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-<HTML>
-<HEAD>
- <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
- <META NAME="GENERATOR" CONTENT="Mozilla/4.04 [en] (X11; I; Linux 2.0.32 i486) [Netscape]">
- <META NAME="Author" CONTENT="James CE Johnson">
- <META NAME="Description" CONTENT="A first step towards using ACE productively">
- <TITLE>ACE Tutorial 007</TITLE>
-</HEAD>
-<BODY TEXT="#000000" BGCOLOR="#FFFFFF" LINK="#000FFF" VLINK="#FF0F0F">
-
-<CENTER><B><FONT SIZE=+2>ACE Tutorial 007</FONT></B></CENTER>
-
-<CENTER><B><FONT SIZE=+2>Creating a thread-pool server</FONT></B></CENTER>
-<HR>
-<P>Two new files this time.&nbsp; The first is <A HREF="thread_pool.h">thread_pool.h</A>
-where we declare our Thread_Pool object.&nbsp; This is responsible for
-abstracting away the thread pool implementation details and allowing us
-to make so few changes to the rest of the code.
-
-<P>
-<HR WIDTH="100%"><FONT FACE="Arial,Helvetica"></FONT>
-
-<PRE>
-
-<font color=red>// $Id$</font>
-
-<font color=blue>#ifndef</font> <font color=purple>THREAD_POOL_H</font>
-<font color=blue>#define</font> <font color=purple>THREAD_POOL_H</font>
-
-<font color=red>/*
- In order to implement a thread pool, we have to have an object that can create
- a thread. The ACE_Task&lt;> is the basis for doing just such a thing.
- */</font>
-<font color=blue>#include</font> "<font color=green>ace/Task.h</font>"
-
-<font color=blue>#if !defined</font> (<font color=purple>ACE_LACKS_PRAGMA_ONCE</font>)
-# pragma once
-<font color=blue>#endif</font> <font color=red>/* ACE_LACKS_PRAGMA_ONCE */</font>
-
-<font color=red>/*
- We need a forward reference for ACE_Event_Handler so that our enqueue() method
- can accept a pointer to one.
- */</font>
-class ACE_Event_Handler;
-
-<font color=red>/*
- Although we modified the rest of our program to make use of the thread pool
- implementation, if you look closely you'll see that the changes were rather
- minor. The "<font color=green>ACE way</font>" is generally to create a helper object that abstracts
- away the details not relevant to your application. That's what I'm trying
- to do here by creating the Thread_Pool object.
- */</font>
-class Thread_Pool : public ACE_Task&lt;ACE_MT_SYNCH>
-{
-public:
-
- typedef ACE_Task&lt;ACE_MT_SYNCH> inherited;
-
- <font color=red>/*
- Provide an enumeration for the default pool size. By doing this, other objects
- can use the value when they want a default.
- */</font>
- enum size_t
- {
- default_pool_size_ = 5
- };
-
- <font color=red>// Basic constructor</font>
- Thread_Pool(void);
-
- <font color=red>/*
- Opening the thread pool causes one or more threads to be activated. When activated,
- they all execute the svc() method declared below.
- */</font>
- int open( int _pool_size = default_pool_size_ );
-
- <font color=red>/*
- Some compilers will complain that our open() above attempts to
- override a virtual function in the baseclass. We have no
- intention of overriding that method but in order to keep the
- compiler quiet we have to add this method as a pass-thru to the
- baseclass method.
- */</font>
- virtual int open(void * _void_data)
- { return <font color=#008888>inherited::open</font>(_void_data); }
-
- <font color=red>/*
- */</font>
- int close( u_long flags = 0 );
-
- <font color=red>/*
- To use the thread pool, you have to put some unit of work into it. Since we're
- dealing with event handlers (or at least their derivatives), I've chosen to provide
- an enqueue() method that takes a pointer to an ACE_Event_Handler. The handler's
- handle_input() method will be called, so your object has to know when it is being
- called by the thread pool.
- */</font>
- int enqueue( ACE_Event_Handler * _handler );
-
- <font color=red>/*
- Another handy ACE template is ACE_Atomic_Op&lt;>. When parameterized, this allows
- is to have a thread-safe counting object. The typical arithmetic operators are
- all internally thread-safe so that you can share it across threads without worrying
- about any contention issues.
- */</font>
- typedef ACE_Atomic_Op&lt;ACE_Mutex,int> counter_t;
-
-protected:
-
- <font color=red>/*
- Our svc() method will dequeue the enqueued event handler objects and invoke the
- handle_input() method on each. Since we're likely running in more than one thread,
- idle threads can take work from the queue while other threads are busy executing
- handle_input() on some object.
- */</font>
- int svc(void);
-
- <font color=red>/*
- We use the atomic op to keep a count of the number of threads in which our svc()
- method is running. This is particularly important when we want to close() it down!
- */</font>
- counter_t active_threads_;
-};
-
-<font color=blue>#endif</font> <font color=red>// THREAD_POOL_H</font>
-</PRE>
-<HR WIDTH="100%">
-
-<P>Well, that doesn't look too complex.&nbsp; What about the implementation?
-
-<P><HR WIDTH="100%">
-<CENTER>[<A HREF="../online-tutorials.html">Tutorial Index</A>] [<A HREF="page08.html">Continue This Tutorial</A>]</CENTER>