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diff --git a/docs/tutorials/012/page02.html b/docs/tutorials/012/page02.html deleted file mode 100644 index cfe4eb8df3b..00000000000 --- a/docs/tutorials/012/page02.html +++ /dev/null @@ -1,104 +0,0 @@ -<HTML> -<HEAD> - <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1"> - <META NAME="Author" CONTENT="James CE Johnson"> - <TITLE>ACE Tutorial 012</TITLE> -</HEAD> -<BODY TEXT="#000000" BGCOLOR="#FFFFFF" LINK="#000FFF" VLINK="#FF0F0F"> - -<CENTER><B><FONT SIZE=+2>ACE Tutorial 012</FONT></B></CENTER> - -<CENTER><B><FONT SIZE=+2>Passing classes through ACE_Message_Queue</FONT></B></CENTER> - - -<P> -<HR WIDTH="100%"> -<P> -We normally start by looking at main() and work our way out from -there. This time, I want to start by showing you the ACE_Message_Block -derivative but before that, I have to introduce you to the Work object -and it's baseclass Unit_Of_Work -<P> -<HR WIDTH="100%"> -<PRE> - -/* - We'll start by defining a basic unit of work that can be put into - the message queue. The threads in the pool will expect to find one - of these in each message block and will invoke a method or two. -*/ -class Unit_Of_Work -{ -public: - Unit_Of_Work (void) - { - ACE_DEBUG ((LM_DEBUG, "(%P|%t) Unit_Of_Work ctor 0x%x\n", (void *) this)); - } - virtual ~ Unit_Of_Work (void) - { - ACE_DEBUG ((LM_DEBUG, "(%P|%t) Unit_Of_Work dtor 0x%x\n", (void *) this)); - } - - void who_am_i (void) - { - ACE_DEBUG ((LM_DEBUG, "(%P|%t) Unit_Of_Work instance 0x%x\n", (void *) this)); - } - - virtual void what_am_i (void) - { - ACE_DEBUG ((LM_DEBUG, "(%P|%t) I am a Unit_Of_Work object\n")); - } - -}; - -/* - Now, we specialize the Unit_Of_Work object to do something - different. By overriding the virtual method, we can do whatever - "real work" is needed but the thread pool doesn't have to know the specifics. -*/ -class Work : public Unit_Of_Work -{ -public: - Work (void) - : message_ (-1) - { - ACE_DEBUG ((LM_DEBUG, "(%P|%t) Work ctor 0x%x\n", (void *) this)); - } - - Work (int message) - : message_ (message) - { - ACE_DEBUG ((LM_DEBUG, "(%P|%t) Work ctor 0x%x for message %d\n", (void *) this, message_)); - } - virtual ~ Work (void) - { - ACE_DEBUG ((LM_DEBUG, "(%P|%t) Work dtor 0x%x\n", (void *) this)); - } - - void what_am_i (void) - { - ACE_DEBUG ((LM_DEBUG, "(%P|%t) I am a Work object for message %d\n", message_)); - } - -protected: - int message_; - -}; -</PRE> -<HR WIDTH="100%"> -<P> -This is basically the same as the <i>DataBase</i> in the previous -tutorial but I've changed the name to be more generic. The feeling is -that a <i>Data</i> object would be a C struct but an <i>Work</i> -object would be a class with methods. -<P> -Now that you know what we'll be putting into the queue, lets go to the -next page where I specialize the ACE_Message_Block. -<P> -<HR WIDTH="100%"> -<P> -<CENTER>[<A HREF="../online-tutorials.html">Tutorial Index</A>] [<A HREF="page03.html">Continue -This Tutorial</A>]</CENTER> - -</BODY> -</HTML> |