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-/* -*- C++ -*- */
-
-//=============================================================================
-/**
- * @file WFMO_Reactor.h
- *
- * $Id$
- *
- * @author Irfan Pyarali <irfan@cs.wustl.edu>
- * @author Tim Harrison <harrison@cs.wustl.edu>
- * @author and Doug Schmidt <schmidt@cs.wustl.edu>
- */
-//=============================================================================
-
-#ifndef ACE_WFMO_REACTOR_H
-#define ACE_WFMO_REACTOR_H
-#include "ace/pre.h"
-
-#include "ace/config-all.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#if defined (ACE_WIN32)
-
-#include "ace/Signal.h"
-#include "ace/Timer_Queue.h"
-#include "ace/Event_Handler.h"
-#include "ace/Synch.h"
-#include "ace/Reactor_Impl.h"
-#include "ace/Message_Queue.h"
-#include "ace/Process_Mutex.h"
-
-// If we don't have WinSOCK2, we need these defined
-#if !defined (ACE_HAS_WINSOCK2) || (ACE_HAS_WINSOCK2 == 0)
-/*
- * WinSock 2 extension -- bit values and indices for FD_XXX network events
- */
-#define FD_READ_BIT 0
-#define FD_WRITE_BIT 1
-#define FD_OOB_BIT 2
-#define FD_ACCEPT_BIT 3
-#define FD_CONNECT_BIT 4
-#define FD_CLOSE_BIT 5
-#define FD_QOS_BIT 6
-#define FD_GROUP_QOS_BIT 7
-
-#define FD_QOS (1 << FD_QOS_BIT)
-#define FD_GROUP_QOS (1 << FD_GROUP_QOS_BIT)
-
-#define FD_MAX_EVENTS 8
-#define FD_ALL_EVENTS ((1 << FD_MAX_EVENTS) - 1)
-
-#define WSAEVENT HANDLE
-
-typedef struct _WSANETWORKEVENTS
-{
- long lNetworkEvents;
- int iErrorCode[FD_MAX_EVENTS];
-} WSANETWORKEVENTS, FAR * LPWSANETWORKEVENTS;
-
-int WSAEventSelect (SOCKET s,
- WSAEVENT hEventObject,
- long lNetworkEvents);
-
-int WSAEnumNetworkEvents (SOCKET s,
- WSAEVENT hEventObject,
- LPWSANETWORKEVENTS lpNetworkEvents);
-
-#endif /* !defined ACE_HAS_WINSOCK2 */
-
-// Forward decl.
-class ACE_WFMO_Reactor;
-class ACE_Handle_Set;
-
-/**
- * @class ACE_Wakeup_All_Threads_Handler
- *
- * @brief This is a helper class whose sole purpose is to handle events
- * on <ACE_WFMO_Reactor->wakeup_all_threads_>
- */
-class ACE_Export ACE_Wakeup_All_Threads_Handler : public ACE_Event_Handler
-{
-public:
- /// Called when the <ACE_WFMO_Reactor->wakeup_all_threads_>
- virtual int handle_signal (int signum, siginfo_t * = 0, ucontext_t * = 0);
-};
-
-/**
- * @class ACE_WFMO_Reactor_Handler_Repository
- *
- * @brief Used to map <ACE_HANDLE>s onto the appropriate
- * <ACE_Event_Handler> * and other information.
- */
-class ACE_Export ACE_WFMO_Reactor_Handler_Repository
-{
-public:
- friend class ACE_WFMO_Reactor;
- friend class ACE_WFMO_Reactor_Test;
-
- /**
- * @class Common_Info
- *
- * @brief This struct contains the necessary information for every
- * <Event_Handler> entry. The reason the event is not in this
- * structure is because we need to pass an event array into
- * WaitForMultipleObjects and therefore keeping the events
- * seperate makes sense.
- */
- class Common_Info
- {
- public:
- /// This indicates whether this entry is for I/O or for a regular
- /// event
- int io_entry_;
-
- /// The assosiated <Event_Handler>
- ACE_Event_Handler *event_handler_;
-
- /// The I/O handle related to the <Event_Handler>. This entry is
- /// only valid if the <io_entry_> flag is true.
- ACE_HANDLE io_handle_;
-
- /**
- * This is the set of events that the <Event_Handler> is
- * interested in. This entry is only valid if the <io_entry_> flag
- * is true.
- */
- long network_events_;
-
- /**
- * This flag indicates that <WFMO_Reactor> created the event on
- * behalf of the user. Therefore we need to clean this up when the
- * <Event_Handler> removes itself from <WFMO_Reactor>. This entry
- * is only valid if the <io_entry_> flag is true.
- */
- int delete_event_;
-
- /// This is set when the entry needed to be deleted.
- int delete_entry_;
-
- /**
- * These are the masks related to <handle_close> for the
- * <Event_Handler>. This is only valid when <delete_entry_> is
- * set.
- */
- ACE_Reactor_Mask close_masks_;
-
- /// Constructor used for initializing the structure
- Common_Info (void);
-
- /// Reset the state of the structure
- void reset (void);
-
- /// Set the structure to these new values
- void set (int io_entry,
- ACE_Event_Handler *event_handler,
- ACE_HANDLE io_handle,
- long network_events,
- int delete_event,
- int delete_entry,
- ACE_Reactor_Mask close_masks);
-
- /// Set the structure to these new values
- void set (Common_Info &common_info);
-
- /// Dump the state of an object.
- void dump (void) const;
- };
-
- /**
- * @class Current_Info
- *
- * @brief This structure inherits from the common structure to add
- * information for current entries.
- */
- class Current_Info : public Common_Info
- {
- public:
- /// This is set when the entry needed to be suspended.
- int suspend_entry_;
-
- /// Default constructor
- Current_Info (void);
-
- /// Reset the state of the structure
- void reset (void);
-
- /// Set the structure to these new values
- void set (int io_entry,
- ACE_Event_Handler *event_handler,
- ACE_HANDLE io_handle,
- long network_events,
- int delete_event,
- int delete_entry = 0,
- ACE_Reactor_Mask close_masks = ACE_Event_Handler::NULL_MASK,
- int suspend_entry = 0);
-
- /// Set the structure to these new values
- void set (Common_Info &common_info,
- int suspend_entry = 0);
-
- /// Dump the state of an object.
- void dump (ACE_HANDLE event_handle) const;
- };
-
- /**
- * @class To_Be_Added_Info
- *
- * @brief This structure inherits from the common structure to add
- * information for <to_be_added> entries.
- */
- class To_Be_Added_Info : public Common_Info
- {
- public:
- /// Handle for the event
- ACE_HANDLE event_handle_;
-
- /// This is set when the entry needed to be suspended.
- int suspend_entry_;
-
- /// Default constructor
- To_Be_Added_Info (void);
-
- /// Reset the state of the structure
- void reset (void);
-
- /// Set the structure to these new values
- void set (ACE_HANDLE event_handle,
- int io_entry,
- ACE_Event_Handler *event_handler,
- ACE_HANDLE io_handle,
- long network_events,
- int delete_event,
- int delete_entry = 0,
- ACE_Reactor_Mask close_masks = ACE_Event_Handler::NULL_MASK,
- int suspend_entry = 0);
-
- /// Set the structure to these new values
- void set (ACE_HANDLE event_handle,
- Common_Info &common_info,
- int suspend_entry = 0);
-
- /// Dump the state of an object.
- void dump (void) const;
- };
-
- /**
- * @class Suspended_Info
- *
- * @brief This structure inherits from the common structure to add
- * information for suspended entries.
- */
- class Suspended_Info : public Common_Info
- {
- public:
- /// Handle for the event
- ACE_HANDLE event_handle_;
-
- /// This is set when the entry needed to be resumed.
- int resume_entry_;
-
- /// Constructor used for initializing the structure
- Suspended_Info (void);
-
- /// Reset the state of the structure
- void reset (void);
-
- /// Set the structure to these new values
- void set (ACE_HANDLE event_handle,
- int io_entry,
- ACE_Event_Handler *event_handler,
- ACE_HANDLE io_handle,
- long network_events,
- int delete_event,
- int delete_entry = 0,
- ACE_Reactor_Mask close_masks = 0,
- int resume_entry = 0);
-
- /// Set the structure to these new values
- void set (ACE_HANDLE event_handle,
- Common_Info &common_info,
- int resume_entry = 0);
-
- /// Dump the state of an object.
- void dump (void) const;
- };
-
- /// Constructor.
- ACE_WFMO_Reactor_Handler_Repository (ACE_WFMO_Reactor &wfmo_reactor);
-
- /// Destructor.
- virtual ~ACE_WFMO_Reactor_Handler_Repository (void);
-
- /// Initialize the repository of the approriate <size>.
- int open (size_t size);
-
- /// Close down the handler repository.
- int close (void);
-
- // = Search structure operations.
-
- /// Bind the <ACE_Event_Handler *> to the <ACE_HANDLE>. This is for
- /// the simple event entry.
- int bind (ACE_HANDLE, ACE_Event_Handler *);
-
- /// Insert I/O <Event_Handler> entry into the system. This method
- /// assumes that the lock are head *before* this method is invoked.
- int bind_i (int io_entry,
- ACE_Event_Handler *event_handler,
- long network_events,
- ACE_HANDLE io_handle,
- ACE_HANDLE event_handle,
- int delete_event);
-
- /// Remove the binding of <ACE_HANDLE> in accordance with the <mask>.
- int unbind (ACE_HANDLE,
- ACE_Reactor_Mask mask);
-
- /// Non-lock-grabbing version of <unbind>
- int unbind_i (ACE_HANDLE,
- ACE_Reactor_Mask mask,
- int &changes_required);
-
- /// Remove all bindings of <ACE_HANDLE, ACE_Event_Handler> tuples.
- void unbind_all (void);
-
- // = Sanity checking.
-
- // Check the <handle> to make sure it's a valid ACE_HANDLE
- int invalid_handle (ACE_HANDLE handle) const;
-
- // = Accessors.
- /// Maximum ACE_HANDLE value, plus 1.
- DWORD max_handlep1 (void) const;
-
- /// Pointer to the beginning of the current array of <ACE_HANDLE>
- /// *'s.
- ACE_HANDLE *handles (void) const;
-
- /// Pointer to the beginning of the current array of
- /// <ACE_Event_Handler> *'s.
- Current_Info *current_info (void) const;
-
- /// Check if changes to the handle set are required.
- virtual int changes_required (void);
-
- /// Make changes to the handle set
- virtual int make_changes (void);
-
- /// Check to see if <slot> has been scheduled for deletion
- int scheduled_for_deletion (size_t slot) const;
-
- /**
- * This method is used to calculate the network mask after a mask_op
- * request to <WFMO_Reactor>. Note that because the <Event_Handler>
- * may already be in the handler repository, we may have to find the
- * old event and the old network events
- */
- int modify_network_events_i (ACE_HANDLE io_handle,
- ACE_Reactor_Mask new_masks,
- ACE_Reactor_Mask &old_masks,
- long &new_network_events,
- ACE_HANDLE &event_handle,
- int &delete_event,
- int operation);
-
- /// This method is used to change the network mask left (if any)
- /// after a remove request to <WFMO_Reactor>
- ACE_Reactor_Mask bit_ops (long &existing_masks,
- ACE_Reactor_Mask to_be_removed_masks,
- int operation);
-
- /// Temporarily suspend entry
- int suspend_handler_i (ACE_HANDLE handle,
- int &changes_required);
-
- /// Resume suspended entry
- int resume_handler_i (ACE_HANDLE handle,
- int &changes_required);
-
- /// Deletions and suspensions in current_info_
- int make_changes_in_current_infos (void);
-
- /// Deletions and resumptions in current_suspended_info_
- int make_changes_in_suspension_infos (void);
-
- /// Deletions in to_be_added_info_, or transfers to current_info_ or
- /// current_suspended_info_ from to_be_added_info_
- int make_changes_in_to_be_added_infos (void);
-
- /// Removes the <ACE_Event_Handler> at <slot> from the table.
- int remove_handler_i (size_t slot,
- ACE_Reactor_Mask mask);
-
- /// Removes the <ACE_Event_Handler> at <slot> from the table.
- int remove_suspended_handler_i (size_t slot,
- ACE_Reactor_Mask mask);
-
- /// Removes the <ACE_Event_Handler> at <slot> from the table.
- int remove_to_be_added_handler_i (size_t slot,
- ACE_Reactor_Mask to_be_removed_masks);
-
- /**
- * Check to see if <handle> is associated with a valid Event_Handler
- * bound to <mask>. Return the <event_handler> associated with this
- * <handler> if <event_handler> != 0.
- */
- int handler (ACE_HANDLE handle,
- ACE_Reactor_Mask mask,
- ACE_Event_Handler **event_handler = 0);
-
- /// Dump the state of an object.
- void dump (void) const;
-
-protected:
- /// Reference to our <WFMO_Reactor>.
- ACE_WFMO_Reactor &wfmo_reactor_;
-
- /// Maximum number of handles.
- size_t max_size_;
-
- /**
- * Array of <ACE_HANDLEs> passed to <WaitForMultipleObjects>. This
- * is not part of the structure as the handle array needs to be
- * passed directly to <WaitForMultipleObjects>.
- */
- ACE_HANDLE *current_handles_;
-
- /// Array of current entries in the table
- Current_Info *current_info_;
-
- /// A count of the number of active handles.
- DWORD max_handlep1_;
-
- /// Information for entries to be added
- To_Be_Added_Info *to_be_added_info_;
-
- /// Number of records to be added
- size_t handles_to_be_added_;
-
- /// Currently suspended handles
- Suspended_Info *current_suspended_info_;
-
- /// Number of currently suspended handles
- size_t suspended_handles_;
-
- /// Number of records to be suspended
- size_t handles_to_be_suspended_;
-
- /// Number of records to be resumed
- size_t handles_to_be_resumed_;
-
- /// Number of records to be deleted
- size_t handles_to_be_deleted_;
-
-};
-
-/**
- * @class ACE_WFMO_Reactor_Notify
- *
- * @brief Unblock the <ACE_WFMO_Reactor> from its event loop, passing
- * it an optional <ACE_Event_Handler> to dispatch.
- *
- * This implementation is necessary for cases where the
- * <ACE_WFMO_Reactor> is run in a multi-threaded program. In
- * this case, we need to be able to unblock
- * <WaitForMultipleObjects> when updates occur other than in the
- * main <ACE_WFMO_Reactor> thread. To do this, we signal an
- * auto-reset event the <ACE_WFMO_Reactor> is listening on. If
- * an <ACE_Event_Handler> and <ACE_Reactor_Mask> is passed to
- * <notify>, the appropriate <handle_*> method is dispatched.
- */
-class ACE_Export ACE_WFMO_Reactor_Notify : public ACE_Reactor_Notify
-{
-public:
- /// Constructor
- ACE_WFMO_Reactor_Notify (size_t max_notifies = 1024);
-
- /// Initialization. <timer_queue> is stored to call <gettimeofday>.
- virtual int open (ACE_Reactor_Impl *wfmo_reactor,
- ACE_Timer_Queue *timer_queue,
- int disable_notify = 0);
-
- /// No-op.
- virtual int close (void);
-
- /**
- * Special trick to unblock <WaitForMultipleObjects> when updates
- * occur. All we do is enqueue <event_handler> and <mask> onto the
- * <ACE_Message_Queue> and wakeup the <WFMO_Reactor> by signaling
- * its <ACE_Event> handle. The <ACE_Time_Value> indicates how long
- * to blocking trying to notify the <WFMO_Reactor>. If <timeout> ==
- * 0, the caller will block until action is possible, else will wait
- * until the relative time specified in <timeout> elapses).
- */
- virtual int notify (ACE_Event_Handler *event_handler = 0,
- ACE_Reactor_Mask mask = ACE_Event_Handler::EXCEPT_MASK,
- ACE_Time_Value *timeout = 0);
-
- /// No-op.
- virtual int dispatch_notifications (int &number_of_active_handles,
- ACE_Handle_Set &rd_mask);
-
- /// Returns a handle to the <ACE_Auto_Event>.
- virtual ACE_HANDLE get_handle (void) const;
-
- /// Returns the ACE_HANDLE of the notify pipe on which the reactor
- /// is listening for notifications so that other threads can unblock
- /// the <Reactor_Impl>
- virtual ACE_HANDLE notify_handle (void);
-
- /// Handle one of the notify call on the <handle>. This could be
- /// because of a thread trying to unblock the <Reactor_Impl>
- virtual int dispatch_notify (ACE_Notification_Buffer &buffer);
-
- /// Verify whether the buffer has dispatchable info or not.
- virtual int is_dispatchable (ACE_Notification_Buffer &buffer);
-
- /// Read one of the notify call on the <handle> into the
- /// <buffer>. This could be because of a thread trying to unblock
- /// the <Reactor_Impl>
- virtual int read_notify_pipe (ACE_HANDLE handle,
- ACE_Notification_Buffer &buffer);
-
- /**
- * Set the maximum number of times that the
- * <ACE_WFMO_Reactor_Notify::handle_input> method will iterate and
- * dispatch the <ACE_Event_Handlers> that are passed in via the
- * notify queue before breaking out of its
- * <ACE_Message_Queue::dequeue> loop. By default, this is set to
- * -1, which means "iterate until the queue is empty." Setting this
- * to a value like "1 or 2" will increase "fairness" (and thus
- * prevent starvation) at the expense of slightly higher dispatching
- * overhead.
- */
- void max_notify_iterations (int);
-
- /**
- * Get the maximum number of times that the
- * <ACE_WFMO_Reactor_Notify::handle_input> method will iterate and
- * dispatch the <ACE_Event_Handlers> that are passed in via the
- * notify queue before breaking out of its
- * <ACE_Message_Queue::dequeue> loop.
- */
- int max_notify_iterations (void);
-
- /**
- * Purge any notifications pending in this reactor for the specified
- * <ACE_Event_Handler> object. If <eh> == 0, all notifications for all
- * handlers are removed (but not any notifications posted just to wake up
- * the reactor itself). Returns the number of notifications purged.
- * Returns -1 on error.
- */
- virtual int purge_pending_notifications (ACE_Event_Handler *,
- ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK);
-
- /// Dump the state of an object.
- virtual void dump (void) const;
-
-private:
- /// Pointer to the wfmo_reactor's timer queue.
- ACE_Timer_Queue *timer_queue_;
-
- /**
- * Called when the notification event waited on by
- * <ACE_WFMO_Reactor> is signaled. This dequeues all pending
- * <ACE_Event_Handlers> and dispatches them.
- */
- virtual int handle_signal (int signum, siginfo_t * = 0, ucontext_t * = 0);
-
- /// An auto event is used so that we can <signal> it to wakeup one
- /// thread up (e.g., when the <notify> method is called).
- ACE_Auto_Event wakeup_one_thread_;
-
- /// Message queue that keeps track of pending <ACE_Event_Handlers>.
- /// This queue must be thread-safe because it can be called by
- /// multiple threads of control.
- ACE_Message_Queue<ACE_MT_SYNCH> message_queue_;
-
- /**
- * Keeps track of the maximum number of times that the
- * <ACE_WFMO_Reactor_Notify::handle_input> method will iterate and
- * dispatch the <ACE_Event_Handlers> that are passed in via the
- * notify queue before breaking out of its
- * <ACE_Message_Queue::dequeue> loop. By default, this is set to
- * -1, which means "iterate until the queue is empty."
- */
- int max_notify_iterations_;
-};
-
-/**
- * @class ACE_WFMO_Reactor
- *
- * @brief An object oriented event demultiplexor and event handler.
- * ACE_WFMO_Reactor is a Windows-only implementation of the ACE_Reactor
- * interface that uses the WaitForMultipleObjects() event demultiplexer.
- *
- * Like the other ACE Reactors, ACE_WFMO_Reactor can schedule timers.
- * It also reacts to signalable handles, such as events (see the documentation
- * for WaitForMultipleObjects() for a complete list of signalable handle
- * types). Therefore, I/O handles are not directly usable for registering
- * for input, output, and exception notification. The exception to this
- * is ACE_SOCK-based handles, which can be registered for input, output, and
- * exception notification just as with other platforms. See Chapter 4 in
- * C++NPv2 for complete details.
- *
- * Note that changes to the state of ACE_WFMO_Reactor are not
- * instantaneous. Most changes (registration, removal,
- * suspension, and resumption of handles, and changes in
- * ownership) are made when the ACE_WFMO_Reactor reaches a stable
- * state. Users should be careful, especially when removing
- * handlers. This is because the ACE_WFMO_Reactor will call
- * handle_close() on the handler when it is finally removed and
- * not when remove_handler() is called. If the registered handler's pointer
- * is not valid when ACE_WFMO_Reactor calls ACE_Event_Handler::handle_close(),
- * use the DONT_CALL flag with remove_handler(). Preferably, use dynamically
- * allocated event handlers and call "delete this" inside the handle_close()
- * hook method.
- */
-class ACE_Export ACE_WFMO_Reactor : public ACE_Reactor_Impl
-{
-public:
- friend class ACE_WFMO_Reactor_Handler_Repository;
- friend class ACE_WFMO_Reactor_Test;
-
- enum
- {
- /// Default size of the WFMO_Reactor's handle table.
- /**
- * Two slots will be added to the @a size parameter in the
- * constructor and open methods which will store handles used for
- * internal management purposes.
- */
- DEFAULT_SIZE = MAXIMUM_WAIT_OBJECTS - 2
- };
-
- // = Initialization and termination methods.
-
- /// Initialize ACE_WFMO_Reactor with the default size.
- ACE_WFMO_Reactor (ACE_Sig_Handler * = 0,
- ACE_Timer_Queue * = 0,
- ACE_Reactor_Notify * = 0);
-
- /**
- * Initialize ACE_WFMO_Reactor with the specified size.
- *
- * @param size The maximum number of handles the reactor can
- * register. The value should not exceed
- * ACE_WFMO_Reactor::DEFAULT_SIZE. Two slots will be
- * added to the @a size parameter which will store handles
- * used for internal management purposes.
- */
- ACE_WFMO_Reactor (size_t size,
- int unused = 0,
- ACE_Sig_Handler * = 0,
- ACE_Timer_Queue * = 0,
- ACE_Reactor_Notify * = 0);
-
- /**
- * Initialize ACE_WFMO_Reactor with the specified size.
- *
- * @param size The maximum number of handles the reactor can
- * register. The value should not exceed
- * ACE_WFMO_Reactor::DEFAULT_SIZE. Two slots will be
- * added to the @a size parameter which will store handles
- * used for internal management purposes.
- */
- virtual int open (size_t size = ACE_WFMO_Reactor::DEFAULT_SIZE,
- int restart = 0,
- ACE_Sig_Handler * = 0,
- ACE_Timer_Queue * = 0,
- int disable_notify_pipe = 0,
- ACE_Reactor_Notify * = 0);
-
- /// Returns -1 (not used in this implementation);
- virtual int current_info (ACE_HANDLE, size_t & /* size */);
-
- /// Use a user specified signal handler instead.
- virtual int set_sig_handler (ACE_Sig_Handler *signal_handler);
-
- /// @deprecated The following method is deprecated.
- /// Instead, either specify a timer queue when creating/opening the
- /// object or use the timer_queue() method.
- virtual int set_timer_queue (ACE_Timer_Queue *tq);
-
- /// Set a user-specified timer queue.
- virtual int timer_queue (ACE_Timer_Queue *tq);
-
- /// Return the current ACE_Timer_Queue.
- virtual ACE_Timer_Queue *timer_queue (void) const;
-
- /// Close down the ACE_WFMO_Reactor and release all of its resources.
- virtual int close (void);
-
- /// Close down the ACE_WFMO_Reactor and release all of its resources.
- virtual ~ACE_WFMO_Reactor (void);
-
- // = Event loop drivers.
-
- /**
- * This method is not currently implemented. We recommend that you
- * use handle_events (ACE_Time_Value::zero) to get basically the
- * same effect, i.e., it won't block the caller if there are no events.
- */
- virtual int work_pending (const ACE_Time_Value &max_wait_time = ACE_Time_Value::zero);
-
- /**
- * This event loop driver blocks for up to <max_wait_time> before
- * returning. It will return earlier if timer events, I/O events,
- * or signal events occur. Note that <max_wait_time> can be 0, in
- * which case this method blocks indefinitely until events occur.
- *
- * <max_wait_time> is decremented to reflect how much time this call
- * took. For instance, if a time value of 3 seconds is passed to
- * handle_events and an event occurs after 2 seconds,
- * <max_wait_time> will equal 1 second. This can be used if an
- * application wishes to handle events for some fixed amount of
- * time.
- *
- * <WaitForMultipleObjects> is used as the demultiplexing call
- *
- * Returns the total number of I/O and timer <ACE_Event_Handler>s
- * that were dispatched, 0 if the <max_wait_time> elapsed without
- * dispatching any handlers, or -1 if an error occurs.
- *
- * The only difference between <alertable_handle_events> and
- * <handle_events> is that in the alertable case, TRUE is passed to
- * <WaitForMultipleObjects> for the <bAlertable> option.
- */
- virtual int handle_events (ACE_Time_Value *max_wait_time = 0);
- virtual int alertable_handle_events (ACE_Time_Value *max_wait_time = 0);
-
- /**
- * This method is just like the one above, except the
- * <max_wait_time> value is a reference and can therefore never be
- * NULL.
- *
- * The only difference between <alertable_handle_events> and
- * <handle_events> is that in the alertable case, TRUE is passed to
- * <WaitForMultipleObjects> for the <bAlertable> option.
- */
- virtual int handle_events (ACE_Time_Value &max_wait_time);
- virtual int alertable_handle_events (ACE_Time_Value &max_wait_time);
-
-
- // = Event handling control.
-
- /**
- * Return the status of Reactor. If this function returns 0, the reactor is
- * actively handling events. If it returns non-zero, <handling_events> and
- * <handle_alertable_events> return -1 immediately.
- */
- virtual int deactivated (void);
-
- /**
- * Control whether the Reactor will handle any more incoming events or not.
- * If <do_stop> == 1, the Reactor will be disabled. By default, a reactor
- * is in active state and can be deactivated/reactived as wish.
- */
- virtual void deactivate (int do_stop);
-
- // = Register and remove Handlers.
-
- /**
- * Register an <ACE_Event_Handler> <event_handler>. Since no Event
- * Mask is passed through this interface, it is assumed that the
- * <handle> being passed in is an event handle and when the event
- * becomes signaled, <WFMO_Reactor> will call handle_signal on
- * <event_handler>. If <handle> == <ACE_INVALID_HANDLE> the
- * <ACE_WFMO_Reactor> will call the <get_handle> method of
- * <event_handler> to extract the underlying event handle.
- */
- virtual int register_handler (ACE_Event_Handler *event_handler,
- ACE_HANDLE event_handle = ACE_INVALID_HANDLE);
-
- /**
- * Register an <ACE_Event_Handler> <event_handle>. <mask> specifies
- * the network events that the <event_handler> is interested in. If
- * <io_handle> == <ACE_INVALID_HANDLE> the <ACE_WFMO_Reactor> will
- * call the <get_handle> method of <event_handler> to extract the
- * underlying I/O handle. If the <event_handle> ==
- * <ACE_INVALID_HANDLE>, WFMO_Reactor will create an event for
- * associating it with the I/O handle. When the <event_handle> is
- * signalled, the appropriate <handle_*> callback will be invoked on
- * the <Event_Handler>
- */
- virtual int register_handler (ACE_HANDLE event_handle,
- ACE_HANDLE io_handle,
- ACE_Event_Handler *event_handler,
- ACE_Reactor_Mask mask);
-
- /**
- * This is a simple version of the above <register_handler> method
- * where the I/O handle is passed in and the event handle will
- * always be created by <WFMO_Reactor>
- */
- virtual int register_handler (ACE_HANDLE io_handle,
- ACE_Event_Handler *event_handler,
- ACE_Reactor_Mask mask);
-
- /**
- * This is a simple version of the above <register_handler> method
- * where the I/O handle will always come from <get_handle> on the
- * <Event_Handler> and the event handle will always be created by
- * <WFMO_Reactor>
- */
- virtual int register_handler (ACE_Event_Handler *event_handler,
- ACE_Reactor_Mask mask);
-
- /// Register <event_handler> with all the <handles> in the
- /// <Handle_Set>.
- virtual int register_handler (const ACE_Handle_Set &handles,
- ACE_Event_Handler *event_handler,
- ACE_Reactor_Mask mask);
-
- /**
- * Register <new_sh> to handle the signal <signum> using the
- * <new_disp>. Returns the <old_sh> that was previously registered
- * (if any), along with the <old_disp> of the signal handler.
- */
- virtual int register_handler (int signum,
- ACE_Event_Handler *new_sh,
- ACE_Sig_Action *new_disp = 0,
- ACE_Event_Handler **old_sh = 0,
- ACE_Sig_Action *old_disp = 0);
-
- /// Registers <new_sh> to handle a set of signals <sigset> using the
- /// <new_disp>.
- virtual int register_handler (const ACE_Sig_Set &sigset,
- ACE_Event_Handler *new_sh,
- ACE_Sig_Action *new_disp = 0);
-
- /**
- * Removes <event_handler> from the <ACE_WFMO_Reactor>. Note that
- * the <ACE_WFMO_Reactor> will call the <get_handle> method of
- * <event_handler> to extract the underlying handle. If <mask> ==
- * <ACE_Event_Handler::DONT_CALL> then the <handle_close> method of
- * the <event_handler> is not invoked. Note that the <handle> can
- * either be the <event_handle> or the <io_handle>
- */
- virtual int remove_handler (ACE_Event_Handler *event_handler,
- ACE_Reactor_Mask mask);
-
- /**
- * Removes <handle> from the <ACE_WFMO_Reactor>. If <mask> ==
- * <ACE_Event_Handler::DONT_CALL> then the <handle_close> method of
- * the <event_handler> is not invoked. Note that the <handle> can
- * either be the <event_handle> or the <io_handle>
- *
- * For the case of I/O entries, this removes the <mask> binding of
- * <Event_Handler> whose handle is <handle> from <WFMO_Reactor>. If
- * there are no more bindings for this <event_handler> then it is
- * removed from the WFMO_Reactor. For simple event entries, mask is
- * mostly ignored and the <Event_Handler> is always removed from
- * <WFMO_Reactor>
- */
- virtual int remove_handler (ACE_HANDLE handle,
- ACE_Reactor_Mask mask);
-
- /**
- * Removes all the <mask> bindings for handles in the <handle_set>
- * bind of <Event_Handler>. If there are no more bindings for any
- * of these handles then they are removed from WFMO_Reactor.
- */
- virtual int remove_handler (const ACE_Handle_Set &handle_set,
- ACE_Reactor_Mask);
-
- /**
- * Remove the ACE_Event_Handler currently associated with <signum>.
- * <sigkey> is ignored in this implementation since there is only
- * one instance of a signal handler. Install the new disposition
- * (if given) and return the previous disposition (if desired by the
- * caller). Returns 0 on success and -1 if <signum> is invalid.
- */
- virtual int remove_handler (int signum,
- ACE_Sig_Action *new_disp,
- ACE_Sig_Action *old_disp = 0,
- int sigkey = -1);
-
- /// Calls <remove_handler> for every signal in <sigset>.
- virtual int remove_handler (const ACE_Sig_Set &sigset);
-
- // = Suspend and resume Handlers.
-
- /// Suspend <event_handler> temporarily. Use
- /// <ACE_Event_Handler::get_handle> to get the handle.
- virtual int suspend_handler (ACE_Event_Handler *event_handler);
-
- /// Suspend <handle> temporarily.
- virtual int suspend_handler (ACE_HANDLE handle);
-
- /// Suspend all <handles> in handle set temporarily.
- virtual int suspend_handler (const ACE_Handle_Set &handles);
-
- /// Suspend all <handles> temporarily.
- virtual int suspend_handlers (void);
-
- /// Resume <event_handler>. Use <ACE_Event_Handler::get_handle> to
- /// get the handle.
- virtual int resume_handler (ACE_Event_Handler *event_handler);
-
- /// Resume <handle>.
- virtual int resume_handler (ACE_HANDLE handle);
-
- /// Resume all <handles> in handle set.
- virtual int resume_handler (const ACE_Handle_Set &handles);
-
- /// Resume all <handles>.
- virtual int resume_handlers (void);
-
- /// Does the reactor allow the application to resume the handle on
- /// its own ie. can it pass on the control of handle resumption to
- /// the application. A positive value indicates that the handlers
- /// are application resumable. A value of 0 indicates otherwise.
- virtual int resumable_handler (void);
-
- /**
- * Return 1 if we any event associations were made by the reactor
- * for the handles that it waits on, 0 otherwise. Since the
- * WFMO_Reactor does use event associations, this function always
- * return 1.
- */
- virtual int uses_event_associations (void);
-
- // Timer management.
-
- /**
- * Schedule an ACE_Event_Handler that will expire after an amount
- * of time. The return value of this method, a timer_id value,
- * uniquely identifies the event_handler in the ACE_Reactor's
- * internal list of timers.
- * This timer_id value can be used to cancel the timer
- * with the cancel_timer() call.
- *
- * @see cancel_timer()
- * @see reset_timer_interval()
- *
- * @param event_handler event handler to schedule on reactor
- * @param arg argument passed to the handle_timeout() method of event_handler
- * @param delay time interval after which the timer will expire
- * @param interval time interval after which the timer will be automatically rescheduled
- * @return -1 on failure, a timer_id value on success
- */
- virtual long schedule_timer (ACE_Event_Handler *event_handler,
- const void *arg,
- const ACE_Time_Value &delay,
- const ACE_Time_Value &interval = ACE_Time_Value::zero);
-
- /**
- * Resets the interval of the timer represented by <timer_id> to
- * <interval>, which is specified in relative time to the current
- * <gettimeofday>. If <interval> is equal to
- * <ACE_Time_Value::zero>, the timer will become a non-rescheduling
- * timer. Returns 0 if successful, -1 if not.
- */
- virtual int reset_timer_interval (long timer_id,
- const ACE_Time_Value &interval);
-
- /// Cancel all Event_Handlers that match the address of
- /// <event_handler>. Returns number of handler's cancelled.
- virtual int cancel_timer (ACE_Event_Handler *event_handler,
- int dont_call_handle_close = 1);
-
- /**
- * Cancel the single Event_Handler that matches the <timer_id> value
- * (which was returned from the schedule method). If arg is
- * non-NULL then it will be set to point to the ``magic cookie''
- * argument passed in when the Event_Handler was registered. This
- * makes it possible to free up the memory and avoid memory leaks.
- * Returns 1 if cancellation succeeded and 0 if the <timer_id>
- * wasn't found.
- */
- virtual int cancel_timer (long timer_id,
- const void **arg = 0,
- int dont_call_handle_close = 1);
-
- // = High-level Event_Handler scheduling operations
-
- /**
- * Add <masks_to_be_added> to the <event_handler>'s entry in
- * WFMO_Reactor. <event_handler> must already have been registered
- * with WFMO_Reactor.
- */
- virtual int schedule_wakeup (ACE_Event_Handler *event_handler,
- ACE_Reactor_Mask masks_to_be_added);
-
- /**
- * Add <masks_to_be_added> to the <handle>'s entry in WFMO_Reactor.
- * The Event_Handler associated with <handle> must already have been
- * registered with WFMO_Reactor.
- */
- virtual int schedule_wakeup (ACE_HANDLE handle,
- ACE_Reactor_Mask masks_to_be_added);
-
- /**
- * Remove <masks_to_be_deleted> to the <handle>'s entry in
- * WFMO_Reactor. The Event_Handler associated with <handle> must
- * already have been registered with WFMO_Reactor.
- */
- virtual int cancel_wakeup (ACE_Event_Handler *event_handler,
- ACE_Reactor_Mask masks_to_be_deleted);
-
- /**
- * Remove <masks_to_be_deleted> to the <handle>'s entry in
- * WFMO_Reactor. The Event_Handler associated with <handle> must
- * already have been registered with WFMO_Reactor.
- */
- virtual int cancel_wakeup (ACE_HANDLE handle,
- ACE_Reactor_Mask masks_to_be_deleted);
-
- // = Notification methods.
-
- /**
- * Wakeup one <ACE_WFMO_Reactor> thread if it is currently blocked
- * in <WaitForMultipleObjects>. The <ACE_Time_Value> indicates how
- * long to blocking trying to notify the <WFMO_Reactor>. If
- * <timeout> == 0, the caller will block until action is possible,
- * else will wait until the relative time specified in <timeout>
- * elapses).
- */
- virtual int notify (ACE_Event_Handler * = 0,
- ACE_Reactor_Mask = ACE_Event_Handler::EXCEPT_MASK,
- ACE_Time_Value * = 0);
-
- /**
- * Set the maximum number of times that the
- * <ACE_WFMO_Reactor_Notify::handle_input> method will iterate and
- * dispatch the <ACE_Event_Handlers> that are passed in via the
- * notify queue before breaking out of its
- * <ACE_Message_Queue::dequeue> loop. By default, this is set to
- * -1, which means "iterate until the queue is empty." Setting this
- * to a value like "1 or 2" will increase "fairness" (and thus
- * prevent starvation) at the expense of slightly higher dispatching
- * overhead.
- */
- virtual void max_notify_iterations (int);
-
- /**
- * Get the maximum number of times that the
- * <ACE_WFMO_Reactor_Notify::handle_input> method will iterate and
- * dispatch the <ACE_Event_Handlers> that are passed in via the
- * notify queue before breaking out of its
- * <ACE_Message_Queue::dequeue> loop.
- */
- virtual int max_notify_iterations (void);
-
- /**
- * Purge any notifications pending in this reactor for the specified
- * <ACE_Event_Handler> object. Returns the number of notifications
- * purged. Returns -1 on error.
- */
- virtual int purge_pending_notifications (ACE_Event_Handler * = 0,
- ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK);
-
- // = Assorted helper methods.
-
- /**
- * Check to see if <handle> is associated with a valid Event_Handler
- * bound to <mask>. Return the <event_handler> associated with this
- * <handler> if <event_handler> != 0.
- */
- virtual int handler (ACE_HANDLE handle,
- ACE_Reactor_Mask mask,
- ACE_Event_Handler **event_handler = 0);
-
- /**
- * Check to see if <signum> is associated with a valid Event_Handler
- * bound to a signal. Return the <event_handler> associated with
- * this <handler> if <event_handler> != 0.
- */
- virtual int handler (int signum,
- ACE_Event_Handler ** = 0);
-
- /// Returns true if WFMO_Reactor has been successfully initialized, else
- /// false.
- virtual int initialized (void);
-
- /// Returns the current size of the WFMO_Reactor's internal
- /// descriptor table.
- virtual size_t size (void) const;
-
- /// Returns a reference to the WFMO_Reactor's internal lock.
- virtual ACE_Lock &lock (void);
-
- /// Wake up all threads in WaitForMultipleObjects so that they can
- /// reconsult the handle set
- virtual void wakeup_all_threads (void);
-
- /**
- * Transfers ownership of the WFMO_Reactor to the <new_owner>. The
- * transfer will not complete until all threads are ready (just like
- * the handle set).
- */
- virtual int owner (ACE_thread_t new_owner, ACE_thread_t *old_owner = 0);
-
- /// Return the ID of the "owner" thread.
- virtual int owner (ACE_thread_t *owner);
-
- /// Get the existing restart value.
- virtual int restart (void);
-
- /// Set a new value for restart and return the original value.
- virtual int restart (int r);
-
- /// Not implemented
- virtual void requeue_position (int);
-
- /// Not implemented
- virtual int requeue_position (void);
-
- // = Low-level wait_set mask manipulation methods.
-
- /**
- * Modify <masks> of the <event_handler>'s entry in WFMO_Reactor
- * depending upon <operation>. <event_handler> must already have
- * been registered with WFMO_Reactor.
- */
- virtual int mask_ops (ACE_Event_Handler *event_handler,
- ACE_Reactor_Mask masks,
- int operation);
-
- /**
- * Modify <masks> of the <handle>'s entry in WFMO_Reactor depending
- * upon <operation>. <handle> must already have been registered
- * with WFMO_Reactor.
- */
- virtual int mask_ops (ACE_HANDLE handle,
- ACE_Reactor_Mask masks,
- int ops);
-
- // = Low-level ready_set mask manipulation methods.
-
- /// Not implemented
- virtual int ready_ops (ACE_Event_Handler *event_handler,
- ACE_Reactor_Mask mask,
- int ops);
-
- /// Not implemented
- virtual int ready_ops (ACE_HANDLE handle,
- ACE_Reactor_Mask,
- int ops);
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
- /// Dump the state of an object.
- virtual void dump (void) const;
-
-protected:
- /// Registration workhorse
- virtual int register_handler_i (ACE_HANDLE event_handle,
- ACE_HANDLE io_handle,
- ACE_Event_Handler *event_handler,
- ACE_Reactor_Mask mask);
-
- /// Event handling workhorse
- virtual int event_handling (ACE_Time_Value *max_wait_time = 0,
- int alertable = 0);
-
- /// Bit masking workhorse
- virtual int mask_ops_i (ACE_HANDLE io_handle,
- ACE_Reactor_Mask masks,
- int operation);
-
- /// Return the ID of the "owner" thread. Does not do any locking.
- virtual ACE_thread_t owner_i (void);
-
- /// Check to see if it is ok to enter <::WaitForMultipleObjects>.
- virtual int ok_to_wait (ACE_Time_Value *max_wait_time,
- int alertable);
-
- /// Wait for timer and I/O events to occur.
- virtual DWORD wait_for_multiple_events (int timeout,
- int alertable);
-
- /// Check for activity on remaining handles.
- virtual DWORD poll_remaining_handles (DWORD slot);
-
- /// Expire timers. Only the owner thread does useful stuff in this
- /// function.
- virtual int expire_timers (void);
-
- /// Dispatches the timers and I/O handlers.
- virtual int dispatch (DWORD wait_status);
-
- /// Protect against structured exceptions caused by user code when
- /// dispatching handles
- virtual int safe_dispatch (DWORD wait_status);
-
- /**
- * Dispatches any active handles from handles_[<slot>] to
- * handles_[active_handles_] using <WaitForMultipleObjects> to poll
- * through our handle set looking for active handles.
- */
- virtual int dispatch_handles (DWORD slot);
-
- /// Dispatches a single handler. Returns 0 on success, -1 if the
- /// handler was removed.
- virtual int dispatch_handler (DWORD slot,
- DWORD max_handlep1);
-
- /// Dispatches a single handler. Returns 0 on success, -1 if the
- /// handler was removed.
- virtual int simple_dispatch_handler (DWORD slot,
- ACE_HANDLE event_handle);
-
- /// Dispatches a single handler. Returns 0 on success, -1 if the
- /// handler was removed.
- virtual int complex_dispatch_handler (DWORD slot,
- ACE_HANDLE event_handle);
-
- /// Dispatches window messages. Noop for WFMO_Reactor.
- virtual int dispatch_window_messages (void);
-
- virtual ACE_Reactor_Mask upcall (ACE_Event_Handler *event_handler,
- ACE_HANDLE io_handle,
- WSANETWORKEVENTS &events);
-
- /// Used to caluculate the next timeout
- virtual int calculate_timeout (ACE_Time_Value *time);
-
- /// Update the state of the handler repository
- virtual int update_state (void);
-
- /// Check to see if we have a new owner
- virtual int new_owner (void);
-
- /// Set owner to new owner
- virtual int change_owner (void);
-
- /// Handle signals without requiring global/static variables.
- ACE_Sig_Handler *signal_handler_;
-
- /// Keeps track of whether we should delete the signal handler (if we
- /// didn't create it, then we don't delete it).
- int delete_signal_handler_;
-
- /// Defined as a pointer to allow overriding by derived classes...
- ACE_Timer_Queue *timer_queue_;
-
- /// Keeps track of whether we should delete the timer queue (if we
- /// didn't create it, then we don't delete it).
- int delete_timer_queue_;
-
- /// Keeps track of whether we should delete the handler repository
- int delete_handler_rep_;
-
- /// Used when <notify> is called.
- ACE_Reactor_Notify *notify_handler_;
-
- /// Keeps track of whether we should delete the notify handler.
- int delete_notify_handler_;
-
- /**
- * Synchronization for the ACE_WFMO_Reactor.
- *
- * A Process Mutex is used here because of two reasons:
- * (a) The implementation of ACE_Thread_Mutex uses CriticalSections
- * CriticalSections are not waitable using ::WaitForMultipleObjects
- * (b) This is really not a process mutex because it is not
- * named. No other process can use this mutex.
- */
- ACE_Process_Mutex lock_;
-
- /// Adapter used to return internal lock to outside world.
- ACE_Lock_Adapter<ACE_Process_Mutex> lock_adapter_;
-
- /// Table that maps <ACE_HANDLEs> to <ACE_Event_Handler *>'s.
- ACE_WFMO_Reactor_Handler_Repository handler_rep_;
-
- /// A manual event used to block threads from proceeding into
- /// WaitForMultipleObjects
- ACE_Manual_Event ok_to_wait_;
-
- /**
- * A manual event is used so that we can wake everyone up (e.g.,
- * when <ACE_Event_Handlers> are bounded and unbound from the
- * handler repository).
- */
- ACE_Manual_Event wakeup_all_threads_;
-
- /// Used when <wakeup_all_threads_> is signaled
- ACE_Wakeup_All_Threads_Handler wakeup_all_threads_handler_;
-
- /// The changing thread waits on this event, till all threads are not
- /// active anymore
- ACE_Auto_Event waiting_to_change_state_;
-
- /// Count of currently active threads
- size_t active_threads_;
-
- /**
- * The thread which is "owner" of the WFMO_Reactor. The owner
- * concept is used because we don't want multiple threads to try to
- * expire timers. Therefore the "owner" thread is the only one
- * allowed to expire timers. Also, the owner thread is the only
- * thread which waits on the notify handle. Note that the ownership
- * can be transferred.
- */
- ACE_thread_t owner_;
-
- /// The owner to be of the WFMO_Reactor
- ACE_thread_t new_owner_;
-
- /// This is the thread which is responsible for the changing the
- /// state of the <WFMO_Reactor> handle set
- ACE_thread_t change_state_thread_;
-
- /// This is an array of ACE_HANDLEs which keep track of the <lock_>
- /// and <ok_to_wait_> handles
- ACE_HANDLE atomic_wait_array_ [2];
-
- /// This flag is used to keep track of whether we are already closed.
- int open_for_business_;
-
- /// This flag is used to keep track of whether we are actively handling
- /// events or not.
- sig_atomic_t deactivated_;
-
-private:
- /// Deny access since member-wise won't work...
- ACE_WFMO_Reactor (const ACE_WFMO_Reactor &);
- ACE_WFMO_Reactor &operator = (const ACE_WFMO_Reactor &);
-};
-
-#if defined (__ACE_INLINE__)
-#include "ace/WFMO_Reactor.i"
-#endif /* __ACE_INLINE__ */
-
-#endif /* ACE_WIN32 */
-#include "ace/post.h"
-#endif /* ACE_WFMO_REACTOR_H */