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-/* -*- C++ -*- */
-// $Id$
-
-// The following configuration file is designed to work for Windows 95,
-// Windows NT 3.51 and Windows NT 4.0 platforms using the Microsoft Visual C++
-// compilers 2.0, 4.0, 4.1, 4.2, 5.0 and 6.0
-
-#ifndef ACE_WIN32_COMMON_H
-#define ACE_WIN32_COMMON_H
-#include "ace/pre.h"
-
-// Complain if WIN32 is not already defined.
-#if !defined (WIN32) && !defined (ACE_HAS_WINCE)
-# error Please define WIN32 in your project settings.
-#endif
-
-#define ACE_WIN32
-
-// Define this if you're running NT 4.x
-// Setting applies to : building ACE
-// Runtime restrictions: System must be Windows NT => 4.0
-// Additonal notes: Defining _WIN32_WINNT as 0x0400 implies ACE_HAS_WINSOCK2
-// unless you set ACE_HAS_WINSOCK2 to 0 in the config.h file.
-#if !defined (ACE_HAS_WINNT4)
-# define ACE_HAS_WINNT4 1 // assuming Win NT 4.0 or greater
-#endif
-
-#if (defined (ACE_HAS_WINNT4) && ACE_HAS_WINNT4 != 0)
-# if !defined (_WIN32_WINNT)
-# define _WIN32_WINNT 0x0400
-# endif
-#endif
-
-// Define ACE_HAS_MFC to 1, if you want ACE to use CWinThread. This should
-// be defined, if your application uses MFC.
-// Setting applies to : building ACE
-// Runtime restrictions: MFC DLLs must be installed
-// Additonal notes : If both ACE_HAS_MFC and ACE_MT_SAFE are
-// defined, the MFC DLL (not the static lib)
-// will be used from ACE.
-#if !defined (ACE_HAS_MFC)
-# define ACE_HAS_MFC 0
-#endif
-
-// Define ACE_HAS_STRICT to 1 in your config.h file if you want to use
-// STRICT type checking. It is disabled by default because it will
-// break existing application code.
-// Setting applies to : building ACE, linking with ACE
-// Runtime restrictions: -
-// Additonal notes : ACE_HAS_MFC implies ACE_HAS_STRICT
-#if !defined (ACE_HAS_STRICT)
-# define ACE_HAS_STRICT 0
-#endif
-
-// Turn off the following define if you want to disable threading.
-// Compile using multi-thread libraries.
-// Setting applies to : building ACE, linking with ACE
-// Runtime restrictions: multithreaded runtime DLL must be installed
-#if !defined (ACE_MT_SAFE)
-# define ACE_MT_SAFE 1
-#endif
-
-// Build as as a DLL. Define ACE_HAS_DLL to 0 if you want to build a static
-// lib.
-// Setting applies to : building ACE, linking with ACE
-// Runtime restrictions: ACE DLL must be installed :-)
-#if !defined (ACE_HAS_DLL)
-# define ACE_HAS_DLL 1
-#endif
-
-// Build ACE services as DLLs. If you write a library and want it to
-// use ACE_Svc_Export, this will cause those macros to build dlls. If
-// you want your ACE service to be a static library, comment out this
-// line. As far as I know, the only reason to have a library be an
-// ACE "service" is to leverage the ACE_Svc_Export macros. It's just
-// as easy to define your own export macros.
-#if !defined (ACE_HAS_SVC_DLL)
-# define ACE_HAS_SVC_DLL 1
-#endif
-
-// Define the special export macros needed to export symbols outside a dll
-#define ACE_HAS_CUSTOM_EXPORT_MACROS
-#define ACE_Proper_Export_Flag __declspec (dllexport)
-#define ACE_Proper_Import_Flag __declspec (dllimport)
-#define ACE_EXPORT_SINGLETON_DECLARATION(T) template class __declspec (dllexport) T
-#define ACE_IMPORT_SINGLETON_DECLARATION(T) extern template class T
-#define ACE_EXPORT_SINGLETON_DECLARE(SINGLETON_TYPE, CLASS, LOCK) template class __declspec (dllexport) SINGLETON_TYPE<CLASS, LOCK>;
-#define ACE_IMPORT_SINGLETON_DECLARE(SINGLETON_TYPE, CLASS, LOCK) extern template class SINGLETON_TYPE <CLASS, LOCK>;
-
-// Define ACE_HAS_WINSOCK2 to 0 in your config.h file if you do *not*
-// want to compile with WinSock 2.0.
-// Setting applies to : building ACE
-// Runtime restrictions: winsock2 must be installed.
-// #define ACE_HAS_WINSOCK2 0
-
-// Define ACE_HAS_ORBIX to 1 in your config.h file if you want to integrate
-// ACE and Orbix in Win32.
-// Setting applies to : building ACE, linking with ACE
-// Runtime restrictions: system must have Orbix DLLs
-#if !defined (ACE_HAS_ORBIX)
-# define ACE_HAS_ORBIX 0
-#endif
-
-#if !defined (ACE_HAS_MT_ORBIX)
-# define ACE_HAS_MT_ORBIX 0
-#endif
-
-// By default, you will get the proper namespace usage for Orbix. If
-// you don't like this, comment out the #define line or #undef
-// ACE_ORBIX_HAS_NAMESPACES in your config.h file after including this
-// file.
-#if !defined (ACE_ORBIX_HAS_NAMESPACES)
-# define ACE_ORBIX_HAS_NAMESPACES
-#endif /* ACE_ORBIX_HAS_NAMESPACES */
-
-// By default, we use non-static object manager on Win32. That is,
-// the object manager is allocated in main's stack memory. If this
-// does not suit your need, i.e., if your programs depend on the use
-// of static object manager, you neet to disable the behavior by adding
-//
-// #undef ACE_HAS_NONSTATIC_OBJECT_MANAGER
-//
-// in the config.h after including config-win32.h
-//
-// MFC users: the main function is defined within a MFC library and
-// therefore, ACE won't be able to meddle with main function and
-// instantiate the non-static object manager for you. To solve the
-// problem, you'll need to instantiate the ACE_Object_Manager by
-// either:
-//
-// 1. Using static object manager (as described above), however, using
-// the non-static object manager is prefered, therefore,
-// 2. Instantiate the non-static object manager yourself by either 1)
-// call ACE::init () at the beginning and ACE::fini () at the end,
-// _or_ 2) instantiate the ACE_Object_Manager in your CWinApp
-// derived class.
-//
-// Optionally, you can #define
-// ACE_DOESNT_INSTANTIATE_NONSTATIC_OBJECT_MANAGER in your
-// ace/config.h and always take care of the business by yourself.
-// ACE_DOESNT_INSTANTIATE_NONSTATIC_OBJECT_MANAGER has no effect when
-// using static object managers.
-#if !defined (ACE_HAS_NONSTATIC_OBJECT_MANAGER)
-# define ACE_HAS_NONSTATIC_OBJECT_MANAGER
-#elif (ACE_HAS_NONSTATIC_OBJECT_MANAGER == 0)
-# undef ACE_HAS_NONSTATIC_OBJECT_MANAGER
-#endif /* ACE_HAS_NONSTATIC_OBJECT_MANAGER */
-
-#define ACE_HAS_GPERF
-
-// By default, don't include RCS Id strings in object code.
-#if !defined (ACE_USE_RCSID)
-# define ACE_USE_RCSID 0
-#endif /* ! ACE_USE_RCSID */
-
-// ---------------- platform features or lack of them -------------
-
-// By default WIN32 has FD_SETSIZE of 64, which places the limit
-// between 61 and 64 on the number of clients a server using the
-// Select Reactor can support at the same time (i.e., 64 - standard in,
-// out, error). He we raise the limit to 1024. Adjust the definition
-// below if you need to raise or lower it.
-//
-#define FD_SETSIZE 1024
-
-// Windows doesn't like 65536 ;-) If 65536 is specified, it is
-// listenly ignored by the OS, i.e., setsockopt does not fail, and you
-// get stuck with the default size of 8k.
-#define ACE_DEFAULT_MAX_SOCKET_BUFSIZ 65535
-
-//
-// It seems like Win32 does not have a limit on the number of buffers
-// that can be transferred by the scatter/gather type of I/O
-// functions, e.g., WSASend and WSARecv. We are arbitrarily setting
-// this to be 1k for now. The typically use case is to create an I/O
-// vector array of size IOV_MAX on the stack and then filled in. Note
-// that we probably don't want too big a value for IOV_MAX since it
-// may mostly go to waste or the size of the activation record may
-// become excessively large.
-//
-#if !defined (IOV_MAX)
-# define IOV_MAX 1024
-#endif /* IOV_MAX */
-
-#if !defined (ACE_HAS_WINCE)
-// Platform supports pread() and pwrite()
-# define ACE_HAS_P_READ_WRITE
-# define ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS
-#endif /* ! ACE_HAS_WINCE */
-
-#define ACE_DEFAULT_THREAD_PRIORITY 0
-
-#define ACE_HAS_RECURSIVE_MUTEXES
-#define ACE_HAS_MSG
-#define ACE_HAS_DIRENT
-#define ACE_HAS_SOCKADDR_MSG_NAME
-#define ACE_LACKS_GETPGID
-#define ACE_LACKS_GETPPID
-#define ACE_LACKS_SETPGID
-#define ACE_LACKS_SETREGID
-#define ACE_LACKS_SETREUID
-#define ACE_HAS_THREAD_SAFE_ACCEPT
-#define ACE_LACKS_GETHOSTENT
-#define ACE_LACKS_SIGACTION
-#define ACE_LACKS_SIGSET
-#define ACE_LACKS_FORK
-#define ACE_LACKS_UNIX_SIGNALS
-#define ACE_LACKS_SBRK
-#define ACE_LACKS_UTSNAME_T
-#define ACE_LACKS_SEMBUF_T
-#define ACE_LACKS_MSGBUF_T
-#define ACE_LACKS_SYSV_SHMEM
-#define ACE_LACKS_UNISTD_H
-#define ACE_LACKS_RLIMIT
-#define ACE_LACKS_MKFIFO
-#define ACE_LACKS_TELLDIR
-#define ACE_LACKS_SEEKDIR
-#define ACE_LACKS_REWINDDIR
-#define ACE_LACKS_READDIR_R
-
-#define ACE_SIZEOF_LONG_LONG 8
-typedef unsigned __int64 ACE_UINT64;
-
-// Optimize ACE_Handle_Set for select().
-#define ACE_HAS_HANDLE_SET_OPTIMIZED_FOR_SELECT
-
-// Win32 has wchar_t support
-#define ACE_HAS_WCHAR
-
-// Compiler/platform correctly calls init()/fini() for shared
-// libraries. - applied for DLLs ?
-//define ACE_HAS_AUTOMATIC_INIT_FINI
-
-// Platform supports POSIX O_NONBLOCK semantics.
-//define ACE_HAS_POSIX_NONBLOCK
-
-// Platform contains <poll.h>.
-//define ACE_HAS_POLL
-
-// Platform supports the /proc file system.
-//define ACE_HAS_PROC_FS
-
-#if (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0))
-// Platform supports the rusage struct.
-#define ACE_HAS_GETRUSAGE
-#endif /* (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) */
-
-// Andreas Ueltschi tells me this is a good thing...
-#define ACE_HAS_SVR5_GETTIMEOFDAY
-
-// Compiler/platform supports SVR4 signal typedef.
-//define ACE_HAS_SVR4_SIGNAL_T
-
-// Platform provides <sys/filio.h> header.
-//define ACE_HAS_SYS_FILIO_H
-
-// Compiler/platform supports sys_siglist array.
-//define ACE_HAS_SYS_SIGLIST
-
-// Platform supports ACE_TLI timod STREAMS module.
-//define ACE_HAS_TIMOD_H
-
-// Platform supports ACE_TLI tiuser header.
-//define ACE_HAS_TIUSER_H
-
-// Platform provides ACE_TLI function prototypes.
-// For Win32, this is not really true, but saves a lot of hassle!
-#define ACE_HAS_TLI_PROTOTYPES
-
-// Platform supports ACE_TLI.
-//define ACE_HAS_TLI
-
-// I'm pretty sure NT lacks these
-#define ACE_LACKS_UNIX_DOMAIN_SOCKETS
-
-// Windows NT needs readv() and writev()
-#define ACE_LACKS_WRITEV
-#define ACE_LACKS_READV
-
-#define ACE_LACKS_COND_T
-#define ACE_LACKS_RWLOCK_T
-
-#define ACE_LACKS_KEY_T
-
-// Platform support for non-blocking connects is broken
-#define ACE_HAS_BROKEN_NON_BLOCKING_CONNECTS
-
-// No system support for replacing any previous mappings.
-#define ACE_LACKS_AUTO_MMAP_REPLACEMENT
-
-// Turns off the tracing feature.
-#if !defined (ACE_NTRACE)
-# define ACE_NTRACE 1
-#endif /* ACE_NTRACE */
-// #define ACE_NLOGGING
-
-// MFC itself defines STRICT.
-#if defined( ACE_HAS_MFC ) && (ACE_HAS_MFC != 0)
-# if !defined(ACE_HAS_STRICT)
-# define ACE_HAS_STRICT 1
-# endif
-# if (ACE_HAS_STRICT != 1)
-# undef ACE_HAS_STRICT
-# define ACE_HAS_STRICT 1
-# endif
-#endif
-
-// If you want to use highres timers, ensure that
-// Build.Settings.C++.CodeGeneration.Processor is
-// set to Pentium !
-#if (_M_IX86 > 400)
-# define ACE_HAS_PENTIUM
-#endif
-
-#if defined(ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
-// Platform supports threads.
-# define ACE_HAS_THREADS
-
-// Platform supports Windows32 threads.
-# define ACE_HAS_WTHREADS
-
-// Compiler/platform has thread-specific storage
-# define ACE_HAS_THREAD_SPECIFIC_STORAGE
-
-// Win32 doesn't have fcntl
-#define ACE_LACKS_FCNTL
-
-// must have _MT defined to include multithreading
-// features from win32 headers
-# if !defined(_MT) && !defined (ACE_HAS_WINCE)
-// *** DO NOT *** defeat this error message by defining _MT yourself.
-// On MSVC, this is changed by selecting the Multithreaded
-// DLL or Debug Multithreaded DLL in the Project Settings
-// under C++ Code Generation.
-# error You must link against multi-threaded libraries when using ACE (check your project settings)
-# endif /* !_MT && !ACE_HAS_WINCE */
-#endif /* ACE_MT_SAFE && ACE_MT_SAFE != 0 */
-
-// We are using STL's min and max (in algobase.h). Therefore the
-// macros in window.h are extra
-#if !defined (NOMINMAX)
-# define NOMINMAX
-#endif /* NOMINMAX */
-
-#if !defined(_DEBUG)
-// If we are making a release, and the user has not specified
-// inline directives, we will default to inline
-# if ! defined (__ACE_INLINE__)
-# define __ACE_INLINE__ 1
-# endif /* __ACE_INLINE__ */
-#endif
-
-// If __ACE_INLINE__ is defined to be 0, we will undefine it
-#if defined (__ACE_INLINE__) && (__ACE_INLINE__ == 0)
-# undef __ACE_INLINE__
-#endif /* __ACE_INLINE__ */
-
-// ACE_USES_STATIC_MFC always implies ACE_HAS_MFC
-#if defined (ACE_USES_STATIC_MFC)
-# if defined (ACE_HAS_MFC)
-# undef ACE_HAS_MFC
-# endif
-# define ACE_HAS_MFC 1
-#endif /* ACE_USES_STATIC_MFC */
-
-// We are build ACE and want to use MFC (multithreaded)
-#if defined(ACE_HAS_MFC) && (ACE_HAS_MFC != 0) && defined (_MT)
-# if (ACE_HAS_DLL != 0) && defined(ACE_BUILD_DLL) && !defined (_WINDLL)
-// force multithreaded MFC DLL
-# define _WINDLL
-# endif /* _AFXDLL */
-# if !defined (_AFXDLL) && !defined (ACE_USES_STATIC_MFC)
-# define _AFXDLL
-# endif /* _AFXDLL */
-#endif
-
-// <windows.h> and MFC's <afxwin.h> are mutually
-// incompatible. <windows.h> is brain-dead about MFC; it doesn't check
-// to see whether MFC stuff is anticipated or already in progress
-// before doing its thing. ACE needs (practically always) <winsock.h>,
-// and winsock in turn needs support either from windows.h or from
-// afxwin.h. One or the other, not both.
-//
-// The MSVC++ V4.0 environment defines preprocessor macros that
-// indicate the programmer has chosen something from the
-// Build-->Settings-->General-->MFC combo-box. <afxwin.h> defines a
-// macro itself to protect against double inclusion. We'll take
-// advantage of all this to select the proper support for winsock. -
-// trl 26-July-1996
-
-// This is necessary since MFC users apparently can't #include
-// <windows.h> directly.
-#if defined (ACE_HAS_MFC) && (ACE_HAS_MFC != 0)
-# include /**/ <afxwin.h> /* He is doing MFC */
-// Windows.h will be included via afxwin.h->afx.h->afx_ver_.h->afxv_w32.h
-// #define _INC_WINDOWS // Prevent winsock.h from including windows.h
-#elif defined (ACE_HAS_WINCE)
-# include /**/ <windows.h>
-# include /**/ <wce.h>
-#endif
-
-#if !defined (_INC_WINDOWS) /* Already include windows.h ? */
-// Must define strict before including windows.h !
-# if defined (ACE_HAS_STRICT) && (ACE_HAS_STRICT != 0) && !defined (STRICT)
-# define STRICT 1
-# endif /* ACE_HAS_STRICT */
-
-# if !defined (WIN32_LEAN_AND_MEAN)
-# define WIN32_LEAN_AND_MEAN
-# endif /* WIN32_LEAN_AND_MEAN */
-
-#endif /* !defined (_INC_WINDOWS) */
-
-// Always use WS2 when available
-#if (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0))
-# if !defined(ACE_HAS_WINSOCK2)
-# define ACE_HAS_WINSOCK2 1
-# endif /* !defined(ACE_HAS_WINSOCK2) */
-#endif /* (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) */
-
-#if defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)
-# if !defined (_WINSOCK2API_)
-// will also include windows.h, if not present
-# include /**/ <winsock2.h>
-# endif /* _WINSOCK2API */
-
-# if defined (ACE_HAS_FORE_ATM_WS2)
-# include /**/ <ws2atm.h>
-# endif /*ACE_HAS_FORE_ATM_WS2 */
-
-# if !defined _MSWSOCK_
-# include /**/ <mswsock.h>
-# endif /* _MSWSOCK_ */
-
-# if defined (_MSC_VER)
-# pragma comment(lib, "ws2_32.lib")
-# pragma comment(lib, "mswsock.lib")
-# endif /* _MSC_VER */
-
-# define ACE_WSOCK_VERSION 2, 0
-#else
-# if !defined (_WINSOCKAPI_)
- // will also include windows.h, if not present
-# include /**/ <winsock.h>
-# endif /* _WINSOCKAPI */
-
-// PharLap ETS has its own winsock lib, so don't grab the one
-// supplied with the OS.
-# if defined (_MSC_VER) && !defined (UNDER_CE) && !defined (ACE_HAS_PHARLAP)
-# pragma comment(lib, "wsock32.lib")
-# endif /* _MSC_VER */
-
-// We can't use recvmsg and sendmsg unless WinSock 2 is available
-# define ACE_LACKS_RECVMSG
-# define ACE_LACKS_SENDMSG
-
-// Version 1.1 of WinSock
-# define ACE_WSOCK_VERSION 1, 1
-#endif /* ACE_HAS_WINSOCK2 */
-
-// Platform supports IP multicast on Winsock 2
-#if defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)
-# define ACE_HAS_IP_MULTICAST
-#endif /* ACE_HAS_WINSOCK2 */
-
-#if (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) && !defined (ACE_USES_WINCE_SEMA_SIMULATION)
-# define ACE_HAS_INTERLOCKED_EXCHANGEADD
-# define ACE_HAS_WIN32_TRYLOCK
-# define ACE_HAS_SIGNAL_OBJECT_AND_WAIT
-
-// If CancelIO is undefined get the updated sp2-sdk from MS
-# define ACE_HAS_CANCEL_IO
-#endif /* (defined (ACE_HAS_WINNT4) && (ACE_HAS_WINNT4 != 0)) && !defined (ACE_USES_WINCE_SEMA_SIMULATION) */
-
-#if !defined (ACE_SEH_DEFAULT_EXCEPTION_HANDLING_ACTION)
-# define ACE_SEH_DEFAULT_EXCEPTION_HANDLING_ACTION EXCEPTION_CONTINUE_SEARCH
-#endif /* ACE_SEH_DEFAULT_EXCEPTION_HANDLING_ACTION */
-
-// Try to make a good guess whether we are compiling with the newer version
-// of WinSock 2 that has GQOS support.
-#if !defined (ACE_HAS_WINSOCK2_GQOS)
-# if defined (WINSOCK_VERSION)
-# define ACE_HAS_WINSOCK2_GQOS 1
-# endif /* WINSOCK_VERSION */
-#endif /* ACE_HAS_WINSOCK2_GQOS */
-
-#include "ace/post.h"
-#endif /* ACE_WIN32_COMMON_H */