECT)
- {
- if (events.iErrorCode[FD_CONNECT_BIT] == 0)
- // Successful connect
- result = event_handler->handle_output (io_handle);
- else
- // Unsuccessful connect
- result = event_handler->handle_input (io_handle);
- }
-
- if (result != -1 && interested_events & actual_events & FD_QOS)
- result = event_handler->handle_qos (io_handle);
-
- if (result != -1 && interested_events & actual_events & FD_GROUP_QOS)
- result = event_handler->handle_group_qos (io_handle);
- }
-
- return result;
-}
-
-int
-ACE_WFMO_Reactor::update_state (void)
-{
- // This GUARD is necessary since we are updating shared state.
- ACE_GUARD_RETURN (ACE_Process_Mutex, monitor, this->lock_, -1);
-
- // Decrement active threads
- this->active_threads_--;
-
- // Check if the state of the handler repository has changed or new
- // owner has to be set
- if (this->handler_rep_.changes_required () || this->new_owner ())
- {
- if (this->change_state_thread_ == 0)
- // Try to become the thread which will be responsible for the
- // changes
- {
- this->change_state_thread_ = ACE_Thread::self ();
- // Make sure no new threads are allowed to enter
- this->ok_to_wait_.reset ();
-
- if (this->active_threads_ > 0)
- // Check for other active threads
- {
- // Wake up all other threads
- this->wakeup_all_threads_.signal ();
- // Release <lock_>
- monitor.release ();
- // Go to sleep waiting for all other threads to get done
- this->waiting_to_change_state_.wait ();
- // Re-acquire <lock_> again
- monitor.acquire ();
- }
-
- if (this->handler_rep_.changes_required ())
- // Make necessary changes to the handler repository
- this->handler_rep_.make_changes ();
- if (this->new_owner ())
- // Update the owner
- this->change_owner ();
- // Turn off <wakeup_all_threads_>
- this->wakeup_all_threads_.reset ();
- // Let everyone know that it is ok to go ahead
- this->ok_to_wait_.signal ();
- // Reset this flag
- this->change_state_thread_ = 0;
- }
- else if (this->active_threads_ == 0)
- // This thread did not get a chance to become the change
- // thread. If it is the last one out, it will wakeup the
- // change thread
- this->waiting_to_change_state_.signal ();
- }
- // This is if we were woken up explicitily by the user and there are
- // no state changes required.
- else if (this->active_threads_ == 0)
- // Turn off <wakeup_all_threads_>
- this->wakeup_all_threads_.reset ();
-
- return 0;
-}
-
-// ************************************************************
-
-ACE_WFMO_Reactor_Notify::ACE_WFMO_Reactor_Notify (void)
- : max_notify_iterations_ (-1),
- timer_queue_ (0)
-{
-}
-
-int
-ACE_WFMO_Reactor_Notify::open (ACE_WFMO_Reactor &wfmo_reactor,
- ACE_Timer_Queue *timer_queue)
-{
- timer_queue_ = timer_queue;
- return wfmo_reactor.register_handler (this);
-}
-
-ACE_HANDLE
-ACE_WFMO_Reactor_Notify::get_handle (void) const
-{
- return this->wakeup_one_thread_.handle ();
-}
-
-// Handle all pending notifications.
-
-int
-ACE_WFMO_Reactor_Notify::handle_signal (int signum,
- siginfo_t *siginfo,
- ucontext_t *)
-{
- ACE_UNUSED_ARG (signum);
-
- // Just check for sanity...
- if (siginfo->si_handle_ != this->wakeup_one_thread_.handle ())
- return -1;
-
- // This will get called when <WFMO_Reactor->wakeup_one_thread_> event
- // is signaled.
- // ACE_DEBUG ((LM_DEBUG, "(%t) waking up to handle internal notifications\n"));
-
- for (int i = 1; ; i++)
- {
- ACE_Message_Block *mb = 0;
-
- if (this->message_queue_.dequeue_head
- (mb, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1)
- {
- if (errno == EWOULDBLOCK)
- // We've reached the end of the processing, return
- // normally.
- return 0;
- else
- return -1; // Something weird happened...
- }
- else
- {
- ACE_Notification_Buffer *buffer =
- (ACE_Notification_Buffer *) mb->base ();
-
- // If eh == 0 then we've got major problems! Otherwise, we
- // need to dispatch the appropriate handle_* method on the
- // ACE_Event_Handler pointer we've been passed.
-
- if (buffer->eh_ != 0)
- {
- int result = 0;
-
- switch (buffer->mask_)
- {
- case ACE_Event_Handler::READ_MASK:
- result = buffer->eh_->handle_input (ACE_INVALID_HANDLE);
- break;
- case ACE_Event_Handler::WRITE_MASK:
- result = buffer->eh_->handle_output (ACE_INVALID_HANDLE);
- break;
- case ACE_Event_Handler::EXCEPT_MASK:
- result = buffer->eh_->handle_exception (ACE_INVALID_HANDLE);
- break;
- default:
- ACE_ERROR ((LM_ERROR, "invalid mask = %d\n", buffer->mask_));
- break;
- }
- if (result == -1)
- buffer->eh_->handle_close (ACE_INVALID_HANDLE,
- ACE_Event_Handler::EXCEPT_MASK);
- }
-
- // Make sure to delete the memory regardless of success or
- // failure!
- mb->release ();
-
- // Bail out if we've reached the <notify_threshold_>. Note
- // that by default <notify_threshold_> is -1, so we'll loop
- // until we're done.
- if (i == this->max_notify_iterations_)
- break;
- }
- }
-}
-
-// Notify the WFMO_Reactor, potentially enqueueing the
-// <ACE_Event_Handler> for subsequent processing in the WFMO_Reactor
-// thread of control.
-
-int
-ACE_WFMO_Reactor_Notify::notify (ACE_Event_Handler *eh,
- ACE_Reactor_Mask mask,
- ACE_Time_Value *timeout)
-{
- if (eh != 0)
- {
- ACE_Message_Block *mb = 0;
- ACE_NEW_RETURN (mb, ACE_Message_Block (sizeof (ACE_Notification_Buffer)), -1);
-
- ACE_Notification_Buffer *buffer =
- (ACE_Notification_Buffer *) mb->base ();
- buffer->eh_ = eh;
- buffer->mask_ = mask;
-
- // Convert from relative time to absolute time by adding the
- // current time of day. This is what <ACE_Message_Queue>
- // expects.
- if (timeout != 0)
- *timeout += timer_queue_->gettimeofday ();
-
- if (this->message_queue_.enqueue_tail
- (mb, timeout) == -1)
- {
- mb->release ();
- return -1;
- }
- }
-
- return this->wakeup_one_thread_.signal ();
-}
-
-void
-ACE_WFMO_Reactor_Notify::max_notify_iterations (int iterations)
-{
- ACE_TRACE ("ACE_WFMO_Reactor_Notify::max_notify_iterations");
- // Must always be > 0 or < 0 to optimize the loop exit condition.
- if (iterations == 0)
- iterations = 1;
-
- this->max_notify_iterations_ = iterations;
-}
-
-int
-ACE_WFMO_Reactor_Notify::max_notify_iterations (void)
-{
- ACE_TRACE ("ACE_WFMO_Reactor_Notify::max_notify_iterations");
- return this->max_notify_iterations_;
-}
-
-void
-ACE_WFMO_Reactor::max_notify_iterations (int iterations)
-{
- ACE_TRACE ("ACE_WFMO_Reactor::max_notify_iterations");
- ACE_GUARD (ACE_Process_Mutex, monitor, this->lock_);
-
- // Must always be > 0 or < 0 to optimize the loop exit condition.
- this->notify_handler_.max_notify_iterations (iterations);
-}
-
-int
-ACE_WFMO_Reactor::max_notify_iterations (void)
-{
- ACE_TRACE ("ACE_WFMO_Reactor::max_notify_iterations");
- ACE_GUARD_RETURN (ACE_Process_Mutex, monitor, this->lock_, -1);
-
- return this->notify_handler_.max_notify_iterations ();
-}
-
-// No-op WinSOCK2 methods to help WFMO_Reactor compile
-#if !defined (ACE_HAS_WINSOCK2) || (ACE_HAS_WINSOCK2 == 0)
-int
-WSAEventSelect (SOCKET s,
- WSAEVENT hEventObject,
- long lNetworkEvents)
-{
- ACE_UNUSED_ARG (s);
- ACE_UNUSED_ARG (hEventObject);
- ACE_UNUSED_ARG (lNetworkEvents);
-
- return -1;
-}
-
-int
-WSAEnumNetworkEvents (SOCKET s,
- WSAEVENT hEventObject,
- LPWSANETWORKEVENTS lpNetworkEvents)
-{
- ACE_UNUSED_ARG (s);
- ACE_UNUSED_ARG (hEventObject);
- ACE_UNUSED_ARG (lpNetworkEvents);
-
- return -1;
-}
-#endif /* !defined ACE_HAS_WINSOCK2 */
-
-#endif /* ACE_WIN32 */
-