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-<HTML>
-<HEAD>
- <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
- <META NAME="GENERATOR" CONTENT="Mozilla/4.04 [en] (X11; I; Linux 2.0.32 i486) [Netscape]">
- <META NAME="Author" CONTENT="James CE Johnson">
- <META NAME="Description" CONTENT="A first step towards using ACE productively">
- <TITLE>ACE Tutorial 007</TITLE>
-</HEAD>
-<BODY TEXT="#000000" BGCOLOR="#FFFFFF" LINK="#000FFF" VLINK="#FF0F0F">
-
-<CENTER><B><FONT SIZE=+2>ACE Tutorial 007</FONT></B></CENTER>
-
-<CENTER><B><FONT SIZE=+2>Creating a thread-pool server</FONT></B></CENTER>
-<HR>
-
-<P><A HREF="client_handler.cpp">client_handler.cpp</A>
-shows some of the changes due to the thread-pool.&nbsp;&nbsp; Just a few
-though.
-
-<P>
-<HR WIDTH="100%">
-<PRE>
-
-<font color=red>// $Id$</font>
-
-<font color=red>/*
- Since this is the third time we've seen most of this, I'm going to strip out almost
- all of the comments that you've already seen. That way, you can concentrate on the
- new items.
- */</font>
-
-<font color=blue>#include</font> "<font color=green>client_acceptor.h</font>"
-<font color=blue>#include</font> "<font color=green>client_handler.h</font>"
-
-<font color=red>/*
- We're going to be registering and unregistering a couple of times. To make sure that
- we use the same flags every time, I've created these handy macros.
- */</font>
-<font color=blue>#define</font> <font color=purple>REGISTER_MASK</font> <font color=#008888>ACE_Event_Handler::READ_MASK</font>
-<font color=blue>#define</font> <font color=purple>REMOVE_MASK</font> (<font color=#008888>ACE_Event_Handler::READ_MASK</font> | ACE_Event_Handler::DONT_CALL)
-
-<font color=red>/*
- Our constructor still doesn't really do anything. We simply initialize the acceptor
- pointer to "<font color=green>null</font>" and get our current thread id. The static self() method of ACE_Thread
- will return you a thread id native to your platform.
- */</font>
-<font color=#008888>Client_Handler::Client_Handler</font> (void)
- : client_acceptor_(0)
- ,creator_(<font color=#008888>ACE_Thread::self</font>())
-{
-}
-
-<font color=#008888>Client_Handler::~Client_Handler</font> (void)
-{
- this->peer().close();
-}
-
-<font color=red>/*
- Query our acceptor for the concurrency strategy. Notice that we don't bother
- to check that our acceptor pointer is valid. That is proably a bad idea...
- */</font>
-int <font color=#008888>Client_Handler::concurrency</font>(void)
-{
- return this->client_acceptor()->concurrency();
-}
-
-<font color=red>/*
- And here we ask the acceptor about the thread pool.
- */</font>
-Thread_Pool * <font color=#008888>Client_Handler::thread_pool</font>(void)
-{
- return this->client_acceptor()->thread_pool();
-}
-
-<font color=red>/*
- Back to our open() method. This is straight out of Tutorial 6. There's
- nothing additional here for the thread-pool implementation.
- */</font>
-int <font color=#008888>Client_Handler::open</font> (void *_acceptor)
-{
- client_acceptor( (Client_Acceptor *) _acceptor );
-
- if( concurrency() == <font color=#008888>Client_Acceptor::thread_per_connection_</font> )
- {
- return this->activate();
- }
-
- this->reactor (client_acceptor()->reactor ());
-
- ACE_INET_Addr addr;
-
- if (this->peer ().get_remote_addr (addr) == -1)
- {
- return -1;
- }
-
- if (this->reactor ()->register_handler (this, REGISTER_MASK) == -1)
- {
- ACE_ERROR_RETURN ((LM_ERROR, "<font color=green>(%P|%t) can't register with reactor\n</font>"), -1);
- }
-
- ACE_DEBUG ((LM_DEBUG, "<font color=green>(%P|%t) connected with %s\n</font>", addr.get_host_name ()));
-
- return 0;
-}
-
-<font color=red>/*
- The destroy() method will remove us from the reactor (with the
- DONT_CALL flag set!) and then free our memory. This allows us to
- be closed from outside of the reactor context without any danger.
- */</font>
-void <font color=#008888>Client_Handler::destroy</font> (void)
-{
- this->reactor ()->remove_handler (this, REMOVE_MASK );
- delete this;
-}
-
-<font color=red>/*
- As mentioned in the header, the typical way to close an object in a
- threaded context is to invoke it's close() method.
-*/</font>
-int <font color=#008888>Client_Handler::close</font>(u_long flags)
-{
- <font color=red>/*
- We use the destroy() method to clean up after ourselves.
- That will take care of removing us from the reactor and then
- freeing our memory.
- */</font>
- this->destroy();
-
- <font color=red>/*
- Don't forward the close() to the baseclass! handle_close() above has
- already taken care of delete'ing. Forwarding close() would cause that
- to happen again and things would get really ugly at that point!
- */</font>
- return 0;
-}
-
-<font color=red>/*
- We will be called when handle_input() returns -1. That's our queue
- to delete ourselves to prevent memory leaks.
- */</font>
-int <font color=#008888>Client_Handler::handle_close</font> (ACE_HANDLE _handle, ACE_Reactor_Mask _mask)
-{
- ACE_UNUSED_ARG (_handle);
- ACE_UNUSED_ARG (_mask);
-
- delete this;
-
- return 0;
-}
-
-<font color=red>/*
- In the open() method, we registered with the reactor and requested to be
- notified when there is data to be read. When the reactor sees that activity
- it will invoke this handle_input() method on us. As I mentioned, the _handle
- parameter isn't useful to us but it narrows the list of methods the reactor
- has to worry about and the list of possible virtual functions we would have
- to override.
-
- You've read that much before... Now we have to do some extra stuff in case
- we're using the thread-pool implementation. If we're called by our creator
- thread then we must be in the reactor. In that case, we arrange to be put
- into the thread pool. If we're not in the creator thread then we must be
- in the thread pool and we can do some work.
- */</font>
-int <font color=#008888>Client_Handler::handle_input</font> (ACE_HANDLE _handle)
-{
- ACE_UNUSED_ARG (_handle);
-
- <font color=red>/*
- Check our strategy. If we're using the thread pool and we're in the creation
- thread then we know we were called by the reactor.
- */</font>
- if( concurrency() == <font color=#008888>Client_Acceptor::thread_pool_</font> )
- {
- if( <font color=#008888>ACE_OS::thr_equal</font>(ACE_Thread::self(),creator_) )
- {
- <font color=red>/*
- Remove ourselves from the reactor and ask to be put into the thread pool's
- queue of work. (You should be able to use suspend_handler() but I've had
- problems with that.)
-
- By removing ourselves from the reactor, we're guaranteed
- that we won't be called back until the thread pool picks us
- up out of the queue. If we didn't remove ourselves, then
- the reactor would continue to invoke handle_input() and we
- don't want that to happen.
- */</font>
- this->reactor()->remove_handler( this, REMOVE_MASK );
- return this->thread_pool()->enqueue(this);
- }
- }
-
- <font color=red>/*
- Any strategy other than thread-per-connection will eventually get here. If we're in the
- single-threaded implementation or the thread-pool, we still have to pass this way.
- */</font>
-
- char buf[128];
- <font color=#008888>ACE_OS::memset</font> (buf, 0, sizeof (buf));
-
- <font color=red>/*
- Invoke the process() method to do the work but save it's return value instead
- of returning it immediately.
- */</font>
-
- int rval = this->process(buf,sizeof(buf));
-
- <font color=red>/*
- Now, we look again to see if we're in the thread-pool implementation. If so then we
- need to re-register ourselves with the reactor so that we can get more work when it
- is available. (If suspend_handler() worked then we would use resume_handler() here.)
- */</font>
- if( concurrency() == <font color=#008888>Client_Acceptor::thread_pool_</font> )
- {
- if( rval != -1 )
- {
- <font color=red>/*
- If we don't remember to re-register ourselves, then we won't
- be able to respond to any future client requests.
- */</font>
- this->reactor()->register_handler( this, REGISTER_MASK );
- }
- }
-
- <font color=red>/*
- Return the result of process()
- */</font>
- return(rval);
-}
-
-<font color=red>/*
- Remember that when we leave our svc() method, the framework will take care
- of calling our close() method so that we can cleanup after ourselves.
- */</font>
-int <font color=#008888>Client_Handler::svc</font>(void)
-{
- char buf[128];
- <font color=#008888>ACE_OS::memset</font> (buf, 0, sizeof (buf));
-
- while( 1 )
- {
- if( this->process(buf,sizeof(buf)) == -1 )
- {
- return(-1);
- }
- }
-
- return(0);
-}
-
-<font color=red>/*
- Once again, we see that the application-level logic has not been at all affected
- by our choice of threading models. Of course, I'm not sharing data between threads
- or anything. We'll leave locking issues for a later tutorial.
- */</font>
-int <font color=#008888>Client_Handler::process</font> (char *_rdbuf, int _rdbuf_len)
-{
- switch (this->peer ().recv (_rdbuf, _rdbuf_len))
- {
- case -1:
- ACE_ERROR_RETURN ((LM_ERROR, "<font color=green>(%P|%t) %p bad read\n</font>", "<font color=green>client</font>"), -1);
- case 0:
- ACE_ERROR_RETURN ((LM_ERROR, "<font color=green>(%P|%t) closing daemon (fd = %d)\n</font>", this->get_handle ()), -1);
- default:
- ACE_DEBUG ((LM_DEBUG, "<font color=green>(%P|%t) from client: %s</font>", _rdbuf));
- }
-
- return 0;
-}
-</PRE>
-<HR WIDTH="100%">
-
-<P>Ok, now we've gone and changed handle_input() so that it knows when
-to do work and when to enqueue itself.&nbsp; Beyond that, we're still about
-the same.
-
-<P><HR WIDTH="100%">
-<CENTER>[<A HREF="../online-tutorials.html">Tutorial Index</A>] [<A HREF="page07.html">Continue This Tutorial</A>]</CENTER>