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-<HTML>
-<HEAD>
- <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
- <META NAME="GENERATOR" CONTENT="Mozilla/4.04 [en] (X11; I; Linux 2.0.32 i486) [Netscape]">
- <META NAME="Author" CONTENT="James CE Johnson">
- <META NAME="Description" CONTENT="A first step towards using ACE productively">
- <TITLE>ACE Tutorial 007</TITLE>
-</HEAD>
-<BODY TEXT="#000000" BGCOLOR="#FFFFFF" LINK="#000FFF" VLINK="#FF0F0F">
-
-<CENTER><B><FONT SIZE=+2>ACE Tutorial 007</FONT></B></CENTER>
-
-<CENTER><B><FONT SIZE=+2>Creating a thread-pool server</FONT></B></CENTER>
-<HR>
-<P>Two new files this time.&nbsp; The first is <A HREF="thread_pool.h">thread_pool.h</A>
-where we declare our Thread_Pool object.&nbsp; This is responsible for
-abstracting away the thread pool implementation details and allowing us
-to make so few changes to the rest of the code.
-
-<P>
-<HR WIDTH="100%"><FONT FACE="Arial,Helvetica"></FONT>
-
-<PRE>
-<font color=red>// $Id$</font>
-
-<font color=blue>#ifndef</font> <font color=purple>THREAD_POOL_H</font>
-<font color=blue>#define</font> <font color=purple>THREAD_POOL_H</font>
-
-<font color=red>/* In order to implement a thread pool, we have to have an object that
- can create a thread. The ACE_Task&lt;> is the basis for doing just
- such a thing. */</font>
-<font color=blue>#include</font> "<A HREF="../../../ace/Task.h">ace/Task.h</A>"
-
-<font color=blue>#if !defined</font> (<font color=purple>ACE_LACKS_PRAGMA_ONCE</font>)
-<font color=blue># pragma</font> <font color=purple>once</font>
-<font color=blue>#endif</font> <font color=red>/* ACE_LACKS_PRAGMA_ONCE */</font>
-
-<font color=red>/* We need a forward reference for ACE_Event_Handler so that our
- enqueue() method can accept a pointer to one. */</font>
-class ACE_Event_Handler;
-
-<font color=red>/* Although we modified the rest of our program to make use of the
- thread pool implementation, if you look closely you'll see that the
- changes were rather minor. The "<font color=green>ACE way</font>" is generally to create a
- helper object that abstracts away the details not relevant to your
- application. That's what I'm trying to do here by creating the
- Thread_Pool object. */</font>
-class Thread_Pool : public ACE_Task&lt;ACE_MT_SYNCH>
-{
-public:
- typedef ACE_Task&lt;ACE_MT_SYNCH> inherited;
-
- <font color=red>/* Provide an enumeration for the default pool size. By doing this,
- other objects can use the value when they want a default. */</font>
- enum size_t
- {
- default_pool_size_ = 5
- };
-
- <font color=red>// Basic constructor</font>
- Thread_Pool (void);
-
- <font color=red>/* Opening the thread pool causes one or more threads to be
- activated. When activated, they all execute the svc() method
- declared below. */</font>
- int open (int pool_size = default_pool_size_);
-
- <font color=red>/* Some compilers will complain that our open() above attempts to
- override a virtual function in the baseclass. We have no
- intention of overriding that method but in order to keep the
- compiler quiet we have to add this method as a pass-thru to the
- baseclass method. */</font>
- virtual int open (void *void_data)
- {
- return <font color=#008888>inherited::open</font> (void_data);
- }
-
- <font color=red>/*
- */</font>
- virtual int close (u_long flags = 0);
-
- <font color=red>/* To use the thread pool, you have to put some unit of work into
- it. Since we're dealing with event handlers (or at least their
- derivatives), I've chosen to provide an enqueue() method that
- takes a pointer to an ACE_Event_Handler. The handler's
- handle_input() method will be called, so your object has to know
- when it is being called by the thread pool. */</font>
- int enqueue (ACE_Event_Handler *handler);
-
- <font color=red>/* Another handy ACE template is ACE_Atomic_Op&lt;>. When
- parameterized, this allows is to have a thread-safe counting
- object. The typical arithmetic operators are all internally
- thread-safe so that you can share it across threads without
- worrying about any contention issues. */</font>
- typedef ACE_Atomic_Op&lt;ACE_Mutex, int> counter_t;
-
-protected:
-
- <font color=red>/* Our svc() method will dequeue the enqueued event handler objects
- and invoke the handle_input() method on each. Since we're likely
- running in more than one thread, idle threads can take work from
- the queue while other threads are busy executing handle_input() on
- some object. */</font>
- int svc (void);
-
- <font color=red>/* We use the atomic op to keep a count of the number of threads in
- which our svc() method is running. This is particularly important
- when we want to close() it down! */</font>
- counter_t active_threads_;
-};
-
-<font color=blue>#endif</font> <font color=red>/* THREAD_POOL_H */</font>
-</PRE>
-<HR WIDTH="100%">
-
-<P>Well, that doesn't look too complex.&nbsp; What about the implementation?
-
-<P><HR WIDTH="100%">
-<CENTER>[<A HREF="../online-tutorials.html">Tutorial Index</A>] [<A HREF="page08.html">Continue This Tutorial</A>]</CENTER>