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diff --git a/docs/tutorials/006/page03.html b/docs/tutorials/006/page03.html deleted file mode 100644 index cf164c5b4d8..00000000000 --- a/docs/tutorials/006/page03.html +++ /dev/null @@ -1,122 +0,0 @@ -<HTML> -<HEAD> - <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1"> - <META NAME="GENERATOR" CONTENT="Mozilla/4.04 [en] (X11; I; Linux 2.0.32 i486) [Netscape]"> - <META NAME="Author" CONTENT="James CE Johnson"> - <META NAME="Description" CONTENT="A first step towards using ACE productively"> - <TITLE>ACE Tutorial 006</TITLE> -</HEAD> -<BODY TEXT="#000000" BGCOLOR="#FFFFFF" LINK="#000FFF" VLINK="#FF0F0F"> - -<CENTER><B><FONT SIZE=+2>ACE Tutorial 006</FONT></B></CENTER> - -<CENTER><B><FONT SIZE=+2>Creating a thread-per-connection server</FONT></B></CENTER> - - -<P> -<HR WIDTH="100%"> -<P>In <A HREF="client_acceptor.h">client_acceptor.h</A>, we've extended -our object just a bit. The primary reason is to allow us to select -the previous single-threaded implementation or our new thread-per-connection -implementation. Client_Acceptor itself doesn't use this information -but makes it available to the Client_Handler objects it creates. -If we wanted a single-strategy implementation, we would have made no changes -to the Tutorial 5 version of this file. - -<P> -<HR WIDTH="100%"> -<PRE> - -<font color=red>// $Id$</font> - -<font color=blue>#ifndef</font> <font color=purple>CLIENT_ACCEPTOR_H</font> -<font color=blue>#define</font> <font color=purple>CLIENT_ACCEPTOR_H</font> - -<font color=red>/* - The ACE_Acceptor<> template lives in the ace/Acceptor.h header file. You'll - find a very consistent naming convention between the ACE objects and the - headers where they can be found. In general, the ACE object ACE_Foobar will - - - be found in ace/Foobar.h. - */</font> - -<font color=blue>#include</font> "<font color=green>ace/Acceptor.h</font>" - -<font color=blue>#if !defined</font> (<font color=purple>ACE_LACKS_PRAGMA_ONCE</font>) -# pragma once -<font color=blue>#endif</font> <font color=red>/* ACE_LACKS_PRAGMA_ONCE */</font> - -<font color=red>/* - Since we want to work with sockets, we'll need a SOCK_Acceptor to allow the - clients to connect to us. - */</font> -<font color=blue>#include</font> "<font color=green>ace/SOCK_Acceptor.h</font>" - -<font color=red>/* - The Client_Handler object we develop will be used to handle clients once - they're connected. The ACE_Acceptor<> template's first parameter requires - such an object. In some cases, you can get by with just a forward - declaration on the class, in others you have to have the whole thing. - */</font> -<font color=blue>#include</font> "<font color=green>client_handler.h</font>" - -<font color=red>/* - Parameterize the ACE_Acceptor<> such that it will listen for socket - connection attempts and create Client_Handler objects when they happen. In - Tutorial 001, we wrote the basic acceptor logic on our own before we - realized that ACE_Acceptor<> was available. You'll get spoiled using the - ACE templates because they take away a lot of the tedious details! - */</font> -typedef ACE_Acceptor < Client_Handler, ACE_SOCK_ACCEPTOR > Client_Acceptor_Base; - -<font color=red>/* - Here, we use the parameterized ACE_Acceptor<> as a baseclass for our customized - Client_Acceptor object. I've done this so that we can provide it with our choice - of concurrency strategies when the object is created. Each Client_Handler it - creates will use this information to determine how to act. If we were going - to create a system that was always thread-per-connection, we would not have - bothered to extend Client_Acceptor. - */</font> -class Client_Acceptor : public Client_Acceptor_Base -{ -public: - <font color=red>/* - This is always a good idea. If nothing else, it makes your code more - orthogonal no matter what baseclasses your objects have. - */</font> - typedef Client_Acceptor_Base inherited; - - <font color=red>/* - Construct the object with the concurrency strategy. Since this tutorial - is focused on thread-per-connection, we make that the default. We could - have chosen to omitt the default and populate it in main() instead. - */</font> - Client_Acceptor( int _thread_per_connection = 1 ) - : thread_per_connection_(_thread_per_connection) - { - } - - <font color=red>/* - Return the value of our strategy flag. This is used by the Client_Handler - to decide how to act. If 'true' then the handler will behave in a - thread-per-connection manner. - */</font> - int thread_per_connection(void) - { return this->thread_per_connection_; } - -protected: - int thread_per_connection_; - -}; - -<font color=blue>#endif</font> <font color=red>// CLIENT_ACCEPTOR_H</font> -</PRE> -<HR WIDTH="100%"> - -<P>Ok, so far we haven't done much to change our concurrency strategy. -Let's move on to the Client_Handler and see if it has changed any. - -<P> -<P><HR WIDTH="100%"> -<CENTER>[<A HREF="../online-tutorials.html">Tutorial Index</A>] [<A HREF="page04.html">Continue This Tutorial</A>]</CENTER> |