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-rw-r--r--apps/Gateway/Gateway/Channel.h280
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diff --git a/apps/Gateway/Gateway/Channel.h b/apps/Gateway/Gateway/Channel.h
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--- a/apps/Gateway/Gateway/Channel.h
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-/* -*- C++ -*- */
-// $Id$
-
-// ============================================================================
-//
-// = LIBRARY
-// apps
-//
-// = FILENAME
-// Channel.h
-//
-// = AUTHOR
-// Doug Schmidt
-//
-// ============================================================================
-
-#if !defined (_CHANNEL)
-#define _CHANNEL
-
-#include "ace/Service_Config.h"
-#include "ace/INET_Addr.h"
-#include "ace/SOCK_Connector.h"
-#include "ace/Svc_Handler.h"
-#include "Routing_Table.h"
-#include "Routing_Entry.h"
-#include "Peer_Message.h"
-
-// The following typedefs are used in order to parameterize the
-// synchronization policies without changing the source code!
-
-// If we don't have threads then use the single-threaded synchronization.
-#if !defined (ACE_HAS_THREADS)
-#define SYNCH ACE_NULL_SYNCH
-typedef ACE_Null_Mutex MUTEX;
-#define CHANNEL_PEER_STREAM ACE_SOCK_STREAM
-#define CHANNEL_PEER_CONNECTOR ACE_SOCK_CONNECTOR
-#else /* ACE_HAS_THREADS */
-
-// Select communication mechanisms.
-#if 0 // defined (ACE_HAS_TLI)
-// Note that due to inconsistencies between the semantics of sockets
-// and TLI with respect to establishing non-blocking connections it's
-// not a good idea to use TLI...
-#include "ace/TLI_Connector.h"
-#define CHANNEL_PEER_STREAM ACE_TLI_STREAM
-#define CHANNEL_PEER_CONNECTOR ACE_TLI_CONNECTOR
-#else
-#define CHANNEL_PEER_STREAM ACE_SOCK_STREAM
-#define CHANNEL_PEER_CONNECTOR ACE_SOCK_CONNECTOR
-#endif /* 0 */
-
-// Note that we only need to make the ACE_Task thread-safe if we
-// are using the multi-threaded Thr_Output_Channel...
-#if defined (USE_OUTPUT_MT)
-#define SYNCH ACE_MT_SYNCH
-#else
-#define SYNCH ACE_NULL_SYNCH
-#endif /* USE_OUTPUT_MT || USE_INPUT_MT */
-
-// Note that we only need to make the ACE_Map_Manager thread-safe if
-// we are using the multi-threaded Thr_Input_Channel...
-#if defined (USE_INPUT_MT)
-typedef ACE_RW_Mutex MUTEX;
-#else
-typedef ACE_Null_Mutex MUTEX;
-#endif /* USE_INPUT_MT */
-#endif /* ACE_HAS_THREADS */
-
-// Typedef for the routing table.
-typedef Routing_Table<Peer_Addr, Routing_Entry, MUTEX>
- ROUTING_TABLE;
-
-// Forward declaration.
-class Channel_Connector;
-
-class Channel : public ACE_Svc_Handler<CHANNEL_PEER_STREAM, SYNCH>
- // = TITLE
- // Channel contains info about connection state and addressing.
- //
- // = DESCRIPTION
- // The Channel classes process messages sent from the peers to the
- // gateway. These classes works as follows:
- //
- // 1. Channel_Connector creates a number of connections with the set of
- // peers specified in a configuration file.
- //
- // 2. For each peer that connects successfully, Channel_Connector
- // creates an Channel object. Each object assigns a unique routing
- // id to its associated peer. The Channels are used by gatewayd
- // that to receive, route, and forward messages from source peer(s)
- // to destination peer(s).
-{
-public:
- Channel (ROUTING_TABLE *,
- Channel_Connector *,
- ACE_Thread_Manager * = 0,
- int socket_queue_size = 0);
-
- virtual int open (void * = 0);
- // Initialize and activate a single-threaded Channel (called by
- // ACE_Connector::handle_output()).
-
- int bind (const ACE_INET_Addr &remote_addr,
- const ACE_INET_Addr &local_addr,
- CONN_ID);
- // Set the peer's addressing and routing information.
-
- ACE_INET_Addr &remote_addr (void);
- // Returns the peer's routing address.
-
- ACE_INET_Addr &local_addr (void);
- // Returns our local address.
-
- // = Set/get routing id.
- CONN_ID id (void);
- void id (CONN_ID);
-
- // = Set/get the current state of the Channel.
- enum State
- {
- IDLE = 1, // Prior to initialization.
- CONNECTING, // During connection establishment.
- ESTABLISHED, // Channel is established and active.
- DISCONNECTING, // Channel is in the process of connecting.
- FAILED // Channel has failed.
- };
-
- // = Set/get the current state.
- State state (void);
- void state (State);
-
- // = Set/get the current retry timeout delay.
- int timeout (void);
- void timeout (int);
-
- // = Set/get the maximum retry timeout delay.
- int max_timeout (void);
- void max_timeout (int);
-
- // = Set/get Channel activity status.
- int active (void);
- void active (int);
-
- // = Set/get direction (necessary for error checking).
- char direction (void);
- void direction (char);
-
- // = The total number of bytes sent/received on this channel.
- size_t total_bytes (void);
- void total_bytes (size_t bytes);
- // Increment count by <bytes>.
-
- virtual int handle_timeout (const ACE_Time_Value &, const void *arg);
- // Perform timer-based Channel reconnection.
-
-protected:
- enum
- {
- MAX_RETRY_TIMEOUT = 300 // 5 minutes is the maximum timeout.
- };
-
- int initialize_connection (void);
- // Perform the first-time initiation of a connection to the peer.
-
- int reinitiate_connection (void);
- // Reinitiate a connection asynchronously when peers fail.
-
- void socket_queue_size (void);
- // Set the socket queue size.
-
- virtual int handle_close (ACE_HANDLE = ACE_INVALID_HANDLE,
- ACE_Reactor_Mask = ACE_Event_Handler::RWE_MASK);
- // Perform Channel termination.
-
- ROUTING_TABLE *routing_table_;
- // Pointer to table that maps a Peer_Addr
- // to a Set of Channel *'s for output.
-
- ACE_INET_Addr remote_addr_;
- // Address of peer.
-
- ACE_INET_Addr local_addr_;
- // Address of us.
-
- CONN_ID id_;
- // The assigned routing ID of this entry.
-
- size_t total_bytes_;
- // The total number of bytes sent/received on this channel.
-
- State state_;
- // The current state of the channel.
-
- Channel_Connector *connector_;
- // Back pointer to Channel_Connector to reestablish broken
- // connections.
-
- int timeout_;
- // Amount of time to wait between reconnection attempts.
-
- int max_timeout_;
- // Maximum amount of time to wait between reconnection attempts.
-
- char direction_;
- // Indicates which direction data flows through the channel ('O' ==
- // output and 'I' == input).
-
- int socket_queue_size_;
- // Size of the socket queue (0 means "use default").
-};
-
-class Input_Channel : public Channel
- // = TITLE
- // Handle reception of Peer messages arriving as events.
-{
-public:
- Input_Channel (ROUTING_TABLE *,
- Channel_Connector *,
- ACE_Thread_Manager * = 0,
- int socket_queue_size = 0);
- // Constructor sets the routing table pointer.
-
- virtual int handle_input (ACE_HANDLE = ACE_INVALID_HANDLE);
- // Receive and process peer messages.
-
-protected:
- virtual int recv_peer (ACE_Message_Block *&);
- // Receive a message from a peer.
-
- int route_message (ACE_Message_Block *);
- // Action that receives messages from peerd.
-
- ACE_Message_Block *msg_frag_;
- // Keep track of message fragment to handle non-blocking recv's from
- // peers.
-
- virtual int svc (void);
- // This method is not used since we are single-threaded.
-
-private:
- virtual int put (ACE_Message_Block *, ACE_Time_Value *tv = 0);
- // This methods should not be called to handle input.
-};
-
-class Output_Channel : public Channel
- // = TITLE
- // Handle transmission of messages to other Peers using a
- // single-threaded approach.
-{
-public:
- Output_Channel (ROUTING_TABLE *,
- Channel_Connector *,
- ACE_Thread_Manager * = 0,
- int socket_queue_size = 0);
-
- virtual int put (ACE_Message_Block *, ACE_Time_Value * = 0);
- // Send a message to a gateway (may be queued if necessary).
-
-protected:
- // = We'll allow up to 16 megabytes to be queued per-output
- // channel.
- enum {QUEUE_SIZE = 1024 * 1024 * 16};
-
- virtual int handle_input (ACE_HANDLE);
- // Receive and process shutdowns from peer.
-
- virtual int handle_output (ACE_HANDLE);
- // Finish sending a message when flow control conditions abate.
-
- int nonblk_put (ACE_Message_Block *mb);
- // Perform a non-blocking put().
-
- virtual int send_peer (ACE_Message_Block *);
- // Send a message to a peer.
-
- virtual int svc (void);
- // This method is not used since we are single-threaded.
-};
-
-#endif /* _CHANNEL */