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diff --git a/docs/tutorials/005/page03.html b/docs/tutorials/005/page03.html deleted file mode 100644 index 20c80328703..00000000000 --- a/docs/tutorials/005/page03.html +++ /dev/null @@ -1,80 +0,0 @@ -<HTML> -<HEAD> - <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1"> - <META NAME="GENERATOR" CONTENT="Mozilla/4.04 [en] (X11; I; Linux 2.0.32 i486) [Netscape]"> - <META NAME="Author" CONTENT="Billy Quinn"> - <META NAME="Description" CONTENT="A first step towards using ACE productively"> - <TITLE>ACE Tutorial 005</TITLE> -</HEAD> -<BODY TEXT="#000000" BGCOLOR="#FFFFFF" LINK="#000FFF" VLINK="#FF0F0F"> - -<CENTER><B><FONT SIZE=+2>ACE Tutorial 005</FONT></B></CENTER> - -<CENTER><B><FONT SIZE=+2>On the road to a multithreaded server</FONT></B></CENTER> - - -<P> -<HR WIDTH="100%"> - -<P>Now, let's take a look at <I><A HREF="client_acceptor.h">client_acceptor.h</A></I>. -Since I went on about how it does all the work of letting clients connect -to us, it must be rather complext. Right? Wrong. - -<P>The more you use ACE, the more you'll find that they've already taken -care of most details for you. With respect to the acceptance of client -connections: there just aren't that many ways to do it! The -ACE team has chosen an approach and created a C++ template that does -all of the work for you. All you're required to do is provide it -with an object type to instantiate when a new connection arrives. - -<P> -<HR WIDTH="100%"> -<PRE> - -<font color=red>// $Id$</font> - -<font color=blue>#ifndef</font> <font color=purple>CLIENT_ACCEPTOR_H</font> -<font color=blue>#define</font> <font color=purple>CLIENT_ACCEPTOR_H</font> - -<font color=red>/* - The ACE_Acceptor<> template lives in the ace/Acceptor.h header file. You'll - find a very consitent naming convention between the ACE objects and the - headers where they can be found. In general, the ACE object ACE_Foobar will - - - be found in ace/Foobar.h. - */</font> - -<font color=blue>#include</font> "<font color=green>ace/Acceptor.h</font>" - -<font color=blue>#if !defined</font> (<font color=purple>ACE_LACKS_PRAGMA_ONCE</font>) -# pragma once -<font color=blue>#endif</font> <font color=red>/* ACE_LACKS_PRAGMA_ONCE */</font> - -<font color=red>/* - Since we want to work with sockets, we'll need a SOCK_Acceptor to allow the - clients to connect to us. - */</font> -<font color=blue>#include</font> "<font color=green>ace/SOCK_Acceptor.h</font>" - -<font color=red>/* - The Client_Handler object we develop will be used to handle clients once - they're connected. The ACE_Acceptor<> template's first parameter requires - such an object. In some cases, you can get by with just a forward - declaration on the class, in others you have to have the whole thing. - */</font> -<font color=blue>#include</font> "<font color=green>client_handler.h</font>" - -<font color=red>/* - Parameterize the ACE_Acceptor<> such that it will listen for socket - connection attempts and create Client_Handler objects when they happen. In - Tutorial 001, we wrote the basic acceptor logic on our own before we - realized that ACE_Acceptor<> was available. You'll get spoiled using the - ACE templates because they take away a lot of the tedious details! - */</font> -typedef ACE_Acceptor < Client_Handler, ACE_SOCK_ACCEPTOR > Client_Acceptor; - -<font color=blue>#endif</font> <font color=red>// CLIENT_ACCEPTOR_H</font> -</PRE> -<P><HR WIDTH="100%"> -<CENTER>[<A HREF="../online-tutorials.html">Tutorial Index</A>] [<A HREF="page04.html">Continue This Tutorial</A>]</CENTER> |