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-<HTML>
-<HEAD>
- <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
- <META NAME="GENERATOR" CONTENT="Mozilla/4.04 [en] (X11; I; Linux 2.0.32 i486) [Netscape]">
- <META NAME="Author" CONTENT="James CE Johnson">
- <TITLE>ACE Tutorial 008</TITLE>
-</HEAD>
-<BODY TEXT="#000000" BGCOLOR="#FFFFFF" LINK="#000FFF" VLINK="#FF0F0F">
-
-<CENTER><B><FONT SIZE=+2>ACE Tutorial 008</FONT></B></CENTER>
-
-<CENTER><B><FONT SIZE=+2>Sending and receiving datagrams</FONT></B></CENTER>
-
-
-<P>
-<HR WIDTH="100%">
-
-In <A HREF="broadcast_client.cpp">broadcast_client.cpp</A> we
-find out how to send a single datagram to every host on our (sub)network.&nbsp;
-I have to say <I>(sub)network</I> because broadcast datagrams typically
-are not passed through routers.&nbsp; So, if your network admin has divided
-up your network into subnets, your broadcasts will likey stay on the
-subnet you're a part of.
-
-<P>I've only commented the parts that are different from the directed_client.
-<HR WIDTH="100%">
-<PRE>
-<font color=red>// $Id$</font>
-
-<font color=blue>#include</font> "<A HREF="../../../ace/SOCK_Dgram_Bcast.h">ace/SOCK_Dgram_Bcast.h</A>"
-<font color=blue>#include</font> "<A HREF="../../../ace/INET_Addr.h">ace/INET_Addr.h</A>"
-
-static const u_short PORT = ACE_DEFAULT_SERVER_PORT;
-
-int
-main (int argc,char *argv[])
-{
- ACE_INET_Addr local ((u_short) 0);
-
- <font color=red>/* Instead of creating the ACE_SOCK_Dgram we created last time,
- we'll create an ACE_SOCK_Dgram_Bcast. "<font color=green>Bcast</font>" means, of course,
- "<font color=green>Broadcast</font>". This ACE object is clever enough to go out to the OS
- and find all of the network interfaces. When you send() on a
- Dgram_Bcast, it will send the datagram out on all of those
- interfaces. This is quiet handy if you do it on a multi-homed
- host that plays router... */</font>
- ACE_SOCK_Dgram_Bcast dgram;
-
- if (dgram.open (local) == -1)
- ACE_ERROR_RETURN ((LM_ERROR,
- "<font color=green>%p\n</font>",
- "<font color=green>datagram open</font>"),
- -1);
-
- char buf[BUFSIZ];
-
- sprintf (buf, "<font color=green>Hello World!</font>");
-
- <font color=red>/* The only other difference between us and the directed client is
- that we don't specify a host to receive the datagram. Instead, we
- use the magic value "<font color=green>INADDR_BROADCAST</font>". All hosts are obliged to
- respond to datagrams directed to this address the same as they
- would to datagrams sent to their hostname.
-
- Remember, the Dgram_Bcast will send a datagram to all interfaces
- on the host. That's true even if the address is for a specific
- host (and the host address makes sense for the interface). The
- real power is in using an INADDR_BROADCAST addressed datagram
- against all interfaces. */</font>
-
- ACE_INET_Addr remote (PORT,
- INADDR_BROADCAST);
-
- ACE_DEBUG ((LM_DEBUG,
- "<font color=green>(%P|%t) Sending (%s) to the server.\n</font>",
- buf));
-
- if (dgram.send (buf,
- <font color=#008888>ACE_OS::strlen</font> (buf) + 1,
- remote) == -1)
- ACE_ERROR_RETURN ((LM_ERROR,
- "<font color=green>%p\n</font>",
- "<font color=green>send</font>"),
- -1);
-
- if (dgram.recv (buf,
- sizeof (buf),
- remote) == -1)
- ACE_ERROR_RETURN ((LM_ERROR,
- "<font color=green>%p\n</font>",
- "<font color=green>recv</font>"),
- -1);
-
- ACE_DEBUG ((LM_DEBUG,
- "<font color=green>(%P|%t) The server said: %s\n</font>",
- buf));
-
- <font color=red>/* Using the "<font color=green>remote</font>" object instance, find out where the server
- lives. We could then save this address and use directed datagrams
- to chat with the server for a while. */</font>
- ACE_DEBUG ((LM_DEBUG,
- "<font color=green>(%P|%t) The server can be found at: (%s:%d)\n</font>",
- remote.get_host_name(),
- PORT));
-
- return 0;
-}
-</PRE>
-<HR WIDTH="100%">
-
-<P>&nbsp;About that subnet thing:
-<BLOCKQUOTE>If you run this client on a host that has multiple network
-interfaces, the broadcast will go to all of those (sub)networks.&nbsp;
-What do you do, though, if you need to get past a router?&nbsp; My advice
-is to write a server that will run on hosts on both sides of your router.&nbsp;
-When a server on one side of the router receives a broadcast, it would
-send a directed datagram to it's counterpart on the other side of the router.&nbsp;
-The counterpart would then re-broadcast the original datagram on that sub-net.&nbsp;
-Cheap, simple and effective.</BLOCKQUOTE>
-One final word of warning:
-<BLOCKQUOTE>When creating your broadcast datagrams you may see something
-like this:&nbsp; <I>ACE_SOCK_Dgram_Bcast::mk_broadcast: Broadcast is not
-enable for this interface.: Unknown error</I>.&nbsp; There are some interfaces
-(ppp, slip) that don't support broadcast datagrams.&nbsp; That's what you're
-seeing here.</BLOCKQUOTE>
-Ok, one more warning:
-<blockquote>If you happen to have multiple servers running on your
-network when you invoke this client, the response could come from any
-one of them.
-</blockquote>
-
-<P><HR WIDTH="100%">
-<CENTER>[<A HREF="../online-tutorials.html">Tutorial Index</A>] [<A HREF="page05.html">Continue This Tutorial</A>]</CENTER>